Mercurial > mplayer.hg
changeset 27312:f058ded683db
Remove AltiVec vector declaration compiler compatibility macros.
The original problem was that FSF and Apple gcc used a different syntax
for vector declarations, i.e. {} vs. (). Nowadays Apple gcc versions support
the standard {} syntax and versions that support {} are available on all
relevant Mac OS X versions. Thus the greater compatibility is no longer
worth cluttering the code with macros.
author | diego |
---|---|
date | Thu, 24 Jul 2008 16:49:14 +0000 |
parents | f8711d691a46 |
children | ffbe8d9e13d6 |
files | libswscale/yuv2rgb_altivec.c |
diffstat | 1 files changed, 47 insertions(+), 47 deletions(-) [+] |
line wrap: on
line diff
--- a/libswscale/yuv2rgb_altivec.c Thu Jul 24 15:38:20 2008 +0000 +++ b/libswscale/yuv2rgb_altivec.c Thu Jul 24 16:49:14 2008 +0000 @@ -143,14 +143,14 @@ */ static const vector unsigned char - perm_rgb_0 = AVV(0x00,0x01,0x10,0x02,0x03,0x11,0x04,0x05, - 0x12,0x06,0x07,0x13,0x08,0x09,0x14,0x0a), - perm_rgb_1 = AVV(0x0b,0x15,0x0c,0x0d,0x16,0x0e,0x0f,0x17, - 0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f), - perm_rgb_2 = AVV(0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17, - 0x00,0x01,0x18,0x02,0x03,0x19,0x04,0x05), - perm_rgb_3 = AVV(0x1a,0x06,0x07,0x1b,0x08,0x09,0x1c,0x0a, - 0x0b,0x1d,0x0c,0x0d,0x1e,0x0e,0x0f,0x1f); + perm_rgb_0 = {0x00,0x01,0x10,0x02,0x03,0x11,0x04,0x05, + 0x12,0x06,0x07,0x13,0x08,0x09,0x14,0x0a}, + perm_rgb_1 = {0x0b,0x15,0x0c,0x0d,0x16,0x0e,0x0f,0x17, + 0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f}, + perm_rgb_2 = {0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17, + 0x00,0x01,0x18,0x02,0x03,0x19,0x04,0x05}, + perm_rgb_3 = {0x1a,0x06,0x07,0x1b,0x08,0x09,0x1c,0x0a, + 0x0b,0x1d,0x0c,0x0d,0x1e,0x0e,0x0f,0x1f}; #define vec_merge3(x2,x1,x0,y0,y1,y2) \ do { \ @@ -222,25 +222,25 @@ #define vec_unh(x) \ (vector signed short) \ - vec_perm(x,(typeof(x))AVV(0),\ - (vector unsigned char)AVV(0x10,0x00,0x10,0x01,0x10,0x02,0x10,0x03,\ - 0x10,0x04,0x10,0x05,0x10,0x06,0x10,0x07)) + vec_perm(x,(typeof(x)){0}, \ + (vector unsigned char){0x10,0x00,0x10,0x01,0x10,0x02,0x10,0x03,\ + 0x10,0x04,0x10,0x05,0x10,0x06,0x10,0x07}) #define vec_unl(x) \ (vector signed short) \ - vec_perm(x,(typeof(x))AVV(0),\ - (vector unsigned char)AVV(0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\ - 0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F)) + vec_perm(x,(typeof(x)){0}, \ + (vector unsigned char){0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\ + 0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F}) #define vec_clip_s16(x) \ - vec_max (vec_min (x, (vector signed short)AVV(235,235,235,235,235,235,235,235)),\ - (vector signed short)AVV( 16, 16, 16, 16, 16, 16, 16, 16)) + vec_max (vec_min (x, (vector signed short){235,235,235,235,235,235,235,235}), \ + (vector signed short){ 16, 16, 16, 16, 16, 16, 16, 16 }) #define vec_packclp(x,y) \ (vector unsigned char)vec_packs \ - ((vector unsigned short)vec_max (x,(vector signed short) AVV(0)), \ - (vector unsigned short)vec_max (y,(vector signed short) AVV(0))) + ((vector unsigned short)vec_max (x,(vector signed short) {0}), \ + (vector unsigned short)vec_max (y,(vector signed short) {0})) -//#define out_pixels(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),a,a,a,ptr) +//#define out_pixels(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),a,a,a,ptr) static inline void cvtyuvtoRGB (SwsContext *c, @@ -251,9 +251,9 @@ Y = vec_mradds (Y, c->CY, c->OY); U = vec_sub (U,(vector signed short) - vec_splat((vector signed short)AVV(128),0)); + vec_splat((vector signed short){128},0)); V = vec_sub (V,(vector signed short) - vec_splat((vector signed short)AVV(128),0)); + vec_splat((vector signed short){128},0)); // ux = (CBU*(u<<c->CSHIFT)+0x4000)>>15; ux = vec_sl (U, c->CSHIFT); @@ -359,10 +359,10 @@ \ u = (vector signed char) \ vec_sub (u,(vector signed char) \ - vec_splat((vector signed char)AVV(128),0)); \ + vec_splat((vector signed char){128},0)); \ v = (vector signed char) \ vec_sub (v,(vector signed char) \ - vec_splat((vector signed char)AVV(128),0)); \ + vec_splat((vector signed char){128},0)); \ \ U = vec_unpackh (u); \ V = vec_unpackh (v); \ @@ -380,18 +380,18 @@ \ /* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */ \ ux = vec_sl (U, lCSHIFT); \ - ux = vec_mradds (ux, lCBU, (vector signed short)AVV(0)); \ + ux = vec_mradds (ux, lCBU, (vector signed short){0}); \ ux0 = vec_mergeh (ux,ux); \ ux1 = vec_mergel (ux,ux); \ \ /* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */ \ vx = vec_sl (V, lCSHIFT); \ - vx = vec_mradds (vx, lCRV, (vector signed short)AVV(0)); \ + vx = vec_mradds (vx, lCRV, (vector signed short){0}); \ vx0 = vec_mergeh (vx,vx); \ vx1 = vec_mergel (vx,vx); \ \ /* uvx = ((CGU*u) + (CGV*v))>>15 */ \ - uvx = vec_mradds (U, lCGU, (vector signed short)AVV(0)); \ + uvx = vec_mradds (U, lCGU, (vector signed short){0}); \ uvx = vec_mradds (V, lCGV, uvx); \ uvx0 = vec_mergeh (uvx,uvx); \ uvx1 = vec_mergel (uvx,uvx); \ @@ -441,10 +441,10 @@ } -#define out_abgr(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),c,b,a,ptr) -#define out_bgra(a,b,c,ptr) vec_mstrgb32(typeof(a),c,b,a,((typeof (a))AVV(0)),ptr) -#define out_rgba(a,b,c,ptr) vec_mstrgb32(typeof(a),a,b,c,((typeof (a))AVV(0)),ptr) -#define out_argb(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),a,b,c,ptr) +#define out_abgr(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),c,b,a,ptr) +#define out_bgra(a,b,c,ptr) vec_mstrgb32(typeof(a),c,b,a,((typeof (a)){0}),ptr) +#define out_rgba(a,b,c,ptr) vec_mstrgb32(typeof(a),a,b,c,((typeof (a)){0}),ptr) +#define out_argb(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),a,b,c,ptr) #define out_rgb24(a,b,c,ptr) vec_mstrgb24(a,b,c,ptr) #define out_bgr24(a,b,c,ptr) vec_mstbgr24(a,b,c,ptr) @@ -523,11 +523,11 @@ v = (vector signed char)vec_perm (vivP[0], vivP[1], align_perm); u = (vector signed char) vec_sub (u,(vector signed char) - vec_splat((vector signed char)AVV(128),0)); + vec_splat((vector signed char){128},0)); v = (vector signed char) vec_sub (v, (vector signed char) - vec_splat((vector signed char)AVV(128),0)); + vec_splat((vector signed char){128},0)); U = vec_unpackh (u); V = vec_unpackh (v); @@ -545,17 +545,17 @@ /* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */ ux = vec_sl (U, lCSHIFT); - ux = vec_mradds (ux, lCBU, (vector signed short)AVV(0)); + ux = vec_mradds (ux, lCBU, (vector signed short){0}); ux0 = vec_mergeh (ux,ux); ux1 = vec_mergel (ux,ux); /* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */ vx = vec_sl (V, lCSHIFT); - vx = vec_mradds (vx, lCRV, (vector signed short)AVV(0)); + vx = vec_mradds (vx, lCRV, (vector signed short){0}); vx0 = vec_mergeh (vx,vx); vx1 = vec_mergel (vx,vx); /* uvx = ((CGU*u) + (CGV*v))>>15 */ - uvx = vec_mradds (U, lCGU, (vector signed short)AVV(0)); + uvx = vec_mradds (U, lCGU, (vector signed short){0}); uvx = vec_mradds (V, lCGV, uvx); uvx0 = vec_mergeh (uvx,uvx); uvx1 = vec_mergel (uvx,uvx); @@ -612,18 +612,18 @@ // 0123 4567 89ab cdef static const vector unsigned char - demux_u = AVV(0x10,0x00,0x10,0x00, + demux_u = {0x10,0x00,0x10,0x00, 0x10,0x04,0x10,0x04, 0x10,0x08,0x10,0x08, - 0x10,0x0c,0x10,0x0c), - demux_v = AVV(0x10,0x02,0x10,0x02, + 0x10,0x0c,0x10,0x0c}, + demux_v = {0x10,0x02,0x10,0x02, 0x10,0x06,0x10,0x06, 0x10,0x0A,0x10,0x0A, - 0x10,0x0E,0x10,0x0E), - demux_y = AVV(0x10,0x01,0x10,0x03, + 0x10,0x0E,0x10,0x0E}, + demux_y = {0x10,0x01,0x10,0x03, 0x10,0x05,0x10,0x07, 0x10,0x09,0x10,0x0B, - 0x10,0x0D,0x10,0x0F); + 0x10,0x0D,0x10,0x0F}; /* this is so I can play live CCIR raw video @@ -650,25 +650,25 @@ for (j=0;j<w/16;j++) { uyvy = vec_ld (0, img); U = (vector signed short) - vec_perm (uyvy, (vector unsigned char)AVV(0), demux_u); + vec_perm (uyvy, (vector unsigned char){0}, demux_u); V = (vector signed short) - vec_perm (uyvy, (vector unsigned char)AVV(0), demux_v); + vec_perm (uyvy, (vector unsigned char){0}, demux_v); Y = (vector signed short) - vec_perm (uyvy, (vector unsigned char)AVV(0), demux_y); + vec_perm (uyvy, (vector unsigned char){0}, demux_y); cvtyuvtoRGB (c, Y,U,V,&R0,&G0,&B0); uyvy = vec_ld (16, img); U = (vector signed short) - vec_perm (uyvy, (vector unsigned char)AVV(0), demux_u); + vec_perm (uyvy, (vector unsigned char){0}, demux_u); V = (vector signed short) - vec_perm (uyvy, (vector unsigned char)AVV(0), demux_v); + vec_perm (uyvy, (vector unsigned char){0}, demux_v); Y = (vector signed short) - vec_perm (uyvy, (vector unsigned char)AVV(0), demux_y); + vec_perm (uyvy, (vector unsigned char){0}, demux_y); cvtyuvtoRGB (c, Y,U,V,&R1,&G1,&B1);