Mercurial > mplayer.hg
changeset 17701:ed66aa736773
reverse 'low detail' for 'high detail' in 2-pass encoding explanation, patch by Jeff Clagg
author | wanderer |
---|---|
date | Tue, 28 Feb 2006 21:54:24 +0000 |
parents | a0c511c2d0bd |
children | 485f04e5a58c |
files | DOCS/xml/en/encoding-guide.xml |
diffstat | 1 files changed, 4 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/DOCS/xml/en/encoding-guide.xml Mon Feb 27 22:44:22 2006 +0000 +++ b/DOCS/xml/en/encoding-guide.xml Tue Feb 28 21:54:24 2006 +0000 @@ -377,9 +377,11 @@ With a two pass encode, the first pass will rip the movie as though it were CBR, but it will keep a log of properties for each frame. This data is then used during the second pass in order to make intelligent - decisions about which quantizers to use. During fast action or low + decisions about which quantizers to use. During fast action or high detail scenes, higher quantizers will likely be used, and during - slow moving or high detail scenes, lower quantizers will be used. + slow moving or low detail scenes, lower quantizers will be used. + Normally, the amount of motion is much more important than the + amount of detail. </para> <para>