annotate libgaim/win32/global.mak @ 15151:45a939f70f1d

[gaim-migrate @ 17936] Added buddy-got-login-time signal which is emitted when the login time for a buddy is known committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 10 Dec 2006 05:33:44 +0000
parents 7ca4a6820154
children
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1 #
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2 # global.mak
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3 #
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4 # This file should be included by all Makefile.mingw files for project
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5 # wide definitions (after correctly defining GAIM_TOP).
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6 #
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7
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8 # Locations of our various dependencies
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9 WIN32_DEV_TOP := $(GAIM_TOP)/../win32-dev
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10 ASPELL_TOP := $(WIN32_DEV_TOP)/aspell-dev-0-50-3-3
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11 GTKSPELL_TOP := $(WIN32_DEV_TOP)/gtkspell-2.0.6
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12 GTK_TOP := $(WIN32_DEV_TOP)/gtk_2_0
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13 GTK_BIN := $(GTK_TOP)/bin
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14 HOWL_TOP := $(WIN32_DEV_TOP)/howl-1.0.0
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15 LIBXML2_TOP := $(WIN32_DEV_TOP)/libxml2
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16 MEANWHILE_TOP := $(WIN32_DEV_TOP)/meanwhile-1.0.2
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17 NSPR_TOP := $(WIN32_DEV_TOP)/nspr-4.6.4
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18 NSS_TOP := $(WIN32_DEV_TOP)/nss-3.11.4
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19 PERL_LIB_TOP := $(WIN32_DEV_TOP)/perl58
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20 SILC_TOOLKIT := $(WIN32_DEV_TOP)/silc-toolkit-1.0.2
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21 TCL_LIB_TOP := $(WIN32_DEV_TOP)/tcl-8.4.5
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22
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23 # Where we installing this stuff to?
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24 GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir
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25 GAIM_INSTALL_PERLMOD_DIR := $(GAIM_INSTALL_DIR)/perlmod
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26 GAIM_INSTALL_PLUGINS_DIR := $(GAIM_INSTALL_DIR)/plugins
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27 GAIM_INSTALL_PO_DIR := $(GAIM_INSTALL_DIR)/locale
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28
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29 # Important (enough) locations in our source code
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30 GAIM_LIB_TOP := $(GAIM_TOP)/libgaim
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31 GAIM_LIB_PLUGINS_TOP := $(GAIM_LIB_TOP)/plugins
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32 GAIM_LIB_PERL_TOP := $(GAIM_LIB_PLUGINS_TOP)/perl
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33 GAIM_GTK_TOP := $(GAIM_TOP)/gtk
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34 GAIM_GTK_IDLETRACK_TOP := $(GAIM_GTK_TOP)/win32/IdleTracker
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35 GAIM_GTK_PIXMAPS_TOP := $(GAIM_GTK_TOP)/pixmaps
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36 GAIM_GTK_PLUGINS_TOP := $(GAIM_GTK_TOP)/plugins
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37 GAIM_GTK_SOUNDS_TOP := $(GAIM_GTK_TOP)/sounds
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38 GAIM_PO_TOP := $(GAIM_TOP)/po
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39 GAIM_PROTOS_TOP := $(GAIM_LIB_TOP)/protocols
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40
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41 # Locations of important (in-tree) build targets
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42 GAIM_CONFIG_H := $(GAIM_TOP)/config.h
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43 GAIM_IDLETRACK_DLL := $(GAIM_GTK_IDLETRACK_TOP)/idletrack.dll
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44 GAIM_LIBGAIM_DLL := $(GAIM_LIB_TOP)/libgaim.dll
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45 GAIM_LIBGAIM_PERL_DLL := $(GAIM_LIB_PERL_TOP)/perl.dll
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46 GAIM_GTKGAIM_DLL := $(GAIM_GTK_TOP)/gtkgaim.dll
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47 GAIM_EXE := $(GAIM_GTK_TOP)/gaim.exe
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48 GAIM_PORTABLE_EXE := $(GAIM_GTK_TOP)/gaim-portable.exe
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49
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50 GCCWARNINGS := -Waggregate-return -Wcast-align -Wdeclaration-after-statement -Werror-implicit-function-declaration -Wextra -Wno-sign-compare -Wno-unused-parameter -Winit-self -Wmissing-declarations -Wmissing-prototypes -Wnested-externs -Wpointer-arith -Wundef
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51
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52 # parse the version number from the configure.ac file if it is newer
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53 #AC_INIT([gaim], [2.0.0dev], [gaim-devel@lists.sourceforge.net])
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54 GAIM_VERSION := $(shell \
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55 if [ ! $(GAIM_TOP)/VERSION -nt $(GAIM_TOP)/configure.ac ]; then \
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56 awk 'BEGIN {FS="\\] *, *\\["} /^AC_INIT\(.+\)/ {printf("%s",$$2); exit}' \
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57 $(GAIM_TOP)/configure.ac > $(GAIM_TOP)/VERSION; \
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58 fi; \
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59 cat $(GAIM_TOP)/VERSION \
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60 )
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61
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62 DEFINES += -DVERSION=\"$(GAIM_VERSION)\" \
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63 -DHAVE_CONFIG_H
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64
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65 # Use -g flag when building debug version of Gaim (including plugins).
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66 # Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
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67 # (gcc 2.95)
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68 CFLAGS += -O2 -Wall $(GCCWARNINGS) -pipe -mno-cygwin -mms-bitfields -g
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69
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70 # If not specified, dlls are built with the default base address of 0x10000000.
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71 # When loaded into a process address space a dll will be rebased if its base
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72 # address colides with the base address of an existing dll. To avoid rebasing
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73 # we do the following. Rebasing can slow down the load time of dlls and it
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74 # also renders debug info useless.
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75 DLL_LD_FLAGS += -Wl,--enable-auto-image-base
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76
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77 # Build programs
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78 CC := gcc.exe
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79 GMSGFMT := $(GTK_BIN)/msgfmt
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80 MAKENSIS := makensis.exe
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81 PERL := /cygdrive/c/perl/bin/perl
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82 WINDRES := windres
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83
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84 GAIM_COMMON_RULES := $(GAIM_LIB_TOP)/win32/rules.mak
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85 GAIM_COMMON_TARGETS := $(GAIM_LIB_TOP)/win32/targets.mak
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86 GAIM_WIN32_MAKEFILE := Makefile.mingw