Mercurial > mplayer.hg
changeset 16879:6ea220b10e8e
More consistent and sane types. Also avoids some gcc 4 warnings.
author | reimar |
---|---|
date | Mon, 31 Oct 2005 13:56:16 +0000 |
parents | 865ba529e6fd |
children | 1267964a4dfa |
files | libvo/gl_common.c libvo/gl_common.h libvo/vo_gl.c |
diffstat | 3 files changed, 7 insertions(+), 7 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/gl_common.c Mon Oct 31 08:41:41 2005 +0000 +++ b/libvo/gl_common.c Mon Oct 31 13:56:16 2005 +0000 @@ -154,7 +154,7 @@ * \return 1 if format is supported by OpenGL, 0 if not. * \ingroup gltexture */ -int glFindFormat(uint32_t fmt, uint32_t *bpp, GLint *gl_texfmt, +int glFindFormat(uint32_t fmt, int *bpp, GLint *gl_texfmt, GLenum *gl_format, GLenum *gl_type) { int supported = 1; @@ -478,7 +478,7 @@ * \ingroup gltexture */ void glUploadTex(GLenum target, GLenum format, GLenum type, - const char *data, int stride, + const void *data, int stride, int x, int y, int w, int h, int slice) { int y_max = y + h; if (w <= 0 || h <= 0) return;
--- a/libvo/gl_common.h Mon Oct 31 08:41:41 2005 +0000 +++ b/libvo/gl_common.h Mon Oct 31 13:56:16 2005 +0000 @@ -184,7 +184,7 @@ const char *glValName(GLint value); -int glFindFormat(uint32_t format, uint32_t *bpp, GLint *gl_texfmt, +int glFindFormat(uint32_t format, int *bpp, GLint *gl_texfmt, GLenum *gl_format, GLenum *gl_type); int glFmt2bpp(GLenum format, GLenum type); void glCreateClearTex(GLenum target, GLenum fmt, GLint filter, @@ -192,7 +192,7 @@ int glCreatePPMTex(GLenum target, GLenum fmt, GLint filter, FILE *f, int *width, int *height, int *maxval); void glUploadTex(GLenum target, GLenum format, GLenum type, - const char *data, int stride, + const void *data, int stride, int x, int y, int w, int h, int slice); void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th,
--- a/libvo/vo_gl.c Mon Oct 31 08:41:41 2005 +0000 +++ b/libvo/vo_gl.c Mon Oct 31 13:56:16 2005 +0000 @@ -88,8 +88,8 @@ static int eq_ggamma = 0; static int eq_bgamma = 0; -static uint32_t texture_width; -static uint32_t texture_height; +static int texture_width; +static int texture_height; static unsigned int slice_height = 1; @@ -615,7 +615,7 @@ } static uint32_t draw_image(mp_image_t *mpi) { - char *data = mpi->planes[0]; + unsigned char *data = mpi->planes[0]; int slice = slice_height; if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK) return VO_TRUE;