Mercurial > mplayer.hg
changeset 25424:cf72b0793c67
Use NSMakeRect and NSRect in correct way:
The third parameter is width, the fouth parameter is height.
author | ulion |
---|---|
date | Tue, 18 Dec 2007 16:37:36 +0000 |
parents | 875d77cb7bbc |
children | ee43314769f4 |
files | libvo/vo_macosx.m |
diffstat | 1 files changed, 5 insertions(+), 5 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/vo_macosx.m Tue Dec 18 14:58:14 2007 +0000 +++ b/libvo/vo_macosx.m Tue Dec 18 16:37:36 2007 +0000 @@ -693,12 +693,12 @@ if((d_height*aspectX)>(frame.size.height)) { padding = (frame.size.width - d_width*aspectY)/2; - textureFrame = NSMakeRect(padding, 0, d_width*aspectY+padding, d_height*aspectY); + textureFrame = NSMakeRect(padding, 0, d_width*aspectY, d_height*aspectY); } else { padding = ((frame.size.height) - d_height*aspectX)/2; - textureFrame = NSMakeRect(0, padding, d_width*aspectX, d_height*aspectX+padding); + textureFrame = NSMakeRect(0, padding, d_width*aspectX, d_height*aspectX); } } else @@ -723,9 +723,9 @@ glColor3f(1,1,1); glBegin(GL_QUADS); glTexCoord2f(upperLeft[0], upperLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1)); - glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i( textureFrame.origin.x-(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1)); - glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.size.height+(vo_panscan_y >> 1)); - glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i( textureFrame.size.width+(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1)); + glTexCoord2f(lowerLeft[0], lowerLeft[1]); glVertex2i(textureFrame.origin.x-(vo_panscan_x >> 1), NSMaxY(textureFrame)+(vo_panscan_y >> 1)); + glTexCoord2f(lowerRight[0], lowerRight[1]); glVertex2i(NSMaxX(textureFrame)+(vo_panscan_x >> 1), NSMaxY(textureFrame)+(vo_panscan_y >> 1)); + glTexCoord2f(upperRight[0], upperRight[1]); glVertex2i(NSMaxX(textureFrame)+(vo_panscan_x >> 1), textureFrame.origin.y-(vo_panscan_y >> 1)); glEnd(); glDisable(CVOpenGLTextureGetTarget(texture));