Mercurial > mplayer.hg
changeset 28067:7511f7328d93
Add experimental support for glXAllocateMemoryMESA
author | reimar |
---|---|
date | Fri, 05 Dec 2008 22:16:45 +0000 |
parents | ccffc23bf229 |
children | 279cc24cb5cc |
files | libvo/gl_common.c libvo/gl_common.h libvo/vo_gl.c |
diffstat | 3 files changed, 33 insertions(+), 5 deletions(-) [+] |
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--- a/libvo/gl_common.c Fri Dec 05 21:46:28 2008 +0000 +++ b/libvo/gl_common.c Fri Dec 05 22:16:45 2008 +0000 @@ -77,6 +77,8 @@ int (APIENTRY *SwapInterval)(int); void (APIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +void* (APIENTRY *AllocateMemoryMESA)(void *, int, size_t, float, float, float); +void (APIENTRY *FreeMemoryMESA)(void *, int, void *); /** \} */ // end of glextfunctions group //! \defgroup glgeneral OpenGL general helper functions @@ -312,6 +314,8 @@ {&ProgramEnvParameter4f, "_program", {"glProgramEnvParameter4fARB", NULL}}, {&SwapInterval, "_swap_control", {"glXSwapInterval", "glXSwapIntervalEXT", "glXSwapIntervalSGI", "wglSwapInterval", "wglSwapIntervalEXT", "wglSwapIntervalSGI", NULL}}, {&TexImage3D, NULL, {"glTexImage3D", NULL}}, + {&AllocateMemoryMESA, "GLX_MESA_allocate_memory", {"glXAllocateMemoryMESA", NULL}}, + {&FreeMemoryMESA, "GLX_MESA_allocate_memory", {"glXFreeMemoryMESA", NULL}}, {NULL} };
--- a/libvo/gl_common.h Fri Dec 05 21:46:28 2008 +0000 +++ b/libvo/gl_common.h Fri Dec 05 22:16:45 2008 +0000 @@ -384,5 +384,7 @@ extern int (APIENTRY *SwapInterval)(int); extern void (APIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +extern void* (APIENTRY *AllocateMemoryMESA)(void *, int, size_t, float, float, float); +extern void (APIENTRY *FreeMemoryMESA)(void *, int, void *); #endif /* MPLAYER_GL_COMMON_H */
--- a/libvo/vo_gl.c Fri Dec 05 21:46:28 2008 +0000 +++ b/libvo/vo_gl.c Fri Dec 05 22:16:45 2008 +0000 @@ -85,6 +85,7 @@ static int many_fmts; static int ati_hack; static int force_pbo; +static int mesa_buffer; static int use_glFinish; static int swap_interval; static GLenum gl_target; @@ -97,6 +98,8 @@ static int gl_buffersize_uv; static void *gl_bufferptr; static void *gl_bufferptr_uv[2]; +static int mesa_buffersize; +static void *mesa_bufferptr; static GLuint fragprog; static GLuint default_texs[22]; static char *custom_prog; @@ -389,6 +392,9 @@ DeleteBuffers(2, gl_buffer_uv); gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0; gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0; + if (mesa_bufferptr) + FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr); + mesa_bufferptr = NULL; err_shown = 0; } @@ -694,11 +700,23 @@ mpi->width = texture_width; mpi->height = texture_height; } + mpi->stride[0] = mpi->width * mpi->bpp / 8; + needed_size = mpi->stride[0] * mpi->height; + if (mesa_buffer) { +#ifndef GL_WIN32 + if (mesa_bufferptr && needed_size > mesa_buffersize) { + FreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr); + mesa_bufferptr = NULL; + } + if (!mesa_bufferptr) + mesa_bufferptr = AllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 0, 0); + mesa_buffersize = needed_size; +#endif + mpi->planes[0] = mesa_bufferptr; + } else { if (!gl_buffer) GenBuffers(1, &gl_buffer); BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer); - mpi->stride[0] = mpi->width * mpi->bpp / 8; - needed_size = mpi->stride[0] * mpi->height; if (needed_size > gl_buffersize) { gl_buffersize = needed_size; BufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize, @@ -708,6 +726,7 @@ gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY); mpi->planes[0] = gl_bufferptr; BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); + } if (!mpi->planes[0]) { if (!err_shown) mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n" @@ -772,7 +791,7 @@ stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2]; planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2]; mpi_flipped = stride[0] < 0; - if (mpi->flags & MP_IMGFLAG_DIRECT) { + if (!mesa_buffer && mpi->flags & MP_IMGFLAG_DIRECT) { intptr_t base = (intptr_t)planes[0]; if (mpi_flipped) base += (mpi->h - 1) * stride[0]; @@ -782,10 +801,11 @@ BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer); UnmapBuffer(GL_PIXEL_UNPACK_BUFFER); gl_bufferptr = NULL; - slice = 0; // always "upload" full texture if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) planes[0] = planes[1] = planes[2] = NULL; } + if (mpi->flags & MP_IMGFLAG_DIRECT) + slice = 0; // always "upload" full texture glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0], mpi->x, mpi->y, w, h, slice); if (mpi->imgfmt == IMGFMT_YV12) { @@ -807,7 +827,7 @@ mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice); ActiveTexture(GL_TEXTURE0); } - if (mpi->flags & MP_IMGFLAG_DIRECT) + if (!mesa_buffer && mpi->flags & MP_IMGFLAG_DIRECT) BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); skip_upload: if (vo_doublebuffering) do_render(); @@ -872,6 +892,7 @@ {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL}, {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL}, {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL}, + {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL}, {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL}, {"swapinterval", OPT_ARG_INT, &swap_interval,NULL}, {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL}, @@ -898,6 +919,7 @@ use_glFinish = 0; ati_hack = 0; force_pbo = 0; + mesa_buffer = 0; swap_interval = 1; slice_height = 0; custom_prog = NULL;