annotate plugins/crazychat/doggy.c @ 13834:378bba5011e7

[gaim-migrate @ 16283] SF Patch #1500688 from Brian Chu (roast) He already committed this to his soc-2006-file-loggers branch. Here's the patch description: In util.c, gaim_markup_html_to_xhtml() doesn't trim spaces of parsed background colors, parsed font names, or the end result for styles (which inserted spaces for the purpose of many span.style attributes). For example, things like this get written to the log: <span style='font-size: small; '> Things like the following this _can_ written to the log given a tag like this: <font face=" Comic Sans MS "> <span style='font-family: Comic Sans MS ; '> Same for: <body bgcolor=" Red "> <span style='background: Red ;'> committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 19 Jun 2006 05:57:11 +0000
parents ed017b9c532d
children
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rev   line source
11218
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1 #include "face.h"
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2 #include "doggy.h"
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3 #include <GL/gl.h>
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4 #include <GL/glu.h>
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5 #include "models.h"
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6
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7 #define NUM_DOGS 11
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8 #define NUM_DOG_LIDS 10
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9 #define NUM_EARS 3
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10 #define NUM_EYES 1
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11 #define NUM_PUPILS 1
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12 #define NUM_IRIS 1
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13 #define SCALE .020
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14 #define EYES_Y 32.78*SCALE // .295
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15 #define EYES_X 28.89*SCALE // .26
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16 #define EYES_Z 42.22*SCALE // .38
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17 #define EARS_X 60*SCALE //.65
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18 #define EARS_Y 20*SCALE//.18
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19 #define EARS_Z -5.56*SCALE //.05
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20 #define IRIS_X 0*SCALE
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21 #define IRIS_Y 1.67*SCALE//.015
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22 #define IRIS_Z 7*SCALE//.08
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23 #define PUP_X 0*SCALE
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24 #define PUP_Y 0*SCALE
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25 #define PUP_Z 1.2*SCALE //.028
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26 #define IRIS_SCALE .12*SCALE
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27 #define PUP_SCALE .11*SCALE
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28 #define EAR_SCALE .7*SCALE
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29 #define EYE_SCALE .7*SCALE
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30 #define LID_SCALE .77*SCALE
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31 #define DOG_SCALE .58*SCALE
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32 #define MAX_FILE_LEN 64
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33 #define MAX_EAR_ANGLE 90.0
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34 #define MIN_EAR_ANGLE -20.0
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35
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36
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37 char dog_mtl_file[MAX_FILE_LEN] = "dog.mtl";
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38 // the initial dog materials
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39 GLint init_dog_mats[NUM_PARTS] = {1, 2, 2, 4, 0, 3, 5, 0, 0, 0};
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40
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41 void draw_pupil(FACE f, PART p) {
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42 struct doggy_struct* dog=(struct doggy_struct*)f->char_struct;
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43 glPushMatrix();
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44 glTranslatef(IRIS_X, -IRIS_Z, IRIS_Y);
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45 if(p==LEFT_IRIS)
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46 glmSetMat(f->materials, f->mat_indeces[LEFT_IRIS]);
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47 else
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48 glmSetMat(f->materials, f->mat_indeces[RIGHT_IRIS]);
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49 glCallList(dog->iris[0]);
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50 glTranslatef(PUP_X, -PUP_Z, PUP_Y);
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51 glmSetMat(f->materials, f->mat_indeces[PUPIL]);
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52 glCallList(dog->pupil[0]);
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53 glPopMatrix();
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54 }
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55
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56 void draw_left_eye(FACE f, BOOL open, int max) {
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57 struct doggy_struct* dog=(struct doggy_struct*)f->char_struct;
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58 if(f->my_mode==CRAZY2)
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59 dog->curr_left_lid=NUM_DOG_LIDS-1;
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60 else
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61 dog->curr_left_lid = compute_lid(open, dog->curr_left_lid, max);
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62 glPushMatrix();
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63 glTranslatef(-EYES_X, 0.0, 0.0);
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64 glPushMatrix();
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65 glTranslatef(0.0, -f->curr_eye_pop, 0.0);
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66 draw_pupil(f, LEFT_IRIS);
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67 glmSetMat(f->materials, f->mat_indeces[EYES]);
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68 glCallList(dog->eyes[dog->curr_left_eye]);
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69 glPopMatrix();
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70 glmSetMat(f->materials, f->mat_indeces[LIDS]);
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71 glCallList(dog->lids[dog->curr_left_lid]);
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72 glPopMatrix();
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73 }
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74
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75 void draw_right_eye(FACE f, BOOL open, int max) {
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76 struct doggy_struct* dog=(struct doggy_struct*)f->char_struct;
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77 if(f->my_mode==CRAZY2)
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78 dog->curr_right_lid=NUM_DOG_LIDS-1;
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79 else
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80 dog->curr_right_lid = compute_lid(open, dog->curr_right_lid, max);
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81 glPushMatrix();
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82 glTranslatef(EYES_X, 0.0, 0.0);
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83 glScalef(-1, 1, 1);
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84 glPushMatrix();
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85 glTranslatef(0.0, -f->curr_eye_pop, 0.0);
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86 draw_pupil(f, RIGHT_IRIS);
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87 glmSetMat(f->materials, f->mat_indeces[EYES]);
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88 glCallList(dog->eyes[dog->curr_right_eye]);
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89 glPopMatrix();
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90 glmSetMat(f->materials, f->mat_indeces[LIDS]);
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91 glCallList(dog->lids[dog->curr_right_lid]);
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92 glPopMatrix();
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93 }
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94
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95 void dog_eyes(FACE f, GLfloat angle, GLfloat yangle, BOOL left_open, BOOL right_open, DIRECTION dir)
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96 {
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97 struct doggy_struct* dog=(struct doggy_struct*)f->char_struct;
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98 int max_eye;
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99 if(dir==CONST) { //then not moving, eyes are gettin sleepy
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100 f->eye_count--;
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101 }
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102 else{
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103 f->eye_count=EYE_TIME*NUM_DOG_LIDS-1;
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104 }
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105 max_eye=f->eye_count/EYE_TIME;
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106 if(max_eye<0)
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107 max_eye=0;
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108 if(f->my_mode==CRAZY2)
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109 f->curr_eye_pop=f->curr_eye_pop + (MAX_EYE_POP - f->curr_eye_pop)/2;
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110 else
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111 f->curr_eye_pop=f->curr_eye_pop - (f->curr_eye_pop-0)/2;
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112 glPushMatrix();
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113 glTranslatef(0, 0, EYES_Y);
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114 glTranslatef(0, -EYES_Z,0);
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115 draw_left_eye(f, left_open, max_eye);
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116 draw_right_eye(f, right_open, max_eye);
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117 glPopMatrix();
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118 }
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119
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120 void dog_ears(FACE f, DIRECTION dir){
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121 struct doggy_struct* dog=(struct doggy_struct*)f->char_struct;
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122 //printf("ears %f\n", ears);
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123 if(dir==DOWN){
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124 if(dog->curr_ear < (NUM_EARS-1))
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125 dog->curr_ear++;
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126 dog->curr_ear_angle = dog->curr_ear_angle+(MAX_EAR_ANGLE-dog->curr_ear_angle)/2;
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127 }
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128 if(dir==UP){
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129 if(dog->curr_ear > 0)
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130 dog->curr_ear--;
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131 dog->curr_ear_angle = dog->curr_ear_angle+(MIN_EAR_ANGLE-dog->curr_ear_angle)/2;
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132 }
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133 else if(dir==CONST){
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134 dog->curr_ear=1;
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135 dog->curr_ear_angle = dog->curr_ear_angle+(0-dog->curr_ear_angle)/3;
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136 }
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137
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138 glPushMatrix();
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139 glTranslatef(-EARS_X, -EARS_Z, EARS_Y);
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140 if(f->my_mode==CRAZY1)
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141 glRotatef(MAX_EAR_ANGLE, 0.0, 1.0, 0.0);
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142 else
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143 glRotatef(dog->curr_ear_angle, 0.0, 1.0, 0.0);
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144 glmSetMat(f->materials, f->mat_indeces[APPENDAGE]);
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145 glCallList(dog->ears[dog->curr_ear]);
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146 glPopMatrix();
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147 glPushMatrix();
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Charlie Stockman <chuckleberry>
parents:
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148 glTranslatef(EARS_X, -EARS_Z, EARS_Y);
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Charlie Stockman <chuckleberry>
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149 glScalef(-1, 1, 1);
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Charlie Stockman <chuckleberry>
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150 if(f->my_mode==CRAZY1)
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Charlie Stockman <chuckleberry>
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151 glRotatef(MIN_EAR_ANGLE, 0.0, 1.0, 0.0);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
152 else
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Charlie Stockman <chuckleberry>
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153 glRotatef(dog->curr_ear_angle, 0.0, 1.0, 0.0);
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Charlie Stockman <chuckleberry>
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154 glCallList(dog->ears[dog->curr_ear]);
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Charlie Stockman <chuckleberry>
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155 glPopMatrix();
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
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156 }
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Charlie Stockman <chuckleberry>
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157
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Charlie Stockman <chuckleberry>
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158 void draw_dog(FACE f, GLfloat angle, GLfloat yangle, BOOL left_open, BOOL right_open, GLfloat open, DIRECTION dir, OUTPUT_MODE mode){
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Charlie Stockman <chuckleberry>
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159 int next_face;
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Charlie Stockman <chuckleberry>
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160 struct doggy_struct* dog;
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Charlie Stockman <chuckleberry>
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161 f->crazy_count--;
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Charlie Stockman <chuckleberry>
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162 if(f->crazy_count==0){
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Charlie Stockman <chuckleberry>
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163 f->my_mode = mode;
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Charlie Stockman <chuckleberry>
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164 if(mode!=NORMAL)
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Charlie Stockman <chuckleberry>
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165 f->crazy_count = CRAZY_COUNT;
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Charlie Stockman <chuckleberry>
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166 else
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Charlie Stockman <chuckleberry>
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167 f->crazy_count = 1;
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Charlie Stockman <chuckleberry>
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168 }
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169 apply_output_mode(f, &angle, &yangle, &left_open, &right_open, &open, &dir);
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170 next_face = NUM_DOGS - open*NUM_DOGS - 1;
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Charlie Stockman <chuckleberry>
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171 dog = (struct doggy_struct*)f->char_struct;
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Charlie Stockman <chuckleberry>
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172 if(next_face > dog->curr_face)
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Charlie Stockman <chuckleberry>
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173 dog->curr_face++;
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Charlie Stockman <chuckleberry>
parents:
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174 else if(next_face < dog->curr_face)
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
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175 dog->curr_face--;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
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176
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Charlie Stockman <chuckleberry>
parents:
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177 glPushMatrix();
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Charlie Stockman <chuckleberry>
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diff changeset
178 glRotatef(-90, 1.0, 0.0, 0.0);
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Charlie Stockman <chuckleberry>
parents:
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179 glRotatef(-yangle, 0.0, 0.0, -1.0);
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Charlie Stockman <chuckleberry>
parents:
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180 glRotatef(-angle, 0, 1, 0);
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Charlie Stockman <chuckleberry>
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181 dog_eyes(f, angle, yangle, left_open, right_open, dir);
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Charlie Stockman <chuckleberry>
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182 dog_ears(f, dir);
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Charlie Stockman <chuckleberry>
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183 glmSetMat(f->materials, f->mat_indeces[HEAD]);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
184 glCallList(dog->faces[dog->curr_face]);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
185 glPopMatrix();
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
186 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
187
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Charlie Stockman <chuckleberry>
parents:
diff changeset
188 void init_dog(FACE f){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
189 int i;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
190 struct doggy_struct* dog;
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Charlie Stockman <chuckleberry>
parents:
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191 f->char_struct = (struct doggy_struct*)malloc(sizeof(struct doggy_struct));
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parents:
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192 f->materials = glmMTL(dog_mtl_file);
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Charlie Stockman <chuckleberry>
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193 f->mat_indeces=(GLint*)malloc(sizeof(GLint)*NUM_PARTS);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
194 //initialize all of the parts to some colors
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
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195 change_materials(f, init_dog_mats, NUM_PARTS);
ed017b9c532d [gaim-migrate @ 13350]
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196 f->my_mode = NORMAL;
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Charlie Stockman <chuckleberry>
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197 f->eye_count = EYE_TIME*NUM_DOG_LIDS-1;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
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diff changeset
198 f->crazy_count = 1;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
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199 f->curr_z_angle = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
200 f->curr_eye_pop = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
201 f->name = strdup("dog");
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
202 f->draw_func = draw_dog;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
203 dog = (struct doggy_struct*)f->char_struct;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
204
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
205 printf("\nReading models: ");
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
206 fflush(0);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
207
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
208 //initialize the draw lists
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
209 init_lists(&dog->faces, &dog->m_faces, NUM_DOGS, f->name, DOG_SCALE);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
210 init_lists(&dog->lids, &dog->m_lids, NUM_DOG_LIDS, "lid", LID_SCALE);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
211 init_lists(&dog->ears, &dog->m_ears, NUM_EARS, "ear", EAR_SCALE);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
212 init_lists(&dog->eyes, &dog->m_eyes, NUM_EYES, "dogeye", EYE_SCALE);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
213 init_lists(&dog->pupil, &dog->m_pupil, NUM_PUPILS, "dogpupil", PUP_SCALE);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
214 init_lists(&dog->iris, &dog->m_iris, NUM_IRIS, "dogiris", IRIS_SCALE);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
215
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
216 printf("\n");
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
217 fflush(0);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
218
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
219 dog->curr_face = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
220 dog->curr_ear = 1;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
221 dog->curr_left_lid = 9;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
222 dog->curr_right_lid = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
223 dog->curr_left_eye = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
224 dog->curr_right_eye = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
225 dog->curr_pupil = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
226 dog->curr_ear_angle = 0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
227 }