annotate src/dbus-define-api.h @ 12220:64254fbabc7b

[gaim-migrate @ 14522] SF Patch #1363787 from Bartosz Oler "This is a fix to the 'Find buddies' command in which, after the search results window was closed, prpl's internal state was not cleared. A minor modification in the notify API was required. This patch also adds a few more notifications for the user." There also appears to be a few unrelated GG prpl updates in here. I noticed that more strings are marked for translation now. I made several changes to this patch. I also found out that we're not honoring the callbacks passed in to the notify API. That's a bug since we document them. I'm not in the mood to fix it. I changed GCallback to GHookFunc as it has the right type (whereas GCallback did not). The name isn't too bad either. I didn't really want to create a new callback function typedef. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 25 Nov 2005 01:33:10 +0000
parents 1c5398ccbeb0
children 8bda65b88e49
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1 #error "This is file is not a valid C code"
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2
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3 /* This file contains some of the macros from other header files as
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4 function declarations. This does not make sense in C, but it
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5 provides type information for the dbus-analyze-functions.py
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6 program, which makes these macros callable by DBUS. */
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7
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8 /* blist.h */
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9 gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node);
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10 gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node);
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11 gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node);
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12 gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node);
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13 gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy);
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14 gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags);
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15 gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node);
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16
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17 /* connection.h */
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18 gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection);
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19 gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection);
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20
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21 /* conversation.h */
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22 GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation);
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23 GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation);
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