changeset 22737:6ce48e36dc01

Move gltest and bmovl-test into the main TOOLS directory, subdirectories for single files are silly.
author diego
date Tue, 20 Mar 2007 01:06:51 +0000
parents 69c9abd89634
children 2852487b2f8d
files TOOLS/GL-test/compile.sh TOOLS/GL-test/gltest.c TOOLS/Makefile TOOLS/bmovl-test.c TOOLS/bmovl-test/Makefile TOOLS/bmovl-test/bmovl-test.c TOOLS/gltest.c
diffstat 7 files changed, 312 insertions(+), 315 deletions(-) [+]
line wrap: on
line diff
--- a/TOOLS/GL-test/compile.sh	Mon Mar 19 22:09:53 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,2 +0,0 @@
-
-gcc -g -O4 gltest.c ../../osdep/timer-lx.o -o gltest -L/usr/X11/lib -L/usr/X11R6/lib -lglut -lGL -lGLU -lX11 -lXext -lXmu -lXi -lm
--- a/TOOLS/GL-test/gltest.c	Mon Mar 19 22:09:53 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,189 +0,0 @@
-// OpenGL glTexSubImage() test/benchmark prg  (C) 2001. by A'rpi/ESP-team
-
-#include <GL/glut.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <math.h>
-#include <inttypes.h>
-
-// pixel size:  3 or 4
-#define BYTES_PP 3
-
-// blit by lines (defined) or frames (not defined)
-#define FAST_BLIT
-
-static uint32_t image_width=720;        // DVD size
-static uint32_t image_height=576;
-
-static uint32_t image_format;
-static uint32_t image_bpp;
-static uint32_t image_bytes;
-
-static uint32_t texture_width=512;
-static uint32_t texture_height=512;
-
-static unsigned char *ImageData=NULL;
-
-static GLvoid resize(int x,int y){
-  printf("Resize: %dx%d\n",x,y);
-  glViewport( 0, 0, x, y );
-
-  glMatrixMode(GL_PROJECTION);
-  glLoadIdentity();
-  glOrtho(0, image_width, image_height, 0, -1,1);
-
-  glMatrixMode(GL_MODELVIEW);
-  glLoadIdentity();
-}
-
-float akarmi=0;
-
-int counter=0;
-float gen_time=0;
-float up_time=0;
-float render_time=0;
-
-unsigned char sintable[4096];
-
-extern float GetRelativeTime();
-
-static void redraw(void)
-{
-//  glClear(GL_COLOR_BUFFER_BIT);
-  int x,y,i;
-  unsigned char *d=ImageData;
-  int dstride=BYTES_PP*image_width;
-  
-  GetRelativeTime();
-  
-  // generate some image:
-  for(y=0;y<image_height;y++){
-    int y1=2048*sin(akarmi*0.36725+y*0.0165);
-    int y2=2048*sin(akarmi*0.45621+y*0.02753);
-    int y3=2048*sin(akarmi*0.15643+y*0.03732);
-    for(x=0;x<image_width;x++){
-      d[0]=sintable[(y1+x*135)&4095];
-      d[1]=sintable[(y2+x*62)&4095];
-      d[2]=sintable[(y3+x*23)&4095];
-      d+=BYTES_PP;
-    }
-  }
-  
-  gen_time+=GetRelativeTime();
-
-#ifdef FAST_BLIT
-  // upload texture:
-    for(i=0;i<image_height;i++){
-      glTexSubImage2D( GL_TEXTURE_2D,  // target
-		       0,              // level
-		       0,              // x offset
-		       i,            // y offset
-		       image_width,              // width
-		       1,              // height
-		       (BYTES_PP==4)?GL_RGBA:GL_RGB,        // format
-		       GL_UNSIGNED_BYTE, // type
-		       ImageData+i*dstride );        // *pixels
-    }
-#else
-      glTexSubImage2D( GL_TEXTURE_2D,  // target
-		       0,              // level
-		       0,              // x offset
-		       0,            // y offset
-		       image_width,              // width
-		       image_height,              // height
-		       (BYTES_PP==4)?GL_RGBA:GL_RGB,        // format
-		       GL_UNSIGNED_BYTE, // type
-		       ImageData );        // *pixels
-#endif
-
-  up_time+=GetRelativeTime();
-
-  glColor3f(1,1,1);
-  glBegin(GL_QUADS);
-    glTexCoord2f(0,0);glVertex2i(0,0);
-    glTexCoord2f(0,1);glVertex2i(0,texture_height);
-    glTexCoord2f(1,1);glVertex2i(texture_width,texture_height);
-    glTexCoord2f(1,0);glVertex2i(texture_width,0);
-  glEnd();
-  
-  glFinish();
-  glutSwapBuffers();
-
-  render_time+=GetRelativeTime();
-
-  ++counter;
-  { float total=gen_time+up_time+render_time;
-    if(total>2.0){
-    printf("%8.3f fps  (gen: %2d%%  upload: %2d%%  render: %2d%%)\n",
-       (float)counter/total,
-       (int)(100.0*gen_time/total),
-       (int)(100.0*up_time/total),
-       (int)(100.0*render_time/total)
-    );
-    gen_time=up_time=render_time=0;
-    counter=0;
-  } }
-
-}
-
-static GLvoid IdleFunc(){
-  akarmi+=0.1;
-  glutPostRedisplay();
-}
-
-int
-main(int argc, char **argv)
-{
-  int i;
-  
-  glutInit(&argc, argv);
-  glutInitWindowSize(640, 480);
-  glutInitDisplayMode(GLUT_DOUBLE);
-  (void) glutCreateWindow("csg");
-
-  glutDisplayFunc(redraw);
-  glutReshapeFunc(resize);
-  glutIdleFunc(IdleFunc);
-
-  texture_width=32;
-  while(texture_width<image_width) texture_width*=2;
-  while(texture_width<image_height) texture_width*=2;
-  texture_height=texture_width;
-
-    image_bpp=8*BYTES_PP;
-    image_bytes=BYTES_PP;
-
-  ImageData=malloc(texture_width*texture_height*image_bytes);
-  memset(ImageData,128,texture_width*texture_height*image_bytes);
-
-  glDisable(GL_BLEND); 
-  glDisable(GL_DEPTH_TEST);
-  glDepthMask(GL_FALSE);
-  glDisable(GL_CULL_FACE);
-
-  glEnable(GL_TEXTURE_2D);
-
-  printf("Creating %dx%d texture...\n",texture_width,texture_height);
-
-#if 1
-//  glBindTexture(GL_TEXTURE_2D, texture_id);
-  glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-  glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-#ifdef TEXTUREFORMAT_32BPP
-  glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, texture_width, texture_height, 0,
-#else
-  glTexImage2D(GL_TEXTURE_2D, 0, BYTES_PP, texture_width, texture_height, 0,
-#endif
-       (image_bytes==4)?GL_RGBA:GL_BGR, GL_UNSIGNED_BYTE, ImageData);
-#endif
-
-  resize(640,480);
-
-  glClearColor( 1.0f,0.0f,1.0f,0.0f );
-  glClear( GL_COLOR_BUFFER_BIT );
-  
-  for(i=0;i<4096;i++) sintable[i]=128+127*sin(2.0*3.14159265*i/4096.0);
-
-  glutMainLoop();
-  return 0;             /* ANSI C requires main to return int. */
-}
--- a/TOOLS/Makefile	Mon Mar 19 22:09:53 2007 +0000
+++ b/TOOLS/Makefile	Tue Mar 20 01:06:51 2007 +0000
@@ -45,7 +45,13 @@
 	$(CC) $(CFLAGS) -g $< -o fastmem2-k7$(EXESUF)  ../libvo/aclib.o -DNAME=\"mga-k7\ \" -DHAVE_MGA -DHAVE_MMX -DHAVE_3DNOW -DHAVE_MMX2
 	$(CC) $(CFLAGS) -g $< -o fastmem2-sse$(EXESUF) ../libvo/aclib.o -DNAME=\"mga-sse\"  -DHAVE_MGA -DHAVE_MMX -DHAVE_SSE   -DHAVE_MMX2
 
+bmovl-test$(EXESUF): bmovl-test.c
+	$(CC) -O3 -I/usr/include/SDL -lSDL_image -o $@ $<
+
+gltest: gltest.c ../osdep/timer-lx.o
+	$(CC) -O4 -g -o $@ $^ -lglut
+
 clean distclean:
 	rm -f $(OBJS)
 	rm -f fastmem-* fastmem2-*
-	rm -f cpuinfo$(EXESUF) fastmemcpybench
+	rm -f cpuinfo$(EXESUF) fastmemcpybench bmovl-test$(EXESUF) gltest
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/TOOLS/bmovl-test.c	Tue Mar 20 01:06:51 2007 +0000
@@ -0,0 +1,116 @@
+/* Small program to test the features of vf_bmovl */
+
+#include <unistd.h>
+#include <fcntl.h>
+#include <SDL.h>
+#include <SDL_image.h>
+
+#define DEBUG 0
+
+static void
+blit(int fifo, unsigned char *bitmap, int width, int height,
+     int xpos, int ypos, int alpha, int clear)
+{
+	char str[100];
+	int  nbytes;
+	
+	sprintf(str, "RGBA32 %d %d %d %d %d %d\n",
+	        width, height, xpos, ypos, alpha, clear);
+	
+	if(DEBUG) printf("Sending %s", str);
+
+	write(fifo, str, strlen(str));
+	nbytes = write(fifo, bitmap, width*height*4);
+
+	if(DEBUG) printf("Sent %d bytes of bitmap data...\n", nbytes);
+}
+
+static void
+set_alpha(int fifo, int width, int height, int xpos, int ypos, int alpha) {
+	char str[100];
+
+	sprintf(str, "ALPHA %d %d %d %d %d\n",
+	        width, height, xpos, ypos, alpha);
+	
+	if(DEBUG) printf("Sending %s", str);
+
+	write(fifo, str, strlen(str));
+}
+
+static void
+paint(unsigned char* bitmap, int size, int red, int green, int blue, int alpha) {
+
+	int i;
+
+	for(i=0; i < size; i+=4) {
+		bitmap[i+0] = red;
+		bitmap[i+1] = green;
+		bitmap[i+2] = blue;
+		bitmap[i+3] = alpha;
+	}
+}
+
+int main(int argc, char **argv) {
+
+	int fifo=-1;
+	int width=0, height=0, xpos=0, ypos=0, alpha=0, clear=0;
+	unsigned char *bitmap;
+	SDL_Surface *image;
+	int i;
+
+	if(argc<3) {
+		printf("Usage: %s <bmovl fifo> <image file> <width> <height>\n", argv[0]);
+		printf("width and height are w/h of MPlayer's screen!\n");
+		exit(10);
+	}
+
+	width = atoi(argv[3]);
+	height = atoi(argv[4]);
+
+	fifo = open( argv[1], O_RDWR );
+	if(!fifo) {
+		fprintf(stderr, "Error opening FIFO %s!\n", argv[1]);
+		exit(10);
+	}
+
+	image = IMG_Load(argv[2]);
+	if(!image) {
+		fprintf(stderr, "Couldn't load image %s!\n", argv[2]);
+		exit(10);
+	}
+
+	printf("Loaded image %s: width=%d, height=%d\n", argv[2], image->w, image->h);
+
+	// Display and move image
+	for(i=0; (i < (width - image->w)) && (i < (height - image->h)); i += 5)
+		blit(fifo, image->pixels, image->w, image->h, i, i, 0, 1);
+
+	// Create a 75x75 bitmap
+	bitmap = (unsigned char*)malloc(75*75*4);
+
+	// Paint bitmap red, 50% transparent and blit at position 50,50
+	paint(bitmap, (75*75*4), 255, 0, 0, 128);
+	blit(fifo, bitmap, 75, 75, 50, 50, 0, 0);
+
+	// Paint bitmap green, 50% transparent and blit at position -50,50
+	paint(bitmap, (75*75*4), 0, 255, 0, 128);
+	blit(fifo, bitmap, 75, 75, width-50-75, 50, 0, 0);
+
+	// Paint bitmap blue, 50% transparent and blit at position -50,50
+	paint(bitmap, (75*75*4), 0, 0, 255, 128);
+	blit(fifo, bitmap, 75, 75, 50, height-50-75, 0, 0);
+
+	// Blit another image in the middle, completly transparent
+	blit(fifo, image->pixels, image->w, image->h,
+	           (width/2)-(image->w/2), (height/2)-(image->h/2), -255, 0);
+
+	// Fade in image
+	for(i=-255; i <= 0; i++)
+		set_alpha(fifo, image->w, image->h,
+		          (width/2)-(image->w/2), (height/2)-(image->h/2), i);
+	
+
+	// Clean up
+	free(bitmap);
+	SDL_FreeSurface(image);
+}
--- a/TOOLS/bmovl-test/Makefile	Mon Mar 19 22:09:53 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,7 +0,0 @@
-include ../../config.mak
-
-bmovl-test$(EXESUF): bmovl-test.c
-	$(CC) -O3 $(EXTRA_INC) -lSDL_image -o $@ bmovl-test.c
-
-clean:
-	rm -f bmovl-test
--- a/TOOLS/bmovl-test/bmovl-test.c	Mon Mar 19 22:09:53 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,116 +0,0 @@
-/* Small program to test the features of vf_bmovl */
-
-#include <unistd.h>
-#include <fcntl.h>
-#include <SDL.h>
-#include <SDL_image.h>
-
-#define DEBUG 0
-
-static void
-blit(int fifo, unsigned char *bitmap, int width, int height,
-     int xpos, int ypos, int alpha, int clear)
-{
-	char str[100];
-	int  nbytes;
-	
-	sprintf(str, "RGBA32 %d %d %d %d %d %d\n",
-	        width, height, xpos, ypos, alpha, clear);
-	
-	if(DEBUG) printf("Sending %s", str);
-
-	write(fifo, str, strlen(str));
-	nbytes = write(fifo, bitmap, width*height*4);
-
-	if(DEBUG) printf("Sent %d bytes of bitmap data...\n", nbytes);
-}
-
-static void
-set_alpha(int fifo, int width, int height, int xpos, int ypos, int alpha) {
-	char str[100];
-
-	sprintf(str, "ALPHA %d %d %d %d %d\n",
-	        width, height, xpos, ypos, alpha);
-	
-	if(DEBUG) printf("Sending %s", str);
-
-	write(fifo, str, strlen(str));
-}
-
-static void
-paint(unsigned char* bitmap, int size, int red, int green, int blue, int alpha) {
-
-	int i;
-
-	for(i=0; i < size; i+=4) {
-		bitmap[i+0] = red;
-		bitmap[i+1] = green;
-		bitmap[i+2] = blue;
-		bitmap[i+3] = alpha;
-	}
-}
-
-int main(int argc, char **argv) {
-
-	int fifo=-1;
-	int width=0, height=0, xpos=0, ypos=0, alpha=0, clear=0;
-	unsigned char *bitmap;
-	SDL_Surface *image;
-	int i;
-
-	if(argc<3) {
-		printf("Usage: %s <bmovl fifo> <image file> <width> <height>\n", argv[0]);
-		printf("width and height are w/h of MPlayer's screen!\n");
-		exit(10);
-	}
-
-	width = atoi(argv[3]);
-	height = atoi(argv[4]);
-
-	fifo = open( argv[1], O_RDWR );
-	if(!fifo) {
-		fprintf(stderr, "Error opening FIFO %s!\n", argv[1]);
-		exit(10);
-	}
-
-	image = IMG_Load(argv[2]);
-	if(!image) {
-		fprintf(stderr, "Couldn't load image %s!\n", argv[2]);
-		exit(10);
-	}
-
-	printf("Loaded image %s: width=%d, height=%d\n", argv[2], image->w, image->h);
-
-	// Display and move image
-	for(i=0; (i < (width - image->w)) && (i < (height - image->h)); i += 5)
-		blit(fifo, image->pixels, image->w, image->h, i, i, 0, 1);
-
-	// Create a 75x75 bitmap
-	bitmap = (unsigned char*)malloc(75*75*4);
-
-	// Paint bitmap red, 50% transparent and blit at position 50,50
-	paint(bitmap, (75*75*4), 255, 0, 0, 128);
-	blit(fifo, bitmap, 75, 75, 50, 50, 0, 0);
-
-	// Paint bitmap green, 50% transparent and blit at position -50,50
-	paint(bitmap, (75*75*4), 0, 255, 0, 128);
-	blit(fifo, bitmap, 75, 75, width-50-75, 50, 0, 0);
-
-	// Paint bitmap blue, 50% transparent and blit at position -50,50
-	paint(bitmap, (75*75*4), 0, 0, 255, 128);
-	blit(fifo, bitmap, 75, 75, 50, height-50-75, 0, 0);
-
-	// Blit another image in the middle, completly transparent
-	blit(fifo, image->pixels, image->w, image->h,
-	           (width/2)-(image->w/2), (height/2)-(image->h/2), -255, 0);
-
-	// Fade in image
-	for(i=-255; i <= 0; i++)
-		set_alpha(fifo, image->w, image->h,
-		          (width/2)-(image->w/2), (height/2)-(image->h/2), i);
-	
-
-	// Clean up
-	free(bitmap);
-	SDL_FreeSurface(image);
-}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/TOOLS/gltest.c	Tue Mar 20 01:06:51 2007 +0000
@@ -0,0 +1,189 @@
+// OpenGL glTexSubImage() test/benchmark prg  (C) 2001. by A'rpi/ESP-team
+
+#include <GL/glut.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <inttypes.h>
+
+// pixel size:  3 or 4
+#define BYTES_PP 3
+
+// blit by lines (defined) or frames (not defined)
+#define FAST_BLIT
+
+static uint32_t image_width=720;        // DVD size
+static uint32_t image_height=576;
+
+static uint32_t image_format;
+static uint32_t image_bpp;
+static uint32_t image_bytes;
+
+static uint32_t texture_width=512;
+static uint32_t texture_height=512;
+
+static unsigned char *ImageData=NULL;
+
+static GLvoid resize(int x,int y){
+  printf("Resize: %dx%d\n",x,y);
+  glViewport( 0, 0, x, y );
+
+  glMatrixMode(GL_PROJECTION);
+  glLoadIdentity();
+  glOrtho(0, image_width, image_height, 0, -1,1);
+
+  glMatrixMode(GL_MODELVIEW);
+  glLoadIdentity();
+}
+
+float akarmi=0;
+
+int counter=0;
+float gen_time=0;
+float up_time=0;
+float render_time=0;
+
+unsigned char sintable[4096];
+
+extern float GetRelativeTime();
+
+static void redraw(void)
+{
+//  glClear(GL_COLOR_BUFFER_BIT);
+  int x,y,i;
+  unsigned char *d=ImageData;
+  int dstride=BYTES_PP*image_width;
+  
+  GetRelativeTime();
+  
+  // generate some image:
+  for(y=0;y<image_height;y++){
+    int y1=2048*sin(akarmi*0.36725+y*0.0165);
+    int y2=2048*sin(akarmi*0.45621+y*0.02753);
+    int y3=2048*sin(akarmi*0.15643+y*0.03732);
+    for(x=0;x<image_width;x++){
+      d[0]=sintable[(y1+x*135)&4095];
+      d[1]=sintable[(y2+x*62)&4095];
+      d[2]=sintable[(y3+x*23)&4095];
+      d+=BYTES_PP;
+    }
+  }
+  
+  gen_time+=GetRelativeTime();
+
+#ifdef FAST_BLIT
+  // upload texture:
+    for(i=0;i<image_height;i++){
+      glTexSubImage2D( GL_TEXTURE_2D,  // target
+		       0,              // level
+		       0,              // x offset
+		       i,            // y offset
+		       image_width,              // width
+		       1,              // height
+		       (BYTES_PP==4)?GL_RGBA:GL_RGB,        // format
+		       GL_UNSIGNED_BYTE, // type
+		       ImageData+i*dstride );        // *pixels
+    }
+#else
+      glTexSubImage2D( GL_TEXTURE_2D,  // target
+		       0,              // level
+		       0,              // x offset
+		       0,            // y offset
+		       image_width,              // width
+		       image_height,              // height
+		       (BYTES_PP==4)?GL_RGBA:GL_RGB,        // format
+		       GL_UNSIGNED_BYTE, // type
+		       ImageData );        // *pixels
+#endif
+
+  up_time+=GetRelativeTime();
+
+  glColor3f(1,1,1);
+  glBegin(GL_QUADS);
+    glTexCoord2f(0,0);glVertex2i(0,0);
+    glTexCoord2f(0,1);glVertex2i(0,texture_height);
+    glTexCoord2f(1,1);glVertex2i(texture_width,texture_height);
+    glTexCoord2f(1,0);glVertex2i(texture_width,0);
+  glEnd();
+  
+  glFinish();
+  glutSwapBuffers();
+
+  render_time+=GetRelativeTime();
+
+  ++counter;
+  { float total=gen_time+up_time+render_time;
+    if(total>2.0){
+    printf("%8.3f fps  (gen: %2d%%  upload: %2d%%  render: %2d%%)\n",
+       (float)counter/total,
+       (int)(100.0*gen_time/total),
+       (int)(100.0*up_time/total),
+       (int)(100.0*render_time/total)
+    );
+    gen_time=up_time=render_time=0;
+    counter=0;
+  } }
+
+}
+
+static GLvoid IdleFunc(){
+  akarmi+=0.1;
+  glutPostRedisplay();
+}
+
+int
+main(int argc, char **argv)
+{
+  int i;
+  
+  glutInit(&argc, argv);
+  glutInitWindowSize(640, 480);
+  glutInitDisplayMode(GLUT_DOUBLE);
+  (void) glutCreateWindow("csg");
+
+  glutDisplayFunc(redraw);
+  glutReshapeFunc(resize);
+  glutIdleFunc(IdleFunc);
+
+  texture_width=32;
+  while(texture_width<image_width) texture_width*=2;
+  while(texture_width<image_height) texture_width*=2;
+  texture_height=texture_width;
+
+    image_bpp=8*BYTES_PP;
+    image_bytes=BYTES_PP;
+
+  ImageData=malloc(texture_width*texture_height*image_bytes);
+  memset(ImageData,128,texture_width*texture_height*image_bytes);
+
+  glDisable(GL_BLEND); 
+  glDisable(GL_DEPTH_TEST);
+  glDepthMask(GL_FALSE);
+  glDisable(GL_CULL_FACE);
+
+  glEnable(GL_TEXTURE_2D);
+
+  printf("Creating %dx%d texture...\n",texture_width,texture_height);
+
+#if 1
+//  glBindTexture(GL_TEXTURE_2D, texture_id);
+  glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+  glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+#ifdef TEXTUREFORMAT_32BPP
+  glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, texture_width, texture_height, 0,
+#else
+  glTexImage2D(GL_TEXTURE_2D, 0, BYTES_PP, texture_width, texture_height, 0,
+#endif
+       (image_bytes==4)?GL_RGBA:GL_BGR, GL_UNSIGNED_BYTE, ImageData);
+#endif
+
+  resize(640,480);
+
+  glClearColor( 1.0f,0.0f,1.0f,0.0f );
+  glClear( GL_COLOR_BUFFER_BIT );
+  
+  for(i=0;i<4096;i++) sintable[i]=128+127*sin(2.0*3.14159265*i/4096.0);
+
+  glutMainLoop();
+  return 0;             /* ANSI C requires main to return int. */
+}