changeset 34127:98f6d11e2ff3

Revise comment on filename conversion in the Wine port. Explain why the conversion is necessary.
author ib
date Thu, 20 Oct 2011 10:41:31 +0000
parents 72624e80fbce
children 3a0badbaab9c
files gui/win32/interface.c
diffstat 1 files changed, 5 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/gui/win32/interface.c	Tue Oct 18 12:45:24 2011 +0000
+++ b/gui/win32/interface.c	Thu Oct 20 10:41:31 2011 +0000
@@ -380,8 +380,11 @@
 
     filename = guiInfo.Filename;
 #ifdef __WINE__
-    // if filename is in Windows format, convert it
-    // so that MPlayer will find it in the Linux filesystem
+    // When the GUI receives the files to be played in guiPlaylistInitialize()
+    // and guiPlaylistAdd(), it calls import_file_into_gui() where the call of
+    // Wine's GetFullPathName() converts each file name into the Windows style
+    // (C:\path\to\file), which needs to be reconverted for MPlayer, so that
+    // it will find the filename in the Linux filesystem.
     filename = unix_name(filename);
 #endif
     guiInfo.StreamType = type;