annotate pidgin.desktop.in @ 15682:14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
author |
Evan Schoenberg <evan.s@dreskin.net> |
date |
Fri, 23 Feb 2007 05:17:20 +0000 |
parents |
d2a41819ba6a |
children |
ed4ea63c0b45 |
rev |
line source |
15479
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1 [Desktop Entry]
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2 Encoding=UTF-8
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3 _Name=Pidgin Internet Messenger
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4 _GenericName=Internet Messenger
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5 _Comment=Send instant messages over multiple protocols
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6 Exec=pidgin
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7 Icon=pidgin.png
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8 StartupNotify=true
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9 Terminal=false
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10 Type=Application
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11 Categories=Network;InstantMessaging;
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