Mercurial > mplayer.hg
changeset 25944:8a1c062707ff
Do not uselessly erase background, OpenGL will take care of drawing everything.
author | reimar |
---|---|
date | Sun, 10 Feb 2008 19:47:54 +0000 |
parents | 5fe1bf7f1bfe |
children | 491e43b45aa9 |
files | libvo/w32_common.c |
diffstat | 1 files changed, 5 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/libvo/w32_common.c Sun Feb 10 19:37:18 2008 +0000 +++ b/libvo/w32_common.c Sun Feb 10 19:47:54 2008 +0000 @@ -43,8 +43,11 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { RECT r; POINT p; - if (WinID < 0 || message == WM_PAINT || message == WM_SIZE) { + if (WinID < 0 || message == WM_PAINT || message == WM_ERASEBKGND || + message == WM_SIZE) { switch (message) { + case WM_ERASEBKGND: // no need to erase background seperately + return 1; case WM_PAINT: event_flags |= VO_EVENT_EXPOSE; break; @@ -375,7 +378,7 @@ mplayerIcon = LoadIcon(0, IDI_APPLICATION); { - WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC | CS_DBLCLKS, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), (HBRUSH)GetStockObject(BLACK_BRUSH), 0, classname, mplayerIcon }; + WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC | CS_DBLCLKS, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), NULL, 0, classname, mplayerIcon }; if (!RegisterClassEx(&wcex)) { mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to register window class!\n");