Mercurial > mplayer.hg
changeset 14817:878745349274
Add float output support. Add ADCTRL_QUERY_FORMAT control to report the
supported output formats. Add ADCTRL_SET_VOLUME (not yet used).
author | hzoli |
---|---|
date | Fri, 25 Feb 2005 11:07:21 +0000 |
parents | ca769ef8645e |
children | 663c1ea5f595 |
files | libmpcodecs/ad_liba52.c |
diffstat | 1 files changed, 85 insertions(+), 4 deletions(-) [+] |
line wrap: on
line diff
--- a/libmpcodecs/ad_liba52.c Fri Feb 25 10:43:31 2005 +0000 +++ b/libmpcodecs/ad_liba52.c Fri Feb 25 11:07:21 2005 +0000 @@ -2,6 +2,7 @@ #include <stdlib.h> #include <unistd.h> #include <math.h> +#include <assert.h> #include "config.h" #ifdef USE_LIBA52 @@ -13,17 +14,28 @@ #include "cpudetect.h" +#include "../libaf/af_format.h" + #include "../liba52/a52.h" #include "../liba52/mm_accel.h" static sample_t * a52_samples; static a52_state_t a52_state; static uint32_t a52_flags=0; +/** Used by a52_resample_float, it defines the mapping between liba52 + * channels and output channels. The ith nibble from the right in the + * hex representation of channel_map is the index of the source + * channel corresponding to the ith output channel. Source channels are + * indexed 1-6. Silent output channels are marked by 0xf. */ +static uint32_t channel_map; #define DRC_NO_ACTION 0 #define DRC_NO_COMPRESSION 1 #define DRC_CALLBACK 2 +/** The output is multiplied by this var. Used for volume control */ +static sample_t a52_level = 1; +/** The value of the -a52drc switch. */ float a52_drc_level = 1.0; static int a52_drc_action = DRC_NO_ACTION; @@ -67,7 +79,7 @@ mp_msg(MSGT_DECAUDIO,MSGL_DBG2,"a52: len=%d flags=0x%X %d Hz %d bit/s\n",length,flags,sample_rate,bit_rate); sh_audio->samplerate=sample_rate; sh_audio->i_bps=bit_rate/8; - sh_audio->samplesize=2; + sh_audio->samplesize=sh_audio->sample_format==AF_FORMAT_FLOAT_NE ? 4 : 2; demux_read_data(sh_audio->ds,sh_audio->a_in_buffer+8,length-8); if(sh_audio->format!=0x2000) swab(sh_audio->a_in_buffer+8,sh_audio->a_in_buffer+8,length-8); @@ -114,15 +126,40 @@ { /* Dolby AC3 audio: */ /* however many channels, 2 bytes in a word, 256 samples in a block, 6 blocks in a frame */ - sh->audio_out_minsize=audio_output_channels*2*256*6; + sh->audio_out_minsize=audio_output_channels*sh->samplesize*256*6; sh->audio_in_minsize=3840; + a52_level = 1.0; return 1; } +/** + * \brief Function to convert the "planar" float format used by liba52 + * into the interleaved float format used by libaf/libao2. + * \param in the input buffer containing the planar samples. + * \param out the output buffer where the interleaved result is stored. + */ +static int a52_resample_float(float *in, int16_t *out) +{ + unsigned long i; + float *p = (float*) out; + for (i = 0; i != 256; i++) { + unsigned long map = channel_map; + do { + unsigned long ch = map & 15; + if (ch == 15) + *p = 0; + else + *p = in[i + ((ch-1)<<8)]; + p++; + } while ((map >>= 4)); + } + return (int16_t*) p - out; +} + static int init(sh_audio_t *sh_audio) { uint32_t a52_accel=0; - sample_t level=1, bias=384; + sample_t level=a52_level, bias=384; int flags=0; /* Dolby AC3 audio:*/ if(gCpuCaps.hasSSE) a52_accel|=MM_ACCEL_X86_SSE; @@ -178,6 +215,36 @@ } mp_msg(MSGT_DECAUDIO,MSGL_V,"A52 flags after a52_frame: 0x%X\n",flags); /* frame decoded, let's init resampler:*/ + channel_map = 0; + if (sh_audio->sample_format == AF_FORMAT_FLOAT_NE) { + if (!(flags & A52_LFE)) { + switch ((flags<<3) | sh_audio->channels) { + case (A52_MONO << 3) | 1: channel_map = 0x1; break; + case (A52_CHANNEL << 3) | 2: + case (A52_STEREO << 3) | 2: + case (A52_DOLBY << 3) | 2: channel_map = 0x21; break; + case (A52_2F1R << 3) | 3: channel_map = 0x321; break; + case (A52_2F2R << 3) | 4: channel_map = 0x4321; break; + case (A52_3F << 3) | 5: channel_map = 0x2ff31; break; + case (A52_3F2R << 3) | 5: channel_map = 0x25431; break; + } + } else if (sh_audio->channels == 6) { + switch (flags & ~A52_LFE) { + case A52_MONO : channel_map = 0x12ffff; break; + case A52_CHANNEL: + case A52_STEREO : + case A52_DOLBY : channel_map = 0x1fff32; break; + case A52_3F : channel_map = 0x13ff42; break; + case A52_2F1R : channel_map = 0x1f4432; break; + case A52_2F2R : channel_map = 0x1f5432; break; + case A52_3F2R : channel_map = 0x136542; break; + } + } + if (channel_map) { + a52_resample = a52_resample_float; + break; + } + } else if(a52_resample_init(a52_accel,flags,sh_audio->channels)) break; --sh_audio->channels; /* try to decrease no. of channels*/ } @@ -199,15 +266,28 @@ case ADCTRL_SKIP_FRAME: a52_fillbuff(sh); break; // skip AC3 frame return CONTROL_TRUE; + case ADCTRL_SET_VOLUME: { + float vol = *(float*)arg; + if (vol > 60.0) vol = 60.0; + a52_level = vol <= -200.0 ? 0 : pow(10.0,vol/20.0); + return CONTROL_TRUE; + } + case ADCTRL_QUERY_FORMAT: + if (*(int*)arg == AF_FORMAT_S16_NE || + *(int*)arg == AF_FORMAT_FLOAT_NE) + return CONTROL_TRUE; + return CONTROL_FALSE; } return CONTROL_UNKNOWN; } static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) { - sample_t level=1, bias=384; + sample_t level=a52_level, bias=384; int flags=a52_flags|A52_ADJUST_LEVEL; int i,len=-1; + if (sh_audio->sample_format == AF_FORMAT_FLOAT_NE) + bias = 0; if(!sh_audio->a_in_buffer_len) if(a52_fillbuff(sh_audio)<0) return len; /* EOF */ sh_audio->a_in_buffer_len=0; @@ -232,6 +312,7 @@ } len+=2*a52_resample(a52_samples,(int16_t *)&buf[len]); } + assert(len <= maxlen); return len; } #endif