Mercurial > mplayer.hg
changeset 10880:ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
author | faust3 |
---|---|
date | Fri, 19 Sep 2003 14:33:51 +0000 |
parents | 27f8546f53c4 |
children | 6c3555f4c5c3 |
files | configure libvo/video_out.c libvo/vo_gl2.c libvo/w32_common.c libvo/w32_common.h |
diffstat | 5 files changed, 484 insertions(+), 104 deletions(-) [+] |
line wrap: on
line diff
--- a/configure Wed Sep 17 09:42:25 2003 +0000 +++ b/configure Fri Sep 19 14:33:51 2003 +0000 @@ -2940,7 +2940,7 @@ echocheck "OpenGL" cygwin && _gl=no #Note: this test is run even with --enable-gl since we autodetect $_ld_gl -if test "$_x11" = yes && test "$_gl" != no ; then +if (test "$_x11" = yes || mingw32) && test "$_gl" != no ; then cat > $TMPC << EOF #include <GL/gl.h> int main(void) { return 0; } @@ -2952,16 +2952,26 @@ elif cc_check $_inc_x11 $_ld_x11 -lGL -lm $_ld_pthread ; then _gl=yes _ld_gl="-lGL $_ld_pthread" + elif cc_check -lopengl32 ; then + _gl=yes + _gl_win32=yes + _ld_gl="-lopengl32 -lgdi32" fi else _gl=no fi if test "$_gl" = yes ; then _def_gl='#define HAVE_GL 1' - _vosrc="$_vosrc vo_gl.c vo_gl2.c" + if test "$_gl_win32" = yes ; then + _def_gl_win32='#define GL_WIN32 1' + _vosrc="$_vosrc vo_gl2.c w32_common.c" + else + _vosrc="$_vosrc vo_gl.c vo_gl2.c" + fi _vomodules="opengl $_vomodules" else _def_gl='#undef HAVE_GL' + _def_gl_win32='#undef GL_WIN32' _novomodules="opengl $_novomodules" fi echores "$_gl" @@ -6100,6 +6110,7 @@ $_def_vm $_def_xinerama $_def_gl +$_def_gl_win32 $_def_dga $_def_dga2 $_def_sdl
--- a/libvo/video_out.c Wed Sep 17 09:42:25 2003 +0000 +++ b/libvo/video_out.c Fri Sep 19 14:33:51 2003 +0000 @@ -144,7 +144,9 @@ &video_out_xover, #endif #ifdef HAVE_GL - &video_out_gl, + #ifndef GL_WIN32 + &video_out_gl, + #endif &video_out_gl2, #endif #ifdef HAVE_DGA
--- a/libvo/vo_gl2.c Wed Sep 17 09:42:25 2003 +0000 +++ b/libvo/vo_gl2.c Fri Sep 19 14:33:51 2003 +0000 @@ -15,15 +15,22 @@ #include "video_out_internal.h" #include "sub.h" -#include <X11/Xlib.h> -#include <X11/Xutil.h> -//#include <X11/keysym.h> -#include <GL/glx.h> +#include <GL/gl.h> +#ifdef GL_WIN32 + #include <windows.h> + #include <GL/glext.h> +#else + #include <X11/Xlib.h> + #include <X11/Xutil.h> + #include <GL/glx.h> +#endif #include <errno.h> -#include <GL/gl.h> - -#include "x11_common.h" +#ifdef GL_WIN32 + #include "w32_common.h" +#else + #include "x11_common.h" +#endif #include "aspect.h" #define NDEBUG @@ -55,7 +62,9 @@ //static int texture_id=1; -static GLXContext wsGLXContext; +#ifndef GL_WIN32 + static GLXContext wsGLXContext; +#endif static uint32_t image_width; static uint32_t image_height; @@ -80,7 +89,6 @@ static char * gl_bitmap_type_s; static int gl_alignment; static int isGL12 = GL_FALSE; -static int isFullscreen = GL_FALSE; static int gl_bilinear=1; static int gl_antialias=0; @@ -556,7 +564,7 @@ static void resize(int x,int y){ printf("[gl2] Resize: %dx%d\n",x,y); - if( isFullscreen ) + if( vo_fs ) glViewport( (vo_screenwidth-x)/2, (vo_screenheight-y)/2, x, y); else glViewport( 0, 0, x, y ); @@ -588,6 +596,42 @@ static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ } +#ifdef GL_WIN32 + +static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { + PIXELFORMATDESCRIPTOR pfd; + int pf; + + o_dwidth = d_width; + o_dheight = d_height; + vo_fs = flags & VOFLAG_FULLSCREEN; + vo_vm = flags & VOFLAG_MODESWITCHING; + + vo_dwidth = d_width; + vo_dheight = d_height; + + destroyRenderingContext(); + if (!createRenderingContext()) + return -1; + + if (vo_fs) + aspect(&d_width, &d_height, A_ZOOM); + + pf = GetPixelFormat(vo_hdc); + if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { + r_sz = g_sz = b_sz = a_sz = 0; + } else { + r_sz = pfd.cRedBits; + g_sz = pfd.cGreenBits; + b_sz = pfd.cBlueBits; + a_sz = pfd.cAlphaBits; + } + + return 0; +} + +#else + static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) { XVisualInfo template, *vi_list; @@ -632,37 +676,14 @@ return (best_weight < 1000000) ? 0 : -1; } -/* connect to server, create and map window, - * allocate colors and (shared) memory - */ -static uint32_t -config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) -{ -// int screen; - unsigned int fg, bg; +static uint32_t config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { XSizeHints hint; XVisualInfo *vinfo, vinfo_buf; XEvent xev; -// XGCValues xgcv; - - const unsigned char * glVersion; - - image_height = height; - image_width = width; - image_format = format; - - int_pause = 0; - - aspect_save_orig(width,height); - aspect_save_prescale(d_width,d_height); - aspect_save_screenres(vo_screenwidth,vo_screenheight); - - aspect(&d_width,&d_height,A_NOZOOM); - if( flags&0x01 ) { - isFullscreen = GL_TRUE; + vo_fs = VO_TRUE; aspect(&d_width,&d_height,A_ZOOM); hint.x = 0; hint.y = 0; @@ -670,6 +691,7 @@ hint.height = vo_screenheight; hint.flags = PPosition | PSize; } else { + vo_fs = VO_FALSE; hint.x = 0; hint.y = 0; hint.width = d_width; @@ -677,11 +699,6 @@ hint.flags = PPosition | PSize; } - /* Get some colors */ - - bg = WhitePixel(mDisplay, mScreen); - fg = BlackPixel(mDisplay, mScreen); - /* Make the window */ // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); @@ -742,6 +759,101 @@ | ButtonPressMask | ButtonReleaseMask | ExposureMask ); + if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) + r_sz=0; + if(glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz)!=0) + g_sz=0; + if(glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz)!=0) + b_sz=0; + if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) + a_sz=0; + + return 0; +} + +#endif + +static int initGl(uint32_t d_width, uint32_t d_height) +{ + ImageDataLocal=malloc(image_width*image_height*image_bytes); + memset(ImageDataLocal,128,image_width*image_height*image_bytes); + + ImageData=ImageDataLocal; + + texture_width=image_width; + texture_height=image_height; + + if (initTextures() < 0) + return -1; + + glDisable(GL_BLEND); + glDisable(GL_DEPTH_TEST); + glDepthMask(GL_FALSE); + glDisable(GL_CULL_FACE); + + glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len); + + /** + * may give a little speed up for a kinda burst read .. + */ + if( (image_width*image_bpp)%8 == 0 ) + gl_alignment=8; + else if( (image_width*image_bpp)%4 == 0 ) + gl_alignment=4; + else if( (image_width*image_bpp)%2 == 0 ) + gl_alignment=2; + else + gl_alignment=1; + + glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); + + glEnable (GL_TEXTURE_2D); + + gl_set_antialias(0); + gl_set_bilinear(1); + + drawTextureDisplay (); + + printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", + image_bpp, image_bytes, image_mode==MODE_BGR, + gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, + rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s); + + resize(vo_dwidth, vo_dheight); + + glClearColor( 0.0f,0.0f,0.0f,0.0f ); + glClear( GL_COLOR_BUFFER_BIT ); + + return 0; +} + +/* connect to server, create and map window, + * allocate colors and (shared) memory + */ +static uint32_t +config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) +{ + const unsigned char * glVersion; + + image_height = height; + image_width = width; + image_format = format; + + int_pause = 0; + + aspect_save_orig(width,height); + aspect_save_prescale(d_width,d_height); + aspect_save_screenres(vo_screenwidth,vo_screenheight); + + aspect(&d_width,&d_height,A_NOZOOM); + +#ifdef GL_WIN32 + if (config_w32(width, height, d_width, d_height, flags, title, format) == -1) +#else + if (config_glx(width, height, d_width, d_height, flags, title, format) == -1) +#endif + return -1; + glVersion = glGetString(GL_VERSION); printf("[gl2] OpenGL Driver Information:\n"); @@ -758,20 +870,11 @@ if(isGL12) { - printf("[gl2] You have an OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok !)\n"); + printf("[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); } else { - printf("[gl2] You have an OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged !)\n"); + printf("[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); } - if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) - r_sz=0; - if(glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz)!=0) - g_sz=0; - if(glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz)!=0) - b_sz=0; - if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) - b_sz=0; - rgb_sz=r_sz+g_sz+b_sz; if(rgb_sz<=0) rgb_sz=24; @@ -887,55 +990,11 @@ break; } - ImageDataLocal=malloc(image_width*image_height*image_bytes); - memset(ImageDataLocal,128,image_width*image_height*image_bytes); - - ImageData=ImageDataLocal; - - texture_width=image_width; - texture_height=image_height; - if (initTextures() < 0) - return -1; - - glDisable(GL_BLEND); - glDisable(GL_DEPTH_TEST); - glDepthMask(GL_FALSE); - glDisable(GL_CULL_FACE); - - glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len); - - /** - * may give a little speed up for a kinda burst read .. - */ - if( (image_width*image_bpp)%8 == 0 ) - gl_alignment=8; - else if( (image_width*image_bpp)%4 == 0 ) - gl_alignment=4; - else if( (image_width*image_bpp)%2 == 0 ) - gl_alignment=2; - else - gl_alignment=1; - - glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); - - glEnable (GL_TEXTURE_2D); - - gl_set_antialias(0); - gl_set_bilinear(1); - - drawTextureDisplay (); - - printf("[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", - image_bpp, image_bytes, image_mode==MODE_BGR, - gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, - rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s); - - resize(d_width,d_height); - - glClearColor( 0.0f,0.0f,0.0f,0.0f ); - glClear( GL_COLOR_BUFFER_BIT ); - - saver_off(mDisplay); // turning off screen saver + if (initGl(d_width, d_height) == -1) + return -1; +#ifndef GL_WIN32 + saver_off(mDisplay); +#endif return 0; } @@ -955,6 +1014,16 @@ return 1; } +#ifdef GL_WIN32 + +static void check_events(void) { + int e=vo_w32_check_events(); + if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); + if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); +} + +#else + static void check_events(void) { XEvent Event; @@ -986,6 +1055,8 @@ if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); } +#endif + static void draw_osd(void) { vo_draw_text(image_width,image_height,draw_alpha_fnc); } @@ -997,7 +1068,11 @@ // glFlush(); glFinish(); +#ifdef GL_WIN32 + SwapBuffers(vo_hdc); +#else glXSwapBuffers( mDisplay,vo_window ); +#endif } //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) @@ -1060,8 +1135,11 @@ uninit(void) { if ( !vo_config_count ) return; - saver_on(mDisplay); // screen saver back on +#ifdef GL_WIN32 + vo_w32_uninit(); +#else vo_x11_uninit(); +#endif } static uint32_t preinit(const char *arg) @@ -1083,8 +1161,14 @@ case VOCTRL_QUERY_FORMAT: return query_format(*((uint32_t*)data)); case VOCTRL_FULLSCREEN: +#ifdef GL_WIN32 + vo_w32_fullscreen(); + initGl(vo_dwidth, vo_dheight); +#else vo_x11_fullscreen(); +#endif return VO_TRUE; +#ifndef GL_WIN32 case VOCTRL_SET_EQUALIZER: { va_list ap; @@ -1105,6 +1189,7 @@ va_end(ap); return vo_x11_get_equalizer(data, value); } +#endif } return VO_NOTIMPL; }
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libvo/w32_common.c Fri Sep 19 14:33:51 2003 +0000 @@ -0,0 +1,267 @@ +#include <limits.h> +#include <windows.h> + +#include "../osdep/keycodes.h" +#include "../input/input.h" +#include "../mp_msg.h" +#include "video_out.h" +#include "aspect.h" +#include "w32_common.h" + +extern void mplayer_put_key(int code); + +static const char* classname = "MPlayer - Media player for Win32"; +int vo_vm = 0; +HDC vo_hdc = 0; + +uint32_t o_dwidth; +uint32_t o_dheight; + +static HINSTANCE hInstance; +static HWND vo_hwnd = 0; +static HGLRC wglContext = 0; +static int cursor = 1; + +static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { + switch (message) { + case WM_DESTROY: + mp_input_queue_cmd(mp_input_parse_cmd("quit")); + break; + case WM_SYSCOMMAND: + switch (wParam) { + case SC_SCREENSAVE: + case SC_MONITORPOWER: + mp_msg(MSGT_VO, MSGL_V, "vo: win32: killing screensaver\n"); + break; + default: + return DefWindowProc(hWnd, message, wParam, lParam); + } + break; + case WM_KEYDOWN: + switch (wParam) { + case VK_LEFT: mplayer_put_key(KEY_LEFT); break; + case VK_UP: mplayer_put_key(KEY_UP); break; + case VK_RIGHT: mplayer_put_key(KEY_RIGHT); break; + case VK_DOWN: mplayer_put_key(KEY_DOWN); break; + case VK_TAB: mplayer_put_key(KEY_TAB); break; + case VK_CONTROL: mplayer_put_key(KEY_CTRL); break; + case VK_DELETE: mplayer_put_key(KEY_DELETE); break; + case VK_INSERT: mplayer_put_key(KEY_INSERT); break; + case VK_HOME: mplayer_put_key(KEY_HOME); break; + case VK_END: mplayer_put_key(KEY_END); break; + case VK_PRIOR: mplayer_put_key(KEY_PAGE_UP); break; + case VK_NEXT: mplayer_put_key(KEY_PAGE_DOWN); break; + case VK_ESCAPE: mplayer_put_key(KEY_ESC); break; + } + break; + case WM_CHAR: + mplayer_put_key(wParam); + break; + case WM_LBUTTONDOWN: + if (!vo_fs) { + ReleaseCapture(); + SendMessage(hWnd, WM_NCLBUTTONDOWN, HTCAPTION, 0); + return 0; + } + break; + } + + return DefWindowProc(hWnd, message, wParam, lParam); +} + +int vo_w32_check_events(void) { + MSG msg; + int r = 0; + while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) { + TranslateMessage(&msg); + DispatchMessage(&msg); + switch (msg.message) { + case WM_ACTIVATE: + r |= VO_EVENT_EXPOSE; + break; + } + } + + return r; +} + +static void changeMode(void) { + DEVMODE dm; + dm.dmSize = sizeof dm; + dm.dmDriverExtra = 0; + + dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + dm.dmBitsPerPel = vo_depthonscreen; + dm.dmPelsWidth = vo_screenwidth; + dm.dmPelsHeight = vo_screenheight; + + if (vo_vm) { + int bestMode = -1; + int bestScore = INT_MAX; + int i; + for (i = 0; EnumDisplaySettings(0, i, &dm); ++i) { + if (dm.dmBitsPerPel != vo_depthonscreen) continue; + if (dm.dmPelsWidth < o_dwidth) continue; + if (dm.dmPelsHeight < o_dheight) continue; + int score = (dm.dmPelsWidth - o_dwidth) * (dm.dmPelsHeight - o_dheight); + + if (score < bestScore) { + bestScore = score; + bestMode = i; + } + } + + if (bestMode != -1) + EnumDisplaySettings(0, bestMode, &dm); + } + + vo_screenwidth = dm.dmPelsWidth; + vo_screenheight = dm.dmPelsHeight; + aspect_save_screenres(vo_screenwidth, vo_screenheight); + if (vo_fs) + aspect(&vo_dwidth, &vo_dheight, A_ZOOM); + + ChangeDisplaySettings(&dm, CDS_FULLSCREEN); +} + +static void resetMode(void) { + ChangeDisplaySettings(0, 0); + + DEVMODE dm; + dm.dmSize = sizeof dm; + dm.dmDriverExtra = 0; + dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + if (!EnumDisplaySettings(0, ENUM_CURRENT_SETTINGS, &dm)) { + mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to enumerate display settings!\n"); + return; + } + + vo_screenwidth = dm.dmPelsWidth; + vo_screenheight = dm.dmPelsHeight; + vo_depthonscreen = dm.dmBitsPerPel; + aspect_save_screenres(vo_screenwidth, vo_screenheight); + + vo_dwidth = o_dwidth; + vo_dheight = o_dheight; +} + +int createRenderingContext(void) { + if (wglContext) return 1; + + if (vo_fs) { + changeMode(); + SetWindowPos(vo_hwnd, HWND_TOPMOST, 0, 0, vo_screenwidth, vo_screenheight, SWP_SHOWWINDOW); + if (cursor) { + ShowCursor(0); + cursor = 0; + } + } else { + resetMode(); + SetWindowPos(vo_hwnd, HWND_NOTOPMOST, (vo_screenwidth - vo_dwidth) / 2, (vo_screenheight - vo_dheight) / 2, vo_dwidth, vo_dheight, SWP_SHOWWINDOW); + if (!cursor) { + ShowCursor(1); + cursor = 1; + } + } + + PIXELFORMATDESCRIPTOR pfd; + memset(&pfd, 0, sizeof pfd); + pfd.nSize = sizeof pfd; + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.cColorBits = 24; + pfd.iLayerType = PFD_MAIN_PLANE; + int pf = ChoosePixelFormat(vo_hdc, &pfd); + if (!pf) { + mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to select a valid pixel format!\n"); + return 0; + } + + SetPixelFormat(vo_hdc, pf, &pfd); + + wglContext = wglCreateContext(vo_hdc); + if (!wglContext) { + mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to create wgl rendering context!\n"); + return 0; + } + + if (!wglMakeCurrent(vo_hdc, wglContext)) { + mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to make wgl rendering context current!\n"); + return 0; + } + + mp_msg(MSGT_VO, MSGL_V, "vo: win32: running at %dx%d with depth %d\n", vo_screenwidth, vo_screenheight, vo_depthonscreen); + + return 1; +} + +void destroyRenderingContext(void) { + if (wglContext) { + wglMakeCurrent(0, 0); + wglDeleteContext(wglContext); + wglContext = 0; + resetMode(); + } +} + +int vo_init(void) { + HICON mplayerIcon = 0; + char exedir[MAX_PATH]; + DEVMODE dm; + + if (vo_hwnd) + return 1; + + hInstance = GetModuleHandle(0); + + if (GetModuleFileName(0, exedir, MAX_PATH)) + mplayerIcon = ExtractIcon(hInstance, exedir, 0); + if (!mplayerIcon) + mplayerIcon = LoadIcon(0, IDI_APPLICATION); + + WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), (HBRUSH)GetStockObject(BLACK_BRUSH), 0, classname, mplayerIcon }; + + if (!RegisterClassEx(&wcex)) { + mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to register window class!\n"); + return 0; + } + + vo_hwnd = CreateWindowEx(0, classname, classname, WS_POPUP, CW_USEDEFAULT, 0, 100, 100, 0, 0, hInstance, 0); + if (!vo_hwnd) { + mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to create window!\n"); + return 0; + } + + vo_hdc = GetDC(vo_hwnd); + + dm.dmSize = sizeof dm; + dm.dmDriverExtra = 0; + dm.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; + if (!EnumDisplaySettings(0, ENUM_CURRENT_SETTINGS, &dm)) { + mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to enumerate display settings!\n"); + return 0; + } + vo_screenwidth = dm.dmPelsWidth; + vo_screenheight = dm.dmPelsHeight; + vo_depthonscreen = dm.dmBitsPerPel; + + return 1; +} + +void vo_w32_fullscreen(void) { + vo_fs = !vo_fs; + + destroyRenderingContext(); + createRenderingContext(); +} + +void vo_w32_uninit() { + mp_msg(MSGT_VO, MSGL_V, "vo: win32: uninit\n"); + resetMode(); + ShowCursor(1); + vo_depthonscreen = 0; + destroyRenderingContext(); + DestroyWindow(vo_hwnd); + vo_hwnd = 0; +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libvo/w32_common.h Fri Sep 19 14:33:51 2003 +0000 @@ -0,0 +1,15 @@ +extern int vo_depthonscreen; +extern int vo_screenwidth; +extern int vo_screenheight; +extern uint32_t o_dwidth; +extern uint32_t o_dheight; +extern HDC vo_hdc; +extern int vo_fs; +extern int vo_vm; + +extern int vo_init(void); +extern void vo_w32_uninit(void); +extern void vo_w32_fullscreen(void); +extern int vo_w32_check_events(void); +extern int createRenderingContext(void); +extern void destroyRenderingContext(void);