Mercurial > mplayer.hg
changeset 25179:6e8b40d412f0
Fix play window not get actived problem on Leopard.
author | ulion |
---|---|
date | Fri, 30 Nov 2007 00:03:01 +0000 |
parents | e9d23081b4ab |
children | 48fe4b6e3bab |
files | libvo/vo_macosx.m |
diffstat | 1 files changed, 13 insertions(+), 0 deletions(-) [+] |
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--- a/libvo/vo_macosx.m Thu Nov 29 23:32:08 2007 +0000 +++ b/libvo/vo_macosx.m Fri Nov 30 00:03:01 2007 +0000 @@ -63,6 +63,8 @@ static float winAlpha = 1; static int int_pause = 0; +static BOOL isLeopardOrLater; + static vo_info_t info = { "Mac OSX Core Video", @@ -301,6 +303,7 @@ NSApplicationLoad(); autoreleasepool = [[NSAutoreleasePool alloc] init]; NSApp = [NSApplication sharedApplication]; + isLeopardOrLater = floor(NSAppKitVersionNumber) > 824; if(!shared_buffer) { @@ -878,6 +881,16 @@ if (event == nil) return; [NSApp sendEvent:event]; + // Without SDL's bootstrap code (include SDL.h in mplayer.c), + // on Leopard, we got trouble to get the play window auto focused + // when app is actived. Following code fix this problem. +#ifndef HAVE_SDL + if (isLeopardOrLater && [event type] == NSAppKitDefined + && [event subtype] == NSApplicationActivatedEventType) { + [window makeMainWindow]; + [window makeKeyAndOrderFront:mpGLView]; + } +#endif } /*