Mercurial > pidgin.yaz
annotate src/idle.c @ 12952:30d6ebea36e2
[gaim-migrate @ 15305]
since NCR works, that NotesBuddy hack isn't necessary any more
committer: Tailor Script <tailor@pidgin.im>
author | Christopher O'Brien <siege@pidgin.im> |
---|---|
date | Thu, 19 Jan 2006 18:39:10 +0000 |
parents | bd80fb1e8406 |
children | b76c6de0c3b5 |
rev | line source |
---|---|
12272 | 1 /* |
2 * gaim | |
3 * | |
4 * Gaim is the legal property of its developers, whose names are too numerous | |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
7 * | |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
23 #include "internal.h" | |
24 | |
25 #include "connection.h" | |
26 #include "debug.h" | |
27 #include "idle.h" | |
28 #include "log.h" | |
29 #include "prefs.h" | |
30 #include "savedstatuses.h" | |
31 #include "signals.h" | |
32 | |
33 #define IDLEMARK 600 /* 10 minutes! */ | |
34 #define IDLE_CHECK_INTERVAL 5 /* 5 seconds */ | |
35 | |
36 typedef enum | |
37 { | |
38 GAIM_IDLE_NOT_AWAY = 0, | |
39 GAIM_IDLE_AUTO_AWAY, | |
40 GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY | |
41 | |
42 } GaimAutoAwayState; | |
43 | |
44 static GaimIdleUiOps *idle_ui_ops = NULL; | |
45 | |
46 /** | |
47 * This is needed for the I'dle Mak'er plugin to work correctly. We | |
48 * use it to determine if we're the ones who set our accounts idle | |
49 * or if someone else did it (the I'dle Mak'er plugin, for example). | |
12825 | 50 * Basically we just keep track of which accounts were set idle by us, |
51 * and then we'll only set these specific accounts unidle when the | |
52 * user returns. | |
12272 | 53 */ |
12825 | 54 static GList *idled_accts = NULL; |
12272 | 55 |
56 static guint idle_timer = 0; | |
57 | |
58 static time_t last_active_time = 0; | |
59 | |
60 static void | |
61 set_account_autoaway(GaimConnection *gc) | |
62 { | |
63 GaimAccount *account; | |
64 GaimPresence *presence; | |
65 GaimStatus *status; | |
66 | |
67 if (gc->is_auto_away) | |
68 /* This account is already auto-away! */ | |
69 return; | |
70 | |
71 account = gaim_connection_get_account(gc); | |
72 presence = gaim_account_get_presence(account); | |
73 status = gaim_presence_get_active_status(presence); | |
74 | |
75 if (gaim_status_is_available(status)) | |
76 { | |
77 GaimSavedStatus *saved_status; | |
78 | |
79 gaim_debug_info("idle", "Making %s auto-away\n", | |
80 gaim_account_get_username(account)); | |
81 | |
82 saved_status = gaim_savedstatus_get_idleaway(); | |
83 gaim_savedstatus_activate_for_account(saved_status, account); | |
84 | |
85 gc->is_auto_away = GAIM_IDLE_AUTO_AWAY; | |
86 } else { | |
87 gc->is_auto_away = GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY; | |
88 } | |
89 } | |
90 | |
91 static void | |
92 unset_account_autoaway(GaimConnection *gc) | |
93 { | |
94 GaimAccount *account; | |
95 GaimPresence *presence; | |
96 GaimStatus *status; | |
97 GaimSavedStatus *saved_status; | |
98 | |
99 account = gaim_connection_get_account(gc); | |
100 presence = gaim_account_get_presence(account); | |
101 status = gaim_presence_get_active_status(presence); | |
102 | |
103 if (!gc->is_auto_away) | |
104 /* This account is already not auto-away! */ | |
105 return; | |
106 | |
107 if (gc->is_auto_away == GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY) { | |
108 gc->is_auto_away = GAIM_IDLE_NOT_AWAY; | |
109 } else { | |
110 gc->is_auto_away = GAIM_IDLE_NOT_AWAY; | |
111 | |
112 gaim_debug_info("idle", "%s returning from auto-away\n", | |
113 gaim_account_get_username(account)); | |
114 | |
115 /* Return our account to its previous status */ | |
116 saved_status = gaim_savedstatus_get_current(); | |
117 gaim_savedstatus_activate_for_account(saved_status, account); | |
118 } | |
119 } | |
120 | |
121 static void | |
12825 | 122 set_account_idle(GaimAccount *account, int time_idle) |
12272 | 123 { |
124 GaimPresence *presence; | |
125 | |
126 presence = gaim_account_get_presence(account); | |
127 | |
128 if (gaim_presence_is_idle(presence)) | |
129 /* This account is already idle! */ | |
130 return; | |
131 | |
132 gaim_debug_info("idle", "Setting %s idle %d seconds\n", | |
133 gaim_account_get_username(account), time_idle); | |
134 gaim_presence_set_idle(presence, TRUE, time(NULL) - time_idle); | |
12825 | 135 idled_accts = g_list_prepend(idled_accts, account); |
12272 | 136 } |
137 | |
138 static void | |
12825 | 139 set_account_unidle(GaimAccount *account) |
12272 | 140 { |
141 GaimPresence *presence; | |
142 | |
143 presence = gaim_account_get_presence(account); | |
144 | |
12825 | 145 idled_accts = g_list_remove(idled_accts, account); |
146 | |
12272 | 147 if (!gaim_presence_is_idle(presence)) |
148 /* This account is already unidle! */ | |
149 return; | |
150 | |
151 gaim_debug_info("idle", "Setting %s unidle\n", | |
152 gaim_account_get_username(account)); | |
153 gaim_presence_set_idle(presence, FALSE, time(NULL)); | |
154 } | |
155 | |
156 /* | |
157 * This function should be called when you think your idle state | |
158 * may have changed. Maybe you're over the 10-minute mark and | |
159 * Gaim should start reporting idle time to the server. Maybe | |
160 * you've returned from being idle. Maybe your auto-away message | |
161 * should be set. | |
162 * | |
163 * There is no harm to calling this many many times, other than | |
164 * it will be kinda slow. This is called every 5 seconds by a | |
165 * timer set when Gaim starts. It is also called when | |
166 * you send an IM, a chat, etc. | |
167 * | |
168 * This function has 3 sections. | |
169 * 1. Get your idle time. It will query XScreenSaver or Windows | |
170 * or use the Gaim idle time. Whatever. | |
171 * 2. Set or unset your auto-away message. | |
172 * 3. Report your current idle time to the IM server. | |
173 */ | |
174 static gint | |
175 check_idleness() | |
176 { | |
177 time_t time_idle; | |
178 gboolean auto_away; | |
12573 | 179 const gchar *idle_reporting; |
12272 | 180 gboolean report_idle; |
181 GList *l; | |
182 | |
183 gaim_signal_emit(gaim_blist_get_handle(), "update-idle"); | |
184 | |
12573 | 185 idle_reporting = gaim_prefs_get_string("/core/away/idle_reporting"); |
186 report_idle = TRUE; | |
187 if (!strcmp(idle_reporting, "system") && | |
188 (idle_ui_ops != NULL) && (idle_ui_ops->get_time_idle != NULL)) | |
189 { | |
190 /* Use system idle time (mouse or keyboard movement, etc.) */ | |
12272 | 191 time_idle = idle_ui_ops->get_time_idle(); |
12573 | 192 } |
193 else if (!strcmp(idle_reporting, "gaim")) | |
194 { | |
12272 | 195 /* Use 'Gaim idle' */ |
196 time_idle = time(NULL) - last_active_time; | |
12573 | 197 } |
198 else | |
199 { | |
200 /* Don't report idle time */ | |
201 time_idle = 0; | |
202 report_idle = FALSE; | |
203 } | |
12272 | 204 |
205 /* Auto-away stuff */ | |
206 auto_away = gaim_prefs_get_bool("/core/away/away_when_idle"); | |
207 if (auto_away && | |
208 (time_idle > (60 * gaim_prefs_get_int("/core/away/mins_before_away")))) | |
209 { | |
210 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
211 set_account_autoaway(l->data); | |
212 } | |
213 else if (time_idle < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) | |
214 { | |
215 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
216 unset_account_autoaway(l->data); | |
217 } | |
218 | |
219 /* Idle reporting stuff */ | |
12825 | 220 if (report_idle && (time_idle >= IDLEMARK)) |
12272 | 221 { |
222 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
12825 | 223 { |
224 GaimConnection *gc = l->data; | |
225 set_account_idle(gaim_connection_get_account(gc), time_idle); | |
226 } | |
12272 | 227 } |
12825 | 228 else if (!report_idle || (time_idle < IDLEMARK)) |
12272 | 229 { |
12825 | 230 while (idled_accts != NULL) |
231 set_account_unidle(idled_accts->data); | |
12272 | 232 } |
233 | |
234 return TRUE; | |
235 } | |
236 | |
237 static void | |
238 im_msg_sent_cb(GaimAccount *account, const char *receiver, | |
239 const char *message, void *data) | |
240 { | |
241 /* Check our idle time after an IM is sent */ | |
242 check_idleness(); | |
243 } | |
244 | |
12825 | 245 static void |
246 signing_off_cb(GaimConnection *gc, void *data) | |
247 { | |
248 GaimAccount *account; | |
249 | |
250 account = gaim_connection_get_account(gc); | |
251 idled_accts = g_list_remove(idled_accts, account); | |
252 } | |
253 | |
12272 | 254 void |
255 gaim_idle_touch() | |
256 { | |
257 time(&last_active_time); | |
258 } | |
259 | |
260 void | |
261 gaim_idle_set(time_t time) | |
262 { | |
263 last_active_time = time; | |
264 } | |
265 | |
266 void | |
267 gaim_idle_set_ui_ops(GaimIdleUiOps *ops) | |
268 { | |
269 idle_ui_ops = ops; | |
270 } | |
271 | |
272 GaimIdleUiOps * | |
273 gaim_idle_get_ui_ops(void) | |
274 { | |
275 return idle_ui_ops; | |
276 } | |
277 | |
12412
a88ca6da0b38
[gaim-migrate @ 14719]
Richard Laager <rlaager@wiktel.com>
parents:
12272
diff
changeset
|
278 static void * |
12272 | 279 gaim_idle_get_handle() |
280 { | |
281 static int handle; | |
282 | |
283 return &handle; | |
284 } | |
285 | |
286 void | |
287 gaim_idle_init() | |
288 { | |
289 /* Add the timer to check if we're idle */ | |
290 idle_timer = gaim_timeout_add(IDLE_CHECK_INTERVAL * 1000, check_idleness, NULL); | |
291 | |
292 gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", | |
293 gaim_idle_get_handle(), | |
294 GAIM_CALLBACK(im_msg_sent_cb), NULL); | |
12825 | 295 gaim_signal_connect(gaim_connections_get_handle(), "signing-off", |
296 gaim_idle_get_handle(), | |
297 GAIM_CALLBACK(signing_off_cb), NULL); | |
12272 | 298 |
299 gaim_idle_touch(); | |
300 } | |
301 | |
302 void | |
303 gaim_idle_uninit() | |
304 { | |
305 gaim_signals_disconnect_by_handle(gaim_idle_get_handle()); | |
306 | |
307 /* Remove the idle timer */ | |
308 if (idle_timer > 0) | |
309 gaim_timeout_remove(idle_timer); | |
310 idle_timer = 0; | |
311 } |