annotate src/connection.h @ 5930:03f1d6cd784c

[gaim-migrate @ 6370] Added debug statements (probably temporary), and fixed a small disconnect bug. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Fri, 20 Jun 2003 05:41:39 +0000
parents 059d95c67cda
children 158196b2db19
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1 /**
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2 * @file connection.h Connection API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
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8 *
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU General Public License as published by
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11 * the Free Software Foundation; either version 2 of the License, or
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12 * (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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22 */
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23 #ifndef _GAIM_CONNECTION_H_
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24 #define _GAIM_CONNECTION_H_
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25
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26 #include <stdlib.h>
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27 #include <time.h>
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28
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29 typedef struct _GaimConnection GaimConnection;
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30
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31 #include "account.h"
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32 #include "plugin.h"
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33
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34 #define OPT_CONN_HTML 0x00000001
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35 /* set this flag on a gc if you want serv_got_im to autoreply when away */
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36 #define OPT_CONN_AUTO_RESP 0x00000002
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37
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38 typedef enum
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39 {
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40 GAIM_DISCONNECTED = 0, /**< Disconnected. */
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41 GAIM_CONNECTED, /**< Connected. */
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42 GAIM_CONNECTING /**< Connecting. */
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43
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44 } GaimConnectionState;
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45
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46 typedef struct
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47 {
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48 void (*connect_progress)(GaimConnection *gc, const char *text,
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49 size_t step, size_t step_count);
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50 void (*connected)(GaimConnection *gc);
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51 void (*request_pass)(GaimConnection *gc);
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52 void (*disconnected)(GaimConnection *gc, const char *reason);
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53 void (*notice)(GaimConnection *gc, const char *text);
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54
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55 } GaimConnectionUiOps;
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56
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57 struct _GaimConnection
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58 {
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59 GaimPlugin *prpl; /**< The protocol plugin. */
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60 guint32 flags; /**< Connection flags. */
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61
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62 GaimConnectionState state; /**< The connection state. */
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63
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64 GaimAccount *account; /**< The account being connected to. */
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65 int inpa; /**< The input watcher. */
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66
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67 GSList *buddy_chats; /**< A list of active chats. */
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68 void *proto_data; /**< Protocol-specific data. */
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69
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70 char *display_name; /**< The name displayed. */
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71 guint keep_alive; /**< Keep-alive. */
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72
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73 guint idle_timer; /**< The idle timer. */
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74 time_t login_time; /**< Time of login. */
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75 time_t login_time_official; /**< Official time of login. */
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76 time_t last_sent_time; /**< The time something was last sent. */
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77 int is_idle; /**< Idle state of the connection. */
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78
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79 char *away; /**< The current away message, or NULL */
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80 char *away_state; /**< The last away type. */
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81 gboolean is_auto_away; /**< Whether or not it's auto-away. */
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82
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83 int evil; /**< Warning level for AIM (why is
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84 this here?) */
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85
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86 gboolean wants_to_die; /**< Wants to Die state. */
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87 };
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88
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89 /**
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90 * Creates a connection to the specified account.
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91 *
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92 * @param account The account the connection should be connecting to.
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93 *
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94 * @return The gaim connection.
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95 */
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96 GaimConnection *gaim_connection_new(GaimAccount *account);
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97
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98 /**
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99 * Destroys and closes a gaim connection.
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100 *
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101 * @param gc The gaim connection to destroy.
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102 */
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103 void gaim_connection_destroy(GaimConnection *gc);
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104
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105 /**
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106 * Signs a connection on.
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107 *
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108 * @param gc The connection to sign on.
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109 *
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110 * @see gaim_connection_disconnect()
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111 */
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112 void gaim_connection_connect(GaimConnection *gc);
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113
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114 /**
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115 * Signs a connection off.
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116 *
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117 * @param gc The connection to sign off.
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118 *
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119 * @see gaim_connection_connect()
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120 */
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121 void gaim_connection_disconnect(GaimConnection *gc);
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122
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123 /**
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124 * Sets the connection state.
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125 *
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126 * @param gc The connection.
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127 * @param state The connection state.
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128 */
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129 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state);
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130
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131 /**
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132 * Sets the connection's account.
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133 *
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134 * @param gc The connection.
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135 * @param account The account.
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136 */
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137 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account);
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138
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139 /**
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140 * Sets the connection's displayed name.
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141 *
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142 * @param gc The connection.
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143 * @param name The displayed name.
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144 */
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145 void gaim_connection_set_display_name(GaimConnection *gc, const char *name);
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146
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147 /**
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148 * Returns the connection state.
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149 *
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150 * @param gc The connection.
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151 *
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152 * @return The connection state.
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153 */
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154 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc);
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155
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Christian Hammond <chipx86@chipx86.com>
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156 /**
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Christian Hammond <chipx86@chipx86.com>
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157 * Returns the connection's account.
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158 *
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Christian Hammond <chipx86@chipx86.com>
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159 * @param gc The connection.
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160 *
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161 * @return The connection's account.
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Christian Hammond <chipx86@chipx86.com>
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162 */
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163 GaimAccount *gaim_connection_get_account(const GaimConnection *gc);
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164
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Christian Hammond <chipx86@chipx86.com>
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165 /**
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Christian Hammond <chipx86@chipx86.com>
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166 * Returns the connection's displayed name.
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Christian Hammond <chipx86@chipx86.com>
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167 *
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Christian Hammond <chipx86@chipx86.com>
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168 * @param gc The connection.
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Christian Hammond <chipx86@chipx86.com>
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169 *
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Christian Hammond <chipx86@chipx86.com>
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170 * @return The connection's displayed name.
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Christian Hammond <chipx86@chipx86.com>
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171 */
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172 const char *gaim_connection_get_display_name(const GaimConnection *gc);
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173
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Christian Hammond <chipx86@chipx86.com>
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174 /**
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Christian Hammond <chipx86@chipx86.com>
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175 * Updates the connection progress.
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Christian Hammond <chipx86@chipx86.com>
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176 *
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Christian Hammond <chipx86@chipx86.com>
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177 * @param gc The connection.
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Christian Hammond <chipx86@chipx86.com>
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178 * @param text Information on the current step.
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Christian Hammond <chipx86@chipx86.com>
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179 * @param step The current step.
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Christian Hammond <chipx86@chipx86.com>
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180 * @param count The total number of steps.
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Christian Hammond <chipx86@chipx86.com>
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181 */
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Christian Hammond <chipx86@chipx86.com>
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182 void gaim_connection_update_progress(GaimConnection *gc, const char *text,
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183 size_t step, size_t count);
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184
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185 /**
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186 * Displays a connection-specific notice.
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187 *
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188 * @param gc The connection.
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Christian Hammond <chipx86@chipx86.com>
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189 * @param text The notice text.
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Christian Hammond <chipx86@chipx86.com>
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190 */
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191 void gaim_connection_notice(GaimConnection *gc, const char *text);
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192
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Christian Hammond <chipx86@chipx86.com>
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193 /**
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194 * Closes a connection with an error.
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195 *
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196 * @param gc The connection.
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197 * @param reason The error text.
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198 */
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199 void gaim_connection_error(GaimConnection *gc, const char *reason);
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200
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201 /**
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202 * Disconnects from all connections.
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Christian Hammond <chipx86@chipx86.com>
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203 */
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204 void gaim_connections_disconnect_all(void);
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205
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Christian Hammond <chipx86@chipx86.com>
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206 /**
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207 * Returns a list of all active connections.
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208 *
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209 * @return A list of all active connections.
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210 */
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211 GList *gaim_connections_get_all(void);
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212
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213 /**
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214 * Returns a list of all connections in the process of connecting.
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215 *
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216 * @return A list of connecting connections.
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217 */
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218 GList *gaim_connections_get_connecting(void);
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219
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220 /**************************************************************************/
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Christian Hammond <chipx86@chipx86.com>
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221 /** @name UI Operations API */
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222 /**************************************************************************/
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Christian Hammond <chipx86@chipx86.com>
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223 /*@{*/
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224
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225 /**
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226 * Sets the UI operations structure to be used for connections.
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Christian Hammond <chipx86@chipx86.com>
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227 *
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228 * @param ops The UI operations structure.
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229 */
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230 void gaim_set_connection_ui_ops(GaimConnectionUiOps *ops);
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231
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Christian Hammond <chipx86@chipx86.com>
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232 /**
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233 * Returns the UI operations structure used for connections.
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Christian Hammond <chipx86@chipx86.com>
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234 *
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Christian Hammond <chipx86@chipx86.com>
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235 * @return The UI operations structure in use.
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Christian Hammond <chipx86@chipx86.com>
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236 */
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237 GaimConnectionUiOps *gaim_get_connection_ui_ops(void);
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238
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Christian Hammond <chipx86@chipx86.com>
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239 /*@}*/
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240
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241 #endif /* _GAIM_CONNECTION_H_ */