Mercurial > mplayer.hg
changeset 1101:961f53221ffc
Code cleanup and fix missing config.h and use femms on K6 2/2+/3.
author | atmosfear |
---|---|
date | Mon, 11 Jun 2001 17:43:15 +0000 |
parents | 7829676dc4ef |
children | e97f850f90bf |
files | libvo/yuv2rgb_mmx.c |
diffstat | 1 files changed, 165 insertions(+), 154 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/yuv2rgb_mmx.c Mon Jun 11 17:41:21 2001 +0000 +++ b/libvo/yuv2rgb_mmx.c Mon Jun 11 17:43:15 2001 +0000 @@ -28,6 +28,8 @@ #include <stdio.h> #include <stdlib.h> +#include "../config.h" + #include "mmx.h" //#include "libmpeg2/mpeg2.h" //#include "libmpeg2/mpeg2_internal.h" @@ -54,9 +56,18 @@ uint64_t mmx_blueshift = 0x03; #ifdef HAVE_MMX2 -#define movntq "movntq" // use this for K7 and p3 only +/* use this for K7 and p3 only */ +#define MOVNTQ "movntq" #else -#define movntq "movq" // for MMX-only processors +/* for MMX-only processors */ +#define MOVNTQ "movq" +#endif + +#if !defined( HAVE_MMX2) && defined( HAVE_3DNOW) +/* for K6 2/2+/3 */ +#define EMMS "femms;" +#else +#define EMMS "emms;" #endif static void yuv420_rgb16_mmx (uint8_t * image, uint8_t * py, @@ -68,126 +79,126 @@ int x = 0, y = 0; /* load data for first scan line */ - __asm__ ( - "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" - "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + __asm__ __volatile__ ( + "movd (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ + "movd (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ - "pxor %%mm4, %%mm4 # zero mm4\n\t" - "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + "pxor %%mm4, %%mm4;" /* zero mm4 */ + "movq (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ - //"movl $0, (%3) # cache preload for image\n\t" + //"movl $0, (%3);" /* cache preload for image */ : : "r" (py), "r" (pu), "r" (pv), "r" (image)); do { do { /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8 pixels in each iteration */ - __asm__ (".align 8 \n\t" + __asm__ __volatile__ (".align 8;" /* Do the multiply part of the conversion for even and odd pixels, register usage: mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels, mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels, mm6 -> Y even, mm7 -> Y odd */ /* convert the chroma part */ - "punpcklbw %%mm4, %%mm0 # scatter 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" - "punpcklbw %%mm4, %%mm1 # scatter 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + "punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */ + "punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */ - "psubsw mmx_80w, %%mm0 # Cb -= 128\n\t" - "psubsw mmx_80w, %%mm1 # Cr -= 128\n\t" + "psubsw mmx_80w, %%mm0;" /* Cb -= 128 */ + "psubsw mmx_80w, %%mm1;" /* Cr -= 128 */ - "psllw $3, %%mm0 # Promote precision\n\t" - "psllw $3, %%mm1 # Promote precision\n\t" + "psllw $3, %%mm0;" /* Promote precision */ + "psllw $3, %%mm1;" /* Promote precision */ - "movq %%mm0, %%mm2 # Copy 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" - "movq %%mm1, %%mm3 # Copy 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + "movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */ + "movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */ - "pmulhw mmx_U_green, %%mm2# Mul Cb with green coeff -> Cb green\n\t" - "pmulhw mmx_V_green, %%mm3# Mul Cr with green coeff -> Cr green\n\t" + "pmulhw mmx_U_green, %%mm2;" /* Mul Cb with green coeff -> Cb green */ + "pmulhw mmx_V_green, %%mm3;" /* Mul Cr with green coeff -> Cr green */ - "pmulhw mmx_U_blue, %%mm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0\n\t" - "pmulhw mmx_V_red, %%mm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0\n\t" + "pmulhw mmx_U_blue, %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */ + "pmulhw mmx_V_red, %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */ - "paddsw %%mm3, %%mm2 # Cb green + Cr green -> Cgreen\n\t" + "paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */ /* convert the luma part */ - "psubusb mmx_10w, %%mm6 # Y -= 16\n\t" + "psubusb mmx_10w, %%mm6;" /* Y -= 16 */ - "movq %%mm6, %%mm7 # Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" - "pand mmx_00ffw, %%mm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0\n\t" + "movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ + "pand mmx_00ffw, %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */ - "psrlw $8, %%mm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1\n\t" + "psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */ - "psllw $3, %%mm6 # Promote precision\n\t" - "psllw $3, %%mm7 # Promote precision\n\t" + "psllw $3, %%mm6;" /* Promote precision */ + "psllw $3, %%mm7;" /* Promote precision */ - "pmulhw mmx_Y_coeff, %%mm6# Mul 4 Y even 00 y6 00 y4 00 y2 00 y0\n\t" - "pmulhw mmx_Y_coeff, %%mm7# Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1\n\t" + "pmulhw mmx_Y_coeff, %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */ + "pmulhw mmx_Y_coeff, %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */ /* Do the addition part of the conversion for even and odd pixels, register usage: mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels, mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels, mm6 -> Y even, mm7 -> Y odd */ - "movq %%mm0, %%mm3 # Copy Cblue\n\t" - "movq %%mm1, %%mm4 # Copy Cred\n\t" - "movq %%mm2, %%mm5 # Copy Cgreen\n\t" + "movq %%mm0, %%mm3;" /* Copy Cblue */ + "movq %%mm1, %%mm4;" /* Copy Cred */ + "movq %%mm2, %%mm5;" /* Copy Cgreen */ - "paddsw %%mm6, %%mm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0\n\t" - "paddsw %%mm7, %%mm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1\n\t" + "paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */ + "paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */ - "paddsw %%mm6, %%mm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0\n\t" - "paddsw %%mm7, %%mm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1\n\t" + "paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */ + "paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */ - "paddsw %%mm6, %%mm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0\n\t" - "paddsw %%mm7, %%mm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1\n\t" + "paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */ + "paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */ /* Limit RGB even to 0..255 */ - "packuswb %%mm0, %%mm0 # B6 B4 B2 B0 B6 B4 B2 B0\n\t" - "packuswb %%mm1, %%mm1 # R6 R4 R2 R0 R6 R4 R2 R0\n\t" - "packuswb %%mm2, %%mm2 # G6 G4 G2 G0 G6 G4 G2 G0\n\t" + "packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */ + "packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */ + "packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */ /* Limit RGB odd to 0..255 */ - "packuswb %%mm3, %%mm3 # B7 B5 B3 B1 B7 B5 B3 B1\n\t" - "packuswb %%mm4, %%mm4 # R7 R5 R3 R1 R7 R5 R3 R1\n\t" - "packuswb %%mm5, %%mm5 # G7 G5 G3 G1 G7 G5 G3 G1\n\t" + "packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */ + "packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */ + "packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */ /* Interleave RGB even and odd */ - "punpcklbw %%mm3, %%mm0 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" - "punpcklbw %%mm4, %%mm1 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" - "punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0\n\t" + "punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ + "punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */ + "punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */ /* mask unneeded bits off */ - "pand mmx_redmask, %%mm0# b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0\n\t" - "pand mmx_grnmask, %%mm2# g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0\n\t" - "pand mmx_redmask, %%mm1# r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0\n\t" + "pand mmx_redmask, %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */ + "pand mmx_grnmask, %%mm2;" /* g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0 */ + "pand mmx_redmask, %%mm1;" /* r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0 */ - "psrlw mmx_blueshift,%%mm0#0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3\n\t" - "pxor %%mm4, %%mm4 # zero mm4\n\t" + "psrlw mmx_blueshift,%%mm0;" /* 0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3 */ + "pxor %%mm4, %%mm4;" /* zero mm4 */ - "movq %%mm0, %%mm5 # Copy B7-B0\n\t" - "movq %%mm2, %%mm7 # Copy G7-G0\n\t" + "movq %%mm0, %%mm5;" /* Copy B7-B0 */ + "movq %%mm2, %%mm7;" /* Copy G7-G0 */ /* convert rgb24 plane to rgb16 pack for pixel 0-3 */ - "punpcklbw %%mm4, %%mm2 # 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0\n\t" - "punpcklbw %%mm1, %%mm0 # r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3\n\t" + "punpcklbw %%mm4, %%mm2;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */ + "punpcklbw %%mm1, %%mm0;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */ - "psllw mmx_blueshift,%%mm2# 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0\n\t" - "por %%mm2, %%mm0 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3\n\t" + "psllw mmx_blueshift,%%mm2;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */ + "por %%mm2, %%mm0;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */ - "movq 8 (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" - movntq " %%mm0, (%3) # store pixel 0-3\n\t" + "movq 8 (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ + MOVNTQ " %%mm0, (%3);" /* store pixel 0-3 */ /* convert rgb24 plane to rgb16 pack for pixel 0-3 */ - "punpckhbw %%mm4, %%mm7 # 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0\n\t" - "punpckhbw %%mm1, %%mm5 # r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3\n\t" + "punpckhbw %%mm4, %%mm7;" /* 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0 */ + "punpckhbw %%mm1, %%mm5;" /* r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3 */ - "psllw mmx_blueshift,%%mm7# 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0\n\t" - "movd 4 (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" + "psllw mmx_blueshift,%%mm7;" /* 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0 */ + "movd 4 (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ - "por %%mm7, %%mm5 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3\n\t" - "movd 4 (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + "por %%mm7, %%mm5;" /* r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3 */ + "movd 4 (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ - movntq " %%mm5, 8 (%3) # store pixel 4-7\n\t" + MOVNTQ " %%mm5, 8 (%3);" /* store pixel 4-7 */ : : "r" (py), "r" (pu), "r" (pv), "r" (image)); py += 8; @@ -209,12 +220,12 @@ image += (rgb_stride - 2*h_size); /* load data for start of next scan line */ - __asm__ ( - "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 00 u3 u2 u1 u0\n\t" - "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 00 v2 v1 v0\n\t" + __asm__ __volatile__ ( + "movd (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 00 u3 u2 u1 u0 */ + "movd (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 00 v2 v1 v0 */ - //"movl $0, (%3) # cache preload for image\n\t" - "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + //"movl $0, (%3);" /* cache preload for image */ + "movq (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ : : "r" (py), "r" (pu), "r" (pv), "r" (image)); @@ -223,7 +234,7 @@ even = (!even); } while (y < v_size) ; - __asm__ ("emms\n\t"); + __asm__ __volatile__ (EMMS); } static void yuv420_argb32_mmx (uint8_t * image, uint8_t * py, @@ -234,23 +245,23 @@ int even = 1; int x = 0, y = 0; - __asm__ ( - ".align 8 \n\t" - "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" - //"movl $0, (%3) # cache preload for image\n\t" + __asm__ __volatile__ ( + ".align 8;" + "movd (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ + //"movl $0, (%3);" /* cache preload for image */ - "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" - "pxor %%mm4, %%mm4 # zero mm4\n\t" + "movd (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ + "pxor %%mm4, %%mm4;" /* zero mm4 */ - "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + "movq (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ : : "r" (py), "r" (pu), "r" (pv), "r" (image)); do { do { /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8 pixels in each iteration */ - __asm__ ( - ".align 8 \n\t" + __asm__ __volatile__ ( + ".align 8;" /* Do the multiply part of the conversion for even and odd pixels, register usage: mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels, @@ -258,39 +269,39 @@ mm6 -> Y even, mm7 -> Y odd */ /* convert the chroma part */ - "punpcklbw %%mm4, %%mm0 # scatter 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" - "punpcklbw %%mm4, %%mm1 # scatter 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + "punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */ + "punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */ - "psubsw mmx_80w, %%mm0 # Cb -= 128\n\t" - "psubsw mmx_80w, %%mm1 # Cr -= 128\n\t" + "psubsw mmx_80w, %%mm0;" /* Cb -= 128 */ + "psubsw mmx_80w, %%mm1;" /* Cr -= 128 */ - "psllw $3, %%mm0 # Promote precision\n\t" - "psllw $3, %%mm1 # Promote precision\n\t" + "psllw $3, %%mm0;" /* Promote precision */ + "psllw $3, %%mm1;" /* Promote precision */ - "movq %%mm0, %%mm2 # Copy 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" - "movq %%mm1, %%mm3 # Copy 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + "movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */ + "movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */ - "pmulhw mmx_U_green, %%mm2# Mul Cb with green coeff -> Cb green\n\t" - "pmulhw mmx_V_green, %%mm3# Mul Cr with green coeff -> Cr green\n\t" + "pmulhw mmx_U_green, %%mm2;" /* Mul Cb with green coeff -> Cb green */ + "pmulhw mmx_V_green, %%mm3;" /* Mul Cr with green coeff -> Cr green */ - "pmulhw mmx_U_blue, %%mm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0\n\t" - "pmulhw mmx_V_red, %%mm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0\n\t" + "pmulhw mmx_U_blue, %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */ + "pmulhw mmx_V_red, %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */ - "paddsw %%mm3, %%mm2 # Cb green + Cr green -> Cgreen\n\t" + "paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */ /* convert the luma part */ - "psubusb mmx_10w, %%mm6 # Y -= 16\n\t" + "psubusb mmx_10w, %%mm6;" /* Y -= 16 */ - "movq %%mm6, %%mm7 # Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" - "pand mmx_00ffw, %%mm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0\n\t" + "movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ + "pand mmx_00ffw, %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */ - "psrlw $8, %%mm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1\n\t" + "psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */ - "psllw $3, %%mm6 # Promote precision\n\t" - "psllw $3, %%mm7 # Promote precision\n\t" + "psllw $3, %%mm6;" /* Promote precision */ + "psllw $3, %%mm7;" /* Promote precision */ - "pmulhw mmx_Y_coeff, %%mm6# Mul 4 Y even 00 y6 00 y4 00 y2 00 y0\n\t" - "pmulhw mmx_Y_coeff, %%mm7# Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1\n\t" + "pmulhw mmx_Y_coeff, %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */ + "pmulhw mmx_Y_coeff, %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */ /* Do the addition part of the conversion for even and odd pixels, register usage: @@ -298,75 +309,75 @@ mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels, mm6 -> Y even, mm7 -> Y odd */ - "movq %%mm0, %%mm3 # Copy Cblue\n\t" - "movq %%mm1, %%mm4 # Copy Cred\n\t" - "movq %%mm2, %%mm5 # Copy Cgreen\n\t" + "movq %%mm0, %%mm3;" /* Copy Cblue */ + "movq %%mm1, %%mm4;" /* Copy Cred */ + "movq %%mm2, %%mm5;" /* Copy Cgreen */ - "paddsw %%mm6, %%mm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0\n\t" - "paddsw %%mm7, %%mm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1\n\t" + "paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */ + "paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */ - "paddsw %%mm6, %%mm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0\n\t" - "paddsw %%mm7, %%mm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1\n\t" + "paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */ + "paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */ - "paddsw %%mm6, %%mm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0\n\t" - "paddsw %%mm7, %%mm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1\n\t" + "paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */ + "paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */ /* Limit RGB even to 0..255 */ - "packuswb %%mm0, %%mm0 # B6 B4 B2 B0 B6 B4 B2 B0\n\t" - "packuswb %%mm1, %%mm1 # R6 R4 R2 R0 R6 R4 R2 R0\n\t" - "packuswb %%mm2, %%mm2 # G6 G4 G2 G0 G6 G4 G2 G0\n\t" + "packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */ + "packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */ + "packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */ /* Limit RGB odd to 0..255 */ - "packuswb %%mm3, %%mm3 # B7 B5 B3 B1 B7 B5 B3 B1\n\t" - "packuswb %%mm4, %%mm4 # R7 R5 R3 R1 R7 R5 R3 R1\n\t" - "packuswb %%mm5, %%mm5 # G7 G5 G3 G1 G7 G5 G3 G1\n\t" + "packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */ + "packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */ + "packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */ /* Interleave RGB even and odd */ - "punpcklbw %%mm3, %%mm0 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" - "punpcklbw %%mm4, %%mm1 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" - "punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0\n\t" + "punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ + "punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */ + "punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */ /* convert RGB plane to RGB packed format, mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0, mm4 -> GB, mm5 -> AR pixel 4-7, mm6 -> GB, mm7 -> AR pixel 0-3 */ - "pxor %%mm3, %%mm3 # zero mm3\n\t" + "pxor %%mm3, %%mm3;" /* zero mm3 */ - "movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" - "movq %%mm1, %%mm7 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" + "movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ + "movq %%mm1, %%mm7;" /* R7 R6 R5 R4 R3 R2 R1 R0 */ - "movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" - "movq %%mm1, %%mm5 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" + "movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ + "movq %%mm1, %%mm5;" /* R7 R6 R5 R4 R3 R2 R1 R0 */ - "punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0\n\t" - "punpcklbw %%mm3, %%mm7 # 00 R3 00 R2 00 R1 00 R0\n\t" + "punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */ + "punpcklbw %%mm3, %%mm7;" /* 00 R3 00 R2 00 R1 00 R0 */ - "punpcklwd %%mm7, %%mm6 # 00 R1 B1 G1 00 R0 B0 G0\n\t" - movntq " %%mm6, (%3) # Store ARGB1 ARGB0\n\t" + "punpcklwd %%mm7, %%mm6;" /* 00 R1 B1 G1 00 R0 B0 G0 */ + MOVNTQ " %%mm6, (%3);" /* Store ARGB1 ARGB0 */ - "movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" - "punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0\n\t" + "movq %%mm0, %%mm6;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ + "punpcklbw %%mm2, %%mm6;" /* G3 B3 G2 B2 G1 B1 G0 B0 */ - "punpckhwd %%mm7, %%mm6 # 00 R3 G3 B3 00 R2 B3 G2\n\t" - movntq " %%mm6, 8 (%3) # Store ARGB3 ARGB2\n\t" + "punpckhwd %%mm7, %%mm6;" /* 00 R3 G3 B3 00 R2 B3 G2 */ + MOVNTQ " %%mm6, 8 (%3);" /* Store ARGB3 ARGB2 */ - "punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4\n\t" - "punpckhbw %%mm3, %%mm5 # 00 R7 00 R6 00 R5 00 R4\n\t" + "punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */ + "punpckhbw %%mm3, %%mm5;" /* 00 R7 00 R6 00 R5 00 R4 */ - "punpcklwd %%mm5, %%mm4 # 00 R5 B5 G5 00 R4 B4 G4\n\t" - movntq " %%mm4, 16 (%3) # Store ARGB5 ARGB4\n\t" + "punpcklwd %%mm5, %%mm4;" /* 00 R5 B5 G5 00 R4 B4 G4 */ + MOVNTQ " %%mm4, 16 (%3);" /* Store ARGB5 ARGB4 */ - "movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" - "punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4\n\t" + "movq %%mm0, %%mm4;" /* B7 B6 B5 B4 B3 B2 B1 B0 */ + "punpckhbw %%mm2, %%mm4;" /* G7 B7 G6 B6 G5 B5 G4 B4 */ - "punpckhwd %%mm5, %%mm4 # 00 R7 G7 B7 00 R6 B6 G6\n\t" - movntq " %%mm4, 24 (%3) # Store ARGB7 ARGB6\n\t" + "punpckhwd %%mm5, %%mm4;" /* 00 R7 G7 B7 00 R6 B6 G6 */ + MOVNTQ " %%mm4, 24 (%3);" /* Store ARGB7 ARGB6 */ - "movd 4 (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" - "movd 4 (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + "movd 4 (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ + "movd 4 (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ - "pxor %%mm4, %%mm4 # zero mm4\n\t" - "movq 8 (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + "pxor %%mm4, %%mm4;" /* zero mm4 */ + "movq 8 (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ : : "r" (py), "r" (pu), "r" (pv), "r" (image)); @@ -389,14 +400,14 @@ image += (rgb_stride - 4*h_size); /* load data for start of next scan line */ - __asm__ + __asm__ __volatile__ ( - ".align 8 \n\t" - "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" - "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + ".align 8;" + "movd (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */ + "movd (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */ - //"movl $0, (%3) # cache preload for image\n\t" - "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + //"movl $0, (%3);" /* cache preload for image */ + "movq (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */ : : "r" (py), "r" (pu), "r" (pv), "r" (image) ); @@ -406,7 +417,7 @@ even = (!even); } while ( y < v_size) ; - __asm__ ("emms\n\t"); + __asm__ __volatile__ (EMMS); } yuv2rgb_fun yuv2rgb_init_mmx (int bpp, int mode)