annotate libgaim/Makefile.mingw @ 15090:033e1604cf63

[gaim-migrate @ 17875] Add a helper function byte_stream_new() that allocates memory for a bytestream in addition to just initializing the data structure. 9 files changed, 56 insertions(+), 91 deletions(-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 02 Dec 2006 10:17:13 +0000
parents 5b389aacc06b
children
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1 #
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2 # Makefile.mingw
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3 #
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4 # Description: Makefile for win32 (mingw) version of libGaim
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5 #
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6
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7 GAIM_TOP := ..
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8 include $(GAIM_TOP)/libgaim/win32/global.mak
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9
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10 TARGET = libgaim
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11 NEEDED_DLLS = $(LIBXML2_TOP)/bin/libxml2.dll
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12
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13 ##
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14 ## INCLUDE PATHS
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15 ##
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16 INCLUDE_PATHS = \
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17 -I$(GAIM_LIB_TOP) \
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18 -I$(GAIM_LIB_TOP)/win32 \
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19 -I$(GAIM_TOP) \
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20 -I$(GTK_TOP)/include \
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21 -I$(GTK_TOP)/include/glib-2.0 \
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22 -I$(GTK_TOP)/lib/glib-2.0/include \
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23 -I$(LIBXML2_TOP)/include
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25 LIB_PATHS = -L$(GTK_TOP)/lib \
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26 -L$(LIBXML2_TOP)/lib
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27
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28 ##
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29 ## SOURCES, OBJECTS
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30 ##
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31 C_SRC = \
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32 account.c \
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33 accountopt.c \
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34 blist.c \
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35 buddyicon.c \
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40 core.c \
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41 debug.c \
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42 dnsquery.c \
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47 idle.c \
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48 imgstore.c \
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49 log.c \
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50 mime.c \
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51 network.c \
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52 notify.c \
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53 ntlm.c \
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55 pluginpref.c \
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56 pounce.c \
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57 prefs.c \
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58 privacy.c \
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61 request.c \
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62 roomlist.c \
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63 savedstatuses.c \
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64 server.c \
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66 sound.c \
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71 upnp.c \
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72 util.c \
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73 value.c \
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75 whiteboard.c \
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76 win32/giowin32.c \
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77 win32/libc_interface.c \
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78 win32/win32dep.c
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79
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80 RC_SRC = win32/libgaimrc.rc
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81
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82 OBJECTS = $(C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o)
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83
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84 ##
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85 ## LIBRARIES
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86 ##
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87 LIBS = \
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88 -lglib-2.0 \
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89 -lgthread-2.0 \
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90 -lgobject-2.0 \
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91 -lgmodule-2.0 \
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92 -lintl \
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93 -lws2_32 \
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94 -lxml2
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95
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96 include $(GAIM_COMMON_RULES)
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97
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98 ##
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99 ## TARGET DEFINITIONS
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100 ##
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101 .PHONY: all install install_shallow clean
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102
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103 all: $(TARGET).dll
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104 $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE)
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105 $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE)
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107 install_shallow: $(GAIM_INSTALL_DIR) $(TARGET).dll
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108 cp $(TARGET).dll $(GAIM_INSTALL_DIR)
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109 cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
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110
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111 install: install_shallow all
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112 $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
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113 $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
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114
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115 ./win32/libgaimrc.rc: ./win32/libgaimrc.rc.in $(GAIM_TOP)/VERSION
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116 sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
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117 $@.in > $@
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118
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119 $(OBJECTS): $(GAIM_CONFIG_H)
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120
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121 $(TARGET).dll $(TARGET).dll.a: $(OBJECTS)
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122 $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).dll.a -o $(TARGET).dll
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123
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124 ##
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125 ## CLEAN RULES
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126 ##
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127 clean:
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128 rm -f $(OBJECTS) $(RC_SRC)
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129 rm -f $(TARGET).dll $(TARGET).dll.a
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130 $(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
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131 $(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
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132
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133 include $(GAIM_COMMON_TARGETS)