Mercurial > mplayer.hg
changeset 33017:cc8cef372901
Make "stuck keys" problem impossibly by resetting the internal
key state when our key fifo overflowed.
author | reimar |
---|---|
date | Thu, 24 Mar 2011 22:11:18 +0000 |
parents | 88a7bd86e3ac |
children | d88b8a9e989e |
files | input/input.c input/input.h mp_fifo.c |
diffstat | 3 files changed, 12 insertions(+), 0 deletions(-) [+] |
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--- a/input/input.c Thu Mar 24 21:58:06 2011 +0000 +++ b/input/input.c Thu Mar 24 22:11:18 2011 +0000 @@ -1100,6 +1100,13 @@ unsigned int j; mp_cmd_t* ret; + if (code == MP_KEY_RELEASE_ALL) { + memset(key_down, 0, sizeof(key_down)); + num_key_down = 0; + last_key_down = 0; + return NULL; + } + if(mp_input_key_cb) { if (code & MP_KEY_DOWN) return NULL;
--- a/input/input.h Thu Mar 24 21:58:06 2011 +0000 +++ b/input/input.h Thu Mar 24 22:11:18 2011 +0000 @@ -191,6 +191,8 @@ #define MP_KEY_DOWN (1<<29) // Use this when the key shouldn't be auto-repeated (like mouse buttons) #define MP_NO_REPEAT_KEY (1<<28) +// Special value to mark all keys as "up" +#define MP_KEY_RELEASE_ALL (1<<27) #ifndef MP_MAX_KEY_DOWN #define MP_MAX_KEY_DOWN 32
--- a/mp_fifo.c Thu Mar 24 21:58:06 2011 +0000 +++ b/mp_fifo.c Thu Mar 24 22:11:18 2011 +0000 @@ -35,6 +35,9 @@ // reserve some space for key release events to avoid stuck keys if((code & MP_KEY_DOWN) && fifo_free < (key_fifo_size >> 1)) return; + // in the worst case, just reset key state + if (fifo_free == 1) + code = MP_KEY_RELEASE_ALL; key_fifo_data[key_fifo_write % key_fifo_size]=code; key_fifo_write++; }