Mercurial > mplayer.hg
changeset 2243:f4b588dba08a
vbelib import
author | nick |
---|---|
date | Wed, 17 Oct 2001 18:20:43 +0000 |
parents | 09c01ef6a27d |
children | 4e464b527f5a |
files | linux/vbelib.c linux/vbelib.h |
diffstat | 2 files changed, 481 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/linux/vbelib.c Wed Oct 17 18:20:43 2001 +0000 @@ -0,0 +1,265 @@ +/* + This file contains implementation of VESA library which is based on + LRMI (Linux real-mode interface). + So it's not an emulator - it calls real int 10h handler under Linux. + Note: VESA is available only on x86 systems. + You can redistribute this file under terms and conditions + GNU General Public licence v2. + Written by Nick Kurshev <nickols_k@mail.ru> +*/ +#include "vbelib.h" +#include "lrmi.h" +#include <stdlib.h> +#include <string.h> +#include <stdio.h> +#include <sys/io.h> + +static struct VesaProtModeInterface vbe_pm_info; + +int vbeInit( void ) +{ + if(!LRMI_init()) return VBE_VM86_FAIL; + /* + Allow read/write to ALL io ports + */ + ioperm(0, 1024, 1); + iopl(3); + memset(&vbe_pm_info,0,sizeof(struct VesaProtModeInterface)); + vbeGetProtModeInfo(&vbe_pm_info); + return VBE_OK; +} + +int vbeDestroy( void ) { return VBE_OK; } + +int vbeGetControllerInfo(struct VbeInfoBlock *data) +{ + struct LRMI_regs r; + void *rm_space; + int retval; + if(!(rm_space = LRMI_alloc_real(sizeof(struct VbeInfoBlock)))) return VBE_OUT_OF_DOS_MEM; + memcpy(rm_space,data,sizeof(struct VbeInfoBlock)); + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f00; + r.es = VirtToPhysSeg(rm_space); + r.edi = VirtToPhysOff(rm_space); + if(!LRMI_int(0x10,&r)) + { + LRMI_free_real(rm_space); + return VBE_VM86_FAIL; + } + retval = r.eax & 0xffff; + if(retval == 0x4f) + { + FarPtr fpdata; + retval = VBE_OK; + memcpy(data,rm_space,sizeof(struct VbeInfoBlock)); + fpdata.seg = (unsigned long)(data->OemStringPtr) >> 16; + fpdata.off = (unsigned long)(data->OemStringPtr) & 0xffff; + data->OemStringPtr = PhysToVirt(fpdata); + fpdata.seg = (unsigned long)(data->VideoModePtr) >> 16; + fpdata.off = (unsigned long)(data->VideoModePtr) & 0xffff; + data->VideoModePtr = PhysToVirt(fpdata); + fpdata.seg = (unsigned long)(data->OemVendorNamePtr) >> 16; + fpdata.off = (unsigned long)(data->OemVendorNamePtr) & 0xffff; + data->OemVendorNamePtr = PhysToVirt(fpdata); + fpdata.seg = (unsigned long)(data->OemProductNamePtr) >> 16; + fpdata.off = (unsigned long)(data->OemProductNamePtr) & 0xffff; + data->OemProductNamePtr = PhysToVirt(fpdata); + fpdata.seg = (unsigned long)(data->OemProductRevPtr) >> 16; + fpdata.off = (unsigned long)(data->OemProductRevPtr) & 0xffff; + data->OemProductRevPtr = PhysToVirt(fpdata); + } + return retval; +} + +int vbeGetModeInfo(unsigned mode,struct VesaModeInfoBlock *data) +{ + struct LRMI_regs r; + void *rm_space; + int retval; + if(!(rm_space = LRMI_alloc_real(sizeof(struct VesaModeInfoBlock)))) return VBE_OUT_OF_DOS_MEM; + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f01; + r.ecx = mode; + r.es = VirtToPhysSeg(rm_space); + r.edi = VirtToPhysOff(rm_space); + if(!LRMI_int(0x10,&r)) + { + LRMI_free_real(rm_space); + return VBE_VM86_FAIL; + } + retval = r.eax & 0xffff; + if(retval == 0x4f) + { + retval = VBE_OK; + memcpy(data,rm_space,sizeof(struct VesaModeInfoBlock)); + } + return retval; +} + +int vbeSetMode(unsigned mode,struct VesaCRTCInfoBlock *data) +{ + struct LRMI_regs r; + void *rm_space = NULL; + int retval; + memset(&r,0,sizeof(struct LRMI_regs)); + if(data) + { + if(!(rm_space = LRMI_alloc_real(sizeof(struct VesaCRTCInfoBlock)))) return VBE_OUT_OF_DOS_MEM; + r.es = VirtToPhysSeg(rm_space); + r.edi = VirtToPhysOff(rm_space); + memcpy(rm_space,data,sizeof(struct VesaCRTCInfoBlock)); + } + r.eax = 0x4f02; + r.ebx = mode; + retval = LRMI_int(0x10,&r); + if(rm_space) LRMI_free_real(rm_space); + if(!retval) return VBE_VM86_FAIL; + retval = r.eax & 0xffff; + if(retval == 0x4f) retval = VBE_OK; + return retval; +} + +int vbeGetMode(unsigned *mode) +{ + struct LRMI_regs r; + int retval; + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f03; + if(!LRMI_int(0x10,&r)) return VBE_VM86_FAIL; + retval = r.eax & 0xffff; + if(retval == 0x4f) + { + *mode = r.ebx; + retval = VBE_OK; + } + return retval; +} + +int vbeSaveState(void **data) +{ + struct LRMI_regs r; + int retval; + void *rm_space; + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f04; + r.edx = 0x00; + r.ecx = 0x0f; + if(!LRMI_int(0x10,&r)) return VBE_VM86_FAIL; + retval = r.eax & 0xffff; + if(retval != 0x4f) return retval; + if(!(rm_space = LRMI_alloc_real((r.ebx & 0xffff)*64))) return VBE_OUT_OF_DOS_MEM; + r.eax = 0x4f04; + r.edx = 0x01; + r.ecx = 0x0f; + r.es = VirtToPhysSeg(rm_space); + r.edi = VirtToPhysOff(rm_space); + if(!LRMI_int(0x10,&r)) + { + LRMI_free_real(rm_space); + return VBE_VM86_FAIL; + } + retval = r.eax & 0xffff; + if(retval != 0x4f) + { + LRMI_free_real(rm_space); + return retval; + } + *data = rm_space; + return VBE_OK; +} + +int vbeRestoreState(void *data) +{ + struct LRMI_regs r; + int retval; + void *rm_space; + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f04; + r.edx = 0x02; + r.ecx = 0x0f; + r.es = VirtToPhysSeg(data); + r.edi = VirtToPhysOff(data); + retval = LRMI_int(0x10,&r); + LRMI_free_real(data); + if(!retval) return VBE_VM86_FAIL; + retval = r.eax & 0xffff; + if(retval == 0x4f) retval = VBE_OK; + return retval; +} + +int vbeGetWindow(unsigned *win_num) +{ + struct LRMI_regs r; + int retval; + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f05; + r.ebx = (*win_num & 0x0f) | 0x0100; + if(!LRMI_int(0x10,&r)) return VBE_VM86_FAIL; + retval = r.eax & 0xffff; + if(retval == 0x4f) + { + *win_num = r.edx & 0xffff; + retval = VBE_OK; + } + return retval; +} + +int vbeSetWindow(unsigned win_num,unsigned win_gran) +{ + int retval; +#if 0 + if(vbe_pm_info.SetWindowCall) + { + /* 32-bit function call is much better of int 10h */ + __asm __volatile( + "pushl %%ebx\n" + "movl %1, %%ebx\n" + ::"a"(0x4f05),"S"(win_num & 0x0f),"d"(win_gran):"memory"); + (*vbe_pm_info.SetWindowCall)(); + __asm __volatile("popl %%ebx":"=a"(retval)::"memory"); + } + else +#endif + { + struct LRMI_regs r; + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f05; + r.ebx = win_num & 0x0f; + r.edx = win_gran; + if(!LRMI_int(0x10,&r)) return VBE_VM86_FAIL; + retval = r.eax & 0xffff; + } + if(retval == 0x4f) retval = VBE_OK; + return retval; +} + +struct realVesaProtModeInterface +{ + unsigned short SetWindowCall; + unsigned short SetDisplayStart; + unsigned short SetPaletteData; + unsigned short iopl_ports; +}__attribute__((packed)); + +int vbeGetProtModeInfo(struct VesaProtModeInterface *pm_info) +{ + struct LRMI_regs r; + int retval; + struct realVesaProtModeInterface *rm_info; + memset(&r,0,sizeof(struct LRMI_regs)); + r.eax = 0x4f0a; + r.ebx = 0; + if(!LRMI_int(0x10,&r)) return VBE_VM86_FAIL; + retval = r.eax & 0xffff; + if(retval == 0x4f) + { + rm_info = PhysToVirtSO(r.es,r.edi&0xffff); + pm_info->SetWindowCall = PhysToVirtSO(r.es,rm_info->SetWindowCall); + pm_info->SetDisplayStart = PhysToVirtSO(r.es,rm_info->SetDisplayStart); + pm_info->SetPaletteData = PhysToVirtSO(r.es,rm_info->SetPaletteData); + pm_info->iopl_ports = PhysToVirtSO(r.es,rm_info->iopl_ports); + retval = VBE_OK; + } + return retval; +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/linux/vbelib.h Wed Oct 17 18:20:43 2001 +0000 @@ -0,0 +1,216 @@ +/* + VESA VBE 2.0 compatible structures and definitions. + You can redistribute this file under terms and conditions + GNU General Public licence v2. + Written by Nick Kurshev <nickols_k@mail.ru> +*/ +#ifndef __VESA_VBELIB_INCLUDED__ +#define __VESA_VBELIB_INCLUDED__ 1 + +/* Note: every pointer within structures is 32-bit protected mode pointer. + So you don't need to convert it from real mode. */ + +typedef struct tagFarPtr +{ + unsigned short off; + unsigned short seg; +}FarPtr; + +struct VbeInfoBlock { + char VESASignature[4]; /* 'VESA' 4 byte signature */ + short VESAVersion; /* VBE version number */ + char * OemStringPtr; /* Pointer to OEM string */ + long Capabilities; /* Capabilities of video card */ + unsigned short* VideoModePtr; /* Pointer to supported modes */ + short TotalMemory; /* Number of 64kb memory blocks */ + /* VBE 3.0 and above */ + short OemSoftwareRev; + char * OemVendorNamePtr; + char * OemProductNamePtr; + char * OemProductRevPtr; + char reserved[222]; + char OemData[256]; /* Pad to 512 byte block size */ +}__attribute__ ((packed)); + +static inline FarPtr VirtToPhys(void *ptr) +{ + FarPtr retval; + retval.seg = ((unsigned long)ptr) >> 4; + retval.off = ((unsigned long)ptr) & 0x0f; + return retval; +} + +static inline unsigned short VirtToPhysSeg(void *ptr) +{ + return ((unsigned long)ptr) >> 4; +} + +static inline unsigned short VirtToPhysOff(void *ptr) +{ + return ((unsigned long)ptr) & 0x0f; +} + +static inline void * PhysToVirt(FarPtr ptr) +{ + return (void *)((ptr.seg << 4) | ptr.off); +} + +static inline void * PhysToVirtSO(unsigned short seg,unsigned short off) +{ + return (void *)((seg << 4) | off); +} + +#define MODE_ATTR_MODE_SUPPORTED (1 << 0) +#define MODE_ATTR_TTY (1 << 2) +#define MODE_ATTR_COLOR (1 << 3) +#define MODE_ATTR_GRAPHICS (1 << 4) +#define MODE_ATTR_NOT_VGA (1 << 5) +#define MODE_ATTR_NOT_WINDOWED (1 << 6) +#define MODE_ATTR_LINEAR (1 << 7) +#define MODE_ATTR_DOUBLESCAN (1 << 8) +#define MODE_ATTR_INTERLACE (1 << 9) +#define MODE_ATTR_TRIPLEBUFFER (1 << 10) +#define MODE_ATTR_STEREOSCOPIC (1 << 11) +#define MODE_ATTR_DUALDISPLAY (1 << 12) + +#define MODE_WIN_RELOCATABLE (1 << 0) +#define MODE_WIN_READABLE (1 << 1) +#define MODE_WIN_WRITEABLE (1 << 2) + +/* SuperVGA mode information block */ +struct VesaModeInfoBlock { + unsigned short ModeAttributes; /* Mode attributes */ + unsigned char WinAAttributes; /* Window A attributes */ + unsigned char WinBAttributes; /* Window B attributes */ + unsigned short WinGranularity; /* Window granularity in k */ + unsigned short WinSize; /* Window size in k */ + unsigned short WinASegment; /* Window A segment */ + unsigned short WinBSegment; /* Window B segment */ + FarPtr WinFuncPtr; /* 16-bit far pointer to window function */ + unsigned short BytesPerScanLine; /* Bytes per scanline */ + /* VBE 1.2 and above */ + unsigned short XResolution; /* Horizontal resolution */ + unsigned short YResolution; /* Vertical resolution */ + unsigned char XCharSize; /* Character cell width */ + unsigned char YCharSize; /* Character cell height */ + unsigned char NumberOfPlanes; /* Number of memory planes */ + unsigned char BitsPerPixel; /* Bits per pixel */ + unsigned char NumberOfBanks; /* Number of CGA style banks */ + unsigned char MemoryModel; /* Memory model type */ + unsigned char BankSize; /* Size of CGA style banks */ + unsigned char NumberOfImagePages; /* Number of images pages */ + unsigned char res1; /* Reserved */ + /* Direct Color fields (required for direct/6 and YUV/7 memory models) */ + unsigned char RedMaskSize; /* Size of direct color red mask */ + unsigned char RedFieldPosition; /* Bit posn of lsb of red mask */ + unsigned char GreenMaskSize; /* Size of direct color green mask */ + unsigned char GreenFieldPosition; /* Bit posn of lsb of green mask */ + unsigned char BlueMaskSize; /* Size of direct color blue mask */ + unsigned char BlueFieldPosition; /* Bit posn of lsb of blue mask */ + unsigned char RsvdMaskSize; /* Size of direct color res mask */ + unsigned char RsvdFieldPosition; /* Bit posn of lsb of res mask */ + unsigned char DirectColorModeInfo; /* Direct color mode attributes */ + unsigned char res2[216]; /* Pad to 256 byte block size */ + /* VBE 2.0 and above */ + unsigned long PhysBasePtr; /* physical address for flat memory frame buffer. (Should be converted to linear before using) */ + unsigned short res3[3]; /* Reserved - always set to 0 */ + /* VBE 3.0 and above */ + unsigned short LinBytesPerScanLine; /* bytes per scan line for linear modes */ + unsigned char BnkNumberOfImagePages;/* number of images for banked modes */ + unsigned char LinNumberOfImagePages;/* number of images for linear modes */ + unsigned char LinRedMaskSize; /* size of direct color red mask (linear modes) */ + unsigned char LinRedFieldPosition; /* bit position of lsb of red mask (linear modes) */ + unsigned char LinGreenMaskSize; /* size of direct color green mask (linear modes) */ + unsigned char LinGreenFieldPosition;/* bit position of lsb of green mask (linear modes) */ + unsigned char LinBlueMaskSize; /* size of direct color blue mask (linear modes) */ + unsigned char LinBlueFieldPosition;/* bit position of lsb of blue mask (linear modes) */ + unsigned char LinRsvdMaskSize; /* size of direct color reserved mask (linear modes) */ + unsigned char LinRsvdFieldPosition;/* bit position of lsb of reserved mask (linear modes) */ + unsigned long MaxPixelClock; /* maximum pixel clock (in Hz) for graphics mode */ + char res4[189]; /* remainder of ModeInfoBlock */ +}__attribute__ ((packed)); + +typedef enum { + memText= 0, + memCGA = 1, + memHercules = 2, + memPL = 3, /* Planar memory model */ + memPK = 4, /* Packed pixel memory model */ + mem256 = 5, + memRGB = 6, /* Direct color RGB memory model */ + memYUV = 7, /* Direct color YUV memory model */ +} memModels; + +struct VesaCRTCInfoBlock { + unsigned short hTotal; /* Horizontal total in pixels */ + unsigned short hSyncStart; /* Horizontal sync start in pixels */ + unsigned short hSyncEnd; /* Horizontal sync end in pixels */ + unsigned short vTotal; /* Vertical total in lines */ + unsigned short vSyncStart; /* Vertical sync start in lines */ + unsigned short vSyncEnd; /* Vertical sync end in lines */ + unsigned char Flags; /* Flags (Interlaced, Double Scan etc) */ + unsigned long PixelClock; /* Pixel clock in units of Hz */ + unsigned short RefreshRate;/* Refresh rate in units of 0.01 Hz*/ + unsigned char Reserved[40];/* remainder of CRTCInfoBlock*/ +}__attribute__ ((packed)); + +#define VESA_CRTC_DOUBLESCAN 0x01 +#define VESA_CRTC_INTERLACED 0x02 +#define VESA_CRTC_HSYNC_NEG 0x04 +#define VESA_CRTC_VSYNC_NEG 0x08 + +#define VESA_MODE_CRTC_REFRESH (1 << 11) +#define VESA_MODE_USE_LINEAR (1 << 14) +#define VESA_MODE_NOT_CLEAR (1 << 15) + +/* This will contain accesible 32-bit protmode pointers */ +struct VesaProtModeInterface +{ + void (*SetWindowCall)(void); + void (*SetDisplayStart)(void); + void (*SetPaletteData)(void); + unsigned short * iopl_ports; +}__attribute__ ((packed)); + +/* + All functions below return: + 0 if succesful + 0xffff if vm86 syscall error occurs + 0x4fxx if VESA error occurs +*/ + +#define VBE_OK 0 +#define VBE_VM86_FAIL -1 +#define VBE_OUT_OF_DOS_MEM -2 +#define VBE_OUT_OF_MEM -3 +#define VBE_VESA_ERROR_MASK 0x4f00 +#define VBE_VESA_ERRCODE_MASK 0xff + +extern int vbeInit( void ); +extern int vbeDetroy( void ); + +extern int vbeGetControllerInfo(struct VbeInfoBlock *); +extern int vbeGetModeInfo(unsigned mode,struct VesaModeInfoBlock *); +extern int vbeSetMode(unsigned mode,struct VesaCRTCInfoBlock *); +extern int vbeGetMode(unsigned *mode); +extern int vbeSaveState(void **data); /* note never copy this data */ +extern int vbeRestoreState(void *data); +extern int vbeGetWindow(unsigned *win_num); /* win_A=0 or win_B=1 */ +extern int vbeSetWindow(unsigned win_num,unsigned win_gran); +/* + Func 0x06: + Support of logical scan line length is not implemented. + We assume that logical scan line length == physical scan line length. + (Logical display memory == displayed area). +*/ +/* + Func 0x07: + Support of disply start is not implemented. + We assume that display start always == 0, 0. +*/ +/* + Func 0x08-0x09: + Support of palette currently is not implemented. +*/ +extern int vbeGetProtModeInfo(struct VesaProtModeInterface *); +#endif \ No newline at end of file