Mercurial > mplayer.hg
changeset 36178:927dedf22dde
Support 16-bit YUV on OpenGL ES.
author | reimar |
---|---|
date | Thu, 16 May 2013 19:20:31 +0000 |
parents | 00a9c3937ea1 |
children | 512629a9aa21 |
files | libvo/gl_common.c |
diffstat | 1 files changed, 4 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/gl_common.c Thu May 16 18:22:53 2013 +0000 +++ b/libvo/gl_common.c Thu May 16 19:20:31 2013 +0000 @@ -595,7 +595,8 @@ else hqtexfmt = GL_RGB16; use_depth_l16 = !!strstr(allexts, "GL_EXT_shadow") || - !!strstr(allexts, "GL_ARB_shadow"); + !!strstr(allexts, "GL_ARB_shadow") || + !!strstr(allexts, "GL_OES_depth_texture"); free(allexts); } @@ -635,8 +636,8 @@ // ensure we get enough bits GLint bits = 0; mpglGetTexLevelParameteriv(target, 0, GL_TEXTURE_LUMINANCE_SIZE, &bits); - if (bits > 0 && bits < 14 && (use_depth_l16 || HAVE_BIGENDIAN)) { - fmt = GL_DEPTH_COMPONENT16; + if (bits >= 0 && bits < 14 && (use_depth_l16 || HAVE_BIGENDIAN)) { + fmt = GL_DEPTH_COMPONENT; format = GL_DEPTH_COMPONENT; if (!use_depth_l16) { // if we cannot get 16 bit anyway, we can fall back