Mercurial > mplayer.hg
changeset 31029:47a6b4716ef3
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
and which versions are known good/known bad.
author | reimar |
---|---|
date | Sun, 25 Apr 2010 06:14:25 +0000 |
parents | 747ac0043bd5 |
children | 9a02edff6c50 |
files | libvo/gl_common.c |
diffstat | 1 files changed, 3 insertions(+), 3 deletions(-) [+] |
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line diff
--- a/libvo/gl_common.c Sat Apr 24 22:35:39 2010 +0000 +++ b/libvo/gl_common.c Sun Apr 25 06:14:25 2010 +0000 @@ -1511,9 +1511,9 @@ break; case YUV_CONVERSION_TEXT_FRAGMENT: mpglDisable(GL_TEXT_FRAGMENT_SHADER_ATI); - // HACK: at least the 10.5 Radeon drivers are broken - // and without this disable the texture units while - // the program is still running + // HACK: at least the Mac OS X 10.5 PPC Radeon drivers are broken and + // without this disable the texture units while the program is still + // running (10.4 PPC seems to work without this though). mpglFlush(); mpglActiveTexture(GL_TEXTURE1); mpglDisable(target);