annotate src/protocols/icq/timeout.c @ 7311:1c8830db0189

[gaim-migrate @ 7895] Conversation windows kept a GaimBuddyIcon set even after the icon was destroyed. Now all conversations containing the icon being destroyed are updated to remove the icon. This fixes bug #826527, which javabsp closed a bit too prematurely ;) However, because GaimConversation references it, this should never actually happen, so I suspect something else is happening, but sanity statements are good anyway. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 21 Oct 2003 17:41:57 +0000
parents 424a40f12a6c
children
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2086
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1 /* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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2
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3 /*
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4 * $Id: timeout.c 2096 2001-07-31 01:00:39Z warmenhoven $
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5 *
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6 * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and
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7 * Bill Soudan <soudan@kde.org>
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8 *
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU General Public License as published by
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11 * the Free Software Foundation; either version 2 of the License, or
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12 * (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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22 *
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23 */
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24
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25 #include <stdlib.h>
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26
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27 #include "timeout.h"
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28
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29 icq_Timeout *icq_CurrentTimeout = NULL;
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30 icq_List *icq_TimeoutList = NULL;
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31
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32 void (*icq_SetTimeout)(long length);
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33
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34 int icq_TimeoutCompare(icq_Timeout *t1, icq_Timeout *t2)
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35 {
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36 return (t1->expire_time - t2->expire_time);
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37 }
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38
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39 icq_Timeout *icq_TimeoutNew(int length, icq_TimeoutHandler handler,
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40 void *data)
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41 {
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42 icq_Timeout *t = (icq_Timeout *)malloc(sizeof(icq_Timeout));
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43
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44 if (t)
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45 {
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46 int count = icq_TimeoutList->count;
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47
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48 t->length = length;
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49 t->handler = handler;
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50 t->data = data;
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51 t->expire_time = time(NULL) + length;
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52 t->single_shot = 1;
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53
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54 icq_ListInsertSorted(icq_TimeoutList, t);
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55
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56 if (count == 0)
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57 icq_TimeoutDoNotify();
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58 }
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59
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60 return t;
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61 }
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62
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63 void icq_TimeoutDelete(icq_Timeout *timeout)
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64 {
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65 icq_ListRemove(icq_TimeoutList, timeout);
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66
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67 /* if this was the timeout we were currently waiting on, move on
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68 * to the next */
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69 if (icq_CurrentTimeout == timeout)
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70 {
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71 icq_CurrentTimeout = NULL;
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72 icq_TimeoutDoNotify();
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73 }
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74
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75 free(timeout);
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76 }
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77
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78 int _icq_HandleTimeout1(void *p, va_list data)
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79 {
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80 icq_Timeout *t = p;
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81 int complete = 0;
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82 time_t current_time = va_arg(data, time_t);
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83 icq_List *expired_timeouts = va_arg(data, icq_List *);
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84 (void)data;
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85
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86 if (t->expire_time <= current_time)
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87 icq_ListEnqueue(expired_timeouts, t);
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88 else
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89 /* traversal is complete when we reach an expire time in the future */
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90 complete = 1;
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91
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92 return complete;
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93 }
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94
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95 int _icq_HandleTimeout2(void *p, va_list data)
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96 {
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97 icq_Timeout *t = p;
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98 (void)data;
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99
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100 /* maybe a previously executed timeout caused us to be deleted, so
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101 * make sure we're still around */
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102 if (icq_ListFind(icq_TimeoutList, t))
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103 (t->handler)(t->data);
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104
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105 return 0; /* traverse entire list */
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106 }
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107
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108 int _icq_HandleTimeout3(void *p, va_list data)
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109 {
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110 icq_Timeout *t = p;
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111 int complete = 0;
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112 time_t current_time = va_arg(data, time_t);
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113
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114 if (t->expire_time <= current_time)
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115 {
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116 if (t->single_shot)
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117 icq_TimeoutDelete(t);
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118 else
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119 t->expire_time = current_time + t->length;
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120 }
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121 else
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122 /* traversal is complete when we reach an expire time in the future */
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123 complete = 1;
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124
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125 return complete;
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126 }
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127
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128 void icq_HandleTimeout()
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129 {
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130 time_t current_time = time(NULL);
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131 icq_List *expired_timeouts = icq_ListNew();
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132
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133 icq_CurrentTimeout = NULL;
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134
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135 /* these three operations must be split up for the case where a
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136 * timeout function causes timers to be deleted - this ensures
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137 * we don't try to free any timers that have already been removed
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138 * or corrupt the list traversal process */
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139
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140 /* determine which timeouts that have expired */
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141 icq_ListTraverse(icq_TimeoutList, _icq_HandleTimeout1, current_time,
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142 expired_timeouts);
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143
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144 /* call handler function for expired timeouts */
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145 icq_ListTraverse(expired_timeouts, _icq_HandleTimeout2);
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146
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147 /* delete any expired timeouts */
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148 icq_ListTraverse(icq_TimeoutList, _icq_HandleTimeout3, current_time);
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149
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150 /* if there's any timeouts left, notify the library client */
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151 if (icq_TimeoutList->count)
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152 icq_TimeoutDoNotify();
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153
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154 icq_ListDelete(expired_timeouts, NULL);
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155 }
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156
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157 void icq_TimeoutDoNotify()
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158 {
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159 time_t length, current_time = time(NULL);
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160
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161 if (!icq_TimeoutList->count)
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162 {
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163 if (icq_SetTimeout)
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164 (*icq_SetTimeout)(0);
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165 return;
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166 }
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167
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168 icq_CurrentTimeout = (icq_Timeout *)icq_ListFirst(icq_TimeoutList);
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169 length = icq_CurrentTimeout->expire_time - current_time;
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170
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171 if (icq_SetTimeout)
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172 (*icq_SetTimeout)(length);
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173 }