annotate plugins/statenotify.c @ 5758:666b04f93c55

[gaim-migrate @ 6183] Now buddies who are in two groups on your list will have their statuses updated for both. gaim_find_buddy can be used in a loop to find all buddies with the specified name on an account. As such, gaim_find_buddy is somewhat slower, but considering that people tend to have far fewer groups than buddies the performance isn't hurt that much. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 05 Jun 2003 15:37:35 +0000
parents dae79aefac8d
children 059d95c67cda
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1 #include "gaim.h"
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2
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3 static void
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4 write_status(GaimConnection *gc, char *who, const char *message)
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5 {
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6 GaimConversation *conv;
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7 struct buddy *b;
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8 char buf[256];
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9
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10 conv = gaim_find_conversation_with_account(who, gc->account);
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11
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12 if (conv == NULL)
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13 return;
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14
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15 if ((b = gaim_find_buddy(gc->account, who)) != NULL)
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16 who = gaim_get_buddy_alias(b);
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17
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18 g_snprintf(buf, sizeof(buf), "%s %s", who, message);
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19
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20 gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL));
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21 }
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22
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23 static void
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24 buddy_away_cb(GaimConnection *gc, char *who, void *data)
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25 {
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26 write_status(gc, who, "has gone away.");
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27 }
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28
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29 static void
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30 buddy_unaway_cb(GaimConnection *gc, char *who, void *data)
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31 {
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32 write_status(gc, who, "is no longer away.");
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33 }
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34
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35 static void
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36 buddy_idle_cb(GaimConnection *gc, char *who, void *data)
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37 {
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38 write_status(gc, who, "has become idle.");
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39 }
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40
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41 static void
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42 buddy_unidle_cb(GaimConnection *gc, char *who, void *data)
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43 {
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44 write_status(gc, who, "is no longer idle.");
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45 }
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46
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47 static gboolean
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48 plugin_load(GaimPlugin *plugin)
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49 {
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50 gaim_signal_connect(plugin, event_buddy_away, buddy_away_cb, NULL);
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51 gaim_signal_connect(plugin, event_buddy_back, buddy_unaway_cb, NULL);
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52 gaim_signal_connect(plugin, event_buddy_idle, buddy_idle_cb, NULL);
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53 gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL);
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54
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55 return TRUE;
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56 }
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57
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58 static GaimPluginInfo info =
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59 {
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60 2, /**< api_version */
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61 GAIM_PLUGIN_STANDARD, /**< type */
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62 NULL, /**< ui_requirement */
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63 0, /**< flags */
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64 NULL, /**< dependencies */
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65 GAIM_PRIORITY_DEFAULT, /**< priority */
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66
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67 NULL, /**< id */
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68 N_("Buddy State Notification"), /**< name */
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69 VERSION, /**< version */
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70 /** summary */
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71 N_("Notifies in a conversation window when a buddy goes or returns from "
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72 "away or idle."),
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73 /** description */
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74 N_("Notifies in a conversation window when a buddy goes or returns from "
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75 "away or idle."),
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76 "Christian Hammond <chipx86@gnupdate.org>", /**< author */
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77 WEBSITE, /**< homepage */
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78
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79 plugin_load, /**< load */
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80 NULL, /**< unload */
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81 NULL, /**< destroy */
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82
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83 NULL, /**< ui_info */
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84 NULL /**< extra_info */
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85 };
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86
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87 static void
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88 __init_plugin(GaimPlugin *plugin)
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89 {
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90 }
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91
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92 GAIM_INIT_PLUGIN(statenotify, __init_plugin, info);