Mercurial > mplayer.hg
changeset 7537:719bb52b987a
argh i forgot to add new file..
directx driver by Sascha Sommer <saschasommer@freenet.de>
author | arpi |
---|---|
date | Sat, 28 Sep 2002 19:17:34 +0000 |
parents | 70c35cd5db1f |
children | c7b61f316edf |
files | libvo/vo_directx.c |
diffstat | 1 files changed, 1244 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libvo/vo_directx.c Sat Sep 28 19:17:34 2002 +0000 @@ -0,0 +1,1244 @@ +/****************************************************************************** + * vo_directx.c: Directx v2 or later DirectDraw interface for MPlayer + * Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. + * + *****************************************************************************/ +/****************************************************************************** + * TODO: + * -fix dr + implement DMA + * -implement mousehiding + * -fix undefined symbols when using CreateSolidBrush + * necessary for: + * -correct colorkeying + * -black window background + * -better exclusive mode + * + *****************************************************************************/ + +#include <windows.h> +#include <windowsx.h> +#include <ddraw.h> +#include <initguid.h> +#include <stdlib.h> +#include <errno.h> +#include "config.h" +#include "video_out.h" +#include "video_out_internal.h" +#include "fastmemcpy.h" +#include "../input/input.h" +#include "../linux/keycodes.h" +#include "../mp_msg.h" + +static LPDIRECTDRAW2 g_lpdd = NULL; //DirectDraw Object +static LPDIRECTDRAWSURFACE g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop +static LPDIRECTDRAWSURFACE g_lpddsOverlay = NULL; //Overlay Surface +static LPDIRECTDRAWSURFACE g_lpddsBack = NULL; //Back surface +static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be without overlay +static DDSURFACEDESC ddsdsf; //surface descripiton needed for locking +static RECT rd; //rect of our stretched image +static RECT rs; //rect of our source image +static HWND hWnd=NULL; //handle to the window +static uint32_t ontop=0; //always in foreground +static uint32_t image_width, image_height; //image width and height +static uint32_t d_image_width, d_image_height; //image width and height zoomed +static uint8_t *image=NULL; //image data +static uint32_t image_format; //image format +static uint32_t vm = 0; //exclusive mode, allows resolution switching (not implemented yet) +static uint32_t fs = 0; //display in window or fullscreen +static uint32_t dstride; //surface stride +static uint32_t swap = 1; //swap u<->v planes set to 1 if you experience bluish faces +static uint32_t nooverlay = 1; //NonOverlay mode + +extern void mplayer_put_key(int code); //let mplayer handel the keyevents +extern int vo_doublebuffering; //tribblebuffering + +int i_colorkey; //fix this!! + +/***************************************************************************** + * DirectDraw GUIDs. + * Defining them here allows us to get rid of the dxguid library during + * the linking stage. + *****************************************************************************/ +DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); + +typedef struct directx_fourcc_caps +{ + char* img_format_name; //human readable name + uint32_t img_format; //as MPlayer image format + uint32_t drv_caps; //what hw supports with this format + DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description +} directx_fourcc_caps; + + +static directx_fourcc_caps g_ddpf[] = +{ + {"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}}, + {"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv + {"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420 + {"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}}, + {"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}}, +// {"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}}, + {"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5 + {"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}}, + {"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}}, //RGB 5:6:5 + {"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}}, + {"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, + {"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}, + {"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}}, + {"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}} +}; +#define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0])) + + +LIBVO_EXTERN(directx) + +static vo_info_t vo_info = +{ + "Directx DDraw YUV/RGB/BGR renderer", + "directx", + "Sascha Sommer <saschasommer@freenet.de>", + "" +}; + + +static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src, + unsigned char *srca, int stride) +{ + switch(image_format) { + case IMGFMT_YV12 : + case IMGFMT_I420 : + case IMGFMT_IYUV : + case IMGFMT_YVU9 : + vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + image_width*y0 + x0,image_width); + break; + case IMGFMT_YUY2 : + vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ 2*image_width*y0 + 2*x0 ,2*image_width); + break; + case IMGFMT_UYVY : + vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + 2*image_width*y0 + 2*x0 + 1,dstride); + break; + case IMGFMT_RGB15: + case IMGFMT_BGR15: + vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); + break; + case IMGFMT_RGB16: + case IMGFMT_BGR16: + vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride); + break; + case IMGFMT_RGB24: + case IMGFMT_BGR24: + vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); + break; + case IMGFMT_RGB32: + case IMGFMT_BGR32: + vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride); + break; + } +} + +static void draw_osd(void) +{ + vo_draw_text(image_width,image_height,draw_alpha); +} + +static uint32_t +query_format(uint32_t format) +{ + uint32_t i=0; + while ( i < NUM_FORMATS ) + { + if (g_ddpf[i].img_format == format) + return g_ddpf[i].drv_caps; + i++; + } + return 0; +} + +static uint32_t Directx_CreatePrimarySurface() +{ + DDSURFACEDESC ddsd; + //cleanup + if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); + g_lpddsPrimary=NULL; + ZeroMemory(&ddsd, sizeof(ddsd)); + ddsd.dwSize = sizeof(ddsd); + //set flags and create a primary surface. + ddsd.dwFlags = DDSD_CAPS; + ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; + if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK) + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n"); + else + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n"); + return 1; + } + return 0; +} + +static uint32_t Directx_CreateOverlay(uint32_t imgfmt) +{ + HRESULT ddrval; + DDSURFACEDESC ddsdOverlay; + uint32_t i=0; + while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format) + { + i++; + } + if (!g_lpdd || !g_lpddsPrimary) + return 1; + //cleanup + if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); + if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); + g_lpddsOverlay= NULL; + g_lpddsBack = NULL; + //create our overlay + ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); + ddsdOverlay.dwSize = sizeof(ddsdOverlay); + ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY; + ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT; + ddsdOverlay.dwWidth=image_width; + ddsdOverlay.dwHeight=image_height; + ddsdOverlay.dwBackBufferCount=2; + ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; + if(vo_doublebuffering) //tribblebuffering + { + if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK) + { + mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name); + //get the surface directly attached to the primary (the back buffer) + ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; + if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n"); + return 1; + } + return 0; + } + vo_doublebuffering=0; //disable tribblebuffering + mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name); + } + //single buffer + mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n"); + ddsdOverlay.dwBackBufferCount=0; + ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; + ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT; + ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; + // try to create the overlay surface + ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); + if(ddrval != DD_OK) + { + mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>"); + switch(ddrval) + { + case DDERR_INCOMPATIBLEPRIMARY: + {mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;} + case DDERR_INVALIDCAPS: + {mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;} + case DDERR_INVALIDOBJECT: + {mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;} + case DDERR_INVALIDPARAMS: + {mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;} + case DDERR_INVALIDPIXELFORMAT: + {mp_msg(MSGT_VO, MSGL_ERR,"invalid pixelformat\n");break;} + case DDERR_NODIRECTDRAWHW: + {mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;} + case DDERR_NOEMULATION: + {mp_msg(MSGT_VO, MSGL_ERR,"cant emulate\n");break;} + case DDERR_NOFLIPHW: + {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;} + case DDERR_NOOVERLAYHW: + {mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;} + case DDERR_OUTOFMEMORY: + {mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;} + case DDERR_UNSUPPORTEDMODE: + {mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;} + case DDERR_OUTOFVIDEOMEMORY: + {mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;} + } + return 1; + } + g_lpddsBack = g_lpddsOverlay; + //FIX THIS STUFF !! + i_colorkey = (DWORD)((( ((int)((HBRUSH)(COLOR_BACKGROUND + 1))) * g_ddpf[i].g_ddpfOverlay.dwRBitMask) / 255) + & g_ddpf[i].g_ddpfOverlay.dwRBitMask); + return 0; +} + +static uint32_t Directx_CreateBackpuffer() +{ + DDSURFACEDESC ddsd; + //cleanup + if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack); + g_lpddsBack=NULL; + ZeroMemory(&ddsd, sizeof(ddsd)); + ddsd.dwSize = sizeof(ddsd); + ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY; + ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; + ddsd.dwWidth=image_width; + ddsd.dwHeight=image_height; + if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK ) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n"); + return 1; + } + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n"); + return 0; +} + +//create clipper for nonoverlay mode +static uint32_t Directx_CreateClipper() +{ + if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper); + g_lpddclipper=NULL; + if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;} + if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;} + if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;} + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n"); + return 0; +} + +static const vo_info_t* +get_info(void) +{ + return &vo_info; +} + +static void uninit(void) +{ + if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper); + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n"); + CloseWindow(hWnd); + if(hWnd != NULL)DestroyWindow(hWnd); + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n"); + if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack); + g_lpddsBack = NULL; + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n"); + if(vo_doublebuffering) + { + if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay); + g_lpddsOverlay = NULL; + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n"); + } + if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n"); + if (g_lpdd != NULL) g_lpdd->lpVtbl->Release(g_lpdd); + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n"); + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninited\n"); +} + +static uint32_t Directx_InitDirectDraw() +{ + HINSTANCE hddraw_dll; + HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); + LPDIRECTDRAW lpDDraw; + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" ); + + //load direct draw DLL: based on videolans code + hddraw_dll = LoadLibrary("DDRAW.DLL"); + if( hddraw_dll == NULL ) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" ); + return 1; + } + OurDirectDrawCreate = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreate"); + if ( OurDirectDrawCreate == NULL ) + { + FreeLibrary( hddraw_dll ); + hddraw_dll = NULL; + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address\n"); + return 1; + } + // initialize DirectDraw and create directx v1 object + if (OurDirectDrawCreate( NULL, &lpDDraw, NULL ) != DD_OK ) + { + lpDDraw = NULL; + FreeLibrary( hddraw_dll ); + hddraw_dll = NULL; + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n"); + return 1; + } + // ask IDirectDraw for IDirectDraw2 + if (lpDDraw->lpVtbl->QueryInterface(lpDDraw, &IID_IDirectDraw2, (void **)&g_lpdd) != DD_OK) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 2 installed\n"); + return 1; + } + //release our old interface and free ddraw.dll + lpDDraw->lpVtbl->Release(lpDDraw); + FreeLibrary( hddraw_dll); + hddraw_dll= NULL; + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>lpDDraw released & hddraw freed\n" ); + //set cooperativelevel: for our tests, no handle to a window is needed + if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, NULL, DDSCL_NORMAL) != DD_OK) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n"); + return 1; + } + mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Inited\n"); + return 0; +} + +static void check_events(void) +{ + MSG msg; + while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE)) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + } +} + +//fullscreen code: centers and zooms image, returns window rect +static RECT Directx_Fullscreencalc() +{ + uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN); + uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN); + uint32_t xstretch1000,ystretch1000; + RECT rd_window; + rd.top = 0; + rd.left=0; + rd.right = xscreen; + rd.bottom = yscreen; + rd_window=rd; + xstretch1000 = (xscreen*1000)/d_image_width; + ystretch1000 = (yscreen*1000)/d_image_height; + if(xstretch1000 > ystretch1000) + { + rd.bottom=yscreen; + rd.right=(d_image_width*ystretch1000)/1000; + } + else + { + rd.right=xscreen; + rd.bottom=(d_image_height*xstretch1000)/1000; + } + //printf("%i,%i,%i,%i,%i,%i\n",xstretch1000,ystretch1000,d_image_height,d_image_width,rd.bottom,rd.right); + rd.left = (xscreen-rd.right)/2; + rd.right= rd.right+rd.left; + rd.top = (yscreen-rd.bottom)/2; + rd.bottom = rd.bottom + rd.top; + return rd_window; +} + +//this function hopefully takes into account most of those alignments, minimum stretch, move outside of screen +//no stretch hw, etc... and displays the overlay +//I seperated non overlay mode because it is already to much stuff in here +static uint32_t Directx_DisplayOverlay() +{ + WINDOWPLACEMENT window_placement; + RECT rd_window; //Rect of the window + HRESULT ddrval; + DDCAPS capsDrv; + DDOVERLAYFX ovfx; + DWORD dwUpdateFlags; + HWND hWndafter; + uint32_t uStretchFactor1000; //minimum stretch + uint32_t xstretch1000,ystretch1000; + uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN); + uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN); + POINT point_window; + //get driver capabilities + ZeroMemory(&capsDrv, sizeof(capsDrv)); + capsDrv.dwSize = sizeof(capsDrv); + if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1; + //check minimum stretch, depends on display adaptor and mode (refresh rate!) + uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000; + window_placement.length = sizeof(WINDOWPLACEMENT); + GetWindowPlacement(hWnd, &window_placement ); + if(!fs) //windowed + { + if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized? + { + CloseWindow(hWnd); //we do this to prevent the screen being filled with garbage + window_placement.showCmd = SW_SHOWNORMAL; //restore + SetWindowLong( hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change Style + SetWindowPlacement( hWnd, &window_placement ); + } + } + else //fullscreen + { + if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal? + { + window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize + SetWindowLong( hWnd, GWL_STYLE, 0 ); //change style + SetWindowPlacement( hWnd, &window_placement ); + } + } + + if(!fs) + { + GetClientRect (hWnd, &rd_window); + if(rd_window.top == rd_window.bottom) //window is minimized + { + ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); //hide the overlay + return 0; + } + if (GetWindowTextLength(hWnd)==0) + { + SetWindowText(hWnd,"MPlayer - DirectX Overlay"); //for the first call: change only title, not the overlay size + } + else + { + d_image_width = rd_window.right - rd_window.left; //calculate new overlay from the window size + d_image_height = rd_window.bottom - rd_window.top; + } + } + else + { + rd.top = 0;rd.left=0; + rd.bottom = yscreen; rd.right = xscreen; + rs.top = 0;rs.left=0; + rs.bottom = image_height; rs.right = image_width; + } + //check if hardware can stretch or shrink, if needed + //do some cards support only nshrinking or is this a special shrink,stretch feature? + if((d_image_width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX)) + { + if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n"); + else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n"); + d_image_width=image_width; + } + else if((d_image_width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX)) + { + if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n"); + else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n"); + d_image_width = image_width; + } + if((d_image_height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY)) + { + if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n"); + else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n"); + d_image_height = image_height; + } + else if((d_image_height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY)) + { + if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n"); + else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n"); + d_image_height = image_height; + } + + if(!fs) //windowed + { + point_window.x = 0; //overlayposition relative to the window + point_window.y = 0; + ClientToScreen(hWnd,&point_window); + rd.left = point_window.x; //fill the wanted x1&y1 of the Overlay + rd.top = point_window.y; + //fix minimum stretch + rd.right = ((d_image_width+rd.left)*uStretchFactor1000+999)/1000; + rd.bottom = (d_image_height+rd.top)*uStretchFactor1000/1000; + //calculate xstretch1000 and ystretch1000 + xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ; + ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height; + //handle move outside of window with cropping + rd_window = rd; //don't crop the window !!! + if(rd.left < 0) //move out left + { + rs.left=(-rd.left*1000)/xstretch1000; + rd.left = 0; + } + else rs.left=0; + if(rd.top < 0) //move out up + { + rs.top=(-rd.top*1000)/ystretch1000; + rd.top = 0; + } + else rs.top = 0; + if(rd.right > xscreen) //move out right + { + rs.right=((xscreen-rd.left)*1000)/xstretch1000; + rd.right= xscreen; + } + else rs.right = image_width; + if(rd.bottom > yscreen) //move out down + { + rs.bottom=((yscreen-rd.top)*1000)/ystretch1000; + rd.bottom= yscreen; + } + else rs.bottom= image_height; + } + else + { + rd_window = Directx_Fullscreencalc(); + } + // check alignment restrictions + // these expressions (x & -y) just do alignment by dropping low order bits... + // so to round up, we add first, then truncate. + if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc) + rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc); + if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc) + rs.right = rs.left + (rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc); + if ((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest) + { + rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); + if(!fs)rd_window.left = (rd_window.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest); //don't forget the window + } + if ((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest) + { + rd.right = rd.left + (rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest); + if(!fs)rd_window.right = rd_window.left + (rd_window.right - rd_window.left) & -(signed) (capsDrv.dwAlignSizeDest); //don't forget the window + } + if(!fs)AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); //calculate window rect + /*if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST; + else hWndafter=HWND_NOTOPMOST;*/ + hWndafter = HWND_TOPMOST; + SetWindowPos(hWnd, + hWndafter, + rd_window.left, + rd_window.top, + rd_window.right - rd_window.left, + rd_window.bottom - rd_window.top, + SWP_SHOWWINDOW|SWP_NOOWNERZORDER/*|SWP_NOREDRAW*/); + + //printf("Window:x:%i,y:%i,w:%i,h:%i\n",rd_window.left,rd_window.top,rd_window.right - rd_window.left,rd_window.bottom - rd_window.top); + //printf("Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top); + //printf("Source:x1:%i,x2:%i,y1:%i,y2:%i\n",rs.left,rs.right,rs.top,rs.bottom); + //printf("Image:x:%i->%i,y:%i->%i\n",image_width,d_image_width,image_height,d_image_height); + + // Create an overlay FX structure so we can specify a source color key. + // This information is ignored if the DDOVER_SRCKEYOVERRIDE flag isn't set. + ZeroMemory(&ovfx, sizeof(ovfx)); + ovfx.dwSize = sizeof(ovfx); + ovfx.dckSrcColorkey.dwColorSpaceLowValue= i_colorkey;//(int)(HBRUSH)(COLOR_BACKGROUND + 1); + ovfx.dckSrcColorkey.dwColorSpaceHighValue=i_colorkey;///*(HBRUSH) */(COLOR_BACKGROUND + 1); + // set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be usefull?; + dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX; + if (capsDrv.dwCKeyCaps & DDCKEYCAPS_SRCOVERLAY) dwUpdateFlags |= DDOVER_KEYSRCOVERRIDE; + ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); + if(FAILED(ddrval)) + { + // on cause might be the driver lied about minimum stretch + // we should try upping the destination size a bit, or + // perhaps shrinking the source size + mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" ); + mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top ); + mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>"); + switch (ddrval) + { + case DDERR_NOSTRETCHHW: + {mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;} + case DDERR_INVALIDRECT: + {mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;} + case DDERR_INVALIDPARAMS: + {mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;} + case DDERR_HEIGHTALIGN: + {mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;} + case DDERR_XALIGN: + {mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;} + case DDERR_UNSUPPORTED: + {mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;} + case DDERR_INVALIDSURFACETYPE: + {mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;} + case DDERR_INVALIDOBJECT: + {mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;} + case DDERR_SURFACELOST: + { + mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n"); + g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again + g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary ); + ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx); + if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" ); + break; + } + } + //hide overlay + if(ddrval != DD_OK) + { + ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL); + return 1; + } + } + return 0; +} + +static uint32_t Directx_DisplayNonOverlay() +{ + WINDOWPLACEMENT window_placement; + RECT rd_window; //rect of the window + HWND hWndafter; + uint32_t xscreen = GetSystemMetrics(SM_CXSCREEN); + uint32_t yscreen = GetSystemMetrics(SM_CYSCREEN); + uint32_t xstretch1000,ystretch1000;//zoom factors + POINT point_window; + window_placement.length = sizeof(WINDOWPLACEMENT); + GetWindowPlacement(hWnd, &window_placement ); + + if(!fs) //windowed + { + if (window_placement.showCmd == SW_SHOWMAXIMIZED) //is our window maximized? + { + CloseWindow(hWnd); //we do this to prevent the screen from being filled with garbage + window_placement.showCmd = SW_SHOWNORMAL; //restore + SetWindowLong(hWnd,GWL_STYLE , WS_OVERLAPPEDWINDOW| WS_SIZEBOX ); //change style + SetWindowPlacement( hWnd, &window_placement ); + } + } + else //fullscreen + { + if (window_placement.showCmd == SW_SHOWNORMAL) //is our window normal? + { + window_placement.showCmd = SW_SHOWMAXIMIZED; //maximize + SetWindowLong( hWnd, GWL_STYLE, 0 ); //change Style + SetWindowPlacement( hWnd, &window_placement ); + } + } + + if(!fs) //windowed + { + GetClientRect (hWnd, &rd_window); + if(rd_window.top == rd_window.bottom)return 0; //window is minimized + if (GetWindowTextLength(hWnd)==0) + { + SetWindowText(hWnd,"MPlayer - DirectX NoN-Overlay"); //for the first call: change only title, not d_image stuff + } + else + { + d_image_width = rd_window.right - rd_window.left; //Calculate new Imagedimensions + d_image_height = rd_window.bottom - rd_window.top; + } + point_window.x = 0; //imageposition relative to the window + point_window.y = 0; + ClientToScreen(hWnd,&point_window); + rd.left = point_window.x; //fill the wanted x1&y1 of the image + rd.top = point_window.y; + rd.right = d_image_width+rd.left; + rd.bottom =d_image_height+rd.top; + rd_window = rd; + AdjustWindowRect(&rd_window,WS_OVERLAPPEDWINDOW|WS_SIZEBOX,0); + } + else //fullscreen + { + rd_window=Directx_Fullscreencalc(); + } + if((fs) || (!fs && ontop))hWndafter=HWND_TOPMOST; + else hWndafter=HWND_NOTOPMOST; + SetWindowPos(hWnd, + hWndafter, + rd_window.left, + rd_window.top, + rd_window.right - rd_window.left, + rd_window.bottom - rd_window.top, + SWP_SHOWWINDOW|SWP_NOOWNERZORDER); + return 0; +} + +//find out supported overlay pixelformats +static uint32_t Directx_CheckOverlayPixelformats() +{ + DDCAPS capsDrv; + HRESULT ddrval; + DDSURFACEDESC ddsdOverlay; + uint32_t i; + uint32_t formatcount = 0; + //get driver caps to determine overlay support + ZeroMemory(&capsDrv, sizeof(capsDrv)); + capsDrv.dwSize = sizeof(capsDrv); + ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL); + if (FAILED(ddrval)) + { + mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n"); + return 1; + } + if (!(capsDrv.dwCaps & DDCAPS_OVERLAY)) + { + mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n"); + return 1; + } + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n"); + //it is not possible to query for pixel formats supported by the + //overlay hardware: try out various formats till one works + ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay)); + ddsdOverlay.dwSize = sizeof(ddsdOverlay); + ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY; + ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT; + ddsdOverlay.dwWidth=300; + ddsdOverlay.dwHeight=280; + ddsdOverlay.dwBackBufferCount=0; + //try to create an overlay surface using one of the pixel formats in our global list + i=0; + do + { + ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay; + ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL); + if (ddrval == DD_OK) + { + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name); + g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP; + formatcount++;} + else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name); + if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;} + } while( ++i < NUM_FORMATS ); + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS); + if (formatcount == 0) + { + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n"); + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n"); + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n"); + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n"); + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n"); + return 1; + } + if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which + if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;) + return 0; +} + +//find out the Pixelformat of the Primary Surface +static uint32_t Directx_CheckPrimaryPixelformat() +{ + uint32_t i=0; + uint32_t formatcount = 0; + DDPIXELFORMAT ddpf; + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n"); + memset( &ddpf, 0, sizeof( DDPIXELFORMAT )); + ddpf.dwSize = sizeof( DDPIXELFORMAT ); + //we have to create a primary surface first + if(Directx_CreatePrimarySurface()!=0)return 1; + if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK ) + { + mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n"); + return 1; + } + while ( i < NUM_FORMATS ) + { + if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount) + { + if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask) + { + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name); + g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW; + formatcount++; + } + } + i++; + } + g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary); + g_lpddsPrimary = NULL; + if(formatcount==0) + { + mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n"); + return 1; + } + return 0; +} + +//function handles input +static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) +{ + switch (message) + { + case WM_DESTROY: + { + mplayer_put_key('q'); + return 0; + } + case WM_CLOSE: + { + mplayer_put_key('q'); + return 0; + } + case WM_WINDOWPOSCHANGED: + { + //printf("Windowposchange\n"); + if(nooverlay)Directx_DisplayNonOverlay(); + else Directx_DisplayOverlay(); + break; + } + case WM_SYSCOMMAND: + { + switch (wParam) + { //kill screensaver etc. + //note: works only when the window is active + //you can workaround this by disabling the allow screensaver option in + //the link to the app + case SC_SCREENSAVE: + case SC_MONITORPOWER: + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>killing screensaver\n" ); + return 0; + } + } + case WM_KEYDOWN: + { + switch (wParam) + { + case VK_LEFT: + {mplayer_put_key(KEY_LEFT);break;} + case VK_UP: + {mplayer_put_key(KEY_UP);break;} + case VK_RIGHT: + {mplayer_put_key(KEY_RIGHT);break;} + case VK_DOWN: + {mplayer_put_key(KEY_DOWN);break;} + case VK_TAB: + {mplayer_put_key(KEY_TAB);break;} + case VK_CONTROL: + {mplayer_put_key(KEY_CTRL);break;} + case VK_DELETE: + {mplayer_put_key(KEY_DELETE);break;} + case VK_INSERT: + {mplayer_put_key(KEY_INSERT);break;} + case VK_HOME: + {mplayer_put_key(KEY_HOME);break;} + case VK_END: + {mplayer_put_key(VK_END);break;} + case VK_PRIOR: + {mplayer_put_key(KEY_PAGE_UP);break;} + case VK_NEXT: + {mplayer_put_key(KEY_PAGE_DOWN);break;} + case VK_ESCAPE: + {mplayer_put_key(KEY_ESC);break;} + } + break; + } + case WM_CHAR: + { + mplayer_put_key(wParam); + break; + } + + } + return DefWindowProc(hWnd, message, wParam, lParam); +} + +static uint32_t Directx_CreateWindow() +{ + HINSTANCE hInstance = GetModuleHandle(NULL); + WNDCLASS wc; + wc.style = CS_HREDRAW | CS_VREDRAW; + wc.lpfnWndProc = WndProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + wc.hInstance = hInstance; + wc.hCursor = LoadCursor(NULL,IDC_ARROW); + wc.hIcon = LoadIcon(NULL,IDI_APPLICATION); + wc.hbrBackground = (HBRUSH)(COLOR_BACKGROUND + 1); + wc.lpszClassName = "Mplayer - Movieplayer for Linux"; + wc.lpszMenuName = NULL; + RegisterClass(&wc); + hWnd = CreateWindow("MPlayer - Movieplayer for Linux", + "", + WS_OVERLAPPEDWINDOW| WS_SIZEBOX, + CW_USEDEFAULT, //position x + CW_USEDEFAULT, //position y + 100, //width + 100, //height + NULL, + NULL, + hInstance, + NULL); + mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer window created\n"); + return 0; +} + +static uint32_t preinit(const char *arg) +{ + if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw + if (Directx_CheckPrimaryPixelformat()!=0)return 1; + if (Directx_CheckOverlayPixelformats() == 0) //check for supported hardware + { + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>hardware supports overlay\n"); + nooverlay = 0; + } + else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface + { + mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n"); + nooverlay = 1; + } + Directx_CreateWindow(); //create initial window + mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n"); + return 0; +} + +static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y ) +{ + uint8_t *s; + uint8_t *d; + uint32_t i=0; + + // copy Y + d=image+dstride*y+x; + s=src[0]; + for(i=0;i<h;i++){ + memcpy(d,s,w); + s+=stride[0]; + d+=stride[0]; + } + + w/=2;h/=2;x/=2;y/=2; + + // copy U + d=image+image_width*image_height + dstride*y/2+x; + if(swap)s=src[2]; + else s=src[1]; + for(i=0;i<h;i++){ + memcpy(d,s,w); + s+=stride[1]; + d+=stride[1]; + } + + // copy V + d=image+image_width*image_height +image_width*image_height/4 + dstride*y/2+x; + if(swap)s=src[1]; + else s=src[2]; + for(i=0;i<h;i++){ + memcpy(d,s,w); + s+=stride[2]; + d+=stride[2]; + } + return 0; +} + +static void flip_page(void) +{ + HRESULT dxresult; + //bufferflipping is slow on my system? + if (vo_doublebuffering) + { + // flip to the next image in the sequence + dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); + if(dxresult == DDERR_SURFACELOST) + { + mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n"); + g_lpddsBack->lpVtbl->Restore( g_lpddsBack ); + dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT); + } + if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't flip page\n"); + } + g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL); + g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL); + dstride = ddsdsf.lPitch; + image = ddsdsf.lpSurface; + if(nooverlay == 1) + { + DDBLTFX ddbltfx; + // ask for the "NOTEARING" option + memset( &ddbltfx, 0, sizeof(DDBLTFX) ); + ddbltfx.dwSize = sizeof(DDBLTFX); + ddbltfx.dwDDFX = DDBLTFX_NOTEARING; + g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx); + } +} + +static uint32_t draw_frame(uint8_t *src[]) +{ + memcpy( image, *src, dstride * image_height ); + return 0; +} + +static uint32_t get_image(mp_image_t *mpi) +{ + //dr is untested for planar formats + //we should make a surface in mem and use busmastering! + if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;} + if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;} + if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH))) + { + if(mpi->flags&MP_IMGFLAG_PLANAR && image_format==IMGFMT_YV12) + { + mpi->planes[0]=image; + if(swap) + { + mpi->planes[2]= image + dstride*image_height; + mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4; + } + else + { + mpi->planes[1]= image + dstride*image_height; + mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4; + } + mpi->width=mpi->stride[0]=dstride; + mpi->stride[1]=mpi->stride[2]=dstride/2; + } + else //packed + { + mpi->planes[0]=image; + mpi->width=image_width; + mpi->stride[0]=dstride; + } + mpi->flags|=MP_IMGFLAG_DIRECT; + mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n"); + return VO_TRUE; + } + return VO_FALSE; +} + +static uint32_t put_image(mp_image_t *mpi){ + + uint32_t i = 0; + uint8_t *d; + uint8_t *s; + uint32_t x = mpi->x; + uint32_t y = mpi->y; + uint32_t w = mpi->w; + uint32_t h = mpi->h; + + if((mpi->flags&(MP_IMGFLAG_DIRECT|MP_IMGFLAG_DRAW_CALLBACK))) + { + mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n"); + return VO_TRUE; + } + + if (mpi->flags&MP_IMGFLAG_PLANAR) + { + if (image_format == IMGFMT_YV12|| image_format == IMGFMT_I420 || image_format == IMGFMT_IYUV) + { + draw_slice(mpi->planes, mpi->stride, mpi->w,mpi->h,mpi->x,mpi->y ); + } + else if(image_format==IMGFMT_YVU9) + { + // copy Y + d=image+dstride*y+x; + s=mpi->planes[0]; + for(i=0;i<h;i++){ + memcpy(d,s,w); + s+=mpi->stride[0]; + d+=dstride; + } + w/=4;h/=4;x/=4;y/=4; dstride/=4; + // copy V + d=image+image_width*image_height + dstride*y+x; + if(swap)s=mpi->planes[2]; + else s=mpi->planes[1]; + for(i=0;i<h;i++){ + memcpy(d,s,w); + s+=mpi->stride[1]; + d+=dstride; + } + // copy U + d=image+image_width*image_height +image_width*image_height/16 + dstride*y+x; + if(swap)s=mpi->planes[1]; + else s=mpi->planes[2]; + for(i=0;i<h;i++){ + memcpy(d,s,w); + s+=mpi->stride[2]; + d+=dstride; + } + } + } + else //packed + { + memcpy( image, mpi->planes[0], image_height * dstride); + } + return VO_TRUE; +} + +static uint32_t +config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format) +{ + DDSURFACEDESC ddsd; + //int zoom = options & 0x04; + //int flip = options & 0x08; + fs = options & 0x01; + vm = options & 0x02; + if(vm)fs=1; + image_format = format; + d_image_width = d_width; + d_image_height = d_height; + image_width = width; + image_height = height; + //printf("<vo_directx><INFO>config entered\n"); + //printf("width:%i\nheight:%i\nd_width:%i\nd_height%i\n",width,height,d_width,d_height); + if(vm) + { //exclusive mode + if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode"); + return 1; + } //ddobject,width,height,bpp,refreshrate,aditionalflags + SetWindowLong( hWnd, GWL_STYLE, 0 ); //changeWindowStyle + if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,640, 480, 16,0,0) != DD_OK) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n"); + return 1; + } + mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for exclusive mode set\n"); + } + else + { + if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK) + { + mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for windowed mode"); + return 1; + } + SetWindowLong( hWnd,WS_OVERLAPPEDWINDOW| WS_SIZEBOX , 0 ); + mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>cooperativelevel for windowed mode set\n"); + } + if(Directx_CreatePrimarySurface()!=0)return 1; + if (nooverlay==0) + { + if(Directx_CreateOverlay(image_format)==0) + { + Directx_DisplayOverlay(); + if(!vo_doublebuffering) g_lpddsBack = g_lpddsOverlay; + } + else + { + nooverlay=1; //if failed try with nooverlay + mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't use overlay mode\n"); + + } + } + if (nooverlay==1) + { + if(Directx_CreateBackpuffer()!=0)return 1; + Directx_DisplayNonOverlay(); + } + + if(Directx_CreateClipper() != 0)return 1; + memset(&ddsdsf, 0,sizeof(DDSURFACEDESC)); + ddsdsf.dwSize = sizeof (DDSURFACEDESC); + g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL); + g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL); + dstride = ddsdsf.lPitch; + image = ddsdsf.lpSurface; + if(image_format==IMGFMT_I420||image_format==IMGFMT_IYUV) + { + if(swap)swap=0; //swap uv + else swap=1; + } + return 0; +} + +static uint32_t control(uint32_t request, void *data, ...) +{ + switch (request) { + + case VOCTRL_GET_IMAGE: + return get_image(data); + case VOCTRL_QUERY_FORMAT: + return query_format(*((uint32_t*)data)); + case VOCTRL_DRAW_IMAGE: + return put_image(data); + case VOCTRL_FULLSCREEN: + { + //printf("Display mode switch\n"); + if(vm) + { + mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n"); + } + else + { + if(fs)fs=0; //set to fullscreen or windowed + else fs = 1; + if(nooverlay == 0)Directx_DisplayOverlay(); //update window + else Directx_DisplayNonOverlay(); + } + return VO_TRUE; + } + }; + return VO_NOTIMPL; +}