Sun, 25 Sep 2005 16:43:59 +0000 |
gpoirier |
Adds encoding setting examples for lavc and XviD.
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Sun, 25 Sep 2005 16:41:28 +0000 |
reimar |
fix/improve code doxumentation. Also group gl_common functions in several
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Sun, 25 Sep 2005 16:33:03 +0000 |
reimar |
debugging/testing helpers: allow forcing a certain width/height for textures
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Sun, 25 Sep 2005 16:31:58 +0000 |
reimar |
Allow specifying a custom (ppm) texture for texture unit 3
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Sun, 25 Sep 2005 16:30:00 +0000 |
reimar |
support loading a texture from a PPM file
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Sun, 25 Sep 2005 16:20:41 +0000 |
reimar |
vo_gl2 now supports panscan
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Sun, 25 Sep 2005 16:18:16 +0000 |
reimar |
panscan support
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Sun, 25 Sep 2005 16:17:03 +0000 |
reimar |
contrast 0 should lead to a grey, not a black image
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Sun, 25 Sep 2005 16:12:01 +0000 |
reimar |
get rid of global getProcAddress variable
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Sun, 25 Sep 2005 16:11:21 +0000 |
reimar |
vo_gl rectangle and yuv options should work together now
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Sun, 25 Sep 2005 16:07:54 +0000 |
reimar |
Support rectangular texture in fragment programs
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Sun, 25 Sep 2005 15:42:18 +0000 |
reimar |
Improve/clarify description of -vo gl and -vo gl2 suboptions
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Sun, 25 Sep 2005 14:02:02 +0000 |
reimar |
Several bugfixes:
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Sun, 25 Sep 2005 13:58:18 +0000 |
reimar |
Fix crashes and green border when using YV12 input format
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Sun, 25 Sep 2005 13:56:42 +0000 |
reimar |
texture units do not need to be explicitly enabled when using a fragment
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Sun, 25 Sep 2005 13:45:26 +0000 |
wight |
sync 1.1114
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Sun, 25 Sep 2005 09:43:26 +0000 |
gpoirier |
synced with 1.1114
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Sat, 24 Sep 2005 17:56:42 +0000 |
kraymer |
German man page review part VI
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Sat, 24 Sep 2005 17:39:40 +0000 |
kraymer |
German man page review part V
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Sat, 24 Sep 2005 16:29:56 +0000 |
kraymer |
German man page review part IV
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Sat, 24 Sep 2005 16:23:49 +0000 |
diego |
The nth attempt to come up with correct a description of -frameno-file...
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Sat, 24 Sep 2005 14:49:13 +0000 |
kraymer |
sync with 1.183
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Sat, 24 Sep 2005 04:44:22 +0000 |
ods15 |
wrap around 80...
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Sat, 24 Sep 2005 04:43:02 +0000 |
ods15 |
compress back_ptr better by multiplying by 8
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