Mercurial > mplayer.hg
changeset 35637:58d55c933757
Remove Display parameter from wsEvents().
It is common practice with the ws functions to use the global wsDisplay.
author | ib |
---|---|
date | Thu, 10 Jan 2013 19:14:20 +0000 |
parents | 840e473ba4c0 |
children | 78d9cfd68b34 |
files | gui/interface.c gui/wm/ws.c gui/wm/ws.h |
diffstat | 3 files changed, 6 insertions(+), 6 deletions(-) [+] |
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--- a/gui/interface.c Thu Jan 10 15:40:43 2013 +0000 +++ b/gui/interface.c Thu Jan 10 19:14:20 2013 +0000 @@ -806,7 +806,7 @@ case GUI_HANDLE_X_EVENT: - wsEvents(wsDisplay, data); + wsEvents(data); gtkEventHandling(); break;
--- a/gui/wm/ws.c Thu Jan 10 15:40:43 2013 +0000 +++ b/gui/wm/ws.c Thu Jan 10 19:14:20 2013 +0000 @@ -674,7 +674,7 @@ // Handle events. // ---------------------------------------------------------------------------------------------- -Bool wsEvents(Display *display, XEvent *event) +Bool wsEvents(XEvent *event) { unsigned long i = 0; int l; @@ -872,7 +872,7 @@ static XEvent e; if (event->xmotion.state) { - while (XCheckTypedWindowEvent(display, event->xany.window, MotionNotify, &e)) { + while (XCheckTypedWindowEvent(wsDisplay, event->xany.window, MotionNotify, &e)) { /* FIXME: need to make sure we didn't release/press the button in between...*/ /* FIXME: do we need some timeout here to make sure we don't spend too much time * removing events from the queue? */ @@ -947,7 +947,7 @@ while (XPending(wsDisplay)) { XNextEvent(wsDisplay, &wsEvent); // printf("### X event: %d [%d]\n",wsEvent.type,delay); - wsEvents(wsDisplay, &wsEvent); + wsEvents(&wsEvent); } } @@ -964,7 +964,7 @@ /* handle pending events */ while (XPending(wsDisplay)) { XNextEvent(wsDisplay, &wsEvent); - wsEvents(wsDisplay, &wsEvent); + wsEvents(&wsEvent); delay = 0; }
--- a/gui/wm/ws.h Thu Jan 10 15:40:43 2013 +0000 +++ b/gui/wm/ws.h Thu Jan 10 19:14:20 2013 +0000 @@ -221,7 +221,7 @@ void wsDoExit(void); void wsMainLoop(void); void wsAutohideCursor(void); -Bool wsEvents(Display *display, XEvent *event); +Bool wsEvents(XEvent *event); void wsHandleEvents(void); // ----------------------------------------------------------------------------------------------