Mercurial > pidgin.yaz
annotate libgaim/prpl.c @ 15352:70407d31099b
[gaim-migrate @ 18144]
- Un-urgent blist on receiving focus
- Urgentize on auth alerts
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Wed, 17 Jan 2007 09:12:01 +0000 |
parents | 4730550da5fa |
children |
rev | line source |
---|---|
14192 | 1 /* |
2 * gaim | |
3 * | |
4 * Gaim is the legal property of its developers, whose names are too numerous | |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
7 * | |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
23 #include "internal.h" | |
24 #include "conversation.h" | |
25 #include "debug.h" | |
26 #include "notify.h" | |
27 #include "prpl.h" | |
28 #include "request.h" | |
29 #include "util.h" | |
30 | |
31 /**************************************************************************/ | |
32 /** @name Protocol Plugin API */ | |
33 /**************************************************************************/ | |
34 void | |
35 gaim_prpl_got_account_idle(GaimAccount *account, gboolean idle, | |
36 time_t idle_time) | |
37 { | |
38 g_return_if_fail(account != NULL); | |
39 g_return_if_fail(gaim_account_is_connected(account)); | |
40 | |
41 gaim_presence_set_idle(gaim_account_get_presence(account), | |
42 idle, idle_time); | |
43 } | |
44 | |
45 void | |
46 gaim_prpl_got_account_login_time(GaimAccount *account, time_t login_time) | |
47 { | |
48 GaimPresence *presence; | |
49 | |
50 g_return_if_fail(account != NULL); | |
51 g_return_if_fail(gaim_account_is_connected(account)); | |
52 | |
53 if (login_time == 0) | |
54 login_time = time(NULL); | |
55 | |
56 presence = gaim_account_get_presence(account); | |
57 | |
58 gaim_presence_set_login_time(presence, login_time); | |
59 } | |
60 | |
61 void | |
62 gaim_prpl_got_account_status(GaimAccount *account, const char *status_id, ...) | |
63 { | |
64 GaimPresence *presence; | |
65 GaimStatus *status; | |
66 va_list args; | |
67 | |
68 g_return_if_fail(account != NULL); | |
69 g_return_if_fail(status_id != NULL); | |
70 g_return_if_fail(gaim_account_is_connected(account)); | |
71 | |
72 presence = gaim_account_get_presence(account); | |
73 status = gaim_presence_get_status(presence, status_id); | |
74 | |
75 g_return_if_fail(status != NULL); | |
76 | |
77 va_start(args, status_id); | |
78 gaim_status_set_active_with_attrs(status, TRUE, args); | |
79 va_end(args); | |
80 } | |
81 | |
82 void | |
83 gaim_prpl_got_user_idle(GaimAccount *account, const char *name, | |
84 gboolean idle, time_t idle_time) | |
85 { | |
86 GaimBuddy *buddy; | |
87 GaimPresence *presence; | |
88 | |
89 g_return_if_fail(account != NULL); | |
90 g_return_if_fail(name != NULL); | |
91 g_return_if_fail(gaim_account_is_connected(account)); | |
92 | |
93 if ((buddy = gaim_find_buddy(account, name)) == NULL) | |
94 return; | |
95 | |
96 presence = gaim_buddy_get_presence(buddy); | |
97 | |
98 gaim_presence_set_idle(presence, idle, idle_time); | |
99 } | |
100 | |
101 void | |
102 gaim_prpl_got_user_login_time(GaimAccount *account, const char *name, | |
103 time_t login_time) | |
104 { | |
105 GaimBuddy *buddy; | |
106 GaimPresence *presence; | |
107 | |
108 g_return_if_fail(account != NULL); | |
109 g_return_if_fail(name != NULL); | |
110 | |
111 if ((buddy = gaim_find_buddy(account, name)) == NULL) | |
112 return; | |
113 | |
114 if (login_time == 0) | |
115 login_time = time(NULL); | |
116 | |
117 presence = gaim_buddy_get_presence(buddy); | |
118 | |
15250
4730550da5fa
[gaim-migrate @ 18039]
Evan Schoenberg <evan.s@dreskin.net>
parents:
15151
diff
changeset
|
119 if (gaim_presence_get_login_time(presence) != login_time) |
4730550da5fa
[gaim-migrate @ 18039]
Evan Schoenberg <evan.s@dreskin.net>
parents:
15151
diff
changeset
|
120 { |
4730550da5fa
[gaim-migrate @ 18039]
Evan Schoenberg <evan.s@dreskin.net>
parents:
15151
diff
changeset
|
121 gaim_presence_set_login_time(presence, login_time); |
15151
45a939f70f1d
[gaim-migrate @ 17936]
Evan Schoenberg <evan.s@dreskin.net>
parents:
14192
diff
changeset
|
122 |
15250
4730550da5fa
[gaim-migrate @ 18039]
Evan Schoenberg <evan.s@dreskin.net>
parents:
15151
diff
changeset
|
123 gaim_signal_emit(gaim_blist_get_handle(), "buddy-got-login-time", buddy); |
4730550da5fa
[gaim-migrate @ 18039]
Evan Schoenberg <evan.s@dreskin.net>
parents:
15151
diff
changeset
|
124 } |
14192 | 125 } |
126 | |
127 void | |
128 gaim_prpl_got_user_status(GaimAccount *account, const char *name, | |
129 const char *status_id, ...) | |
130 { | |
131 GSList *list; | |
132 GaimBuddy *buddy; | |
133 GaimPresence *presence; | |
134 GaimStatus *status; | |
135 GaimStatus *old_status; | |
136 va_list args; | |
137 | |
138 g_return_if_fail(account != NULL); | |
139 g_return_if_fail(name != NULL); | |
140 g_return_if_fail(status_id != NULL); | |
141 g_return_if_fail(gaim_account_is_connected(account) || gaim_account_is_connecting(account)); | |
142 | |
143 if ((buddy = gaim_find_buddy(account, name)) == NULL) | |
144 return; | |
145 | |
146 presence = gaim_buddy_get_presence(buddy); | |
147 status = gaim_presence_get_status(presence, status_id); | |
148 | |
149 g_return_if_fail(status != NULL); | |
150 | |
151 old_status = gaim_presence_get_active_status(presence); | |
152 | |
153 va_start(args, status_id); | |
154 gaim_status_set_active_with_attrs(status, TRUE, args); | |
155 va_end(args); | |
156 | |
157 list = gaim_find_buddies(account, name); | |
158 g_slist_foreach(list, (GFunc)gaim_blist_update_buddy_status, old_status); | |
159 g_slist_free(list); | |
160 | |
161 if (!gaim_status_is_online(status)) | |
162 serv_got_typing_stopped(gaim_account_get_connection(account), name); | |
163 } | |
164 | |
165 static void | |
166 do_prpl_change_account_status(GaimAccount *account, | |
167 GaimStatus *old_status, GaimStatus *new_status) | |
168 { | |
169 GaimPlugin *prpl; | |
170 GaimPluginProtocolInfo *prpl_info; | |
171 | |
172 if (gaim_status_is_online(new_status) && | |
173 gaim_account_is_disconnected(account)) | |
174 { | |
175 gaim_account_connect(account); | |
176 return; | |
177 } | |
178 | |
179 if (!gaim_status_is_online(new_status)) | |
180 { | |
181 if (!gaim_account_is_disconnected(account)) | |
182 gaim_account_disconnect(account); | |
183 return; | |
184 } | |
185 | |
186 if (gaim_account_is_connecting(account)) | |
187 /* | |
188 * We don't need to call the set_status PRPL function because | |
189 * the PRPL will take care of setting its status during the | |
190 * connection process. | |
191 */ | |
192 return; | |
193 | |
194 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
195 | |
196 if (prpl == NULL) | |
197 return; | |
198 | |
199 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
200 | |
201 if (!gaim_account_is_disconnected(account) && prpl_info->set_status != NULL) | |
202 { | |
203 prpl_info->set_status(account, new_status); | |
204 } | |
205 } | |
206 | |
207 void | |
208 gaim_prpl_change_account_status(GaimAccount *account, | |
209 GaimStatus *old_status, GaimStatus *new_status) | |
210 { | |
211 g_return_if_fail(account != NULL); | |
212 g_return_if_fail(old_status != NULL); | |
213 g_return_if_fail(new_status != NULL); | |
214 | |
215 do_prpl_change_account_status(account, old_status, new_status); | |
216 | |
217 gaim_signal_emit(gaim_accounts_get_handle(), "account-status-changed", | |
218 account, old_status, new_status); | |
219 } | |
220 | |
221 GList * | |
222 gaim_prpl_get_statuses(GaimAccount *account, GaimPresence *presence) | |
223 { | |
224 GaimPlugin *prpl; | |
225 GaimPluginProtocolInfo *prpl_info; | |
226 GList *statuses = NULL; | |
227 GList *l, *list; | |
228 GaimStatus *status; | |
229 | |
230 g_return_val_if_fail(account != NULL, NULL); | |
231 g_return_val_if_fail(presence != NULL, NULL); | |
232 | |
233 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
234 | |
235 if (prpl == NULL) | |
236 return NULL; | |
237 | |
238 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
239 if (prpl_info == NULL || prpl_info->status_types == NULL) | |
240 return NULL; | |
241 | |
242 for (l = list = prpl_info->status_types(account); l != NULL; l = l->next) | |
243 { | |
244 status = gaim_status_new((GaimStatusType *)l->data, presence); | |
245 statuses = g_list_append(statuses, status); | |
246 } | |
247 | |
248 g_list_free(list); | |
249 | |
250 return statuses; | |
251 } | |
252 | |
253 | |
254 /************************************************************************** | |
255 * Protocol Plugin Subsystem API | |
256 **************************************************************************/ | |
257 | |
258 GaimPlugin * | |
259 gaim_find_prpl(const char *id) | |
260 { | |
261 GList *l; | |
262 GaimPlugin *plugin; | |
263 | |
264 g_return_val_if_fail(id != NULL, NULL); | |
265 | |
266 for (l = gaim_plugins_get_protocols(); l != NULL; l = l->next) { | |
267 plugin = (GaimPlugin *)l->data; | |
268 | |
269 if (!strcmp(plugin->info->id, id)) | |
270 return plugin; | |
271 } | |
272 | |
273 return NULL; | |
274 } |