Mercurial > mplayer.hg
changeset 26842:c675462d66d9
Render everything as early as possible, doing as little as possible in
flip_page. Can improve A-V sync when playing a video that uses little
CPU with GPU filtering that is very slow.
author | reimar |
---|---|
date | Sun, 25 May 2008 11:26:09 +0000 |
parents | 3822def2c61d |
children | 7ba8584ff843 |
files | libvo/vo_gl.c |
diffstat | 1 files changed, 19 insertions(+), 4 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/vo_gl.c Sun May 25 11:11:32 2008 +0000 +++ b/libvo/vo_gl.c Sun May 25 11:26:09 2008 +0000 @@ -117,6 +117,8 @@ static unsigned int slice_height = 1; +static void redraw(void); + static void resize(int x,int y){ mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y); if (WinID >= 0) { @@ -154,7 +156,7 @@ vo_osd_changed(OSDTYPE_OSD); } glClear(GL_COLOR_BUFFER_BIT); - flip_page(); + redraw(); } static void texSize(int w, int h, int *texw, int *texh) { @@ -505,7 +507,7 @@ { int e=vo_check_events(); if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); - if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); + if(e&VO_EVENT_EXPOSE && int_pause) redraw(); } /** @@ -577,6 +579,8 @@ osdtexCnt++; } +static void do_render_osd(void); + static void draw_osd(void) { if (!use_osd) return; @@ -587,6 +591,7 @@ osd_h = (scaled_osd) ? image_height : vo_dheight; vo_draw_text(osd_w, osd_h, create_osd_texture); } + if (vo_doublebuffering) do_render_osd(); } static void do_render(void) { @@ -603,7 +608,9 @@ mpi_flipped ^ vo_flipped); if (image_format == IMGFMT_YV12) glDisableYUVConversion(gl_target, yuvconvtype); +} +static void do_render_osd(void) { if (osdtexCnt > 0 || eosdDispList) { // set special rendering parameters if (!scaled_osd) { @@ -636,18 +643,24 @@ } static void flip_page(void) { - do_render(); if (vo_doublebuffering) { if (use_glFinish) glFinish(); swapGlBuffers(); if (vo_fs && use_aspect) glClear(GL_COLOR_BUFFER_BIT); } else { + do_render(); + do_render_osd(); if (use_glFinish) glFinish(); else glFlush(); } } +static void redraw(void) { + if (vo_doublebuffering) { do_render(); do_render_osd(); } + flip_page(); +} + //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) { @@ -716,7 +729,7 @@ unsigned char *planes[3]; mp_image_t mpi2 = *mpi; if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK) - return VO_TRUE; + goto skip_upload; mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP; mpi2.width = mpi2.w; mpi2.height = mpi2.h; if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) { @@ -756,6 +769,8 @@ } if (mpi->flags & MP_IMGFLAG_DIRECT) BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); +skip_upload: + if (vo_doublebuffering) do_render(); return VO_TRUE; }