Mercurial > mplayer.hg
changeset 29525:41ac62d6f913
Make gl2 code capable of windowed aspect and panscan (no user option to enable it yet though).
author | reimar |
---|---|
date | Thu, 27 Aug 2009 18:42:08 +0000 |
parents | b1a437cdc60d |
children | 53a2b67e6290 |
files | libvo/vo_gl2.c |
diffstat | 1 files changed, 4 insertions(+), 4 deletions(-) [+] |
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line diff
--- a/libvo/vo_gl2.c Thu Aug 27 18:36:51 2009 +0000 +++ b/libvo/vo_gl2.c Thu Aug 27 18:42:08 2009 +0000 @@ -421,10 +421,10 @@ static void resize(int x,int y){ mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",x,y); - if( vo_fs ) { + if(aspect_scaling()) { glClear(GL_COLOR_BUFFER_BIT); - aspect(&x, &y, A_ZOOM); - panscan_calc(); + aspect(&x, &y, A_WINZOOM); + panscan_calc_windowed(); x += vo_panscan_x; y += vo_panscan_y; glViewport( (vo_dwidth-x)/2, (vo_dheight-y)/2, x, y); @@ -738,7 +738,7 @@ glFinish(); swapGlBuffers(); - if (vo_fs) // Avoid flickering borders in fullscreen mode + if (aspect_scaling()) // Avoid flickering borders in fullscreen mode glClear (GL_COLOR_BUFFER_BIT); }