Mercurial > pidgin.yaz
annotate src/core.c @ 12792:33cb3206af90
[gaim-migrate @ 15139]
More whitespace, and return type stuff. I'm beginning to get to the end of the
easy ones now.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Mon, 09 Jan 2006 08:49:05 +0000 |
parents | 3ef381cdc47e |
children | d0ae6489a0fb |
rev | line source |
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1 /** |
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2 * @file core.c Gaim Core API |
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3 * @ingroup core |
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4 * |
2416 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
2416 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "cipher.h" |
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27 #include "connection.h" |
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28 #include "conversation.h" |
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29 #include "core.h" |
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30 #include "debug.h" |
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31 #include "ft.h" |
12272 | 32 #include "idle.h" |
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33 #include "network.h" |
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34 #include "notify.h" |
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35 #include "plugin.h" |
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36 #include "pounce.h" |
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37 #include "prefs.h" |
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38 #include "privacy.h" |
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39 #include "proxy.h" |
10418 | 40 #include "savedstatuses.h" |
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41 #include "signals.h" |
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42 #include "sslconn.h" |
9944 | 43 #include "status.h" |
11424 | 44 #include "stun.h" |
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45 #include "sound.h" |
2416 | 46 |
11171 | 47 #ifdef HAVE_DBUS |
48 # include "dbus-server.h" | |
49 #endif | |
50 | |
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51 struct GaimCore |
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52 { |
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53 char *ui; |
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54 |
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55 void *reserved; |
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56 }; |
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57 |
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58 static GaimCoreUiOps *_ops = NULL; |
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59 static GaimCore *_core = NULL; |
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60 |
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61 STATIC_PROTO_INIT |
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62 |
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63 gboolean |
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64 gaim_core_init(const char *ui) |
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65 { |
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66 GaimCoreUiOps *ops; |
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67 GaimCore *core; |
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68 |
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69 g_return_val_if_fail(ui != NULL, FALSE); |
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70 g_return_val_if_fail(gaim_get_core() == NULL, FALSE); |
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71 |
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72 _core = core = g_new0(GaimCore, 1); |
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73 core->ui = g_strdup(ui); |
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74 core->reserved = NULL; |
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75 |
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76 ops = gaim_core_get_ui_ops(); |
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77 |
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78 /* The signals subsystem is important and should be first. */ |
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79 gaim_signals_init(); |
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80 |
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81 gaim_signal_register(core, "quitting", gaim_marshal_VOID, NULL, 0); |
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82 |
10087 | 83 /* The prefs subsystem needs to be initialized before static protocols |
84 * for protocol prefs to work. */ | |
85 gaim_prefs_init(); | |
86 | |
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87 gaim_debug_init(); |
10448 | 88 |
9944 | 89 if (ops != NULL) |
90 { | |
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91 if (ops->ui_prefs_init != NULL) |
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92 ops->ui_prefs_init(); |
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93 |
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94 if (ops->debug_ui_init != NULL) |
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95 ops->debug_ui_init(); |
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96 } |
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97 |
11171 | 98 #ifdef HAVE_DBUS |
99 gaim_dbus_init(); | |
100 #endif | |
101 | |
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102 /* Initialize all static protocols. */ |
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103 static_proto_init(); |
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104 |
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105 /* Since plugins get probed so early we should probably initialize their |
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106 * subsystem right away too. |
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107 */ |
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108 gaim_plugins_init(); |
12066 | 109 gaim_plugins_probe(G_MODULE_SUFFIX); |
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110 |
10418 | 111 gaim_status_init(); |
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112 gaim_accounts_init(); |
12080 | 113 gaim_savedstatuses_init(); |
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114 gaim_ciphers_init(); |
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115 gaim_notify_init(); |
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116 gaim_connections_init(); |
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117 gaim_conversations_init(); |
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118 gaim_blist_init(); |
7431 | 119 gaim_log_init(); |
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120 gaim_buddy_icons_init(); |
12024 | 121 #ifdef HAVE_VV |
122 gaim_media_init(); | |
123 #endif | |
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124 gaim_network_init(); |
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125 gaim_privacy_init(); |
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126 gaim_pounces_init(); |
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127 gaim_proxy_init(); |
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128 gaim_sound_init(); |
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129 gaim_ssl_init(); |
11424 | 130 gaim_stun_init(); |
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131 gaim_xfers_init(); |
12272 | 132 gaim_idle_init(); |
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133 |
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134 if (ops != NULL && ops->ui_init != NULL) |
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135 ops->ui_init(); |
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136 |
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137 return TRUE; |
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138 } |
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139 |
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140 void |
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141 gaim_core_quit(void) |
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142 { |
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143 GaimCoreUiOps *ops; |
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144 GaimCore *core = gaim_get_core(); |
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145 |
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146 g_return_if_fail(core != NULL); |
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147 |
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148 /* The self destruct sequence has been initiated */ |
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149 gaim_signal_emit(gaim_get_core(), "quitting"); |
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150 |
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151 /* Transmission ends */ |
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152 gaim_connections_disconnect_all(); |
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153 |
8235 | 154 /* Save .xml files, remove signals, etc. */ |
12272 | 155 gaim_idle_uninit(); |
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156 gaim_ssl_uninit(); |
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157 gaim_pounces_uninit(); |
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158 gaim_blist_uninit(); |
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159 gaim_ciphers_uninit(); |
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160 gaim_notify_uninit(); |
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161 gaim_conversations_uninit(); |
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162 gaim_connections_uninit(); |
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163 gaim_buddy_icons_uninit(); |
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164 gaim_accounts_uninit(); |
10418 | 165 gaim_savedstatuses_uninit(); |
166 gaim_status_uninit(); | |
8235 | 167 gaim_prefs_uninit(); |
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168 gaim_xfers_uninit(); |
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169 |
10448 | 170 gaim_debug_info("main", "Unloading all plugins\n"); |
9649 | 171 gaim_plugins_destroy_all(); |
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172 |
9649 | 173 ops = gaim_core_get_ui_ops(); |
174 if (ops != NULL && ops->quit != NULL) | |
175 ops->quit(); | |
176 | |
11464 | 177 /* |
178 * gaim_sound_uninit() should be called as close to | |
179 * shutdown as possible. This is because the call | |
180 * to ao_shutdown() can sometimes leave our | |
181 * environment variables in an unusable state, which | |
182 * can cause a crash when getenv is called (by gettext | |
183 * for example). See the complete bug report at | |
184 * http://trac.xiph.org/cgi-bin/trac.cgi/ticket/701 | |
185 * | |
186 * TODO: Eventually move this call higher up with the others. | |
187 */ | |
188 gaim_sound_uninit(); | |
189 | |
10479 | 190 gaim_plugins_uninit(); |
9649 | 191 gaim_signals_uninit(); |
9633 | 192 |
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193 if (core->ui != NULL) { |
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194 g_free(core->ui); |
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195 core->ui = NULL; |
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196 } |
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197 |
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198 g_free(core); |
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199 |
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200 _core = NULL; |
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201 } |
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202 |
7646 | 203 gboolean |
204 gaim_core_quit_cb(gpointer unused) | |
205 { | |
206 gaim_core_quit(); | |
207 | |
208 return FALSE; | |
209 } | |
210 | |
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211 const char * |
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212 gaim_core_get_version(void) |
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213 { |
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214 return VERSION; |
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215 } |
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216 |
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217 const char * |
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218 gaim_core_get_ui(void) |
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219 { |
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220 GaimCore *core = gaim_get_core(); |
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221 |
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222 g_return_val_if_fail(core != NULL, NULL); |
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223 |
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224 return core->ui; |
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225 } |
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226 |
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227 GaimCore * |
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228 gaim_get_core(void) |
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229 { |
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230 return _core; |
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231 } |
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232 |
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233 void |
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234 gaim_core_set_ui_ops(GaimCoreUiOps *ops) |
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235 { |
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236 _ops = ops; |
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237 } |
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238 |
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239 GaimCoreUiOps * |
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240 gaim_core_get_ui_ops(void) |
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241 { |
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242 return _ops; |
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243 } |