changeset 35886:4921bccc0968

Split out defines for compatibility between different GL headers. This file will probably have to grow quite a bit to allow compiling only against e.g. GLES headers.
author reimar
date Sat, 16 Mar 2013 14:32:59 +0000
parents 3389262720da
children dfc7a72eb50f
files libvo/gl_common.h libvo/gl_compat.h
diffstat 2 files changed, 295 insertions(+), 266 deletions(-) [+]
line wrap: on
line diff
--- a/libvo/gl_common.h	Sat Mar 16 13:38:34 2013 +0000
+++ b/libvo/gl_common.h	Sat Mar 16 14:32:59 2013 +0000
@@ -51,272 +51,7 @@
 #include <GL/gl.h>
 #endif
 
-// workaround for some gl.h headers
-#ifndef GLAPIENTRY
-#ifdef APIENTRY
-#define GLAPIENTRY APIENTRY
-#elif defined(CONFIG_GL_WIN32)
-#define GLAPIENTRY __stdcall
-#else
-#define GLAPIENTRY
-#endif
-#endif
-
-/**
- * \defgroup glextdefines OpenGL extension defines
- *
- * conditionally define all extension defines used.
- * vendor specific extensions should be marked as such
- * (e.g. _NV), _ARB is not used to ease readability.
- * \{
- */
-#ifndef GL_TEXTURE_3D
-#define GL_TEXTURE_3D 0x806F
-#endif
-#ifndef GL_TEXTURE_WRAP_R
-#define GL_TEXTURE_WRAP_R 0x8072
-#endif
-#ifndef GL_CLAMP_TO_EDGE
-#define GL_CLAMP_TO_EDGE 0x812F
-#endif
-#ifndef GL_GENERATE_MIPMAP
-#define GL_GENERATE_MIPMAP 0x8191
-#endif
-#ifndef GL_TEXT_FRAGMENT_SHADER_ATI
-#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
-#endif
-#ifndef GL_REGISTER_COMBINERS_NV
-#define GL_REGISTER_COMBINERS_NV 0x8522
-#endif
-#ifndef GL_MAX_GENERAL_COMBINERS_NV
-#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
-#endif
-#ifndef GL_NUM_GENERAL_COMBINERS_NV
-#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
-#endif
-#ifndef GL_CONSTANT_COLOR0_NV
-#define GL_CONSTANT_COLOR0_NV 0x852A
-#endif
-#ifndef GL_CONSTANT_COLOR1_NV
-#define GL_CONSTANT_COLOR1_NV 0x852B
-#endif
-#ifndef GL_COMBINER0_NV
-#define GL_COMBINER0_NV 0x8550
-#endif
-#ifndef GL_COMBINER1_NV
-#define GL_COMBINER1_NV 0x8551
-#endif
-#ifndef GL_VARIABLE_A_NV
-#define GL_VARIABLE_A_NV 0x8523
-#endif
-#ifndef GL_VARIABLE_B_NV
-#define GL_VARIABLE_B_NV 0x8524
-#endif
-#ifndef GL_VARIABLE_C_NV
-#define GL_VARIABLE_C_NV 0x8525
-#endif
-#ifndef GL_VARIABLE_D_NV
-#define GL_VARIABLE_D_NV 0x8526
-#endif
-#ifndef GL_UNSIGNED_INVERT_NV
-#define GL_UNSIGNED_INVERT_NV 0x8537
-#endif
-#ifndef GL_HALF_BIAS_NORMAL_NV
-#define GL_HALF_BIAS_NORMAL_NV 0x853A
-#endif
-#ifndef GL_SIGNED_IDENTITY_NV
-#define GL_SIGNED_IDENTITY_NV 0x853C
-#endif
-#ifndef GL_SCALE_BY_FOUR_NV
-#define GL_SCALE_BY_FOUR_NV 0x853F
-#endif
-#ifndef GL_DISCARD_NV
-#define GL_DISCARD_NV 0x8530
-#endif
-#ifndef GL_SPARE0_NV
-#define GL_SPARE0_NV 0x852E
-#endif
-#ifndef GL_FRAGMENT_SHADER_ATI
-#define GL_FRAGMENT_SHADER_ATI 0x8920
-#endif
-#ifndef GL_NUM_FRAGMENT_REGISTERS_ATI
-#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
-#endif
-#ifndef GL_REG_0_ATI
-#define GL_REG_0_ATI 0x8921
-#endif
-#ifndef GL_REG_1_ATI
-#define GL_REG_1_ATI 0x8922
-#endif
-#ifndef GL_REG_2_ATI
-#define GL_REG_2_ATI 0x8923
-#endif
-#ifndef GL_CON_0_ATI
-#define GL_CON_0_ATI 0x8941
-#endif
-#ifndef GL_CON_1_ATI
-#define GL_CON_1_ATI 0x8942
-#endif
-#ifndef GL_CON_2_ATI
-#define GL_CON_2_ATI 0x8943
-#endif
-#ifndef GL_CON_3_ATI
-#define GL_CON_3_ATI 0x8944
-#endif
-#ifndef GL_ADD_ATI
-#define GL_ADD_ATI 0x8963
-#endif
-#ifndef GL_MUL_ATI
-#define GL_MUL_ATI 0x8964
-#endif
-#ifndef GL_MAD_ATI
-#define GL_MAD_ATI 0x8968
-#endif
-#ifndef GL_SWIZZLE_STR_ATI
-#define GL_SWIZZLE_STR_ATI 0x8976
-#endif
-#ifndef GL_4X_BIT_ATI
-#define GL_4X_BIT_ATI 2
-#endif
-#ifndef GL_8X_BIT_ATI
-#define GL_8X_BIT_ATI 4
-#endif
-#ifndef GL_BIAS_BIT_ATI
-#define GL_BIAS_BIT_ATI 8
-#endif
-#ifndef GL_MAX_TEXTURE_UNITS
-#define GL_MAX_TEXTURE_UNITS 0x84E2
-#endif
-#ifndef GL_TEXTURE0
-#define GL_TEXTURE0 0x84C0
-#endif
-#ifndef GL_TEXTURE1
-#define GL_TEXTURE1 0x84C1
-#endif
-#ifndef GL_TEXTURE2
-#define GL_TEXTURE2 0x84C2
-#endif
-#ifndef GL_TEXTURE3
-#define GL_TEXTURE3 0x84C3
-#endif
-#ifndef GL_TEXTURE_RECTANGLE
-#define GL_TEXTURE_RECTANGLE 0x84F5
-#endif
-#ifndef GL_PIXEL_UNPACK_BUFFER
-#define GL_PIXEL_UNPACK_BUFFER 0x88EC
-#endif
-#ifndef GL_STREAM_DRAW
-#define GL_STREAM_DRAW 0x88E0
-#endif
-#ifndef GL_DYNAMIC_DRAW
-#define GL_DYNAMIC_DRAW 0x88E8
-#endif
-#ifndef GL_WRITE_ONLY
-#define GL_WRITE_ONLY 0x88B9
-#endif
-#ifndef GL_BGR
-#define GL_BGR 0x80E0
-#endif
-#ifndef GL_BGRA
-#define GL_BGRA 0x80E1
-#endif
-#ifndef GL_UNSIGNED_BYTE_3_3_2
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032
-#endif
-#ifndef GL_UNSIGNED_BYTE_2_3_3_REV
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
-#endif
-#ifndef GL_UNSIGNED_SHORT_4_4_4_4
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
-#endif
-#ifndef GL_UNSIGNED_SHORT_4_4_4_4_REV
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
-#endif
-#ifndef GL_UNSIGNED_SHORT_5_6_5
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-#endif
-#ifndef GL_UNSIGNED_INT_8_8_8_8
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035
-#endif
-#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
-#endif
-#ifndef GL_UNSIGNED_SHORT_5_6_5_REV
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
-#endif
-#ifndef GL_UNSIGNED_INT_10_10_10_2
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#endif
-#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#endif
-#ifndef GL_UNSIGNED_SHORT_5_5_5_1
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
-#endif
-#ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
-#endif
-#ifndef GL_UNSIGNED_SHORT_8_8
-#define GL_UNSIGNED_SHORT_8_8 0x85BA
-#endif
-#ifndef GL_UNSIGNED_SHORT_8_8_REV
-#define GL_UNSIGNED_SHORT_8_8_REV 0x85BB
-#endif
-#ifndef GL_YCBCR_422_APPLE
-#define GL_YCBCR_422_APPLE 0x85B9
-#endif
-#ifndef GL_YCBCR_MESA
-#define GL_YCBCR_MESA 0x8757
-#endif
-#ifndef GL_RGB32F
-#define GL_RGB32F 0x8815
-#endif
-#ifndef GL_FLOAT_RGB32_NV
-#define GL_FLOAT_RGB32_NV 0x8889
-#endif
-#ifndef GL_LUMINANCE16
-#define GL_LUMINANCE16 0x8042
-#endif
-#ifndef GL_DEPTH_COMPONENT
-#define GL_DEPTH_COMPONENT 0x1902
-#endif
-#ifndef GL_DEPTH_COMPONENT16
-#define GL_DEPTH_COMPONENT16 0x81A5
-#endif
-#ifndef GL_TEXTURE_LUMINANCE_SIZE
-#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
-#endif
-#ifndef GL_DEPTH_TEXTURE_MODE
-#define GL_DEPTH_TEXTURE_MODE 0x884B
-#endif
-#ifndef GL_TEXTURE_COMPARE_MODE
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#endif
-#ifndef GL_UNPACK_CLIENT_STORAGE_APPLE
-#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
-#endif
-#ifndef GL_TEXTURE_STORAGE_HINT_APPLE
-#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
-#endif
-#ifndef GL_STORAGE_CACHED_APPLE
-#define GL_STORAGE_CACHED_APPLE 0x85BE
-#endif
-#ifndef GL_FRAGMENT_PROGRAM
-#define GL_FRAGMENT_PROGRAM 0x8804
-#endif
-#ifndef GL_PROGRAM_FORMAT_ASCII
-#define GL_PROGRAM_FORMAT_ASCII 0x8875
-#endif
-#ifndef GL_PROGRAM_ERROR_POSITION
-#define GL_PROGRAM_ERROR_POSITION 0x864B
-#endif
-#ifndef GL_MAX_TEXTURE_IMAGE_UNITS
-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
-#endif
-#ifndef GL_PROGRAM_ERROR_STRING
-#define GL_PROGRAM_ERROR_STRING 0x8874
-#endif
-/** \} */ // end of glextdefines group
+#include "gl_compat.h"
 
 void glAdjustAlignment(int stride);
 
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libvo/gl_compat.h	Sat Mar 16 14:32:59 2013 +0000
@@ -0,0 +1,294 @@
+/*
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * You can alternatively redistribute this file and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ */
+
+#ifndef MPLAYER_GL_COMPAT_H
+#define MPLAYER_GL_COMPAT_H
+
+// workaround for some gl.h headers
+#ifndef GLAPIENTRY
+#ifdef APIENTRY
+#define GLAPIENTRY APIENTRY
+#elif defined(CONFIG_GL_WIN32)
+#define GLAPIENTRY __stdcall
+#else
+#define GLAPIENTRY
+#endif
+#endif
+
+/**
+ * \defgroup glextdefines OpenGL extension defines
+ *
+ * conditionally define all extension defines used.
+ * vendor specific extensions should be marked as such
+ * (e.g. _NV), _ARB is not used to ease readability.
+ * \{
+ */
+#ifndef GL_TEXTURE_3D
+#define GL_TEXTURE_3D 0x806F
+#endif
+#ifndef GL_TEXTURE_WRAP_R
+#define GL_TEXTURE_WRAP_R 0x8072
+#endif
+#ifndef GL_CLAMP_TO_EDGE
+#define GL_CLAMP_TO_EDGE 0x812F
+#endif
+#ifndef GL_GENERATE_MIPMAP
+#define GL_GENERATE_MIPMAP 0x8191
+#endif
+#ifndef GL_TEXT_FRAGMENT_SHADER_ATI
+#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
+#endif
+#ifndef GL_REGISTER_COMBINERS_NV
+#define GL_REGISTER_COMBINERS_NV 0x8522
+#endif
+#ifndef GL_MAX_GENERAL_COMBINERS_NV
+#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
+#endif
+#ifndef GL_NUM_GENERAL_COMBINERS_NV
+#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
+#endif
+#ifndef GL_CONSTANT_COLOR0_NV
+#define GL_CONSTANT_COLOR0_NV 0x852A
+#endif
+#ifndef GL_CONSTANT_COLOR1_NV
+#define GL_CONSTANT_COLOR1_NV 0x852B
+#endif
+#ifndef GL_COMBINER0_NV
+#define GL_COMBINER0_NV 0x8550
+#endif
+#ifndef GL_COMBINER1_NV
+#define GL_COMBINER1_NV 0x8551
+#endif
+#ifndef GL_VARIABLE_A_NV
+#define GL_VARIABLE_A_NV 0x8523
+#endif
+#ifndef GL_VARIABLE_B_NV
+#define GL_VARIABLE_B_NV 0x8524
+#endif
+#ifndef GL_VARIABLE_C_NV
+#define GL_VARIABLE_C_NV 0x8525
+#endif
+#ifndef GL_VARIABLE_D_NV
+#define GL_VARIABLE_D_NV 0x8526
+#endif
+#ifndef GL_UNSIGNED_INVERT_NV
+#define GL_UNSIGNED_INVERT_NV 0x8537
+#endif
+#ifndef GL_HALF_BIAS_NORMAL_NV
+#define GL_HALF_BIAS_NORMAL_NV 0x853A
+#endif
+#ifndef GL_SIGNED_IDENTITY_NV
+#define GL_SIGNED_IDENTITY_NV 0x853C
+#endif
+#ifndef GL_SCALE_BY_FOUR_NV
+#define GL_SCALE_BY_FOUR_NV 0x853F
+#endif
+#ifndef GL_DISCARD_NV
+#define GL_DISCARD_NV 0x8530
+#endif
+#ifndef GL_SPARE0_NV
+#define GL_SPARE0_NV 0x852E
+#endif
+#ifndef GL_FRAGMENT_SHADER_ATI
+#define GL_FRAGMENT_SHADER_ATI 0x8920
+#endif
+#ifndef GL_NUM_FRAGMENT_REGISTERS_ATI
+#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
+#endif
+#ifndef GL_REG_0_ATI
+#define GL_REG_0_ATI 0x8921
+#endif
+#ifndef GL_REG_1_ATI
+#define GL_REG_1_ATI 0x8922
+#endif
+#ifndef GL_REG_2_ATI
+#define GL_REG_2_ATI 0x8923
+#endif
+#ifndef GL_CON_0_ATI
+#define GL_CON_0_ATI 0x8941
+#endif
+#ifndef GL_CON_1_ATI
+#define GL_CON_1_ATI 0x8942
+#endif
+#ifndef GL_CON_2_ATI
+#define GL_CON_2_ATI 0x8943
+#endif
+#ifndef GL_CON_3_ATI
+#define GL_CON_3_ATI 0x8944
+#endif
+#ifndef GL_ADD_ATI
+#define GL_ADD_ATI 0x8963
+#endif
+#ifndef GL_MUL_ATI
+#define GL_MUL_ATI 0x8964
+#endif
+#ifndef GL_MAD_ATI
+#define GL_MAD_ATI 0x8968
+#endif
+#ifndef GL_SWIZZLE_STR_ATI
+#define GL_SWIZZLE_STR_ATI 0x8976
+#endif
+#ifndef GL_4X_BIT_ATI
+#define GL_4X_BIT_ATI 2
+#endif
+#ifndef GL_8X_BIT_ATI
+#define GL_8X_BIT_ATI 4
+#endif
+#ifndef GL_BIAS_BIT_ATI
+#define GL_BIAS_BIT_ATI 8
+#endif
+#ifndef GL_MAX_TEXTURE_UNITS
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#endif
+#ifndef GL_TEXTURE0
+#define GL_TEXTURE0 0x84C0
+#endif
+#ifndef GL_TEXTURE1
+#define GL_TEXTURE1 0x84C1
+#endif
+#ifndef GL_TEXTURE2
+#define GL_TEXTURE2 0x84C2
+#endif
+#ifndef GL_TEXTURE3
+#define GL_TEXTURE3 0x84C3
+#endif
+#ifndef GL_TEXTURE_RECTANGLE
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#endif
+#ifndef GL_PIXEL_UNPACK_BUFFER
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#endif
+#ifndef GL_STREAM_DRAW
+#define GL_STREAM_DRAW 0x88E0
+#endif
+#ifndef GL_DYNAMIC_DRAW
+#define GL_DYNAMIC_DRAW 0x88E8
+#endif
+#ifndef GL_WRITE_ONLY
+#define GL_WRITE_ONLY 0x88B9
+#endif
+#ifndef GL_BGR
+#define GL_BGR 0x80E0
+#endif
+#ifndef GL_BGRA
+#define GL_BGRA 0x80E1
+#endif
+#ifndef GL_UNSIGNED_BYTE_3_3_2
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#endif
+#ifndef GL_UNSIGNED_BYTE_2_3_3_REV
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#endif
+#ifndef GL_UNSIGNED_SHORT_4_4_4_4
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#endif
+#ifndef GL_UNSIGNED_SHORT_4_4_4_4_REV
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#endif
+#ifndef GL_UNSIGNED_SHORT_5_6_5
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#endif
+#ifndef GL_UNSIGNED_INT_8_8_8_8
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#endif
+#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#endif
+#ifndef GL_UNSIGNED_SHORT_5_6_5_REV
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#endif
+#ifndef GL_UNSIGNED_INT_10_10_10_2
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#endif
+#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#endif
+#ifndef GL_UNSIGNED_SHORT_5_5_5_1
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#endif
+#ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#endif
+#ifndef GL_UNSIGNED_SHORT_8_8
+#define GL_UNSIGNED_SHORT_8_8 0x85BA
+#endif
+#ifndef GL_UNSIGNED_SHORT_8_8_REV
+#define GL_UNSIGNED_SHORT_8_8_REV 0x85BB
+#endif
+#ifndef GL_YCBCR_422_APPLE
+#define GL_YCBCR_422_APPLE 0x85B9
+#endif
+#ifndef GL_YCBCR_MESA
+#define GL_YCBCR_MESA 0x8757
+#endif
+#ifndef GL_RGB32F
+#define GL_RGB32F 0x8815
+#endif
+#ifndef GL_FLOAT_RGB32_NV
+#define GL_FLOAT_RGB32_NV 0x8889
+#endif
+#ifndef GL_LUMINANCE16
+#define GL_LUMINANCE16 0x8042
+#endif
+#ifndef GL_DEPTH_COMPONENT
+#define GL_DEPTH_COMPONENT 0x1902
+#endif
+#ifndef GL_DEPTH_COMPONENT16
+#define GL_DEPTH_COMPONENT16 0x81A5
+#endif
+#ifndef GL_TEXTURE_LUMINANCE_SIZE
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#endif
+#ifndef GL_DEPTH_TEXTURE_MODE
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#endif
+#ifndef GL_TEXTURE_COMPARE_MODE
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#endif
+#ifndef GL_UNPACK_CLIENT_STORAGE_APPLE
+#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
+#endif
+#ifndef GL_TEXTURE_STORAGE_HINT_APPLE
+#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
+#endif
+#ifndef GL_STORAGE_CACHED_APPLE
+#define GL_STORAGE_CACHED_APPLE 0x85BE
+#endif
+#ifndef GL_FRAGMENT_PROGRAM
+#define GL_FRAGMENT_PROGRAM 0x8804
+#endif
+#ifndef GL_PROGRAM_FORMAT_ASCII
+#define GL_PROGRAM_FORMAT_ASCII 0x8875
+#endif
+#ifndef GL_PROGRAM_ERROR_POSITION
+#define GL_PROGRAM_ERROR_POSITION 0x864B
+#endif
+#ifndef GL_MAX_TEXTURE_IMAGE_UNITS
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#endif
+#ifndef GL_PROGRAM_ERROR_STRING
+#define GL_PROGRAM_ERROR_STRING 0x8874
+#endif
+/** \} */ // end of glextdefines group
+
+#endif /* MPLAYER_GL_COMPAT_H */