annotate libpurple/prpl.h @ 15589:015463bdb09a

merge of '09557f5d54029e4f7eba17eeb15d55717fb43382' and '4443d1d962409e0ba24a84b9120e830217052b74'
author Mark Doliner <mark@kingant.net>
date Thu, 08 Feb 2007 17:33:09 +0000
parents 84b3ab83df35
children 32c366eeeb99
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rev   line source
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1 /**
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2 * @file prpl.h Protocol Plugin functions
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25
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26 /* this file should be all that prpls need to include. therefore, by including
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27 * this file, they should get glib, proxy, gaim_connection, prpl, etc. */
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28
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29 #ifndef _GAIM_PRPL_H_
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30 #define _GAIM_PRPL_H_
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31
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32 typedef struct _GaimPluginProtocolInfo GaimPluginProtocolInfo;
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33
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34 /**************************************************************************/
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35 /** @name Basic Protocol Information */
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36 /**************************************************************************/
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37
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38 typedef enum {
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39 GAIM_ICON_SCALE_DISPLAY = 0x01, /**< We scale the icon when we display it */
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40 GAIM_ICON_SCALE_SEND = 0x02 /**< We scale the icon before we send it to the server */
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41 } GaimIconScaleRules;
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42
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43
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44 /**
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45 * A description of a Buddy Icon specification. This tells Gaim what kind of image file
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46 * it should give this prpl, and what kind of image file it should expect back.
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47 * Dimensions less than 1 should be ignored and the image not scaled.
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48 */
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49 typedef struct _GaimBuddyIconSpec GaimBuddyIconSpec;
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50
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51 /**
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52 * This \#define exists just to make it easier to fill out the buddy icon
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53 * field in the prpl info struct for protocols that couldn't care less.
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54 */
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55 #define NO_BUDDY_ICONS {NULL, 0, 0, 0, 0, 0, 0}
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56
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57 #include <unistd.h>
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58
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59 #include "blist.h"
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60 #include "conversation.h"
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61 #include "ft.h"
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62 #include "notify.h"
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63 #include "proxy.h"
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64 #include "plugin.h"
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65 #include "roomlist.h"
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66 #include "status.h"
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67 #include "whiteboard.h"
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68
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69 struct _GaimBuddyIconSpec {
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70 char *format; /**< This is a comma-delimited list of image formats or NULL if icons are not supported.
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71 * Neither the core nor the prpl will actually check to see if the data it's given matches this; it's
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72 * entirely up to the UI to do what it wants */
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73 int min_width; /**< The minimum width of this icon */
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74 int min_height; /**< The minimum height of this icon */
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75 int max_width; /**< The maximum width of this icon */
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76 int max_height; /**< The maximum height of this icon */
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77 size_t max_filesize; /**< The maximum number of bytes */
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78 GaimIconScaleRules scale_rules; /**< How to stretch this icon */
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79 };
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80
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81 struct proto_chat_entry {
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82 const char *label;
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83 const char *identifier;
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84 gboolean required;
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85 gboolean is_int;
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86 int min;
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87 int max;
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88 gboolean secret;
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89 };
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90
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91 /**
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92 * Protocol options
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93 *
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94 * These should all be stuff that some plugins can do and others can't.
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95 */
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96 typedef enum
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97 {
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98 /**
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99 * Use a unique name, not an alias, for chat rooms.
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100 *
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101 * Jabber lets you choose what name you want for chat.
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102 * So it shouldn't be pulling the alias for when you're in chat;
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103 * it gets annoying.
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104 */
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105 OPT_PROTO_UNIQUE_CHATNAME = 0x00000004,
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106
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107 /**
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108 * Chat rooms have topics.
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109 *
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110 * IRC and Jabber support this.
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111 */
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112 OPT_PROTO_CHAT_TOPIC = 0x00000008,
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113
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114 /**
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115 * Don't require passwords for sign-in.
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116 *
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117 * Zephyr doesn't require passwords, so there's no
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118 * need for a password prompt.
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119 */
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120 OPT_PROTO_NO_PASSWORD = 0x00000010,
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121
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122 /**
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123 * Notify on new mail.
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124 *
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125 * MSN and Yahoo notify you when you have new mail.
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126 */
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127 OPT_PROTO_MAIL_CHECK = 0x00000020,
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128
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129 /**
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130 * Images in IMs.
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131 *
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132 * Oscar lets you send images in direct IMs.
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133 */
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134 OPT_PROTO_IM_IMAGE = 0x00000040,
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135
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136 /**
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137 * Allow passwords to be optional.
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138 *
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139 * Passwords in IRC are optional, and are needed for certain
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140 * functionality.
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141 */
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142 OPT_PROTO_PASSWORD_OPTIONAL = 0x00000080,
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143
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144 /**
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145 * Allows font size to be specified in sane point size
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146 *
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147 * Probably just Jabber and Y!M
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148 */
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149 OPT_PROTO_USE_POINTSIZE = 0x00000100,
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150
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151 /**
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152 * Set the Register button active when screenname is not given.
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153 *
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154 * Gadu-Gadu doesn't need a screenname to register new account.
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155 */
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156 OPT_PROTO_REGISTER_NOSCREENNAME = 0x00000200,
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157
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158 } GaimProtocolOptions;
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159
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160 /**
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161 * A protocol plugin information structure.
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162 *
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163 * Every protocol plugin initializes this structure. It is the gateway
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164 * between gaim and the protocol plugin. Many of this callbacks can be
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165 * NULL. If a callback must be implemented, it has a comment indicating so.
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166 */
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167 struct _GaimPluginProtocolInfo
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168 {
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169 GaimProtocolOptions options; /**< Protocol options. */
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170
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171 GList *user_splits; /* A GList of GaimAccountUserSplit */
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172 GList *protocol_options; /* A GList of GaimAccountOption */
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173
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174 GaimBuddyIconSpec icon_spec; /* The icon spec. */
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175
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176 /**
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177 * Returns the base icon name for the given buddy and account.
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178 * If buddy is NULL, it will return the name to use for the account's
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179 * icon. This must be implemented.
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180 */
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181 const char *(*list_icon)(GaimAccount *account, GaimBuddy *buddy);
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182
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183 /**
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184 * Fills the four char**'s with string identifiers for "emblems"
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185 * that the UI will interpret and display as relevant
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186 */
15463
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187 const char *(*list_emblem)(GaimBuddy *buddy);
15374
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188
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189 /**
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190 * Gets a short string representing this buddy's status. This will
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191 * be shown on the buddy list.
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192 */
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193 char *(*status_text)(GaimBuddy *buddy);
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194
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195 /**
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196 * Allows the prpl to add text to a buddy's tooltip.
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197 */
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198 void (*tooltip_text)(GaimBuddy *buddy, GaimNotifyUserInfo *user_info, gboolean full);
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199
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200 /**
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201 * This must be implemented, and must add at least the offline
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202 * and online states.
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203 */
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204 GList *(*status_types)(GaimAccount *account);
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205
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206 GList *(*blist_node_menu)(GaimBlistNode *node);
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207 GList *(*chat_info)(GaimConnection *);
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208 GHashTable *(*chat_info_defaults)(GaimConnection *, const char *chat_name);
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209
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210 /* All the server-related functions */
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211
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212 /** This must be implemented. */
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213 void (*login)(GaimAccount *);
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214
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215 /** This must be implemented. */
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216 void (*close)(GaimConnection *);
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217
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218 /**
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219 * This PRPL function should return a positive value on success.
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220 * If the message is too big to be sent, return -E2BIG. If
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221 * the account is not connected, return -ENOTCONN. If the
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222 * PRPL is unable to send the message for another reason, return
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223 * some other negative value. You can use one of the valid
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224 * errno values, or just big something. If the message should
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225 * not be echoed to the conversation window, return 0.
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226 */
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227 int (*send_im)(GaimConnection *, const char *who,
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228 const char *message,
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229 GaimMessageFlags flags);
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230
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231 void (*set_info)(GaimConnection *, const char *info);
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232 unsigned int (*send_typing)(GaimConnection *, const char *name, GaimTypingState state);
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233 void (*get_info)(GaimConnection *, const char *who);
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234 void (*set_status)(GaimAccount *account, GaimStatus *status);
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235
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236 void (*set_idle)(GaimConnection *, int idletime);
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237 void (*change_passwd)(GaimConnection *, const char *old_pass,
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238 const char *new_pass);
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239 void (*add_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group);
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240 void (*add_buddies)(GaimConnection *, GList *buddies, GList *groups);
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241 void (*remove_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group);
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242 void (*remove_buddies)(GaimConnection *, GList *buddies, GList *groups);
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243 void (*add_permit)(GaimConnection *, const char *name);
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244 void (*add_deny)(GaimConnection *, const char *name);
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245 void (*rem_permit)(GaimConnection *, const char *name);
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246 void (*rem_deny)(GaimConnection *, const char *name);
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247 void (*set_permit_deny)(GaimConnection *);
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248 void (*join_chat)(GaimConnection *, GHashTable *components);
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249 void (*reject_chat)(GaimConnection *, GHashTable *components);
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250 char *(*get_chat_name)(GHashTable *components);
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251 void (*chat_invite)(GaimConnection *, int id,
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252 const char *message, const char *who);
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253 void (*chat_leave)(GaimConnection *, int id);
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254 void (*chat_whisper)(GaimConnection *, int id,
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255 const char *who, const char *message);
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256 int (*chat_send)(GaimConnection *, int id, const char *message, GaimMessageFlags flags);
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257 void (*keepalive)(GaimConnection *);
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258
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259 /* new user registration */
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260 void (*register_user)(GaimAccount *);
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261
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262 /* get "chat buddy" info and away message */
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263 void (*get_cb_info)(GaimConnection *, int, const char *who);
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264 void (*get_cb_away)(GaimConnection *, int, const char *who);
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265
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266 /* save/store buddy's alias on server list/roster */
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267 void (*alias_buddy)(GaimConnection *, const char *who,
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268 const char *alias);
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269
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270 /* change a buddy's group on a server list/roster */
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271 void (*group_buddy)(GaimConnection *, const char *who,
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272 const char *old_group, const char *new_group);
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273
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274 /* rename a group on a server list/roster */
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275 void (*rename_group)(GaimConnection *, const char *old_name,
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276 GaimGroup *group, GList *moved_buddies);
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277
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278 void (*buddy_free)(GaimBuddy *);
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279
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280 void (*convo_closed)(GaimConnection *, const char *who);
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281
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282 const char *(*normalize)(const GaimAccount *, const char *);
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283
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284 void (*set_buddy_icon)(GaimConnection *, const char *cached_path);
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285
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286 void (*remove_group)(GaimConnection *gc, GaimGroup *group);
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287
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288 char *(*get_cb_real_name)(GaimConnection *gc, int id, const char *who);
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289
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290 void (*set_chat_topic)(GaimConnection *gc, int id, const char *topic);
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291
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292 GaimChat *(*find_blist_chat)(GaimAccount *account, const char *name);
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293
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294 /* room listing prpl callbacks */
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295 GaimRoomlist *(*roomlist_get_list)(GaimConnection *gc);
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296 void (*roomlist_cancel)(GaimRoomlist *list);
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297 void (*roomlist_expand_category)(GaimRoomlist *list, GaimRoomlistRoom *category);
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298
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299 /* file transfer callbacks */
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300 gboolean (*can_receive_file)(GaimConnection *, const char *who);
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301 void (*send_file)(GaimConnection *, const char *who, const char *filename);
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302 GaimXfer *(*new_xfer)(GaimConnection *, const char *who);
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303 gboolean (*offline_message)(const GaimBuddy *buddy);
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304
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305 GaimWhiteboardPrplOps *whiteboard_prpl_ops;
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306
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307 /* For use in plugins that may understand the underlying protocol */
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308 int (*send_raw)(GaimConnection *gc, const char *buf, int len);
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309
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310 /* room list serialize */
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311 char *(*roomlist_room_serialize)(GaimRoomlistRoom *room);
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312 };
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313
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314 #define GAIM_IS_PROTOCOL_PLUGIN(plugin) \
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315 ((plugin)->info->type == GAIM_PLUGIN_PROTOCOL)
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316
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317 #define GAIM_PLUGIN_PROTOCOL_INFO(plugin) \
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318 ((GaimPluginProtocolInfo *)(plugin)->info->extra_info)
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319
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320 #ifdef __cplusplus
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321 extern "C" {
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322 #endif
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323
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324 /**************************************************************************/
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325 /** @name Protocol Plugin API */
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326 /**************************************************************************/
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327 /*@{*/
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328
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329 /**
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330 * Notifies Gaim that an account's idle state and time have changed.
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331 *
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332 * This is meant to be called from protocol plugins.
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333 *
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334 * @param account The account.
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335 * @param idle The user's idle state.
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336 * @param idle_time The user's idle time.
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337 */
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338 void gaim_prpl_got_account_idle(GaimAccount *account, gboolean idle,
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339 time_t idle_time);
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340
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341 /**
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342 * Notifies Gaim of an account's log-in time.
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343 *
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344 * This is meant to be called from protocol plugins.
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345 *
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346 * @param account The account the user is on.
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347 * @param login_time The user's log-in time.
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348 */
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349 void gaim_prpl_got_account_login_time(GaimAccount *account, time_t login_time);
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350
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351 /**
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352 * Notifies Gaim that an account's status has changed.
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353 *
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354 * This is meant to be called from protocol plugins.
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355 *
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356 * @param account The account the user is on.
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357 * @param status_id The status ID.
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358 * @param ... A NULL-terminated list of attribute IDs and values,
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359 * beginning with the value for @a attr_id.
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360 */
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361 void gaim_prpl_got_account_status(GaimAccount *account,
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362 const char *status_id, ...);
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363 /**
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364 * Notifies Gaim that a user's idle state and time have changed.
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365 *
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366 * This is meant to be called from protocol plugins.
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367 *
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368 * @param account The account the user is on.
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369 * @param name The screen name of the user.
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370 * @param idle The user's idle state.
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371 * @param idle_time The user's idle time. This is the time at
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372 * which the user became idle, in seconds since
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373 * the epoch.
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374 */
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375 void gaim_prpl_got_user_idle(GaimAccount *account, const char *name,
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376 gboolean idle, time_t idle_time);
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377
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378 /**
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379 * Notifies Gaim of a user's log-in time.
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380 *
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381 * This is meant to be called from protocol plugins.
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382 *
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383 * @param account The account the user is on.
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384 * @param name The screen name of the user.
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385 * @param login_time The user's log-in time.
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386 */
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387 void gaim_prpl_got_user_login_time(GaimAccount *account, const char *name,
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388 time_t login_time);
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389
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390 /**
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84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
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391 * Notifies Gaim that a user's status has been activated.
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392 *
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393 * This is meant to be called from protocol plugins.
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394 *
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395 * @param account The account the user is on.
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396 * @param name The screen name of the user.
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397 * @param status_id The status ID.
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398 * @param ... A NULL-terminated list of attribute IDs and values,
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399 * beginning with the value for @a attr_id.
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400 */
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401 void gaim_prpl_got_user_status(GaimAccount *account, const char *name,
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402 const char *status_id, ...);
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84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
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parents: 15463
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403
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
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404 /**
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
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parents: 15463
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405 * Notifies libpurple that a user's status has been deactivated
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
Sean Egan <seanegan@gmail.com>
parents: 15463
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406 *
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
Sean Egan <seanegan@gmail.com>
parents: 15463
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407 * This is meant to be called from protocol plugins.
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parents: 15463
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408 *
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
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409 * @param account The account the user is on.
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
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410 * @param name The screen name of the user.
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
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411 * @param status_id The status ID.
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
Sean Egan <seanegan@gmail.com>
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412 */
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413 void gaim_prpl_got_user_status_deactive(GaimAccount *account, const char *name,
84b3ab83df35 Use the status API to handle mobileness, and convert AIM to use it. This makes mobile buddies prioritze lower in Perons, and ensures the UI is notified of changes in mobileness. Other protocols to follow.
Sean Egan <seanegan@gmail.com>
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414 const char *status_id);
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Sean Egan <seanegan@gmail.com>
parents: 15463
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415
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416 /**
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417 * Informs the server that an account's status changed.
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418 *
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419 * @param account The account the user is on.
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420 * @param old_status The previous status.
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421 * @param new_status The status that was activated, or deactivated
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422 * (in the case of independent statuses).
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423 */
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424 void gaim_prpl_change_account_status(GaimAccount *account,
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425 GaimStatus *old_status,
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426 GaimStatus *new_status);
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427
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428 /**
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429 * Retrieves the list of stock status types from a prpl.
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430 *
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431 * @param account The account the user is on.
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432 * @param presence The presence for which we're going to get statuses
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433 *
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434 * @return List of statuses
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435 */
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436 GList *gaim_prpl_get_statuses(GaimAccount *account, GaimPresence *presence);
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437
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438 /*@}*/
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439
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440 /**************************************************************************/
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441 /** @name Protocol Plugin Subsystem API */
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442 /**************************************************************************/
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443 /*@{*/
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444
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445 /**
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446 * Finds a protocol plugin structure of the specified type.
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447 *
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448 * @param id The protocol plugin;
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449 */
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450 GaimPlugin *gaim_find_prpl(const char *id);
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451
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452 /*@}*/
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453
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454 #ifdef __cplusplus
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455 }
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456 #endif
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457
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458 #endif /* _PRPL_H_ */