Mercurial > mplayer.hg
changeset 784:dee122f9cdb9
Added full aspect awareness, rewrote fullscreen handling.
author | atmosfear |
---|---|
date | Sun, 13 May 2001 16:38:33 +0000 |
parents | b03f5689175c |
children | 991dfc6697ed |
files | libvo/vo_sdl.c |
diffstat | 1 files changed, 157 insertions(+), 45 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/vo_sdl.c Sun May 13 16:30:45 2001 +0000 +++ b/libvo/vo_sdl.c Sun May 13 16:38:33 2001 +0000 @@ -96,6 +96,9 @@ //#define BUGGY_SDL //defined by configure +/* MONITOR_ASPECT MUST BE FLOAT */ +#define MONITOR_ASPECT 4.0/3.0 + #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -130,6 +133,11 @@ #include <SDL/SDL.h> +#define FS 0x01 +#define VM 0x02 +#define ZOOM 0x04 +#define FLIP 0x08 + /** Private SDL Data structure **/ static struct sdl_priv_s { @@ -146,9 +154,6 @@ /* SDL YUV overlay */ SDL_Overlay *overlay; - /* x,y video position for centering */ - SDL_Rect vidpos; - /* available fullscreen modes */ SDL_Rect **fullmodes; @@ -171,8 +176,8 @@ int fullmode; /* YUV ints */ - int framePlaneY, framePlaneUV; - int stridePlaneY, stridePlaneUV; + int framePlaneY, framePlaneUV, framePlaneYUY; + int stridePlaneY, stridePlaneUV, stridePlaneYUY; /* RGB ints */ int framePlaneRGB; @@ -180,8 +185,22 @@ /* Flip image */ int flip; + + /* fullscreen behaviour; see init */ + int fulltype; + +#ifdef HAVE_X11 + /* X11 Resolution */ + int XWidth, XHeight; +#endif - int width,height; + /* original image dimensions */ + int width, height; + + /* destination dimensions */ + int dstwidth, dstheight; + + /* source image format (YUV/RGB/...) */ int format; } sdl_priv; @@ -409,6 +428,37 @@ return 0; } +/** + * Do aspect ratio calculations + * + * params : srcw == sourcewidth + * srch == sourceheight + * dstw == destinationwidth + * dsth == destinationheight + * + * returns : SDL_Rect structure with new x and y, w and h + **/ + +static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) { + SDL_Rect newres; + if(verbose > 1) printf("SDL Aspect: src: %ix%i dst: %ix%i\n", srcw, srch, dstw, dsth); + newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT))); + if(newres.h > dsth) { + newres.w = ((float)dsth / (float)newres.h) * dstw; + newres.h = dsth; + newres.x = (dstw - newres.w) / 2; + newres.y = 0; + } + else { + newres.w = dstw; + newres.x = 0; + newres.y = (dsth - newres.h) / 2; + } + + if(verbose) printf("SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y); + + return newres; +} /** * Sets the specified fullscreen mode. @@ -416,7 +466,8 @@ * params : mode == index of the desired fullscreen mode * returns : doesn't return **/ - + +#if 0 static void set_fullmode (int mode) { struct sdl_priv_s *priv = &sdl_priv; @@ -446,10 +497,39 @@ SDL_ShowCursor(0); } //TODO: check if this produces memhole! (no surface freeing) - priv->vidpos.x = (priv->surface->w - priv->width) / 2; - priv->vidpos.y = (priv->surface->h - priv->height) / 2; } +#endif +static void set_fullmode (int mode) { + struct sdl_priv_s *priv = &sdl_priv; + SDL_Surface *newsurface = NULL; + SDL_Rect newsize; + + /* if we haven't set a fullmode yet, default to the lowest res fullmode first */ + if(mode < 0) + mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1; + + /* calculate new video size/aspect */ + if(priv->fulltype&FS) { + newsize = aspect(priv->width, priv->height, priv->XWidth ? priv->XWidth : priv->dstwidth, priv->XHeight ? priv->XHeight : priv->dstheight); + } else + if(priv->fulltype&VM) { + newsize = aspect(priv->dstwidth, priv->dstheight, priv->dstwidth, priv->dstwidth*((float)priv->XHeight / (float)priv->XWidth)); + } + else { + newsize = aspect(priv->dstwidth, priv->dstheight, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h); + } + + /* try to change to given fullscreenmode */ + newsurface = SDL_SetVideoMode(newsize.w, newsize.h, priv->bpp, priv->sdlfullflags); + + /* if creation of new surface was successfull, save it and hide mouse cursor */ + if(newsurface) { + priv->surface = newsurface; + SDL_ShowCursor(0); + } +} + /** * Initialize an SDL surface and an SDL YUV overlay. @@ -467,12 +547,12 @@ { struct sdl_priv_s *priv = &sdl_priv; unsigned int sdl_format; + SDL_Rect res; #ifdef HAVE_X11 static Display *XDisplay; + static int XScreen; #endif - //priv->flip = 1; // debugging only - sdl_format = format; switch(format){ case IMGFMT_YV12: @@ -527,15 +607,19 @@ return -1; } - sdl_open (NULL, NULL); #ifdef HAVE_X11 if(getenv("DISPLAY")) { if(verbose) printf("SDL: deactivating XScreensaver/DPMS\n"); XDisplay = XOpenDisplay(getenv("DISPLAY")); + XScreen = DefaultScreen(XDisplay); + priv->XWidth = DisplayWidth(XDisplay, XScreen); + priv->XHeight = DisplayHeight(XDisplay, XScreen); + if(verbose) printf("SDL: X11 Resolution %ix%i\n", priv->XWidth, priv->XHeight); saver_off(XDisplay); XCloseDisplay(XDisplay); } #endif + sdl_open (NULL, NULL); /* Set output window title */ SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", "SDL Video Out"); @@ -543,53 +627,78 @@ /* Save the original Image size */ - //priv->width = d_width ? d_width : width; - //priv->height = d_height ? d_height : height; priv->width = width; priv->height = height; + priv->dstwidth = d_width ? d_width : width; + priv->dstheight = d_height ? d_height : height; + + /*priv->width = res.w; + priv->height = res.h;*/ priv->format = format; - priv->windowsize.w = d_width ? d_width : width; - priv->windowsize.h = d_height ? d_height : height; +#ifdef HAVE_X11 + res = aspect(priv->dstwidth, priv->dstheight, priv->dstwidth, priv->dstwidth*((float)priv->XHeight / (float)priv->XWidth)); + priv->windowsize.w = res.w; + priv->windowsize.h = res.h; +#else + priv->windowsize.w = priv->dstwidth; + priv->windowsize.h = priv->dstheight; +#endif /* bit 0 (0x01) means fullscreen (-fs) * bit 1 (0x02) means mode switching (-vm) * bit 2 (0x04) enables software scaling (-zoom) * bit 3 (0x08) enables flipping (-flip) */ - #define FS 0x01 - #define VM 0x02 - #define ZOOM 0x04 - #define FLIP 0x08 // printf("SDL: flags are set to: %i\n", flags); // printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height); - if(flags&FLIP) { // flipping flag set, use it - if(verbose) printf("SDL: using flipped video (only with RGB/BGR)\n"); + if(flags&FLIP) { + if(verbose) printf("SDL: using flipped video (only with RGB/BGR/packed YUV)\n"); priv->flip = 1; } if(flags&FS) { - priv->width = width; - priv->height = height; if(verbose) printf("SDL: setting zoomed fullscreen without modeswitching\n"); printf("SDL: Info - please use -vm (unscaled) or -zoom (scaled) for best fullscreen experience\n"); - if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags))) - SDL_ShowCursor(0); + priv->surface = NULL; + priv->fulltype = FS; + set_fullmode(priv->fullmode); + /*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags))) + SDL_ShowCursor(0);*/ } else if(flags&VM) { if(verbose) printf("SDL: setting nonzoomed fullscreen with modeswitching\n"); printf("SDL: Info - please use -zoom switch to scale video\n"); - if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags))) - SDL_ShowCursor(0); + + priv->surface = NULL; + priv->fulltype = VM; + set_fullmode(priv->fullmode); + /*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags))) + SDL_ShowCursor(0);*/ } else if(flags&ZOOM) { if(verbose) printf("SDL: setting zoomed fullscreen with modeswitching\n"); printf("SDL: Info - please use -vm switch instead if you don't want scaled video\n"); - priv->surface=NULL; - set_fullmode(priv->fullmode); + + priv->surface = NULL; + priv->fulltype = ZOOM; + set_fullmode(priv->fullmode); } else { - if(verbose) printf("SDL: setting windowed mode\n"); - if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlflags)) - && (strcmp(priv->driver, "dga") == 0)) SDL_ShowCursor(0); //TODO: other sdl drivers that are fullscreen only? + if(strcmp(priv->driver, "x11") == 0) { + if(verbose) printf("SDL: setting windowed mode\n"); +#ifdef HAVE_X11 + priv->surface = SDL_SetVideoMode (res.w, res.h, priv->bpp, priv->sdlflags); +#else + priv->surface = SDL_SetVideoMode (priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags); +#endif + } + else { + if(verbose) printf("SDL: setting nonzoomed fullscreen with modeswitching\n"); + printf("SDL: Info - please use -zoom switch to scale video\n"); + + priv->surface = NULL; + priv->fulltype = VM; + set_fullmode(priv->fullmode); + } } if(!priv->surface) { // cannot SetVideoMode @@ -662,8 +771,10 @@ } priv->framePlaneY = width * height; priv->framePlaneUV = (width * height) >> 2; + priv->framePlaneYUY = width * height * 2; priv->stridePlaneY = width; priv->stridePlaneUV = width/2; + priv->stridePlaneYUY = width * 2; } if(priv->mode) { @@ -714,7 +825,15 @@ return -1; }*/ dst = (uint8_t *) *(priv->overlay->pixels); - memcpy (dst, src[0], priv->width*priv->height*2); + if(priv->flip) { + mysrc+=priv->framePlaneYUY; + for(i = 0; i < priv->height; i++) { + mysrc-=priv->stridePlaneYUY; + memcpy (dst, mysrc, priv->stridePlaneYUY); + dst+=priv->stridePlaneYUY; + } + } + else memcpy (dst, src[0], priv->framePlaneYUY); /*SDL_UnlockYUVOverlay (priv->overlay);*/ break; @@ -969,21 +1088,14 @@ case IMGFMT_RGB32: case IMGFMT_BGR32: /* blit to the RGB surface */ - blitconv = SDL_DisplayFormat(priv->rgbsurface); - if(SDL_BlitSurface (blitconv, NULL, priv->surface, &priv->vidpos)) + blitconv = SDL_DisplayFormat(priv->rgbsurface); + if(SDL_BlitSurface (blitconv, NULL, priv->surface, NULL)) printf("SDL: Blit failed: %s\n", SDL_GetError()); SDL_FreeSurface(blitconv); - /*if(SDL_MUSTLOCK(priv->surface)) { - if (SDL_LockSurface (priv->surface)) { - if(verbose) printf("SDL: Couldn't lock RGB surface\n"); - return; - } - }*/ /* update screen */ - SDL_UpdateRect(priv->surface, priv->vidpos.x, priv->vidpos.y, priv->width, priv->height); - /*if(SDL_MUSTLOCK(priv->surface)) - SDL_UnlockSurface (priv->surface);*/ + //SDL_UpdateRect(priv->surface, 0, 0, priv->surface->clip_rect.w, priv->surface->clip_rect.h); + SDL_UpdateRects(priv->surface, 1, &priv->surface->clip_rect); /* check if we have a double buffered surface and flip() if we do. */ if ( priv->surface->flags & SDL_DOUBLEBUF )