Mercurial > pidgin.yaz
annotate libgaim/Makefile.mingw @ 15090:033e1604cf63
[gaim-migrate @ 17875]
Add a helper function byte_stream_new() that allocates memory
for a bytestream in addition to just initializing the data
structure.
9 files changed, 56 insertions(+), 91 deletions(-)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
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date | Sat, 02 Dec 2006 10:17:13 +0000 |
parents | 5b389aacc06b |
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rev | line source |
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1 # |
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2 # Makefile.mingw |
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3 # |
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4 # Description: Makefile for win32 (mingw) version of libGaim |
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5 # |
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6 |
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7 GAIM_TOP := .. |
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8 include $(GAIM_TOP)/libgaim/win32/global.mak |
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9 |
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10 TARGET = libgaim |
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11 NEEDED_DLLS = $(LIBXML2_TOP)/bin/libxml2.dll |
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12 |
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13 ## |
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14 ## INCLUDE PATHS |
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15 ## |
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16 INCLUDE_PATHS = \ |
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17 -I$(GAIM_LIB_TOP) \ |
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18 -I$(GAIM_LIB_TOP)/win32 \ |
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19 -I$(GAIM_TOP) \ |
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20 -I$(GTK_TOP)/include \ |
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21 -I$(GTK_TOP)/include/glib-2.0 \ |
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22 -I$(GTK_TOP)/lib/glib-2.0/include \ |
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23 -I$(LIBXML2_TOP)/include |
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24 |
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25 LIB_PATHS = -L$(GTK_TOP)/lib \ |
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26 -L$(LIBXML2_TOP)/lib |
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27 |
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28 ## |
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29 ## SOURCES, OBJECTS |
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30 ## |
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31 C_SRC = \ |
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32 account.c \ |
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33 accountopt.c \ |
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34 blist.c \ |
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35 buddyicon.c \ |
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36 cipher.c \ |
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37 cmds.c \ |
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38 connection.c \ |
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39 conversation.c \ |
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40 core.c \ |
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41 debug.c \ |
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42 dnsquery.c \ |
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43 dnssrv.c \ |
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44 eventloop.c \ |
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45 ft.c \ |
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46 circbuffer.c \ |
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47 idle.c \ |
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48 imgstore.c \ |
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49 log.c \ |
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50 mime.c \ |
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51 network.c \ |
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52 notify.c \ |
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53 ntlm.c \ |
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54 plugin.c \ |
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55 pluginpref.c \ |
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56 pounce.c \ |
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57 prefs.c \ |
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58 privacy.c \ |
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59 proxy.c \ |
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60 prpl.c \ |
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61 request.c \ |
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62 roomlist.c \ |
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63 savedstatuses.c \ |
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64 server.c \ |
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65 signals.c \ |
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66 sound.c \ |
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67 sslconn.c \ |
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68 status.c \ |
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69 stringref.c \ |
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70 stun.c \ |
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71 upnp.c \ |
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72 util.c \ |
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73 value.c \ |
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74 xmlnode.c \ |
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75 whiteboard.c \ |
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76 win32/giowin32.c \ |
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77 win32/libc_interface.c \ |
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78 win32/win32dep.c |
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79 |
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80 RC_SRC = win32/libgaimrc.rc |
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81 |
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82 OBJECTS = $(C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) |
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83 |
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84 ## |
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85 ## LIBRARIES |
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86 ## |
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87 LIBS = \ |
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88 -lglib-2.0 \ |
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89 -lgthread-2.0 \ |
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90 -lgobject-2.0 \ |
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91 -lgmodule-2.0 \ |
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92 -lintl \ |
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93 -lws2_32 \ |
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94 -lxml2 |
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95 |
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96 include $(GAIM_COMMON_RULES) |
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97 |
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98 ## |
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99 ## TARGET DEFINITIONS |
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100 ## |
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101 .PHONY: all install install_shallow clean |
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102 |
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103 all: $(TARGET).dll |
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104 $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) |
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105 $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) |
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106 |
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107 install_shallow: $(GAIM_INSTALL_DIR) $(TARGET).dll |
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108 cp $(TARGET).dll $(GAIM_INSTALL_DIR) |
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109 cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) |
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110 |
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111 install: install_shallow all |
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112 $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) install |
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113 $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install |
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114 |
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115 ./win32/libgaimrc.rc: ./win32/libgaimrc.rc.in $(GAIM_TOP)/VERSION |
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116 sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ |
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117 $@.in > $@ |
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118 |
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119 $(OBJECTS): $(GAIM_CONFIG_H) |
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120 |
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121 $(TARGET).dll $(TARGET).dll.a: $(OBJECTS) |
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122 $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).dll.a -o $(TARGET).dll |
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123 |
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124 ## |
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125 ## CLEAN RULES |
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126 ## |
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127 clean: |
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128 rm -f $(OBJECTS) $(RC_SRC) |
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129 rm -f $(TARGET).dll $(TARGET).dll.a |
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130 $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean |
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131 $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean |
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132 |
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133 include $(GAIM_COMMON_TARGETS) |