annotate doc/notify-signals.dox @ 13542:2235ada6c746

[gaim-migrate @ 15919] When dropping a chat node onto a buddy node, always go after the contact the buddy is in. This fixes badness that happens when you drag a chat onto a buddy that is in an expanded contact. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Tue, 21 Mar 2006 02:43:35 +0000
parents 216988c717da
children faa6afdcea39
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1 /** @page conversation-signals Notification Signals
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2
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3 @signals
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4 @signal displaying-userinfo
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5 @endsignals
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6
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7 @signaldef displaying-userinfo
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8 @signalproto
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9 void (*displaying_userinfo)(GaimAccount *account, const char *who, char **infotext);
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10 @endsignalproto
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11 @signaldesc
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12 Emitted before userinfo is handed to the UI to display.
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13 @a infotext is a pointer to a string, so a plugin can replace the text that
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14 will be displayed.
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15 @note
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16 Make sure to free @a *infotext before you replace it!
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17 @param account The account on which the info was obtained.
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18 @param who The screen name of the user whose info is to be displayed.
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19 @param infotext A pointer to the userinfo text to be displayed.
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20 @endsignaldef
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21
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22 */
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23 // vim: syntax=c tw=75 et