5684
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1 /*
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2 * gaim
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3 *
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4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
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5 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
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6 *
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7 * This program is free software; you can redistribute it and/or modify
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8 * it under the terms of the GNU General Public License as published by
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9 * the Free Software Foundation; either version 2 of the License, or
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10 * (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 * GNU General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU General Public License
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18 * along with this program; if not, write to the Free Software
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19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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20 *
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21 */
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22
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23 #ifdef HAVE_CONFIG_H
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24 #include <config.h>
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25 #endif
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26
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27 #ifdef HAVE_ENDIAN_H
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28 #include <endian.h>
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29 #endif
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30
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31 #include <stdio.h>
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32 #include <string.h>
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33 #include <glib.h>
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34
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35 #ifndef _WIN32
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36 #include <unistd.h>
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37 #else
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38 #include <windows.h>
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39 #include <mmsystem.h>
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40 #endif
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41
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42 #ifdef USE_AO
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43 #include <ao/ao.h>
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44 #include <audiofile.h>
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45 #endif /* USE_AO */
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46
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47 #ifdef USE_NAS_AUDIO
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48 #include <audio/audiolib.h>
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49 #include <audio/soundlib.h>
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50 #endif /* USE_NAS_AUDIO */
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51
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52 #include "gaim.h" /* for gettext stuff */
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53 #include "sound.h"
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54 #include "gtksound.h"
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55 #include "prefs.h"
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56
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57 #ifdef _WIN32
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58 #include "win32dep.h"
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59 #endif
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60
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61
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62 struct gaim_sound_event {
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63 char *label;
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64 char *pref;
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65 char *def;
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66 };
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67
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68
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69
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70 static gboolean mute_login_sounds = FALSE;
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71 static gboolean mute_sounds = FALSE;
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72 static char *sound_cmd = NULL;
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73
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74 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = {
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75 {N_("Buddy logs in"), "login", "arrive.wav"},
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76 {N_("Buddy logs out"), "logout", "leave.wav"},
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77 {N_("Message received"), "im_recv", "receive.wav"},
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78 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"},
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79 {N_("Message sent"), "send_im", "send.wav"},
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80 {N_("Person enters chat"), "join_chat", "arrive.wav"},
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81 {N_("Person leaves chat"), "left_chat", "leave.wav"},
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82 {N_("You talk in chat"), "send_chat_msg", "send.wav"},
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83 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"},
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84 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */
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85 {NULL, "pounce_default", "redalert.wav"},
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86 {N_("Someone says your name in chat"), "nick_said", "redalert.wav"}
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87 };
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88
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89 #ifdef USE_AO
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90 static int ao_driver = -1;
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91 #endif /* USE_AO */
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92
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93 static void __pref_sound_method_changed(const char *name, GaimPrefType type,
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94 gpointer val, gpointer data);
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95
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96 static void gaim_gtk_sound_init(void)
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97 {
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98 gaim_prefs_add_none("/gaim/gtk/sound");
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99 gaim_prefs_add_none("/gaim/gtk/sound/enabled");
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100 gaim_prefs_add_none("/gaim/gtk/sound/file");
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101 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE);
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102 gaim_prefs_add_string("/gaim/gtk/sound/file/login", "");
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103 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE);
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104 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", "");
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105 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE);
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106 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", "");
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107 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE);
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108 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", "");
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109 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE);
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110 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", "");
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111 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE);
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112 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", "");
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113 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE);
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114 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", "");
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115 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE);
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116 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", "");
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117 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE);
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118 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", "");
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119 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE);
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120 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", "");
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121 gaim_prefs_add_bool("/gaim/gtk/sound/silent_signon", TRUE);
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122 gaim_prefs_add_string("/gaim/gtk/sound/command", "");
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123 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic");
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124
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125 #ifdef USE_AO
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126 gaim_debug(GAIM_DEBUG_INFO, "sound",
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127 "Initializing sound output drivers.\n");
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128 ao_initialize();
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129 #endif /* USE_AO */
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130
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131 gaim_prefs_connect_callback("/gaim/gtk/sound/method",
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132 __pref_sound_method_changed, NULL);
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133 gaim_prefs_trigger_callback("/gaim/gtk/sound/method");
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134 }
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135
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136
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137 static void gaim_gtk_sound_shutdown(void)
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138 {
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139 #ifdef USE_AO
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140 ao_shutdown();
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141 #endif
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142 }
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143
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144 static void gaim_gtk_sound_play_file(const char *filename)
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145 {
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146 const char *method;
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147 #if defined(USE_NAS_AUDIO) || defined(USE_AO)
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148 pid_t pid;
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149 #ifdef USE_AO
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150 AFfilehandle file;
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151 #endif
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152 #endif
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153
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154 if (mute_sounds)
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155 return;
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156
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157 method = gaim_prefs_get_string("/gaim/gtk/sound/method");
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158
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159 if (!strcmp(method, "beep")) {
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160 gdk_beep();
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161 return;
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162 }
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163
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164 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) {
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165 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename);
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166 gaim_notify_error(NULL, NULL, tmp, NULL);
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167 g_free(tmp);
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168 return;
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169 }
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170
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171 #ifndef _WIN32
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172 if (!strcmp(method, "custom")) {
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173 const char *sound_cmd;
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174 char *command;
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175 GError *error = NULL;
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176
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177 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command");
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178
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179 if (!sound_cmd || *sound_cmd == '\0') {
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180 gaim_notify_error(NULL, NULL,
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181 _("Unable to play sound because the "
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182 "'Command' sound method has been chosen, "
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183 "but no command has been set."), NULL);
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184 return;
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185 }
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186
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187 command = g_strdup_printf(sound_cmd, filename);
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188
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189 if(!g_spawn_command_line_async(command, &error)) {
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190 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message);
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191 gaim_notify_error(NULL, NULL, tmp, NULL);
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192 g_free(tmp);
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193 g_error_free(error);
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194 }
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195
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196 g_free(command);
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197 return;
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198 }
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199 #if defined(USE_NAS_AUDIO) || defined(USE_AO)
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200 pid = fork();
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201 if (pid < 0)
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202 return;
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203 else if (pid == 0) {
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204 #ifdef USE_NAS_AUDIO
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205 if (!strcmp(method, "nas")) {
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206 if (play_file_nas(filename))
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207 _exit(0);
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208 }
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209 #endif /* USE_NAS_AUDIO */
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210
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211 #ifdef USE_AO
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212 file = afOpenFile(filename, "rb", NULL);
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213 if(file) {
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214 ao_device *device;
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215 ao_sample_format format;
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216 int in_fmt;
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217 int bytes_per_frame;
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218
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219 format.rate = afGetRate(file, AF_DEFAULT_TRACK);
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220 format.channels = afGetChannels(file, AF_DEFAULT_TRACK);
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221 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt,
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222 &format.bits);
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223
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224 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll
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225 * let libaudiofile make them a bit better for us */
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226 if(format.bits == 8)
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227 format.bits = 16;
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228
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229 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK,
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230 AF_SAMPFMT_TWOSCOMP, format.bits);
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231
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232 #if __BYTE_ORDER == __BIG_ENDIAN
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233 format.byte_format = AO_FMT_BIG;
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234 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK,
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235 AF_BYTEORDER_BIGENDIAN);
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236 #elif __BYTE_ORDER == __LITTLE_ENDIAN
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237 format.byte_format = AO_FMT_LITTLE;
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238 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK,
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239 AF_BYTEORDER_LITTLEENDIAN);
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240 #endif
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241
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242 bytes_per_frame = format.bits * format.channels / 8;
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243
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244 device = ao_open_live(ao_driver, &format, NULL);
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245
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246 if(device) {
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247 int frames_read;
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248 char buf[4096];
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249 int buf_frames = sizeof(buf) / bytes_per_frame;
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250
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251 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK,
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252 buf, buf_frames))) {
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253 if(!ao_play(device, buf, frames_read * bytes_per_frame))
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254 break;
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255 }
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256 ao_close(device);
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257 }
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258 afCloseFile(file);
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259 }
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260 ao_shutdown();
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261 #endif /* USE_AO */
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262 _exit(0);
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263 }
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264 #else /* USE_NAS_AUDIO || USE_AO */
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265 gdk_beep();
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266 return;
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267 #endif /* USE_NAS_AUDIO || USE_AO */
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268 #else /* _WIN32 */
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269 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename);
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270
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271 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME))
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272 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n");
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273 #endif /* _WIN32 */
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274 }
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275
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276 static void gaim_gtk_sound_play_event(GaimSoundEventID event)
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277 {
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278 char *enable_pref;
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279 char *file_pref;
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280
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281 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds)
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282 return;
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283
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284 if (event >= GAIM_NUM_SOUNDS) {
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285 gaim_debug(GAIM_DEBUG_MISC, "sound",
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286 "got request for unknown sound: %d\n", event);
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287 return;
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288 }
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289
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290 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s",
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291 sounds[event].pref);
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292 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref);
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293
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294 /* check NULL for sounds that don't have an option, ie buddy pounce */
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295 if (gaim_prefs_get_bool(enable_pref)) {
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296 char *filename = g_strdup(gaim_prefs_get_string(file_pref));
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297 if(!filename || !strlen(filename)) {
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298 if(filename) g_free(filename);
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299 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL);
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300 }
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301
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302 gaim_sound_play_file(filename);
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303 g_free(filename);
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304 }
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305
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306 g_free(enable_pref);
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307 g_free(file_pref);
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308 }
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309
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310 static GaimSoundUiOps sound_ui_ops =
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311 {
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312 gaim_gtk_sound_init,
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313 gaim_gtk_sound_shutdown,
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314 gaim_gtk_sound_play_file,
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315 gaim_gtk_sound_play_event
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316 };
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317
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318 GaimSoundUiOps *gaim_get_gtk_sound_ui_ops(void)
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319 {
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320 return &sound_ui_ops;
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321 }
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322
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323
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324 static void __pref_sound_method_changed(const char *name, GaimPrefType type,
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325 gpointer val, gpointer data) {
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326 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method"))
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327 return;
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328 #ifdef USE_AO
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329 ao_driver = -1;
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330
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331 if(!strcmp(val, "esd"))
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332 ao_driver = ao_driver_id("esd");
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333 else if(!strcmp(val, "arts"))
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334 ao_driver = ao_driver_id("arts");
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335 else if(!strcmp(val, "automatic"))
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336 ao_driver = ao_default_driver_id();
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337
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338 if(ao_driver != -1) {
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339 ao_info *info = ao_driver_info(ao_driver);
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340 gaim_debug(GAIM_DEBUG_INFO, "sound",
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341 "Sound output driver loaded: %s\n", info->name);
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342 }
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343 #endif /* USE_AO */
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344 #ifdef USE_NAS
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345 if (!strcmp(val, "nas"))
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346 gaim_debug(GAIM_DEBUG_INFO, "sound",
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347 "Sound output driver loaded: NAS output\n");
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348 #endif /* USE_NAS */
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349 }
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350
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351 #ifdef USE_NAS_AUDIO
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352 static gboolean play_file_nas(const char *filename)
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353 {
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354 AuServer *nas_serv;
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355 gboolean ret = FALSE;
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356
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357 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) {
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358 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100);
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359 AuCloseServer(nas_serv);
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360 }
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361
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362 return ret;
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363 }
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364
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365 #endif /* USE_NAS_AUDIO */
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366
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367 void gaim_gtk_sound_set_mute(gboolean mute)
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368 {
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369 mute_sounds = mute;
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370 }
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371
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372 gboolean gaim_gtk_sound_get_mute()
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373 {
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374 return mute_sounds;
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375 }
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376
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377 void gaim_gtk_sound_set_login_mute(gboolean mute)
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378 {
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379 mute_login_sounds = mute;
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380 }
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381
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382 const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event)
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383 {
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384 if(event >= GAIM_NUM_SOUNDS)
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385 return 0;
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386
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387 return sounds[event].pref;
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388 }
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389
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390 char *gaim_gtk_sound_get_event_label(GaimSoundEventID event)
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391 {
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392 if(event >= GAIM_NUM_SOUNDS)
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393 return NULL;
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394
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395 return sounds[event].label;
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396 }
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397
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398
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399 void gaim_sound_set_command(const char *cmd)
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400 {
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401 if(sound_cmd)
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402 g_free(sound_cmd);
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403 if(strlen(cmd) > 0)
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404 sound_cmd = g_strdup(cmd);
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405 else
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406 sound_cmd = NULL;
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407 }
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408
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409 char *gaim_sound_get_command()
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410 {
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411 return sound_cmd;
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412 }
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413
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