Mercurial > mplayer.hg
changeset 30811:50e0f6942e43
Implement Win32 mutexes.
Implement Win32 mutexes; they used to just be mapped on top of events, which
is not the same thing at all.
The implementation is pretty much the obvious one, similar to the
current critical section implementation and the semaphore implementation;
a single lock count protected by a pthread mutex, and an event lockers can
sleep on to know when the mutex is available.
Also make CreateMutexA and ReleaseMutex available even if QuickTime codecs
support is not configured.
author | sesse |
---|---|
date | Sat, 06 Mar 2010 10:13:37 +0000 |
parents | 60c9c064d43f |
children | 4c3685b029f7 |
files | loader/win32.c |
diffstat | 1 files changed, 99 insertions(+), 27 deletions(-) [+] |
line wrap: on
line diff
--- a/loader/win32.c Sat Mar 06 10:07:39 2010 +0000 +++ b/loader/win32.c Sat Mar 06 10:13:37 2010 +0000 @@ -670,6 +670,8 @@ char reset; char name[128]; int semaphore; + int lock_count; + pthread_t owner; struct mutex_list_t* next; struct mutex_list_t* prev; }; @@ -901,6 +903,24 @@ ret = WAIT_OBJECT_0; } break; + case 2: /* Mutex */ + if (duration == 0) { + if(ml->lock_count > 0 && ml->owner != pthread_self()) ret = WAIT_FAILED; + else { + ml->lock_count++; + ml->owner = pthread_self(); + ret = WAIT_OBJECT_0; + } + } + if (duration == -1) { + if (ml->lock_count > 0 && ml->owner != pthread_self()) { + pthread_cond_wait(ml->pc,ml->pm); + } + ml->lock_count++; + ml->owner = pthread_self(); + ret = WAIT_OBJECT_0; + } + break; } pthread_mutex_unlock(ml->pm); @@ -936,31 +956,6 @@ dbgprintf("ExitThread(%d)\n", retcode); pthread_exit(&retcode); } - -static HANDLE WINAPI expCreateMutexA(void *pSecAttr, - char bInitialOwner, const char *name) -{ - HANDLE mlist = (HANDLE)expCreateEventA(pSecAttr, 0, 0, name); - - if (name) - dbgprintf("CreateMutexA(0x%x, %d, '%s') => 0x%x\n", - pSecAttr, bInitialOwner, name, mlist); - else - dbgprintf("CreateMutexA(0x%x, %d, NULL) => 0x%x\n", - pSecAttr, bInitialOwner, mlist); -#ifndef CONFIG_QTX_CODECS - /* 10l to QTX, if CreateMutex returns a real mutex, WaitForSingleObject - waits for ever, else it works ;) */ - return mlist; -#endif -} - -static int WINAPI expReleaseMutex(HANDLE hMutex) -{ - dbgprintf("ReleaseMutex(%x) => 1\n", hMutex); - /* FIXME:XXX !! not yet implemented */ - return 1; -} #endif static int pf_set = 0; @@ -1907,6 +1902,83 @@ return 1; } +static HANDLE WINAPI expCreateMutexA(void *pSecAttr, + char bInitialOwner, const char *name) +{ + pthread_mutex_t *pm; + pthread_cond_t *pc; + HANDLE ret; + pthread_mutex_lock(&mlist_lock); + if(mlist!=NULL) + { + mutex_list* pp=mlist; + if(name!=NULL) + do + { + if((strcmp(pp->name, name)==0) && (pp->type==2)) + { + dbgprintf("CreateMutexA(0x%x, %d, '%s') => 0x%x\n", pSecAttr, bInitialOwner, name, mlist); + ret = (HANDLE)mlist; + pthread_mutex_unlock(&mlist_lock); + return ret; + } + }while((pp=pp->prev) != NULL); + } + pm=mreq_private(sizeof(pthread_mutex_t), 0, AREATYPE_MUTEX); + pthread_mutex_init(pm, NULL); + pc=mreq_private(sizeof(pthread_cond_t), 0, AREATYPE_COND); + pthread_cond_init(pc, NULL); + if(mlist==NULL) + { + mlist=mreq_private(sizeof(mutex_list), 00, AREATYPE_EVENT); + mlist->next=mlist->prev=NULL; + } + else + { + mlist->next=mreq_private(sizeof(mutex_list), 00, AREATYPE_EVENT); + mlist->next->prev=mlist; + mlist->next->next=NULL; + mlist=mlist->next; + } + mlist->type=2; /* Type Mutex */ + mlist->pm=pm; + mlist->pc=pc; + mlist->state=0; + mlist->reset=0; + mlist->semaphore=0; + if (bInitialOwner) { + mlist->owner = pthread_self(); + mlist->lock_count = 1; + } else { + mlist->owner = (pthread_t)0; + mlist->lock_count = 0; + } + if(name!=NULL) + strncpy(mlist->name, name, 64); + else + mlist->name[0]=0; + if(pm==NULL) + dbgprintf("ERROR::: CreateMutexA failure\n"); + if(name) + dbgprintf("CreateMutexA(0x%x, %d, '%s') => 0x%x\n", + pSecAttr, bInitialOwner, name, mlist); + else + dbgprintf("CreateMutexA(0x%x, %d, NULL) => 0x%x\n", + pSecAttr, bInitialOwner, mlist); + ret = (HANDLE)mlist; + pthread_mutex_unlock(&mlist_lock); + return ret; +} + +static int WINAPI expReleaseMutex(HANDLE hMutex) +{ + mutex_list *ml = (mutex_list *)hMutex; + + pthread_mutex_lock(ml->pm); + if (--ml->lock_count == 0) pthread_cond_signal(ml->pc); + pthread_mutex_unlock(ml->pm); + return 1; +} static long WINAPI expRegOpenKeyExA(long key, const char* subkey, long reserved, long access, int* newkey) { @@ -5034,8 +5106,6 @@ #ifdef CONFIG_QTX_CODECS FF(WaitForMultipleObjects, -1) FF(ExitThread, -1) - FF(CreateMutexA,-1) - FF(ReleaseMutex,-1) #endif FF(GetSystemInfo, -1) FF(GetVersion, 332) @@ -5080,6 +5150,8 @@ FF(GlobalFree, -1) FF(LoadResource, -1) FF(ReleaseSemaphore, -1) + FF(CreateMutexA, -1) + FF(ReleaseMutex, -1) FF(FindResourceA, -1) FF(LockResource, -1) FF(FreeResource, -1)