Mercurial > mplayer.hg
changeset 9110:7924a60d833b
This is a simple patch to change the alpha blending code in bmovl to use
integers instead of floating point. It speeds it up by about 400%
meaning that it's now possible to apply alpha blending to a whole
1024x768 image on my 1266MHz PIII.
Jonas Jensen <jbj@knef.dk>
author | arpi |
---|---|
date | Sun, 26 Jan 2003 17:42:24 +0000 |
parents | 09841407f2ec |
children | 0f3f6ad5fcde |
files | libmpcodecs/vf_bmovl.c |
diffstat | 1 files changed, 12 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/libmpcodecs/vf_bmovl.c Sun Jan 26 16:36:06 2003 +0000 +++ b/libmpcodecs/vf_bmovl.c Sun Jan 26 17:42:24 2003 +0000 @@ -395,11 +395,20 @@ dmpi->planes[2][pos] = vf->priv->bitmap.v[pos]; } } else { // Alphablended pixel - dmpi->planes[0][pos] = (dmpi->planes[0][pos]*(1.0-(alpha/255.0))) + (vf->priv->bitmap.y[pos]*(alpha/255.0)); + dmpi->planes[0][pos] = + ((255 - alpha) * (int)dmpi->planes[0][pos] + + alpha * (int)vf->priv->bitmap.y[pos]) >> 8; + if ((ypos%2) && (xpos%2)) { pos = ( (ypos/2) * dmpi->stride[1] ) + (xpos/2); - dmpi->planes[1][pos] = (dmpi->planes[1][pos]*(1.0-(alpha/255.0))) + (vf->priv->bitmap.u[pos]*(alpha/255.0)); - dmpi->planes[2][pos] = (dmpi->planes[2][pos]*(1.0-(alpha/255.0))) + (vf->priv->bitmap.v[pos]*(alpha/255.0)); + + dmpi->planes[1][pos] = + ((255 - alpha) * (int)dmpi->planes[1][pos] + + alpha * (int)vf->priv->bitmap.u[pos]) >> 8; + + dmpi->planes[2][pos] = + ((255 - alpha) * (int)dmpi->planes[2][pos] + + alpha * (int)vf->priv->bitmap.v[pos]) >> 8; } } } // for xpos