Mercurial > pidgin.yaz
annotate src/blist.c @ 10526:55e7d72fc09a
[gaim-migrate @ 11843]
maquina writes:
This patch implements a custom smiley API, and it also
implements custom smileys for the msn protocol. As it
stands, it is not able to cache custom smileys, and is
not able to redefine a custom smiley without opening a
new conversation.
I modified it quite a bit, and didn't test it at all, so it probably
doesn't work anymore. I'm not quite done with it yet either.
Also, this is just receiving custom smileys.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Tue, 18 Jan 2005 18:31:32 +0000 |
parents | 1a97d5e88d12 |
children | 1596ade00664 |
rev | line source |
---|---|
5228 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
5228 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
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23 #include "internal.h" |
5228 | 24 #include "blist.h" |
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25 #include "conversation.h" |
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26 #include "debug.h" |
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27 #include "notify.h" |
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28 #include "prefs.h" |
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29 #include "privacy.h" |
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30 #include "prpl.h" |
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31 #include "server.h" |
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32 #include "signals.h" |
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33 #include "util.h" |
10431 | 34 #include "value.h" |
7132 | 35 #include "xmlnode.h" |
5228 | 36 |
37 #define PATHSIZE 1024 | |
38 | |
10426 | 39 static GaimBlistUiOps *blist_ui_ops = NULL; |
40 | |
41 static GaimBuddyList *gaimbuddylist = NULL; | |
10428 | 42 static guint save_timer = 0; |
10426 | 43 static gboolean blist_loaded = FALSE; |
7693 | 44 |
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45 |
10428 | 46 /********************************************************************* |
47 * Private utility functions * | |
48 *********************************************************************/ | |
49 | |
5228 | 50 static GaimBlistNode *gaim_blist_get_last_sibling(GaimBlistNode *node) |
51 { | |
52 GaimBlistNode *n = node; | |
53 if (!n) | |
54 return NULL; | |
55 while (n->next) | |
56 n = n->next; | |
57 return n; | |
58 } | |
6695 | 59 |
5228 | 60 static GaimBlistNode *gaim_blist_get_last_child(GaimBlistNode *node) |
61 { | |
62 if (!node) | |
63 return NULL; | |
64 return gaim_blist_get_last_sibling(node->child); | |
65 } | |
66 | |
5247 | 67 struct _gaim_hbuddy { |
68 char *name; | |
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69 GaimAccount *account; |
5758 | 70 GaimBlistNode *group; |
5247 | 71 }; |
72 | |
9285 | 73 static guint _gaim_blist_hbuddy_hash(struct _gaim_hbuddy *hb) |
5247 | 74 { |
75 return g_str_hash(hb->name); | |
76 } | |
77 | |
9285 | 78 static guint _gaim_blist_hbuddy_equal(struct _gaim_hbuddy *hb1, struct _gaim_hbuddy *hb2) |
5247 | 79 { |
5758 | 80 return ((!strcmp(hb1->name, hb2->name)) && hb1->account == hb2->account && hb1->group == hb2->group); |
5247 | 81 } |
82 | |
6742 | 83 static void _gaim_blist_hbuddy_free_key(struct _gaim_hbuddy *hb) |
84 { | |
85 g_free(hb->name); | |
86 g_free(hb); | |
87 } | |
88 | |
10428 | 89 |
90 /********************************************************************* | |
10429 | 91 * Writing to disk * |
10428 | 92 *********************************************************************/ |
93 | |
94 static void | |
10430 | 95 value_to_xmlnode(gpointer key, gpointer hvalue, gpointer user_data) |
10428 | 96 { |
10429 | 97 const char *name; |
10430 | 98 GaimValue *value; |
10429 | 99 xmlnode *node, *child; |
100 char buf[20]; | |
101 | |
102 name = (const char *)key; | |
10430 | 103 value = (GaimValue *)hvalue; |
10429 | 104 node = (xmlnode *)user_data; |
105 | |
10475 | 106 g_return_if_fail(value != NULL); |
107 | |
10429 | 108 child = xmlnode_new_child(node, "setting"); |
109 xmlnode_set_attrib(child, "name", name); | |
110 | |
10430 | 111 if (gaim_value_get_type(value) == GAIM_TYPE_INT) { |
10429 | 112 xmlnode_set_attrib(child, "type", "int"); |
10430 | 113 snprintf(buf, sizeof(buf), "%d", gaim_value_get_int(value)); |
10429 | 114 xmlnode_insert_data(child, buf, -1); |
10428 | 115 } |
10430 | 116 else if (gaim_value_get_type(value) == GAIM_TYPE_STRING) { |
10429 | 117 xmlnode_set_attrib(child, "type", "string"); |
10430 | 118 xmlnode_insert_data(child, gaim_value_get_string(value), -1); |
10429 | 119 } |
10430 | 120 else if (gaim_value_get_type(value) == GAIM_TYPE_BOOLEAN) { |
10429 | 121 xmlnode_set_attrib(child, "type", "bool"); |
10430 | 122 snprintf(buf, sizeof(buf), "%d", gaim_value_get_boolean(value)); |
10429 | 123 xmlnode_insert_data(child, buf, -1); |
124 } | |
10428 | 125 } |
126 | |
127 static void | |
10429 | 128 chat_component_to_xmlnode(gpointer key, gpointer value, gpointer user_data) |
10428 | 129 { |
10429 | 130 const char *name; |
131 const char *data; | |
132 xmlnode *node, *child; | |
133 | |
134 name = (const char *)key; | |
135 data = (const char *)value; | |
136 node = (xmlnode *)user_data; | |
137 | |
10431 | 138 g_return_if_fail(data != NULL); |
139 | |
10429 | 140 child = xmlnode_new_child(node, "component"); |
141 xmlnode_set_attrib(child, "name", name); | |
142 xmlnode_insert_data(child, data, -1); | |
143 } | |
144 | |
145 xmlnode * | |
146 buddy_to_xmlnode(GaimBlistNode *bnode) | |
147 { | |
148 xmlnode *node, *child; | |
149 GaimBuddy *buddy; | |
150 | |
151 buddy = (GaimBuddy *)bnode; | |
152 | |
153 node = xmlnode_new("buddy"); | |
154 xmlnode_set_attrib(node, "account", gaim_account_get_username(buddy->account)); | |
155 xmlnode_set_attrib(node, "proto", gaim_account_get_protocol_id(buddy->account)); | |
156 | |
157 child = xmlnode_new_child(node, "name"); | |
158 xmlnode_insert_data(child, buddy->name, -1); | |
159 | |
160 if (buddy->alias != NULL) | |
161 { | |
162 child = xmlnode_new_child(node, "alias"); | |
163 xmlnode_insert_data(child, buddy->alias, -1); | |
10428 | 164 } |
165 | |
10429 | 166 /* Write buddy settings */ |
10430 | 167 g_hash_table_foreach(buddy->node.settings, value_to_xmlnode, node); |
10429 | 168 |
169 return node; | |
10428 | 170 } |
171 | |
10429 | 172 xmlnode * |
173 contact_to_xmlnode(GaimBlistNode *cnode) | |
10428 | 174 { |
10429 | 175 xmlnode *node, *child; |
176 GaimContact *contact; | |
177 GaimBlistNode *bnode; | |
178 | |
179 contact = (GaimContact *)cnode; | |
180 | |
181 node = xmlnode_new("contact"); | |
182 | |
183 if (contact->alias != NULL) | |
184 { | |
185 xmlnode_set_attrib(node, "alias", contact->alias); | |
10428 | 186 } |
10429 | 187 |
188 /* Write buddies */ | |
189 for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) | |
190 { | |
191 if (!GAIM_BLIST_NODE_SHOULD_SAVE(bnode)) | |
192 continue; | |
193 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
194 { | |
195 child = buddy_to_xmlnode(bnode); | |
196 xmlnode_insert_child(node, child); | |
10428 | 197 } |
198 } | |
199 | |
10429 | 200 /* Write contact settings */ |
10430 | 201 g_hash_table_foreach(cnode->settings, value_to_xmlnode, node); |
10429 | 202 |
203 return node; | |
10428 | 204 } |
205 | |
10429 | 206 xmlnode * |
207 chat_to_xmlnode(GaimBlistNode *cnode) | |
10428 | 208 { |
10429 | 209 xmlnode *node, *child; |
210 GaimChat *chat; | |
211 | |
212 chat = (GaimChat *)cnode; | |
213 | |
214 node = xmlnode_new("chat"); | |
215 xmlnode_set_attrib(node, "proto", gaim_account_get_protocol_id(chat->account)); | |
216 xmlnode_set_attrib(node, "account", gaim_account_get_username(chat->account)); | |
217 | |
218 if (chat->alias != NULL) | |
219 { | |
220 child = xmlnode_new_child(node, "alias"); | |
221 xmlnode_insert_data(child, chat->alias, -1); | |
10428 | 222 } |
223 | |
10429 | 224 /* Write chat components */ |
225 g_hash_table_foreach(chat->components, chat_component_to_xmlnode, node); | |
226 | |
227 /* Write chat settings */ | |
10430 | 228 g_hash_table_foreach(chat->node.settings, value_to_xmlnode, node); |
10429 | 229 |
230 return node; | |
10428 | 231 } |
232 | |
10429 | 233 xmlnode * |
234 group_to_xmlnode(GaimBlistNode *gnode) | |
10428 | 235 { |
10429 | 236 xmlnode *node, *child; |
237 GaimGroup *group; | |
238 GaimBlistNode *cnode; | |
239 | |
240 group = (GaimGroup *)gnode; | |
241 | |
242 node = xmlnode_new("group"); | |
243 xmlnode_set_attrib(node, "name", group->name); | |
244 | |
245 /* Write settings */ | |
10430 | 246 g_hash_table_foreach(group->node.settings, value_to_xmlnode, node); |
10429 | 247 |
248 /* Write contacts and chats */ | |
249 for (cnode = gnode->child; cnode != NULL; cnode = cnode->next) | |
250 { | |
251 if (!GAIM_BLIST_NODE_SHOULD_SAVE(cnode)) | |
252 continue; | |
253 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
254 { | |
255 child = contact_to_xmlnode(cnode); | |
256 xmlnode_insert_child(node, child); | |
257 } | |
258 else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) | |
259 { | |
260 child = chat_to_xmlnode(cnode); | |
261 xmlnode_insert_child(node, child); | |
10428 | 262 } |
263 } | |
264 | |
10429 | 265 return node; |
10428 | 266 } |
267 | |
10429 | 268 xmlnode * |
269 accountprivacy_to_xmlnode(GaimAccount *account) | |
10428 | 270 { |
10429 | 271 xmlnode *node, *child; |
272 GSList *cur; | |
273 char buf[10]; | |
274 | |
275 node = xmlnode_new("account"); | |
276 xmlnode_set_attrib(node, "proto", gaim_account_get_protocol_id(account)); | |
277 xmlnode_set_attrib(node, "name", gaim_account_get_username(account)); | |
278 snprintf(buf, sizeof(buf), "%d", account->perm_deny); | |
279 xmlnode_set_attrib(node, "mode", buf); | |
280 | |
281 for (cur = account->permit; cur; cur = cur->next) | |
282 { | |
283 child = xmlnode_new_child(node, "permit"); | |
284 xmlnode_insert_data(child, cur->data, -1); | |
10428 | 285 } |
286 | |
10429 | 287 for (cur = account->deny; cur; cur = cur->next) |
288 { | |
289 child = xmlnode_new_child(node, "block"); | |
290 xmlnode_insert_data(child, cur->data, -1); | |
10428 | 291 } |
292 | |
10429 | 293 return node; |
10428 | 294 } |
295 | |
10429 | 296 xmlnode * |
297 blist_to_xmlnode() | |
10428 | 298 { |
10429 | 299 xmlnode *node, *child, *grandchild; |
10428 | 300 GaimBlistNode *gnode; |
10429 | 301 GList *cur; |
302 | |
303 node = xmlnode_new("gaim"); | |
304 xmlnode_set_attrib(node, "version", "1.0"); | |
305 | |
306 /* Write groups */ | |
307 child = xmlnode_new_child(node, "blist"); | |
308 for (gnode = gaimbuddylist->root; gnode != NULL; gnode = gnode->next) | |
309 { | |
310 if (!GAIM_BLIST_NODE_SHOULD_SAVE(gnode)) | |
311 continue; | |
10428 | 312 if (GAIM_BLIST_NODE_IS_GROUP(gnode)) |
10429 | 313 { |
314 grandchild = group_to_xmlnode(gnode); | |
315 xmlnode_insert_child(child, grandchild); | |
316 } | |
10428 | 317 } |
318 | |
10429 | 319 /* Write privacy settings */ |
320 child = xmlnode_new_child(node, "privacy"); | |
321 for (cur = gaim_accounts_get_all(); cur != NULL; cur = cur->next) | |
322 { | |
323 grandchild = accountprivacy_to_xmlnode(cur->data); | |
324 xmlnode_insert_child(child, grandchild); | |
10428 | 325 } |
326 | |
10429 | 327 return node; |
10428 | 328 } |
329 | |
330 void | |
331 gaim_blist_sync() | |
10378 | 332 { |
10429 | 333 xmlnode *node; |
334 char *data; | |
335 | |
336 if (!blist_loaded) | |
337 { | |
338 gaim_debug_error("blist", "Attempted to save buddy list before it " | |
339 "was read!\n"); | |
10428 | 340 return; |
341 } | |
342 | |
10429 | 343 node = blist_to_xmlnode(); |
344 data = xmlnode_to_formatted_str(node, NULL); | |
345 gaim_util_write_data_to_file("blist.xml", data, -1); | |
346 g_free(data); | |
347 xmlnode_free(node); | |
10428 | 348 } |
349 | |
350 static gboolean | |
351 save_cb(gpointer data) | |
352 { | |
353 gaim_blist_sync(); | |
354 save_timer = 0; | |
355 return FALSE; | |
356 } | |
357 | |
358 static void | |
359 schedule_blist_save() | |
360 { | |
361 if (save_timer == 0) | |
362 save_timer = gaim_timeout_add(5000, save_cb, NULL); | |
363 } | |
364 | |
365 | |
366 /********************************************************************* | |
367 * Reading from disk * | |
368 *********************************************************************/ | |
369 | |
370 static void | |
371 parse_setting(GaimBlistNode *node, xmlnode *setting) | |
372 { | |
373 const char *name = xmlnode_get_attrib(setting, "name"); | |
374 const char *type = xmlnode_get_attrib(setting, "type"); | |
375 char *value = xmlnode_get_data(setting); | |
376 | |
377 if (!value) | |
378 return; | |
379 | |
380 if (!type || !strcmp(type, "string")) | |
381 gaim_blist_node_set_string(node, name, value); | |
382 else if (!strcmp(type, "bool")) | |
383 gaim_blist_node_set_bool(node, name, atoi(value)); | |
384 else if (!strcmp(type, "int")) | |
385 gaim_blist_node_set_int(node, name, atoi(value)); | |
386 | |
387 g_free(value); | |
388 } | |
389 | |
390 static void | |
391 parse_buddy(GaimGroup *group, GaimContact *contact, xmlnode *bnode) | |
392 { | |
393 GaimAccount *account; | |
394 GaimBuddy *buddy; | |
395 char *name = NULL, *alias = NULL; | |
396 const char *acct_name, *proto, *protocol; | |
397 xmlnode *x; | |
398 | |
399 acct_name = xmlnode_get_attrib(bnode, "account"); | |
400 protocol = xmlnode_get_attrib(bnode, "protocol"); | |
401 proto = xmlnode_get_attrib(bnode, "proto"); | |
402 | |
403 if (!acct_name || (!proto && !protocol)) | |
404 return; | |
405 | |
406 account = gaim_accounts_find(acct_name, proto ? proto : protocol); | |
407 | |
408 if (!account) | |
409 return; | |
410 | |
411 if ((x = xmlnode_get_child(bnode, "name"))) | |
412 name = xmlnode_get_data(x); | |
413 | |
414 if (!name) | |
415 return; | |
416 | |
417 if ((x = xmlnode_get_child(bnode, "alias"))) | |
418 alias = xmlnode_get_data(x); | |
419 | |
420 buddy = gaim_buddy_new(account, name, alias); | |
421 gaim_blist_add_buddy(buddy, contact, group, | |
422 gaim_blist_get_last_child((GaimBlistNode*)contact)); | |
423 | |
424 for (x = xmlnode_get_child(bnode, "setting"); x; x = xmlnode_get_next_twin(x)) { | |
425 parse_setting((GaimBlistNode*)buddy, x); | |
426 } | |
427 | |
428 g_free(name); | |
429 if (alias) | |
430 g_free(alias); | |
10378 | 431 } |
432 | |
10428 | 433 static void |
434 parse_contact(GaimGroup *group, xmlnode *cnode) | |
435 { | |
436 GaimContact *contact = gaim_contact_new(); | |
437 xmlnode *x; | |
438 const char *alias; | |
439 | |
440 gaim_blist_add_contact(contact, group, | |
441 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
442 | |
443 if ((alias = xmlnode_get_attrib(cnode, "alias"))) { | |
444 gaim_contact_set_alias(contact, alias); | |
445 } | |
446 | |
447 for (x = cnode->child; x; x = x->next) { | |
448 if (x->type != XMLNODE_TYPE_TAG) | |
449 continue; | |
450 if (!strcmp(x->name, "buddy")) | |
451 parse_buddy(group, contact, x); | |
452 else if (!strcmp(x->name, "setting")) | |
453 parse_setting((GaimBlistNode*)contact, x); | |
454 } | |
455 | |
456 /* if the contact is empty, don't keep it around. it causes problems */ | |
457 if (!((GaimBlistNode*)contact)->child) | |
458 gaim_blist_remove_contact(contact); | |
459 } | |
460 | |
461 static void | |
462 parse_chat(GaimGroup *group, xmlnode *cnode) | |
463 { | |
464 GaimChat *chat; | |
465 GaimAccount *account; | |
466 const char *acct_name, *proto, *protocol; | |
467 xmlnode *x; | |
468 char *alias = NULL; | |
469 GHashTable *components; | |
470 | |
471 acct_name = xmlnode_get_attrib(cnode, "account"); | |
472 protocol = xmlnode_get_attrib(cnode, "protocol"); | |
473 proto = xmlnode_get_attrib(cnode, "proto"); | |
474 | |
475 if (!acct_name || (!proto && !protocol)) | |
476 return; | |
477 | |
478 account = gaim_accounts_find(acct_name, proto ? proto : protocol); | |
479 | |
480 if (!account) | |
481 return; | |
482 | |
483 if ((x = xmlnode_get_child(cnode, "alias"))) | |
484 alias = xmlnode_get_data(x); | |
485 | |
486 components = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free); | |
487 | |
488 for (x = xmlnode_get_child(cnode, "component"); x; x = xmlnode_get_next_twin(x)) { | |
489 const char *name; | |
490 char *value; | |
491 | |
492 name = xmlnode_get_attrib(x, "name"); | |
493 value = xmlnode_get_data(x); | |
494 g_hash_table_replace(components, g_strdup(name), value); | |
495 } | |
496 | |
497 chat = gaim_chat_new(account, alias, components); | |
498 gaim_blist_add_chat(chat, group, | |
499 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
500 | |
501 for (x = xmlnode_get_child(cnode, "setting"); x; x = xmlnode_get_next_twin(x)) { | |
502 parse_setting((GaimBlistNode*)chat, x); | |
503 } | |
504 | |
505 if (alias) | |
506 g_free(alias); | |
507 } | |
508 | |
509 static void | |
510 parse_group(xmlnode *groupnode) | |
511 { | |
512 const char *name = xmlnode_get_attrib(groupnode, "name"); | |
513 GaimGroup *group; | |
514 xmlnode *cnode; | |
515 | |
516 if (!name) | |
517 name = _("Buddies"); | |
518 | |
519 group = gaim_group_new(name); | |
520 gaim_blist_add_group(group, | |
521 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
522 | |
523 for (cnode = groupnode->child; cnode; cnode = cnode->next) { | |
524 if (cnode->type != XMLNODE_TYPE_TAG) | |
525 continue; | |
526 if (!strcmp(cnode->name, "setting")) | |
527 parse_setting((GaimBlistNode*)group, cnode); | |
528 else if (!strcmp(cnode->name, "contact") || | |
529 !strcmp(cnode->name, "person")) | |
530 parse_contact(group, cnode); | |
531 else if (!strcmp(cnode->name, "chat")) | |
532 parse_chat(group, cnode); | |
533 } | |
534 } | |
535 | |
536 /* TODO: Make static and rename to load_blist */ | |
537 void | |
538 gaim_blist_load() | |
539 { | |
540 xmlnode *gaim, *blist, *privacy; | |
541 | |
542 blist_loaded = TRUE; | |
543 | |
544 gaim = gaim_util_read_xml_from_file("blist.xml", _("buddy list")); | |
545 | |
546 if (gaim == NULL) | |
547 return; | |
548 | |
549 blist = xmlnode_get_child(gaim, "blist"); | |
550 if (blist) { | |
551 xmlnode *groupnode; | |
552 for (groupnode = xmlnode_get_child(blist, "group"); groupnode != NULL; | |
553 groupnode = xmlnode_get_next_twin(groupnode)) { | |
554 parse_group(groupnode); | |
555 } | |
556 } | |
557 | |
558 privacy = xmlnode_get_child(gaim, "privacy"); | |
559 if (privacy) { | |
560 xmlnode *anode; | |
561 for (anode = privacy->child; anode; anode = anode->next) { | |
562 xmlnode *x; | |
563 GaimAccount *account; | |
564 const char *acct_name, *proto, *mode, *protocol; | |
565 | |
566 acct_name = xmlnode_get_attrib(anode, "name"); | |
567 protocol = xmlnode_get_attrib(anode, "protocol"); | |
568 proto = xmlnode_get_attrib(anode, "proto"); | |
569 mode = xmlnode_get_attrib(anode, "mode"); | |
570 | |
571 if (!acct_name || (!proto && !protocol) || !mode) | |
572 continue; | |
573 | |
574 account = gaim_accounts_find(acct_name, proto ? proto : protocol); | |
575 | |
576 if (!account) | |
577 continue; | |
578 | |
579 account->perm_deny = atoi(mode); | |
580 | |
581 for (x = anode->child; x; x = x->next) { | |
582 char *name; | |
583 if (x->type != XMLNODE_TYPE_TAG) | |
584 continue; | |
585 | |
586 if (!strcmp(x->name, "permit")) { | |
587 name = xmlnode_get_data(x); | |
588 gaim_privacy_permit_add(account, name, TRUE); | |
589 g_free(name); | |
590 } else if (!strcmp(x->name, "block")) { | |
591 name = xmlnode_get_data(x); | |
592 gaim_privacy_deny_add(account, name, TRUE); | |
593 g_free(name); | |
594 } | |
595 } | |
596 } | |
597 } | |
598 | |
599 xmlnode_free(gaim); | |
600 } | |
601 | |
602 | |
603 /********************************************************************* | |
604 * Stuff * | |
605 *********************************************************************/ | |
606 | |
607 static void | |
608 gaim_contact_compute_priority_buddy(GaimContact *contact) | |
6843 | 609 { |
610 GaimBlistNode *bnode; | |
9949 | 611 GaimBuddy *new_priority = NULL; |
9285 | 612 |
613 g_return_if_fail(contact != NULL); | |
614 | |
6870 | 615 contact->priority = NULL; |
9949 | 616 for (bnode = ((GaimBlistNode*)contact)->child; |
617 bnode != NULL; | |
618 bnode = bnode->next) | |
619 { | |
6843 | 620 GaimBuddy *buddy; |
7420 | 621 |
9285 | 622 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) |
6843 | 623 continue; |
9949 | 624 |
6843 | 625 buddy = (GaimBuddy*)bnode; |
9949 | 626 |
9285 | 627 if (!gaim_account_is_connected(buddy->account)) |
6843 | 628 continue; |
9949 | 629 if (new_priority == NULL) |
630 new_priority = buddy; | |
631 else | |
632 { | |
633 int cmp; | |
10427 | 634 |
10368 | 635 cmp = gaim_presence_compare(gaim_buddy_get_presence(new_priority), |
636 gaim_buddy_get_presence(buddy)); | |
9949 | 637 |
638 if (cmp > 0 || (cmp == 0 && | |
10368 | 639 gaim_prefs_get_bool("/core/contact/last_match"))) |
9949 | 640 { |
641 new_priority = buddy; | |
642 } | |
643 } | |
6843 | 644 } |
9949 | 645 |
646 contact->priority = new_priority; | |
10378 | 647 contact->priority_valid = TRUE; |
6843 | 648 } |
649 | |
650 | |
5228 | 651 /***************************************************************************** |
652 * Public API functions * | |
653 *****************************************************************************/ | |
654 | |
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655 GaimBuddyList *gaim_blist_new() |
5228 | 656 { |
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657 GaimBuddyList *gbl = g_new0(GaimBuddyList, 1); |
5228 | 658 |
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659 gbl->ui_ops = gaim_blist_get_ui_ops(); |
5228 | 660 |
6742 | 661 gbl->buddies = g_hash_table_new_full((GHashFunc)_gaim_blist_hbuddy_hash, |
662 (GEqualFunc)_gaim_blist_hbuddy_equal, | |
663 (GDestroyNotify)_gaim_blist_hbuddy_free_key, NULL); | |
5247 | 664 |
5228 | 665 if (gbl->ui_ops != NULL && gbl->ui_ops->new_list != NULL) |
666 gbl->ui_ops->new_list(gbl); | |
667 | |
668 return gbl; | |
669 } | |
670 | |
671 void | |
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672 gaim_set_blist(GaimBuddyList *list) |
5228 | 673 { |
674 gaimbuddylist = list; | |
675 } | |
676 | |
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677 GaimBuddyList * |
9285 | 678 gaim_get_blist() |
5228 | 679 { |
680 return gaimbuddylist; | |
681 } | |
682 | |
9285 | 683 void gaim_blist_show() |
5228 | 684 { |
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685 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 686 |
687 if (ops && ops->show) | |
5228 | 688 ops->show(gaimbuddylist); |
689 } | |
690 | |
691 void gaim_blist_destroy() | |
692 { | |
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693 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 694 |
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695 gaim_debug(GAIM_DEBUG_INFO, "blist", "Destroying\n"); |
9285 | 696 |
697 if (ops && ops->destroy) | |
5228 | 698 ops->destroy(gaimbuddylist); |
699 } | |
700 | |
9285 | 701 void gaim_blist_set_visible(gboolean show) |
5228 | 702 { |
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703 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 704 |
705 if (ops && ops->set_visible) | |
5228 | 706 ops->set_visible(gaimbuddylist, show); |
707 } | |
708 | |
9285 | 709 static gboolean presence_update_timeout_cb(GaimBuddy *buddy) |
710 { | |
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711 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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712 GaimConversation *conv; |
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713 |
9285 | 714 g_return_val_if_fail(buddy != NULL, FALSE); |
715 | |
716 if (buddy->present == GAIM_BUDDY_SIGNING_ON) { | |
5228 | 717 buddy->present = GAIM_BUDDY_ONLINE; |
9285 | 718 } else if (buddy->present == GAIM_BUDDY_SIGNING_OFF) { |
5228 | 719 buddy->present = GAIM_BUDDY_OFFLINE; |
6860 | 720 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online--; |
9285 | 721 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 0) |
6860 | 722 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online--; |
5228 | 723 } |
724 | |
725 buddy->timer = 0; | |
726 | |
9285 | 727 if (ops && ops->update) |
5228 | 728 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
729 | |
10246 | 730 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
731 buddy->account); | |
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732 if (conv) { |
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733 if (buddy->present == GAIM_BUDDY_ONLINE) |
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734 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_ONLINE); |
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735 else if (buddy->present == GAIM_BUDDY_OFFLINE) |
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736 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_OFFLINE); |
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737 } |
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738 |
5228 | 739 return FALSE; |
740 } | |
741 | |
10052 | 742 void |
743 gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status) | |
9285 | 744 { |
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745 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
10052 | 746 GaimPresence *presence; |
747 GaimStatus *status; | |
9285 | 748 |
749 g_return_if_fail(buddy != NULL); | |
5228 | 750 |
10052 | 751 presence = gaim_buddy_get_presence(buddy); |
752 status = gaim_presence_get_active_status(presence); | |
753 | |
754 gaim_debug_info("blist", "Updating buddy status\n"); | |
755 | |
756 if (gaim_status_is_online(status) && | |
757 !gaim_status_is_online(old_status)) { | |
6901 | 758 int old_present = buddy->present; |
10052 | 759 |
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760 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-on", buddy); |
9285 | 761 if (old_present != GAIM_BUDDY_SIGNING_OFF) { |
6901 | 762 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online++; |
9285 | 763 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 1) |
6901 | 764 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online++; |
765 } | |
10052 | 766 if (buddy->timer > 0) |
767 gaim_timeout_remove(buddy->timer); | |
768 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
769 | |
770 } else if (!gaim_status_is_online(status) && | |
771 gaim_status_is_online(old_status)) { | |
5228 | 772 buddy->present = GAIM_BUDDY_SIGNING_OFF; |
10475 | 773 gaim_blist_node_set_int(&buddy->node, "last_seen", time(NULL)); |
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774 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-off", buddy); |
10052 | 775 if (buddy->timer > 0) |
776 gaim_timeout_remove(buddy->timer); | |
777 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
778 | |
779 } else if (gaim_status_is_available(status) && | |
780 !gaim_status_is_available(old_status)) { | |
781 gaim_signal_emit(gaim_blist_get_handle(), "buddy-back", buddy); | |
782 | |
783 } else if (!gaim_status_is_available(status) && | |
784 gaim_status_is_available(old_status)) { | |
785 gaim_signal_emit(gaim_blist_get_handle(), "buddy-away", buddy); | |
786 | |
5228 | 787 } |
788 | |
10205 | 789 /* |
790 * This function used to only call the following two functions if one of | |
791 * the above signals had been triggered, but that's not good, because | |
792 * if someone's away message changes and they don't go from away to back | |
793 * to away then no signal is triggered. | |
794 * | |
795 * It's a safe assumption that SOMETHING called this function. PROBABLY | |
796 * because something, somewhere changed. Calling the stuff below | |
797 * certainly won't hurt anything. Unless you're on a K6-2 300. | |
798 */ | |
10378 | 799 gaim_contact_invalidate_priority_buddy(gaim_buddy_get_contact(buddy)); |
10205 | 800 if (ops && ops->update) |
801 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 802 } |
803 | |
9285 | 804 void gaim_blist_update_buddy_signon(GaimBuddy *buddy, time_t signon) |
7950 | 805 { |
806 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; | |
9285 | 807 |
808 g_return_if_fail(buddy != NULL); | |
809 | |
810 if (buddy->signon == signon) | |
7950 | 811 return; |
812 | |
813 buddy->signon = signon; | |
9285 | 814 |
815 if (ops && ops->update) | |
816 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
7950 | 817 } |
5228 | 818 |
9285 | 819 void gaim_blist_update_buddy_icon(GaimBuddy *buddy) |
5228 | 820 { |
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821 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 822 |
823 g_return_if_fail(buddy != NULL); | |
824 | |
825 if (ops && ops->update) | |
826 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
827 } | |
828 | |
829 /* | |
10428 | 830 * TODO: Maybe remove the call to this from server.c and call it |
9285 | 831 * from oscar.c and toc.c instead? |
832 */ | |
833 void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name) | |
834 { | |
835 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; | |
836 struct _gaim_hbuddy *hb; | |
837 | |
838 g_return_if_fail(buddy != NULL); | |
839 | |
840 hb = g_new(struct _gaim_hbuddy, 1); | |
8675 | 841 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
842 hb->account = buddy->account; | |
843 hb->group = ((GaimBlistNode *)buddy)->parent->parent; | |
844 g_hash_table_remove(gaimbuddylist->buddies, hb); | |
845 | |
846 g_free(hb->name); | |
847 hb->name = g_strdup(gaim_normalize(buddy->account, name)); | |
848 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); | |
849 | |
5634 | 850 g_free(buddy->name); |
5228 | 851 buddy->name = g_strdup(name); |
9285 | 852 |
853 schedule_blist_save(); | |
854 | |
855 if (ops && ops->update) | |
856 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 857 } |
5234 | 858 |
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859 void gaim_blist_alias_chat(GaimChat *chat, const char *alias) |
5234 | 860 { |
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861 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5234 | 862 |
9285 | 863 g_return_if_fail(chat != NULL); |
864 | |
5237 | 865 g_free(chat->alias); |
9285 | 866 if ((alias != NULL) && (*alias != '\0')) |
5237 | 867 chat->alias = g_strdup(alias); |
868 else | |
869 chat->alias = NULL; | |
870 | |
9285 | 871 schedule_blist_save(); |
872 | |
873 if (ops && ops->update) | |
874 ops->update(gaimbuddylist, (GaimBlistNode *)chat); | |
5234 | 875 } |
876 | |
9285 | 877 void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias) |
5228 | 878 { |
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879 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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880 GaimConversation *conv; |
5228 | 881 |
9285 | 882 g_return_if_fail(buddy != NULL); |
883 | |
5228 | 884 g_free(buddy->alias); |
9285 | 885 if ((alias != NULL) && (*alias != '\0')) |
5228 | 886 buddy->alias = g_strdup(alias); |
887 else | |
888 buddy->alias = NULL; | |
889 | |
9285 | 890 schedule_blist_save(); |
891 | |
892 if (ops && ops->update) | |
893 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 894 |
10246 | 895 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
896 buddy->account); | |
5228 | 897 if (conv) |
898 gaim_conversation_autoset_title(conv); | |
899 } | |
900 | |
9285 | 901 void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias) |
6058 | 902 { |
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903 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6058 | 904 GaimConversation *conv; |
905 | |
9285 | 906 g_return_if_fail(buddy != NULL); |
907 | |
6058 | 908 g_free(buddy->server_alias); |
9285 | 909 if ((alias != NULL) && (*alias != '\0') && g_utf8_validate(alias, -1, NULL)) |
6058 | 910 buddy->server_alias = g_strdup(alias); |
911 else | |
912 buddy->server_alias = NULL; | |
913 | |
9285 | 914 schedule_blist_save(); |
915 | |
916 if (ops && ops->update) | |
917 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
6058 | 918 |
10246 | 919 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
920 buddy->account); | |
6058 | 921 if (conv) |
922 gaim_conversation_autoset_title(conv); | |
923 } | |
924 | |
9285 | 925 /* |
10428 | 926 * TODO: If merging, prompt the user if they want to merge. |
9285 | 927 */ |
928 void gaim_blist_rename_group(GaimGroup *source, const char *new_name) | |
5228 | 929 { |
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930 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 931 GaimGroup *dest; |
932 gchar *old_name; | |
933 GList *moved_buddies = NULL; | |
5346 | 934 GSList *accts; |
935 | |
9285 | 936 g_return_if_fail(source != NULL); |
937 g_return_if_fail(new_name != NULL); | |
938 | |
939 if (*new_name == '\0' || !strcmp(new_name, source->name)) | |
5346 | 940 return; |
9285 | 941 |
942 dest = gaim_find_group(new_name); | |
943 if (dest != NULL) { | |
944 /* We're merging two groups */ | |
945 GaimBlistNode *prev, *child, *next; | |
946 | |
947 prev = gaim_blist_get_last_child((GaimBlistNode*)dest); | |
948 child = ((GaimBlistNode*)source)->child; | |
949 | |
950 /* | |
10428 | 951 * TODO: This seems like a dumb way to do this... why not just |
9285 | 952 * append all children from the old group to the end of the new |
953 * one? PRPLs might be expecting to receive an add_buddy() for | |
954 * each moved buddy... | |
955 */ | |
956 while (child) | |
5346 | 957 { |
958 next = child->next; | |
9285 | 959 if (GAIM_BLIST_NODE_IS_CONTACT(child)) { |
6695 | 960 GaimBlistNode *bnode; |
9285 | 961 gaim_blist_add_contact((GaimContact *)child, dest, prev); |
962 for (bnode = child->child; bnode != NULL; bnode = bnode->next) { | |
963 gaim_blist_add_buddy((GaimBuddy *)bnode, (GaimContact *)child, | |
6695 | 964 NULL, bnode->prev); |
9285 | 965 moved_buddies = g_list_append(moved_buddies, bnode); |
966 } | |
5346 | 967 prev = child; |
9285 | 968 } else if (GAIM_BLIST_NODE_IS_CHAT(child)) { |
969 gaim_blist_add_chat((GaimChat *)child, dest, prev); | |
5346 | 970 prev = child; |
971 } else { | |
972 gaim_debug(GAIM_DEBUG_ERROR, "blist", | |
9285 | 973 "Unknown child type in group %s\n", source->name); |
5346 | 974 } |
975 child = next; | |
976 } | |
9285 | 977 |
978 /* Make a copy of the old group name and then delete the old group */ | |
979 old_name = g_strdup(source->name); | |
980 gaim_blist_remove_group(source); | |
5346 | 981 } else { |
9285 | 982 /* A simple rename */ |
983 GaimBlistNode *cnode, *bnode; | |
984 | |
985 /* Build a GList of all buddies in this group */ | |
986 for (cnode = ((GaimBlistNode *)source)->child; cnode != NULL; cnode = cnode->next) { | |
987 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
988 for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) | |
989 moved_buddies = g_list_append(moved_buddies, bnode); | |
5346 | 990 } |
9285 | 991 |
992 old_name = source->name; | |
993 source->name = g_strdup(new_name); | |
994 | |
5346 | 995 } |
9285 | 996 |
997 /* Save our changes */ | |
998 schedule_blist_save(); | |
999 | |
1000 /* Update the UI */ | |
1001 if (ops && ops->update) | |
1002 ops->update(gaimbuddylist, (GaimBlistNode*)source); | |
1003 | |
1004 /* Notify all PRPLs */ | |
1005 for (accts = gaim_group_get_accounts(source); accts; accts = g_slist_remove(accts, accts->data)) { | |
1006 GaimAccount *account = accts->data; | |
1007 serv_rename_group(account->gc, old_name, source, moved_buddies); | |
1008 } | |
1009 g_list_free(moved_buddies); | |
1010 g_free(old_name); | |
5228 | 1011 } |
5234 | 1012 |
9285 | 1013 static void gaim_blist_node_initialize_settings(GaimBlistNode *node); |
7693 | 1014 |
7125 | 1015 GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components) |
5234 | 1016 { |
9285 | 1017 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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1018 GaimChat *chat; |
9285 | 1019 |
1020 g_return_val_if_fail(account != NULL, FALSE); | |
1021 g_return_val_if_fail(components != NULL, FALSE); | |
5234 | 1022 |
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1023 chat = g_new0(GaimChat, 1); |
5234 | 1024 chat->account = account; |
9285 | 1025 if ((alias != NULL) && (*alias != '\0')) |
5237 | 1026 chat->alias = g_strdup(alias); |
5234 | 1027 chat->components = components; |
9285 | 1028 gaim_blist_node_initialize_settings((GaimBlistNode *)chat); |
1029 ((GaimBlistNode *)chat)->type = GAIM_BLIST_CHAT_NODE; | |
5234 | 1030 |
1031 if (ops != NULL && ops->new_node != NULL) | |
1032 ops->new_node((GaimBlistNode *)chat); | |
1033 | |
1034 return chat; | |
1035 } | |
1036 | |
7125 | 1037 char *gaim_chat_get_display_name(GaimChat *chat) |
6034 | 1038 { |
1039 char *name; | |
1040 | |
9285 | 1041 g_return_val_if_fail(chat != NULL, FALSE); |
1042 | |
1043 if (chat->alias != NULL) { | |
6034 | 1044 name = g_strdup(chat->alias); |
9285 | 1045 } else { |
6034 | 1046 GList *parts; |
1047 GaimPlugin *prpl; | |
1048 GaimPluginProtocolInfo *prpl_info; | |
1049 struct proto_chat_entry *pce; | |
1050 | |
7956 | 1051 prpl = gaim_find_prpl(gaim_account_get_protocol_id(chat->account)); |
6034 | 1052 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); |
1053 | |
1054 parts = prpl_info->chat_info(chat->account->gc); | |
1055 | |
1056 pce = parts->data; | |
1057 name = g_markup_escape_text(g_hash_table_lookup(chat->components, | |
1058 pce->identifier), -1); | |
1059 g_list_free(parts); | |
1060 } | |
1061 | |
1062 return name; | |
1063 } | |
1064 | |
6695 | 1065 GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias) |
5228 | 1066 { |
9285 | 1067 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
1068 GaimBuddy *buddy; | |
1069 | |
1070 g_return_val_if_fail(account != NULL, FALSE); | |
1071 g_return_val_if_fail(screenname != NULL, FALSE); | |
1072 | |
1073 buddy = g_new0(GaimBuddy, 1); | |
9949 | 1074 buddy->account = account; |
1075 buddy->name = g_strdup(screenname); | |
1076 buddy->alias = g_strdup(alias); | |
1077 buddy->presence = gaim_presence_new_for_buddy(buddy); | |
1078 | |
10052 | 1079 gaim_presence_set_status_active(buddy->presence, "offline", TRUE); |
1080 | |
9285 | 1081 gaim_blist_node_initialize_settings((GaimBlistNode *)buddy); |
1082 ((GaimBlistNode *)buddy)->type = GAIM_BLIST_BUDDY_NODE; | |
1083 | |
1084 if (ops && ops->new_node) | |
1085 ops->new_node((GaimBlistNode *)buddy); | |
1086 | |
1087 return buddy; | |
5228 | 1088 } |
5634 | 1089 |
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1090 void |
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1091 gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon) |
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1092 { |
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1093 g_return_if_fail(buddy != NULL); |
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1094 |
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1095 if (buddy->icon != icon) |
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1096 { |
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1097 if (buddy->icon != NULL) |
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1098 gaim_buddy_icon_unref(buddy->icon); |
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1099 |
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1100 buddy->icon = (icon == NULL ? NULL : gaim_buddy_icon_ref(icon)); |
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1101 } |
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1102 |
9324 | 1103 if (buddy->icon) |
1104 gaim_buddy_icon_cache(icon, buddy); | |
1105 else | |
1106 gaim_blist_node_remove_setting((GaimBlistNode *)buddy, "buddy_icon"); | |
9299 | 1107 |
1108 schedule_blist_save(); | |
9926 | 1109 |
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1110 gaim_blist_update_buddy_icon(buddy); |
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1111 } |
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1112 |
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1113 GaimAccount * |
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1114 gaim_buddy_get_account(const GaimBuddy *buddy) |
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1115 { |
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1116 g_return_val_if_fail(buddy != NULL, NULL); |
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1117 |
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1118 return buddy->account; |
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1119 } |
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1120 |
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1121 const char * |
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1122 gaim_buddy_get_name(const GaimBuddy *buddy) |
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1123 { |
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1124 g_return_val_if_fail(buddy != NULL, NULL); |
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1125 |
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1126 return buddy->name; |
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1127 } |
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1128 |
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1129 GaimBuddyIcon * |
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1130 gaim_buddy_get_icon(const GaimBuddy *buddy) |
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1131 { |
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1132 g_return_val_if_fail(buddy != NULL, NULL); |
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1133 |
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1134 return buddy->icon; |
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1135 } |
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1136 |
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1137 void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node) |
5234 | 1138 { |
9285 | 1139 GaimBlistNode *cnode = (GaimBlistNode*)chat; |
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1140 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6774 | 1141 |
1142 g_return_if_fail(chat != NULL); | |
9285 | 1143 g_return_if_fail(GAIM_BLIST_NODE_IS_CHAT((GaimBlistNode *)chat)); |
1144 | |
1145 if (node == NULL) { | |
1146 if (group == NULL) { | |
1147 group = gaim_group_new(_("Chats")); | |
1148 gaim_blist_add_group(group, | |
5634 | 1149 gaim_blist_get_last_sibling(gaimbuddylist->root)); |
5234 | 1150 } |
1151 } else { | |
9285 | 1152 group = (GaimGroup*)node->parent; |
5234 | 1153 } |
1154 | |
1155 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 1156 if (cnode == node) |
5234 | 1157 return; |
1158 | |
1159 if (cnode->parent) { | |
1160 /* This chat was already in the list and is | |
1161 * being moved. | |
1162 */ | |
6695 | 1163 ((GaimGroup *)cnode->parent)->totalsize--; |
5855 | 1164 if (gaim_account_is_connected(chat->account)) { |
6695 | 1165 ((GaimGroup *)cnode->parent)->online--; |
1166 ((GaimGroup *)cnode->parent)->currentsize--; | |
5287 | 1167 } |
9285 | 1168 if (cnode->next) |
5234 | 1169 cnode->next->prev = cnode->prev; |
9285 | 1170 if (cnode->prev) |
5234 | 1171 cnode->prev->next = cnode->next; |
9285 | 1172 if (cnode->parent->child == cnode) |
5234 | 1173 cnode->parent->child = cnode->next; |
1174 | |
1175 ops->remove(gaimbuddylist, cnode); | |
1176 | |
9285 | 1177 schedule_blist_save(); |
5234 | 1178 } |
1179 | |
9285 | 1180 if (node != NULL) { |
1181 if (node->next) | |
1182 node->next->prev = cnode; | |
1183 cnode->next = node->next; | |
1184 cnode->prev = node; | |
1185 cnode->parent = node->parent; | |
1186 node->next = cnode; | |
1187 ((GaimGroup *)node->parent)->totalsize++; | |
5855 | 1188 if (gaim_account_is_connected(chat->account)) { |
9285 | 1189 ((GaimGroup *)node->parent)->online++; |
1190 ((GaimGroup *)node->parent)->currentsize++; | |
5287 | 1191 } |
5234 | 1192 } else { |
9285 | 1193 if (((GaimBlistNode *)group)->child) |
1194 ((GaimBlistNode *)group)->child->prev = cnode; | |
1195 cnode->next = ((GaimBlistNode *)group)->child; | |
5634 | 1196 cnode->prev = NULL; |
9285 | 1197 ((GaimBlistNode *)group)->child = cnode; |
1198 cnode->parent = (GaimBlistNode *)group; | |
1199 group->totalsize++; | |
5855 | 1200 if (gaim_account_is_connected(chat->account)) { |
9285 | 1201 group->online++; |
1202 group->currentsize++; | |
5287 | 1203 } |
5234 | 1204 } |
1205 | |
9285 | 1206 schedule_blist_save(); |
1207 | |
1208 if (ops && ops->update) | |
1209 ops->update(gaimbuddylist, (GaimBlistNode *)cnode); | |
5234 | 1210 } |
1211 | |
7879 | 1212 void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
5228 | 1213 { |
6695 | 1214 GaimBlistNode *cnode, *bnode; |
1215 GaimGroup *g; | |
1216 GaimContact *c; | |
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1217 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5247 | 1218 struct _gaim_hbuddy *hb; |
6695 | 1219 |
1220 g_return_if_fail(buddy != NULL); | |
6774 | 1221 g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY((GaimBlistNode*)buddy)); |
6695 | 1222 |
1223 bnode = (GaimBlistNode *)buddy; | |
5228 | 1224 |
6695 | 1225 /* if we're moving to overtop of ourselves, do nothing */ |
9285 | 1226 if (bnode == node || (!node && bnode->parent && |
6695 | 1227 contact && bnode->parent == (GaimBlistNode*)contact |
1228 && bnode == bnode->parent->child)) | |
1229 return; | |
1230 | |
9285 | 1231 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
6695 | 1232 c = (GaimContact*)node->parent; |
1233 g = (GaimGroup*)node->parent->parent; | |
9285 | 1234 } else if (contact) { |
6695 | 1235 c = contact; |
9285 | 1236 g = (GaimGroup *)((GaimBlistNode *)c)->parent; |
1237 } else { | |
1238 if (group) { | |
6695 | 1239 g = group; |
1240 } else { | |
5228 | 1241 g = gaim_group_new(_("Buddies")); |
5634 | 1242 gaim_blist_add_group(g, |
1243 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
5228 | 1244 } |
6695 | 1245 c = gaim_contact_new(); |
1246 gaim_blist_add_contact(c, g, | |
1247 gaim_blist_get_last_child((GaimBlistNode*)g)); | |
5228 | 1248 } |
1249 | |
6695 | 1250 cnode = (GaimBlistNode *)c; |
5228 | 1251 |
9285 | 1252 if (bnode->parent) { |
1253 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
6695 | 1254 ((GaimContact*)bnode->parent)->online--; |
9285 | 1255 if (((GaimContact*)bnode->parent)->online == 0) |
6695 | 1256 ((GaimGroup*)bnode->parent->parent)->online--; |
1257 } | |
9285 | 1258 if (gaim_account_is_connected(buddy->account)) { |
6695 | 1259 ((GaimContact*)bnode->parent)->currentsize--; |
9285 | 1260 if (((GaimContact*)bnode->parent)->currentsize == 0) |
6695 | 1261 ((GaimGroup*)bnode->parent->parent)->currentsize--; |
1262 } | |
1263 ((GaimContact*)bnode->parent)->totalsize--; | |
1264 /* the group totalsize will be taken care of by remove_contact below */ | |
1265 | |
9285 | 1266 if (bnode->parent->parent != (GaimBlistNode*)g) |
6695 | 1267 serv_move_buddy(buddy, (GaimGroup *)bnode->parent->parent, g); |
5277 | 1268 |
9285 | 1269 if (bnode->next) |
5228 | 1270 bnode->next->prev = bnode->prev; |
9285 | 1271 if (bnode->prev) |
5228 | 1272 bnode->prev->next = bnode->next; |
9285 | 1273 if (bnode->parent->child == bnode) |
5228 | 1274 bnode->parent->child = bnode->next; |
1275 | |
1276 ops->remove(gaimbuddylist, bnode); | |
1277 | |
9285 | 1278 schedule_blist_save(); |
1279 | |
1280 if (bnode->parent->parent != (GaimBlistNode*)g) { | |
6742 | 1281 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 1282 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
6742 | 1283 hb->account = buddy->account; |
1284 hb->group = bnode->parent->parent; | |
6775 | 1285 g_hash_table_remove(gaimbuddylist->buddies, hb); |
7162 | 1286 g_free(hb->name); |
6742 | 1287 g_free(hb); |
1288 } | |
6794 | 1289 |
9285 | 1290 if (!bnode->parent->child) { |
6794 | 1291 gaim_blist_remove_contact((GaimContact*)bnode->parent); |
7003 | 1292 } else { |
10378 | 1293 gaim_contact_invalidate_priority_buddy((GaimContact*)bnode->parent); |
7003 | 1294 ops->update(gaimbuddylist, bnode->parent); |
1295 } | |
5228 | 1296 } |
1297 | |
9285 | 1298 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
1299 if (node->next) | |
6695 | 1300 node->next->prev = bnode; |
1301 bnode->next = node->next; | |
1302 bnode->prev = node; | |
1303 bnode->parent = node->parent; | |
1304 node->next = bnode; | |
5228 | 1305 } else { |
9285 | 1306 if (cnode->child) |
6695 | 1307 cnode->child->prev = bnode; |
1308 bnode->prev = NULL; | |
1309 bnode->next = cnode->child; | |
1310 cnode->child = bnode; | |
1311 bnode->parent = cnode; | |
5228 | 1312 } |
1313 | |
9285 | 1314 if (GAIM_BUDDY_IS_ONLINE(buddy)) { |
6695 | 1315 ((GaimContact*)bnode->parent)->online++; |
9285 | 1316 if (((GaimContact*)bnode->parent)->online == 1) |
6695 | 1317 ((GaimGroup*)bnode->parent->parent)->online++; |
1318 } | |
9285 | 1319 if (gaim_account_is_connected(buddy->account)) { |
6695 | 1320 ((GaimContact*)bnode->parent)->currentsize++; |
9285 | 1321 if (((GaimContact*)bnode->parent)->currentsize == 1) |
6695 | 1322 ((GaimGroup*)bnode->parent->parent)->currentsize++; |
1323 } | |
1324 ((GaimContact*)bnode->parent)->totalsize++; | |
1325 | |
6742 | 1326 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 1327 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 1328 hb->account = buddy->account; |
6695 | 1329 hb->group = ((GaimBlistNode*)buddy)->parent->parent; |
5247 | 1330 |
6742 | 1331 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); |
5247 | 1332 |
10378 | 1333 gaim_contact_invalidate_priority_buddy(gaim_buddy_get_contact(buddy)); |
9285 | 1334 |
1335 schedule_blist_save(); | |
1336 | |
1337 if (ops && ops->update) | |
5228 | 1338 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
1339 } | |
1340 | |
6695 | 1341 GaimContact *gaim_contact_new() |
5228 | 1342 { |
9285 | 1343 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
1344 | |
1345 GaimContact *contact = g_new0(GaimContact, 1); | |
1346 contact->totalsize = 0; | |
1347 contact->currentsize = 0; | |
1348 contact->online = 0; | |
1349 gaim_blist_node_initialize_settings((GaimBlistNode *)contact); | |
1350 ((GaimBlistNode *)contact)->type = GAIM_BLIST_CONTACT_NODE; | |
1351 | |
1352 if (ops && ops->new_node) | |
1353 ops->new_node((GaimBlistNode *)contact); | |
1354 | |
1355 return contact; | |
6695 | 1356 } |
1357 | |
9285 | 1358 void gaim_contact_set_alias(GaimContact *contact, const char *alias) |
6755 | 1359 { |
7245 | 1360 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
1361 | |
6755 | 1362 g_return_if_fail(contact != NULL); |
1363 | |
9285 | 1364 if (contact->alias != NULL) |
6755 | 1365 g_free(contact->alias); |
1366 | |
9285 | 1367 if ((alias != NULL) && (*alias != '\0')) |
7245 | 1368 contact->alias = g_strdup(alias); |
1369 else | |
1370 contact->alias = NULL; | |
1371 | |
9285 | 1372 schedule_blist_save(); |
1373 | |
1374 if (ops && ops->update) | |
7245 | 1375 ops->update(gaimbuddylist, (GaimBlistNode*)contact); |
6755 | 1376 } |
1377 | |
1378 const char *gaim_contact_get_alias(GaimContact* contact) | |
1379 { | |
9285 | 1380 g_return_val_if_fail(contact != NULL, NULL); |
1381 | |
1382 if (contact->alias) | |
7312 | 1383 return contact->alias; |
1384 | |
10378 | 1385 return gaim_buddy_get_alias(gaim_contact_get_priority_buddy(contact)); |
6755 | 1386 } |
1387 | |
9787 | 1388 gboolean gaim_contact_on_account(GaimContact *c, GaimAccount *account) |
1389 { | |
1390 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) c; | |
1391 | |
1392 g_return_val_if_fail(c != NULL, FALSE); | |
1393 g_return_val_if_fail(account != NULL, FALSE); | |
1394 | |
1395 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
1396 GaimBuddy *buddy; | |
1397 | |
1398 if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
1399 continue; | |
1400 | |
1401 buddy = (GaimBuddy *)bnode; | |
1402 if (buddy->account == account) | |
1403 return TRUE; | |
1404 } | |
1405 return FALSE; | |
1406 } | |
1407 | |
10428 | 1408 void gaim_contact_invalidate_priority_buddy(GaimContact *contact) |
1409 { | |
1410 g_return_if_fail(contact != NULL); | |
1411 | |
1412 contact->priority_valid = FALSE; | |
1413 } | |
1414 | |
6695 | 1415 GaimGroup *gaim_group_new(const char *name) |
1416 { | |
9285 | 1417 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
1418 GaimGroup *group = gaim_find_group(name); | |
1419 | |
1420 if (group != NULL) | |
1421 return group; | |
1422 | |
1423 group = g_new0(GaimGroup, 1); | |
1424 group->name = g_strdup(name); | |
1425 group->totalsize = 0; | |
1426 group->currentsize = 0; | |
1427 group->online = 0; | |
1428 gaim_blist_node_initialize_settings((GaimBlistNode *)group); | |
1429 ((GaimBlistNode *)group)->type = GAIM_BLIST_GROUP_NODE; | |
1430 | |
1431 if (ops && ops->new_node) | |
1432 ops->new_node((GaimBlistNode *)group); | |
1433 | |
1434 return group; | |
5228 | 1435 } |
1436 | |
6695 | 1437 void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
1438 { | |
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1439 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 1440 GaimGroup *g; |
6742 | 1441 GaimBlistNode *gnode, *cnode, *bnode; |
6695 | 1442 |
6774 | 1443 g_return_if_fail(contact != NULL); |
1444 g_return_if_fail(GAIM_BLIST_NODE_IS_CONTACT((GaimBlistNode*)contact)); | |
6695 | 1445 |
9285 | 1446 if ((GaimBlistNode*)contact == node) |
6975 | 1447 return; |
1448 | |
9285 | 1449 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 1450 GAIM_BLIST_NODE_IS_CHAT(node))) |
1451 g = (GaimGroup*)node->parent; | |
9285 | 1452 else if (group) |
6695 | 1453 g = group; |
1454 else { | |
1455 g = gaim_group_new(_("Buddies")); | |
1456 gaim_blist_add_group(g, | |
1457 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
1458 } | |
1459 | |
1460 gnode = (GaimBlistNode*)g; | |
1461 cnode = (GaimBlistNode*)contact; | |
1462 | |
9285 | 1463 if (cnode->parent) { |
1464 if (cnode->parent->child == cnode) | |
6731 | 1465 cnode->parent->child = cnode->next; |
9285 | 1466 if (cnode->prev) |
6695 | 1467 cnode->prev->next = cnode->next; |
9285 | 1468 if (cnode->next) |
6695 | 1469 cnode->next->prev = cnode->prev; |
1470 | |
9285 | 1471 if (cnode->parent != gnode) { |
9928 | 1472 bnode = cnode->child; |
1473 while (bnode) { | |
1474 GaimBlistNode *next_bnode = bnode->next; | |
6742 | 1475 GaimBuddy *b = (GaimBuddy*)bnode; |
1476 | |
1477 struct _gaim_hbuddy *hb = g_new(struct _gaim_hbuddy, 1); | |
7261 | 1478 hb->name = g_strdup(gaim_normalize(b->account, b->name)); |
6742 | 1479 hb->account = b->account; |
1480 hb->group = cnode->parent; | |
1481 | |
6776 | 1482 g_hash_table_remove(gaimbuddylist->buddies, hb); |
6742 | 1483 |
9285 | 1484 if (!gaim_find_buddy_in_group(b->account, b->name, g)) { |
8328 | 1485 hb->group = gnode; |
1486 g_hash_table_replace(gaimbuddylist->buddies, hb, b); | |
1487 | |
9285 | 1488 if (b->account->gc) |
1489 serv_move_buddy(b, (GaimGroup *)cnode->parent, g); | |
8328 | 1490 } else { |
9928 | 1491 gboolean empty_contact = FALSE; |
1492 | |
8328 | 1493 /* this buddy already exists in the group, so we're |
1494 * gonna delete it instead */ | |
1495 g_free(hb->name); | |
1496 g_free(hb); | |
9285 | 1497 if (b->account->gc) |
1498 serv_remove_buddy(b->account->gc, b, (GaimGroup *)cnode->parent); | |
1499 | |
1500 if (!cnode->child->next) | |
8328 | 1501 empty_contact = TRUE; |
1502 gaim_blist_remove_buddy(b); | |
9928 | 1503 |
1504 /** in gaim_blist_remove_buddy(), if the last buddy in a | |
1505 * contact is removed, the contact is cleaned up and | |
1506 * g_free'd, so we mustn't try to reference bnode->next */ | |
1507 if (empty_contact) | |
1508 return; | |
8328 | 1509 } |
9928 | 1510 bnode = next_bnode; |
6742 | 1511 } |
1512 } | |
9928 | 1513 |
1514 if (contact->online > 0) | |
1515 ((GaimGroup*)cnode->parent)->online--; | |
1516 if (contact->currentsize > 0) | |
1517 ((GaimGroup*)cnode->parent)->currentsize--; | |
1518 ((GaimGroup*)cnode->parent)->totalsize--; | |
1519 | |
1520 ops->remove(gaimbuddylist, cnode); | |
1521 | |
1522 schedule_blist_save(); | |
6695 | 1523 } |
1524 | |
9285 | 1525 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 1526 GAIM_BLIST_NODE_IS_CHAT(node))) { |
9285 | 1527 if (node->next) |
6695 | 1528 node->next->prev = cnode; |
1529 cnode->next = node->next; | |
1530 cnode->prev = node; | |
1531 cnode->parent = node->parent; | |
1532 node->next = cnode; | |
1533 } else { | |
9285 | 1534 if (gnode->child) |
6695 | 1535 gnode->child->prev = cnode; |
1536 cnode->prev = NULL; | |
1537 cnode->next = gnode->child; | |
1538 gnode->child = cnode; | |
1539 cnode->parent = gnode; | |
1540 } | |
1541 | |
9285 | 1542 if (contact->online > 0) |
6695 | 1543 g->online++; |
9285 | 1544 if (contact->currentsize > 0) |
6695 | 1545 g->currentsize++; |
1546 g->totalsize++; | |
1547 | |
9285 | 1548 schedule_blist_save(); |
1549 | |
1550 if (ops && cnode->child) | |
6695 | 1551 ops->update(gaimbuddylist, cnode); |
6775 | 1552 |
9285 | 1553 for (bnode = cnode->child; bnode; bnode = bnode->next) |
6775 | 1554 ops->update(gaimbuddylist, bnode); |
6695 | 1555 } |
1556 | |
7246 | 1557 void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node) |
6965 | 1558 { |
1559 GaimBlistNode *sourcenode = (GaimBlistNode*)source; | |
7246 | 1560 GaimBlistNode *targetnode; |
1561 GaimBlistNode *prev, *cur, *next; | |
1562 GaimContact *target; | |
1563 | |
9285 | 1564 g_return_if_fail(source != NULL); |
1565 g_return_if_fail(node != NULL); | |
1566 | |
1567 if (GAIM_BLIST_NODE_IS_CONTACT(node)) { | |
1568 target = (GaimContact *)node; | |
7246 | 1569 prev = gaim_blist_get_last_child(node); |
9285 | 1570 } else if (GAIM_BLIST_NODE_IS_BUDDY(node)) { |
1571 target = (GaimContact *)node->parent; | |
7246 | 1572 prev = node; |
1573 } else { | |
6965 | 1574 return; |
7246 | 1575 } |
1576 | |
9285 | 1577 if (source == target || !target) |
7246 | 1578 return; |
1579 | |
9285 | 1580 targetnode = (GaimBlistNode *)target; |
7246 | 1581 next = sourcenode->child; |
1582 | |
9285 | 1583 while (next) { |
7246 | 1584 cur = next; |
1585 next = cur->next; | |
9285 | 1586 if (GAIM_BLIST_NODE_IS_BUDDY(cur)) { |
1587 gaim_blist_add_buddy((GaimBuddy *)cur, target, NULL, prev); | |
7246 | 1588 prev = cur; |
1589 } | |
6965 | 1590 } |
1591 } | |
1592 | |
9285 | 1593 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node) |
5228 | 1594 { |
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1595 GaimBlistUiOps *ops; |
5228 | 1596 GaimBlistNode *gnode = (GaimBlistNode*)group; |
1597 | |
6774 | 1598 g_return_if_fail(group != NULL); |
9285 | 1599 g_return_if_fail(GAIM_BLIST_NODE_IS_GROUP((GaimBlistNode *)group)); |
1600 | |
5228 | 1601 ops = gaimbuddylist->ui_ops; |
1602 | |
1603 if (!gaimbuddylist->root) { | |
1604 gaimbuddylist->root = gnode; | |
1605 return; | |
1606 } | |
1607 | |
1608 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 1609 if (gnode == node) |
5228 | 1610 return; |
1611 | |
1612 if (gaim_find_group(group->name)) { | |
1613 /* This is just being moved */ | |
1614 | |
9285 | 1615 ops->remove(gaimbuddylist, (GaimBlistNode *)group); |
1616 | |
1617 if (gnode == gaimbuddylist->root) | |
5228 | 1618 gaimbuddylist->root = gnode->next; |
9285 | 1619 if (gnode->prev) |
5228 | 1620 gnode->prev->next = gnode->next; |
9285 | 1621 if (gnode->next) |
5228 | 1622 gnode->next->prev = gnode->prev; |
1623 } | |
1624 | |
6695 | 1625 if (node && GAIM_BLIST_NODE_IS_GROUP(node)) { |
5634 | 1626 gnode->next = node->next; |
1627 gnode->prev = node; | |
9285 | 1628 if (node->next) |
5634 | 1629 node->next->prev = gnode; |
1630 node->next = gnode; | |
1631 } else { | |
9285 | 1632 if (gaimbuddylist->root) |
6807 | 1633 gaimbuddylist->root->prev = gnode; |
5634 | 1634 gnode->next = gaimbuddylist->root; |
1635 gnode->prev = NULL; | |
1636 gaimbuddylist->root = gnode; | |
1637 } | |
1638 | |
9285 | 1639 schedule_blist_save(); |
1640 | |
1641 if (ops && ops->update) { | |
5228 | 1642 ops->update(gaimbuddylist, gnode); |
9285 | 1643 for (node = gnode->child; node; node = node->next) |
5228 | 1644 ops->update(gaimbuddylist, node); |
1645 } | |
1646 } | |
1647 | |
9285 | 1648 void gaim_blist_remove_contact(GaimContact *contact) |
5228 | 1649 { |
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1650 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1651 GaimBlistNode *node, *gnode; |
1652 | |
1653 g_return_if_fail(contact != NULL); | |
1654 | |
1655 node = (GaimBlistNode *)contact; | |
1656 gnode = node->parent; | |
1657 | |
1658 if (node->child) { | |
1659 /* | |
1660 * If this contact has children then remove them. When the last | |
10166 | 1661 * buddy is removed from the contact, the contact is automatically |
1662 * deleted. | |
9285 | 1663 */ |
10166 | 1664 while (node->child->next) { |
9285 | 1665 gaim_blist_remove_buddy((GaimBuddy*)node->child); |
6695 | 1666 } |
10166 | 1667 /* |
1668 * Remove the last buddy and trigger the deletion of the contact. | |
1669 * It would probably be cleaner if contact-deletion was done after | |
1670 * a timeout? Or if it had to be done manually, like below? | |
1671 */ | |
1672 gaim_blist_remove_buddy((GaimBuddy*)node->child); | |
6695 | 1673 } else { |
9285 | 1674 /* Remove the node from its parent */ |
1675 if (gnode->child == node) | |
1676 gnode->child = node->next; | |
1677 if (node->prev) | |
1678 node->prev->next = node->next; | |
1679 if (node->next) | |
1680 node->next->prev = node->prev; | |
1681 | |
1682 schedule_blist_save(); | |
1683 | |
1684 /* Update the UI */ | |
1685 if (ops && ops->remove) | |
1686 ops->remove(gaimbuddylist, node); | |
1687 | |
1688 /* Delete the node */ | |
10504 | 1689 g_hash_table_destroy(contact->node.settings); |
6695 | 1690 g_free(contact); |
1691 } | |
1692 } | |
1693 | |
9285 | 1694 void gaim_blist_remove_buddy(GaimBuddy *buddy) |
6695 | 1695 { |
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1696 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1697 GaimBlistNode *node, *cnode, *gnode; |
1698 GaimContact *contact; | |
6695 | 1699 GaimGroup *group; |
6742 | 1700 struct _gaim_hbuddy hb; |
5228 | 1701 |
9285 | 1702 g_return_if_fail(buddy != NULL); |
1703 | |
1704 node = (GaimBlistNode *)buddy; | |
6695 | 1705 cnode = node->parent; |
9285 | 1706 gnode = cnode->parent; |
1707 contact = (GaimContact *)cnode; | |
1708 group = (GaimGroup *)gnode; | |
1709 | |
1710 /* Remove the node from its parent */ | |
5228 | 1711 if (node->prev) |
1712 node->prev->next = node->next; | |
1713 if (node->next) | |
1714 node->next->prev = node->prev; | |
9285 | 1715 if (cnode->child == node) |
6695 | 1716 cnode->child = node->next; |
9285 | 1717 |
1718 /* Adjust size counts */ | |
1719 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
1720 contact->online--; | |
1721 if (contact->online == 0) | |
1722 group->online--; | |
6695 | 1723 } |
9285 | 1724 if (gaim_account_is_connected(buddy->account)) { |
1725 contact->currentsize--; | |
1726 if (contact->currentsize == 0) | |
1727 group->currentsize--; | |
8194 | 1728 } |
9285 | 1729 contact->totalsize--; |
1730 | |
1731 schedule_blist_save(); | |
1732 | |
1733 /* Re-sort the contact */ | |
1734 if (contact->priority == buddy) { | |
10378 | 1735 gaim_contact_invalidate_priority_buddy(contact); |
9285 | 1736 if (ops && ops->update) |
1737 ops->update(gaimbuddylist, cnode); | |
1738 } | |
1739 | |
1740 /* Remove this buddy from the buddies hash table */ | |
7261 | 1741 hb.name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 1742 hb.account = buddy->account; |
6695 | 1743 hb.group = ((GaimBlistNode*)buddy)->parent->parent; |
6742 | 1744 g_hash_table_remove(gaimbuddylist->buddies, &hb); |
7162 | 1745 g_free(hb.name); |
5247 | 1746 |
9285 | 1747 /* Update the UI */ |
1748 if (ops && ops->remove) | |
1749 ops->remove(gaimbuddylist, node); | |
1750 | |
1751 /* Delete the node */ | |
1752 if (buddy->timer > 0) | |
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1753 gaim_timeout_remove(buddy->timer); |
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1754 if (buddy->icon != NULL) |
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1755 gaim_buddy_icon_unref(buddy->icon); |
7693 | 1756 g_hash_table_destroy(buddy->node.settings); |
9944 | 1757 gaim_presence_remove_buddy(buddy->presence, buddy); |
1758 gaim_presence_destroy(buddy->presence); | |
5228 | 1759 g_free(buddy->name); |
1760 g_free(buddy->alias); | |
10504 | 1761 g_free(buddy->server_alias); |
5228 | 1762 g_free(buddy); |
6755 | 1763 |
9285 | 1764 /* If the contact is empty then remove it */ |
1765 if (!cnode->child) | |
1766 gaim_blist_remove_contact(contact); | |
5228 | 1767 } |
1768 | |
9285 | 1769 void gaim_blist_remove_chat(GaimChat *chat) |
5234 | 1770 { |
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1771 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1772 GaimBlistNode *node, *gnode; |
6695 | 1773 GaimGroup *group; |
5234 | 1774 |
9285 | 1775 g_return_if_fail(chat != NULL); |
1776 | |
1777 node = (GaimBlistNode *)chat; | |
5234 | 1778 gnode = node->parent; |
6695 | 1779 group = (GaimGroup *)gnode; |
5234 | 1780 |
9285 | 1781 /* Remove the node from its parent */ |
1782 if (gnode->child == node) | |
5234 | 1783 gnode->child = node->next; |
1784 if (node->prev) | |
1785 node->prev->next = node->next; | |
1786 if (node->next) | |
1787 node->next->prev = node->prev; | |
9285 | 1788 |
1789 /* Adjust size counts */ | |
5855 | 1790 if (gaim_account_is_connected(chat->account)) { |
5394 | 1791 group->online--; |
9285 | 1792 group->currentsize--; |
5394 | 1793 } |
9285 | 1794 group->totalsize--; |
1795 | |
1796 schedule_blist_save(); | |
1797 | |
1798 /* Update the UI */ | |
1799 if (ops && ops->remove) | |
1800 ops->remove(gaimbuddylist, node); | |
1801 | |
1802 /* Delete the node */ | |
5234 | 1803 g_hash_table_destroy(chat->components); |
10504 | 1804 g_hash_table_destroy(chat->node.settings); |
5234 | 1805 g_free(chat->alias); |
1806 g_free(chat); | |
1807 } | |
1808 | |
9285 | 1809 void gaim_blist_remove_group(GaimGroup *group) |
5228 | 1810 { |
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1811 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1812 GaimBlistNode *node; |
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1813 GList *l; |
5228 | 1814 |
9285 | 1815 g_return_if_fail(group != NULL); |
1816 | |
1817 node = (GaimBlistNode *)group; | |
1818 | |
1819 /* Make sure the group is empty */ | |
1820 if (node->child) { | |
5228 | 1821 char *buf; |
1822 int count = 0; | |
9285 | 1823 GaimBlistNode *child; |
1824 | |
1825 for (child = node->child; child != NULL; child = child->next) | |
5228 | 1826 count++; |
1827 | |
6308 | 1828 buf = g_strdup_printf(ngettext("%d buddy from group %s was not removed " |
1829 "because its account was not logged in." | |
1830 " This buddy and the group were not " | |
1831 "removed.\n", | |
1832 "%d buddies from group %s were not " | |
1833 "removed because their accounts were " | |
6336 | 1834 "not logged in. These buddies and " |
1835 "the group were not removed.\n", count), | |
6308 | 1836 count, group->name); |
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1837 gaim_notify_error(NULL, NULL, _("Group not removed"), buf); |
5228 | 1838 g_free(buf); |
1839 return; | |
1840 } | |
1841 | |
9285 | 1842 /* Remove the node from its parent */ |
1843 if (gaimbuddylist->root == node) | |
5228 | 1844 gaimbuddylist->root = node->next; |
1845 if (node->prev) | |
1846 node->prev->next = node->next; | |
1847 if (node->next) | |
1848 node->next->prev = node->prev; | |
1849 | |
9285 | 1850 schedule_blist_save(); |
1851 | |
1852 /* Update the UI */ | |
1853 if (ops && ops->remove) | |
1854 ops->remove(gaimbuddylist, node); | |
1855 | |
1856 /* Remove the group from all accounts that are online */ | |
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1857 for (l = gaim_connections_get_all(); l != NULL; l = l->next) |
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1858 { |
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1859 GaimConnection *gc = (GaimConnection *)l->data; |
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1860 |
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1861 if (gaim_connection_get_state(gc) == GAIM_CONNECTED) |
9285 | 1862 serv_remove_group(gc, group); |
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1863 } |
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1864 |
9285 | 1865 /* Delete the node */ |
10504 | 1866 g_hash_table_destroy(group->node.settings); |
5228 | 1867 g_free(group->name); |
1868 g_free(group); | |
1869 } | |
1870 | |
9285 | 1871 GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact) |
1872 { | |
1873 g_return_val_if_fail(contact != NULL, NULL); | |
1874 | |
10378 | 1875 if (!contact->priority_valid) |
1876 gaim_contact_compute_priority_buddy(contact); | |
1877 | |
6843 | 1878 return contact->priority; |
6695 | 1879 } |
1880 | |
9620 | 1881 const char *gaim_buddy_get_alias_only(GaimBuddy *buddy) |
9285 | 1882 { |
1883 g_return_val_if_fail(buddy != NULL, NULL); | |
1884 | |
1885 if ((buddy->alias != NULL) && (*buddy->alias != '\0')) { | |
1886 return buddy->alias; | |
1887 } else if ((buddy->server_alias != NULL) && | |
10389 | 1888 (*buddy->server_alias != '\0')) { |
9285 | 1889 |
1890 return buddy->server_alias; | |
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1891 } |
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1892 |
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1893 return NULL; |
5228 | 1894 } |
1895 | |
9620 | 1896 |
1897 const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy) | |
5228 | 1898 { |
9620 | 1899 GaimContact *c; |
1900 | |
1901 g_return_val_if_fail(buddy != NULL, NULL); | |
1902 | |
1903 /* Search for an alias for the buddy. In order of precedence: */ | |
1904 /* The buddy alias */ | |
1905 if (buddy->alias != NULL) | |
1906 return buddy->alias; | |
1907 | |
1908 /* The contact alias */ | |
1909 c = gaim_buddy_get_contact(buddy); | |
1910 if ((c != NULL) && (c->alias != NULL)) | |
1911 return c->alias; | |
1912 | |
10349 | 1913 /* The server alias */ |
1914 if ((buddy->server_alias) && (*buddy->server_alias)) | |
9620 | 1915 return buddy->server_alias; |
1916 | |
1917 /* The buddy's user name (i.e. no alias) */ | |
1918 return buddy->name; | |
5228 | 1919 } |
1920 | |
9620 | 1921 |
1922 const char *gaim_buddy_get_alias(GaimBuddy *buddy) | |
1923 { | |
1924 g_return_val_if_fail(buddy != NULL, NULL); | |
1925 | |
1926 /* Search for an alias for the buddy. In order of precedence: */ | |
1927 /* The buddy alias */ | |
1928 if (buddy->alias != NULL) | |
1929 return buddy->alias; | |
1930 | |
1931 /* The server alias, if preferences say so */ | |
10389 | 1932 if ((buddy->server_alias) && (*buddy->server_alias)) |
9620 | 1933 return buddy->server_alias; |
1934 | |
1935 /* The buddy's user name (i.e. no alias) */ | |
1936 return buddy->name; | |
1937 } | |
1938 | |
10349 | 1939 const char *gaim_buddy_get_local_alias(GaimBuddy *buddy) |
1940 { | |
1941 GaimContact *c; | |
1942 | |
1943 g_return_val_if_fail(buddy != NULL, NULL); | |
1944 | |
1945 /* Search for an alias for the buddy. In order of precedence: */ | |
1946 /* The buddy alias */ | |
1947 if (buddy->alias != NULL) | |
1948 return buddy->alias; | |
1949 | |
1950 /* The contact alias */ | |
1951 c = gaim_buddy_get_contact(buddy); | |
1952 if ((c != NULL) && (c->alias != NULL)) | |
1953 return c->alias; | |
1954 | |
1955 /* The buddy's user name (i.e. no alias) */ | |
1956 return buddy->name; | |
1957 } | |
9620 | 1958 |
7125 | 1959 const char *gaim_chat_get_name(GaimChat *chat) |
6744 | 1960 { |
9285 | 1961 struct proto_chat_entry *pce; |
1962 GList *parts, *tmp; | |
1963 char *ret; | |
1964 | |
1965 g_return_val_if_fail(chat != NULL, NULL); | |
1966 | |
1967 if ((chat->alias != NULL) && (*chat->alias != '\0')) | |
6744 | 1968 return chat->alias; |
9285 | 1969 |
1970 parts = GAIM_PLUGIN_PROTOCOL_INFO(chat->account->gc->prpl)->chat_info(chat->account->gc); | |
1971 pce = parts->data; | |
1972 ret = g_hash_table_lookup(chat->components, pce->identifier); | |
1973 for (tmp = parts; tmp; tmp = tmp->next) | |
1974 g_free(tmp->data); | |
1975 g_list_free(parts); | |
1976 | |
1977 return ret; | |
6744 | 1978 } |
1979 | |
6695 | 1980 GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name) |
5228 | 1981 { |
6695 | 1982 GaimBuddy *buddy; |
5247 | 1983 struct _gaim_hbuddy hb; |
5758 | 1984 GaimBlistNode *group; |
5228 | 1985 |
9285 | 1986 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1987 g_return_val_if_fail(account != NULL, NULL); | |
1988 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
5228 | 1989 |
7429 | 1990 hb.account = account; |
7261 | 1991 hb.name = g_strdup(gaim_normalize(account, name)); |
7429 | 1992 |
9285 | 1993 for (group = gaimbuddylist->root; group; group = group->next) { |
5758 | 1994 hb.group = group; |
7162 | 1995 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb))) { |
1996 g_free(hb.name); | |
5758 | 1997 return buddy; |
7162 | 1998 } |
5758 | 1999 } |
7162 | 2000 g_free(hb.name); |
9285 | 2001 |
5758 | 2002 return NULL; |
5228 | 2003 } |
2004 | |
6872 | 2005 GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, |
2006 GaimGroup *group) | |
2007 { | |
2008 struct _gaim_hbuddy hb; | |
7162 | 2009 GaimBuddy *ret; |
6872 | 2010 |
9285 | 2011 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
2012 g_return_val_if_fail(account != NULL, NULL); | |
2013 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6872 | 2014 |
7261 | 2015 hb.name = g_strdup(gaim_normalize(account, name)); |
6872 | 2016 hb.account = account; |
2017 hb.group = (GaimBlistNode*)group; | |
2018 | |
7162 | 2019 ret = g_hash_table_lookup(gaimbuddylist->buddies, &hb); |
2020 g_free(hb.name); | |
9285 | 2021 |
7162 | 2022 return ret; |
6872 | 2023 } |
2024 | |
6245 | 2025 GSList *gaim_find_buddies(GaimAccount *account, const char *name) |
2026 { | |
2027 struct buddy *buddy; | |
2028 struct _gaim_hbuddy hb; | |
9285 | 2029 GaimBlistNode *node; |
6245 | 2030 GSList *ret = NULL; |
2031 | |
9285 | 2032 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
2033 g_return_val_if_fail(account != NULL, NULL); | |
2034 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6245 | 2035 |
7261 | 2036 hb.name = g_strdup(gaim_normalize(account, name)); |
6245 | 2037 hb.account = account; |
2038 | |
9285 | 2039 for (node = gaimbuddylist->root; node != NULL; node = node->next) { |
2040 hb.group = node; | |
6245 | 2041 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb)) != NULL) |
2042 ret = g_slist_append(ret, buddy); | |
2043 } | |
7162 | 2044 g_free(hb.name); |
9285 | 2045 |
6245 | 2046 return ret; |
2047 } | |
2048 | |
6695 | 2049 GaimGroup *gaim_find_group(const char *name) |
5228 | 2050 { |
2051 GaimBlistNode *node; | |
9285 | 2052 |
2053 g_return_val_if_fail(gaimbuddylist != NULL, NULL); | |
2054 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
2055 | |
2056 for (node = gaimbuddylist->root; node != NULL; node = node->next) { | |
6695 | 2057 if (!strcmp(((GaimGroup *)node)->name, name)) |
2058 return (GaimGroup *)node; | |
5228 | 2059 } |
9285 | 2060 |
5228 | 2061 return NULL; |
2062 } | |
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|
2063 |
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|
2064 GaimChat * |
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|
2065 gaim_blist_find_chat(GaimAccount *account, const char *name) |
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|
2066 { |
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2067 char *chat_name; |
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2068 GaimChat *chat; |
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2069 GaimPlugin *prpl; |
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2070 GaimPluginProtocolInfo *prpl_info = NULL; |
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2071 struct proto_chat_entry *pce; |
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|
2072 GaimBlistNode *node, *group; |
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|
2073 GList *parts; |
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|
2074 |
9285 | 2075 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
2076 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
2077 | |
2078 if (!gaim_account_is_connected(account)) | |
7970 | 2079 return NULL; |
2080 | |
7999 | 2081 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
2082 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
2083 | |
9285 | 2084 if (prpl_info->find_blist_chat != NULL) |
7999 | 2085 return prpl_info->find_blist_chat(account, name); |
2086 | |
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|
2087 for (group = gaimbuddylist->root; group != NULL; group = group->next) { |
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|
2088 for (node = group->child; node != NULL; node = node->next) { |
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|
2089 if (GAIM_BLIST_NODE_IS_CHAT(node)) { |
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|
2090 |
7118
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diff
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|
2091 chat = (GaimChat*)node; |
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diff
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|
2092 |
9285 | 2093 if (account != chat->account) |
7970 | 2094 continue; |
2095 | |
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diff
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|
2096 parts = prpl_info->chat_info( |
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diff
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|
2097 gaim_account_get_connection(chat->account)); |
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diff
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|
2098 |
ccfdf9f2cdd1
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|
2099 pce = parts->data; |
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|
2100 chat_name = g_hash_table_lookup(chat->components, |
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|
2101 pce->identifier); |
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diff
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|
2102 |
9153 | 2103 if (chat->account == account && chat_name != NULL && |
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ccfdf9f2cdd1
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diff
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|
2104 name != NULL && !strcmp(chat_name, name)) { |
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diff
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|
2105 |
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|
2106 return chat; |
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|
2107 } |
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diff
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|
2108 } |
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diff
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|
2109 } |
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|
2110 } |
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|
2111 |
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|
2112 return NULL; |
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|
2113 } |
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|
2114 |
6695 | 2115 GaimGroup * |
7125 | 2116 gaim_chat_get_group(GaimChat *chat) |
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|
2117 { |
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|
2118 g_return_val_if_fail(chat != NULL, NULL); |
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|
2119 |
6695 | 2120 return (GaimGroup *)(((GaimBlistNode *)chat)->parent); |
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|
2121 } |
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|
2122 |
9285 | 2123 GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy) |
2124 { | |
2125 g_return_val_if_fail(buddy != NULL, NULL); | |
2126 | |
2127 return (GaimContact*)((GaimBlistNode*)buddy)->parent; | |
2128 } | |
2129 | |
9949 | 2130 GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy) |
2131 { | |
2132 g_return_val_if_fail(buddy != NULL, NULL); | |
2133 return buddy->presence; | |
2134 } | |
2135 | |
2136 | |
6695 | 2137 GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy) |
5228 | 2138 { |
9285 | 2139 g_return_val_if_fail(buddy != NULL, NULL); |
6706
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diff
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|
2140 |
854a435d2cc3
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diff
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|
2141 if (((GaimBlistNode *)buddy)->parent == NULL) |
854a435d2cc3
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6695
diff
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|
2142 return NULL; |
854a435d2cc3
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diff
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|
2143 |
6695 | 2144 return (GaimGroup *)(((GaimBlistNode*)buddy)->parent->parent); |
5228 | 2145 } |
2146 | |
9285 | 2147 GSList *gaim_group_get_accounts(GaimGroup *group) |
5228 | 2148 { |
2149 GSList *l = NULL; | |
6695 | 2150 GaimBlistNode *gnode, *cnode, *bnode; |
2151 | |
9285 | 2152 gnode = (GaimBlistNode *)group; |
2153 | |
2154 for (cnode = gnode->child; cnode; cnode = cnode->next) { | |
6695 | 2155 if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
9285 | 2156 if (!g_slist_find(l, ((GaimChat *)cnode)->account)) |
7118
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diff
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|
2157 l = g_slist_append(l, ((GaimChat *)cnode)->account); |
9285 | 2158 } else if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { |
2159 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
2160 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
2161 if (!g_slist_find(l, ((GaimBuddy *)bnode)->account)) | |
6695 | 2162 l = g_slist_append(l, ((GaimBuddy *)bnode)->account); |
2163 } | |
2164 } | |
2165 } | |
5228 | 2166 } |
6695 | 2167 |
5228 | 2168 return l; |
2169 } | |
2170 | |
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2171 void gaim_blist_add_account(GaimAccount *account) |
5234 | 2172 { |
7098
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|
2173 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 2174 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 2175 |
9285 | 2176 g_return_if_fail(gaimbuddylist != NULL); |
2177 | |
2178 if (!ops || !ops->update) | |
6695 | 2179 return; |
2180 | |
9285 | 2181 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { |
2182 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 2183 continue; |
9285 | 2184 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
2185 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6956 | 2186 gboolean recompute = FALSE; |
9285 | 2187 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
2188 if (GAIM_BLIST_NODE_IS_BUDDY(bnode) && | |
6695 | 2189 ((GaimBuddy*)bnode)->account == account) { |
6956 | 2190 recompute = TRUE; |
6695 | 2191 ((GaimContact*)cnode)->currentsize++; |
9285 | 2192 if (((GaimContact*)cnode)->currentsize == 1) |
6695 | 2193 ((GaimGroup*)gnode)->currentsize++; |
2194 ops->update(gaimbuddylist, bnode); | |
2195 } | |
2196 } | |
9285 | 2197 if (recompute || |
8960 | 2198 gaim_blist_node_get_bool(cnode, "show_offline")) { |
10378 | 2199 gaim_contact_invalidate_priority_buddy((GaimContact*)cnode); |
6956 | 2200 ops->update(gaimbuddylist, cnode); |
2201 } | |
9285 | 2202 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
7118
bf630f7dfdcd
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Christian Hammond <chipx86@chipx86.com>
parents:
7117
diff
changeset
|
2203 ((GaimChat*)cnode)->account == account) { |
6901 | 2204 ((GaimGroup *)gnode)->online++; |
2205 ((GaimGroup *)gnode)->currentsize++; | |
2206 ops->update(gaimbuddylist, cnode); | |
5234 | 2207 } |
2208 } | |
6695 | 2209 ops->update(gaimbuddylist, gnode); |
5234 | 2210 } |
2211 } | |
2212 | |
5563
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5545
diff
changeset
|
2213 void gaim_blist_remove_account(GaimAccount *account) |
5228 | 2214 { |
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diff
changeset
|
2215 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 2216 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 2217 |
9285 | 2218 g_return_if_fail(gaimbuddylist != NULL); |
2219 | |
2220 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { | |
2221 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 2222 continue; |
9285 | 2223 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
2224 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6957 | 2225 gboolean recompute = FALSE; |
9285 | 2226 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
2227 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
6695 | 2228 continue; |
9285 | 2229 if (account == ((GaimBuddy *)bnode)->account) { |
6957 | 2230 recompute = TRUE; |
9285 | 2231 if (((GaimBuddy*)bnode)->present == GAIM_BUDDY_ONLINE || |
6695 | 2232 ((GaimBuddy*)bnode)->present == GAIM_BUDDY_SIGNING_ON) { |
2233 ((GaimContact*)cnode)->online--; | |
9285 | 2234 if (((GaimContact*)cnode)->online == 0) |
6695 | 2235 ((GaimGroup*)gnode)->online--; |
10475 | 2236 gaim_blist_node_set_int(&((GaimBuddy *)bnode)->node, |
2237 "last_seen", time(NULL)); | |
6695 | 2238 } |
2239 ((GaimContact*)cnode)->currentsize--; | |
9285 | 2240 if (((GaimContact*)cnode)->currentsize == 0) |
6695 | 2241 ((GaimGroup*)gnode)->currentsize--; |
2242 | |
2243 ((GaimBuddy*)bnode)->present = GAIM_BUDDY_OFFLINE; | |
2244 | |
6803 | 2245 ((GaimBuddy*)bnode)->uc = 0; |
10428 | 2246 /* TODO: ((GaimBuddy*)bnode)->idle = 0; */ |
6945 | 2247 |
9285 | 2248 if (ops && ops->remove) |
6695 | 2249 ops->remove(gaimbuddylist, bnode); |
2250 } | |
5234 | 2251 } |
9285 | 2252 if (recompute) { |
10378 | 2253 gaim_contact_invalidate_priority_buddy((GaimContact*)cnode); |
9285 | 2254 if (ops && ops->update) |
6983 | 2255 ops->update(gaimbuddylist, cnode); |
2256 } | |
9285 | 2257 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
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diff
changeset
|
2258 ((GaimChat*)cnode)->account == account) { |
6695 | 2259 ((GaimGroup*)gnode)->currentsize--; |
2260 ((GaimGroup*)gnode)->online--; | |
9285 | 2261 if (ops && ops->remove) |
6695 | 2262 ops->remove(gaimbuddylist, cnode); |
5228 | 2263 } |
2264 } | |
2265 } | |
2266 } | |
2267 | |
9285 | 2268 gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account) |
2269 { | |
9787 | 2270 GaimBlistNode *cnode; |
9285 | 2271 for (cnode = ((GaimBlistNode *)g)->child; cnode; cnode = cnode->next) { |
2272 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
9787 | 2273 if(gaim_contact_on_account((GaimContact *) cnode, account)) |
2274 return TRUE; | |
9285 | 2275 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
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parents:
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diff
changeset
|
2276 GaimChat *chat = (GaimChat *)cnode; |
9285 | 2277 if ((!account && gaim_account_is_connected(chat->account)) |
6695 | 2278 || chat->account == account) |
2279 return TRUE; | |
2280 } | |
5228 | 2281 } |
2282 return FALSE; | |
2283 } | |
2284 | |
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diff
changeset
|
2285 void |
9946001989a3
[gaim-migrate @ 7623]
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diff
changeset
|
2286 gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
9946001989a3
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parents:
7035
diff
changeset
|
2287 const char *group, const char *alias) |
9946001989a3
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parents:
7035
diff
changeset
|
2288 { |
7098
770233dad86c
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diff
changeset
|
2289 GaimBlistUiOps *ui_ops; |
7060
9946001989a3
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Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2290 |
9946001989a3
[gaim-migrate @ 7623]
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parents:
7035
diff
changeset
|
2291 ui_ops = gaim_blist_get_ui_ops(); |
9946001989a3
[gaim-migrate @ 7623]
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diff
changeset
|
2292 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2293 if (ui_ops != NULL && ui_ops->request_add_buddy != NULL) |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2294 ui_ops->request_add_buddy(account, username, group, alias); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2295 } |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2296 |
9946001989a3
[gaim-migrate @ 7623]
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parents:
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diff
changeset
|
2297 void |
9754 | 2298 gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
2299 const char *alias, const char *name) | |
7060
9946001989a3
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Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2300 { |
7098
770233dad86c
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diff
changeset
|
2301 GaimBlistUiOps *ui_ops; |
7060
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2302 |
9946001989a3
[gaim-migrate @ 7623]
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parents:
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diff
changeset
|
2303 ui_ops = gaim_blist_get_ui_ops(); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2304 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2305 if (ui_ops != NULL && ui_ops->request_add_chat != NULL) |
9754 | 2306 ui_ops->request_add_chat(account, group, alias, name); |
7060
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2307 } |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2308 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2309 void |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2310 gaim_blist_request_add_group(void) |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2311 { |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
7060
diff
changeset
|
2312 GaimBlistUiOps *ui_ops; |
7060
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2313 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2314 ui_ops = gaim_blist_get_ui_ops(); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2315 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2316 if (ui_ops != NULL && ui_ops->request_add_group != NULL) |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2317 ui_ops->request_add_group(); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2318 } |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2319 |
10430 | 2320 static void |
2321 gaim_blist_node_setting_free(gpointer data) | |
7693 | 2322 { |
10430 | 2323 GaimValue *value; |
2324 | |
2325 value = (GaimValue *)data; | |
2326 | |
2327 gaim_value_destroy(value); | |
7693 | 2328 } |
2329 | |
9285 | 2330 static void gaim_blist_node_initialize_settings(GaimBlistNode *node) |
7693 | 2331 { |
9285 | 2332 if (node->settings) |
5228 | 2333 return; |
7693 | 2334 |
2335 node->settings = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, | |
2336 (GDestroyNotify)gaim_blist_node_setting_free); | |
2337 } | |
2338 | |
2339 void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key) | |
2340 { | |
2341 g_return_if_fail(node != NULL); | |
2342 g_return_if_fail(node->settings != NULL); | |
2343 g_return_if_fail(key != NULL); | |
2344 | |
2345 g_hash_table_remove(node->settings, key); | |
9285 | 2346 |
2347 schedule_blist_save(); | |
5228 | 2348 } |
2349 | |
10430 | 2350 void |
2351 gaim_blist_node_set_bool(GaimBlistNode* node, const char *key, gboolean data) | |
7693 | 2352 { |
10430 | 2353 GaimValue *value; |
7693 | 2354 |
2355 g_return_if_fail(node != NULL); | |
2356 g_return_if_fail(node->settings != NULL); | |
2357 g_return_if_fail(key != NULL); | |
2358 | |
10430 | 2359 value = gaim_value_new(GAIM_TYPE_BOOLEAN); |
2360 gaim_value_set_boolean(value, data); | |
2361 | |
2362 g_hash_table_replace(node->settings, g_strdup(key), value); | |
9285 | 2363 |
2364 schedule_blist_save(); | |
7693 | 2365 } |
2366 | |
10430 | 2367 gboolean |
2368 gaim_blist_node_get_bool(GaimBlistNode* node, const char *key) | |
7693 | 2369 { |
10430 | 2370 GaimValue *value; |
7693 | 2371 |
2372 g_return_val_if_fail(node != NULL, FALSE); | |
2373 g_return_val_if_fail(node->settings != NULL, FALSE); | |
2374 g_return_val_if_fail(key != NULL, FALSE); | |
2375 | |
10430 | 2376 value = g_hash_table_lookup(node->settings, key); |
2377 | |
2378 if (value == NULL) | |
7849 | 2379 return FALSE; |
2380 | |
10430 | 2381 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOOLEAN, FALSE); |
2382 | |
2383 return gaim_value_get_boolean(value); | |
5228 | 2384 } |
2385 | |
10430 | 2386 void |
2387 gaim_blist_node_set_int(GaimBlistNode* node, const char *key, int data) | |
7693 | 2388 { |
10430 | 2389 GaimValue *value; |
7693 | 2390 |
2391 g_return_if_fail(node != NULL); | |
2392 g_return_if_fail(node->settings != NULL); | |
2393 g_return_if_fail(key != NULL); | |
2394 | |
10430 | 2395 value = gaim_value_new(GAIM_TYPE_INT); |
2396 gaim_value_set_int(value, data); | |
2397 | |
2398 g_hash_table_replace(node->settings, g_strdup(key), value); | |
9285 | 2399 |
2400 schedule_blist_save(); | |
7693 | 2401 } |
2402 | |
10430 | 2403 int |
2404 gaim_blist_node_get_int(GaimBlistNode* node, const char *key) | |
7693 | 2405 { |
10430 | 2406 GaimValue *value; |
7693 | 2407 |
2408 g_return_val_if_fail(node != NULL, 0); | |
2409 g_return_val_if_fail(node->settings != NULL, 0); | |
2410 g_return_val_if_fail(key != NULL, 0); | |
2411 | |
10430 | 2412 value = g_hash_table_lookup(node->settings, key); |
2413 | |
2414 if (value == NULL) | |
7849 | 2415 return 0; |
2416 | |
10430 | 2417 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_INT, 0); |
2418 | |
2419 return gaim_value_get_int(value); | |
7693 | 2420 } |
2421 | |
10430 | 2422 void |
2423 gaim_blist_node_set_string(GaimBlistNode* node, const char *key, const char *data) | |
5906 | 2424 { |
10430 | 2425 GaimValue *value; |
7693 | 2426 |
2427 g_return_if_fail(node != NULL); | |
2428 g_return_if_fail(node->settings != NULL); | |
2429 g_return_if_fail(key != NULL); | |
2430 | |
10430 | 2431 value = gaim_value_new(GAIM_TYPE_STRING); |
2432 gaim_value_set_string(value, data); | |
2433 | |
2434 g_hash_table_replace(node->settings, g_strdup(key), value); | |
9285 | 2435 |
2436 schedule_blist_save(); | |
7693 | 2437 } |
2438 | |
10430 | 2439 const char * |
2440 gaim_blist_node_get_string(GaimBlistNode* node, const char *key) | |
7693 | 2441 { |
10430 | 2442 GaimValue *value; |
7693 | 2443 |
2444 g_return_val_if_fail(node != NULL, NULL); | |
2445 g_return_val_if_fail(node->settings != NULL, NULL); | |
2446 g_return_val_if_fail(key != NULL, NULL); | |
2447 | |
10430 | 2448 value = g_hash_table_lookup(node->settings, key); |
2449 | |
2450 if (value == NULL) | |
7849 | 2451 return NULL; |
2452 | |
10430 | 2453 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_STRING, NULL); |
2454 | |
2455 return gaim_value_get_string(value); | |
7693 | 2456 } |
2457 | |
9285 | 2458 GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n) |
7693 | 2459 { |
8710
36b043fe2740
[gaim-migrate @ 9464]
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parents:
8675
diff
changeset
|
2460 GList *menu = NULL; |
9030 | 2461 |
2462 g_return_val_if_fail(n, NULL); | |
2463 | |
2464 gaim_signal_emit(gaim_blist_get_handle(), | |
2465 "blist-node-extended-menu", | |
2466 n, &menu); | |
8710
36b043fe2740
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parents:
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diff
changeset
|
2467 return menu; |
36b043fe2740
[gaim-migrate @ 9464]
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parents:
8675
diff
changeset
|
2468 } |
36b043fe2740
[gaim-migrate @ 9464]
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parents:
8675
diff
changeset
|
2469 |
9030 | 2470 GaimBlistNodeAction * |
2471 gaim_blist_node_action_new(char *label, | |
2472 void (*callback)(GaimBlistNode *, gpointer), | |
2473 gpointer data) | |
2474 { | |
2475 GaimBlistNodeAction *act = g_new0(GaimBlistNodeAction, 1); | |
2476 act->label = label; | |
2477 act->callback = callback; | |
2478 act->data = data; | |
2479 return act; | |
8952 | 2480 } |
2481 | |
9285 | 2482 int gaim_blist_get_group_size(GaimGroup *group, gboolean offline) |
2483 { | |
2484 if (!group) | |
5228 | 2485 return 0; |
2486 | |
5277 | 2487 return offline ? group->totalsize : group->currentsize; |
5228 | 2488 } |
2489 | |
9285 | 2490 int gaim_blist_get_group_online_count(GaimGroup *group) |
2491 { | |
2492 if (!group) | |
5228 | 2493 return 0; |
2494 | |
5277 | 2495 return group->online; |
5228 | 2496 } |
2497 | |
7035
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diff
changeset
|
2498 void |
7098
770233dad86c
[gaim-migrate @ 7663]
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diff
changeset
|
2499 gaim_blist_set_ui_ops(GaimBlistUiOps *ops) |
7035
feb3d21a7794
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parents:
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diff
changeset
|
2500 { |
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
7003
diff
changeset
|
2501 blist_ui_ops = ops; |
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
7003
diff
changeset
|
2502 } |
feb3d21a7794
[gaim-migrate @ 7598]
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diff
changeset
|
2503 |
7098
770233dad86c
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diff
changeset
|
2504 GaimBlistUiOps * |
7035
feb3d21a7794
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diff
changeset
|
2505 gaim_blist_get_ui_ops(void) |
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
7003
diff
changeset
|
2506 { |
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
7003
diff
changeset
|
2507 return blist_ui_ops; |
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
7003
diff
changeset
|
2508 } |
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
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diff
changeset
|
2509 |
feb3d21a7794
[gaim-migrate @ 7598]
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7003
diff
changeset
|
2510 |
6485
70d5122bc3ff
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diff
changeset
|
2511 void * |
70d5122bc3ff
[gaim-migrate @ 6999]
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diff
changeset
|
2512 gaim_blist_get_handle(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
6473
diff
changeset
|
2513 { |
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
6473
diff
changeset
|
2514 static int handle; |
5228 | 2515 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2516 return &handle; |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2517 } |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2518 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2519 void |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2520 gaim_blist_init(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2521 { |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2522 void *handle = gaim_blist_get_handle(); |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2523 |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2524 gaim_signal_register(handle, "buddy-away", |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2525 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2526 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2527 GAIM_SUBTYPE_BLIST_BUDDY)); |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2528 |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2529 gaim_signal_register(handle, "buddy-back", |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2530 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2531 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2532 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2533 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2534 gaim_signal_register(handle, "buddy-idle", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2535 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2536 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2537 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2538 gaim_signal_register(handle, "buddy-unidle", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2539 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2540 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2541 GAIM_SUBTYPE_BLIST_BUDDY)); |
9109
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2542 gaim_signal_register(handle, "buddy-idle-updated", |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2543 gaim_marshal_VOID__POINTER, NULL, 1, |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2544 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2545 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
6473
diff
changeset
|
2546 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2547 gaim_signal_register(handle, "buddy-signed-on", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2548 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2549 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2550 GAIM_SUBTYPE_BLIST_BUDDY)); |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2551 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2552 gaim_signal_register(handle, "buddy-signed-off", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2553 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2554 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2555 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2556 |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2557 gaim_signal_register(handle, "update-idle", gaim_marshal_VOID, NULL, 0); |
9030 | 2558 |
2559 gaim_signal_register(handle, "blist-node-extended-menu", | |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2560 gaim_marshal_VOID__POINTER_POINTER, NULL, 2, |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2561 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9030 | 2562 GAIM_SUBTYPE_BLIST_NODE), |
8952 | 2563 gaim_value_new(GAIM_TYPE_BOXED, "GList **")); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2564 } |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2565 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2566 void |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2567 gaim_blist_uninit(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2568 { |
10428 | 2569 if (save_timer != 0) |
2570 { | |
2571 gaim_timeout_remove(save_timer); | |
2572 save_timer = 0; | |
9285 | 2573 gaim_blist_sync(); |
2574 } | |
2575 | |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2576 gaim_signals_unregister_by_instance(gaim_blist_get_handle()); |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2577 } |