log

age author description
Sun, 25 Apr 2010 06:14:25 +0000 reimar Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
Sat, 24 Apr 2010 22:35:39 +0000 reimar Missing gl.h include for SDL backend.
Sat, 24 Apr 2010 22:34:38 +0000 reimar Slightly more correct ifdefs for vo_gl2.
Sat, 24 Apr 2010 22:13:57 +0000 reimar Add workaroound for yuv=7 mode - does hurt speed but not much
Sat, 24 Apr 2010 17:15:28 +0000 reimar Remove code to work around bugs in ancient libSDL versions, the code has been
Sat, 24 Apr 2010 17:02:50 +0000 reimar Try harder to find linked OpenGL functions.
Sat, 24 Apr 2010 16:58:24 +0000 reimar Disable OSD support by default if the necessary OpenGL functionality is missing.