6485
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1 /**
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2 * @file signal.h Signal API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
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8 *
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU General Public License as published by
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11 * the Free Software Foundation; either version 2 of the License, or
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12 * (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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22 */
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23 #ifndef _GAIM_SIGNAL_H_
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24 #define _GAIM_SIGNAL_H_
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25
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26 #include <glib.h>
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27
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28 #if 0
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29 /**
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30 * Event types
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31 */
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32 typedef enum gaim_event
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33 {
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34 event_signon = 0,
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35 event_signoff,
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36 event_away,
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37 event_back,
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38 event_im_recv,
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39 event_im_send,
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40 event_buddy_signon,
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41 event_buddy_signoff,
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42 event_buddy_away,
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43 event_buddy_back,
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44 event_buddy_idle,
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45 event_buddy_unidle,
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46 event_blist_update,
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47 event_chat_invited,
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48 event_chat_join,
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49 event_chat_leave,
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50 event_chat_buddy_join,
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51 event_chat_buddy_leave,
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52 event_chat_recv,
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53 event_chat_send,
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54 event_warned,
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55 event_error,
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56 event_quit,
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57 event_new_conversation,
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58 event_set_info,
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59 event_draw_menu,
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60 event_im_displayed_sent,
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61 event_im_displayed_rcvd,
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62 event_chat_send_invite,
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63 event_got_typing,
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64 event_del_conversation,
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65 event_connecting,
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66 event_conversation_switch
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67 /* any others? it's easy to add... */
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68
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69 } GaimEvent;
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70
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71 typedef int (*GaimSignalBroadcastFunc)(GaimEvent event, void *data,
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72 va_list args);
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73 #endif
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74
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75 #define GAIM_CALLBACK(func) ((GaimCallback)func)
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76
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77 typedef void (*GaimCallback)(void);
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78 typedef void (*GaimSignalMarshalFunc)(GaimCallback cb, va_list args,
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79 void *data, void **return_val);
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80
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81 #ifdef __cplusplus
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82 extern "C" {
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83 #endif
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84
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85 /**************************************************************************/
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86 /** @name Signal API */
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87 /**************************************************************************/
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88 /*@{*/
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89
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90 /**
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91 * Registers a signal in an instance.
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92 *
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93 * @param instance The instance to register the signal for.
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94 * @param signal The signal name.
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95 * @param marshal The marshal function.
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96 *
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97 * @return The signal ID local to that instance, or 0 if the signal
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98 * couldn't be registered.
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99 */
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100 gulong gaim_signal_register(void *instance, const char *signal,
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101 GaimSignalMarshalFunc marshal);
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102
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103 /**
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104 * Unregisters a signal in an instance.
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105 *
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106 * @param instance The instance to unregister the signal for.
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107 * @param signal The signal name.
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108 */
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109 void gaim_signal_unregister(void *instance, const char *signal);
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110
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111 /**
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112 * Unregisters all signals in an instance.
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113 *
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114 * @param instance The instance to unregister the signal for.
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115 */
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116 void gaim_signals_unregister_by_instance(void *instance);
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117
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118 /**
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119 * Connects a signal handler to a signal for a particular object.
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120 *
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121 * Take care not to register a handler function twice. Gaim will
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122 * not correct any mistakes for you in this area.
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123 *
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124 * @param instance The instance to connect to.
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125 * @param signal The name of the signal to connect.
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126 * @param handle The handle of the receiver.
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127 * @param func The callback function.
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128 * @param data The data to pass to the callback function.
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129 *
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130 * @return The signal handler ID.
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131 *
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132 * @see gaim_signal_disconnect()
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133 */
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134 gulong gaim_signal_connect(void *instance, const char *signal,
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135 void *handle, GaimCallback func, void *data);
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136
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137 /**
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138 * Disconnects a signal handler from a signal on an object.
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139 *
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140 * @param instance The instance to disconnect from.
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141 * @param signal The name of the signal to disconnect.
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142 * @param handle The handle of the receiver.
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143 * @param func The registered function to disconnect.
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144 *
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145 * @see gaim_signal_connect()
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146 */
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147 void gaim_signal_disconnect(void *instance, const char *signal,
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148 void *handle, GaimCallback func);
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149
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150 /**
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151 * Removes all callbacks associated with a receiver handle.
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152 *
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153 * @param handle The receiver handle.
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154 */
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155 void gaim_signals_disconnect_by_handle(void *handle);
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156
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157 /**
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158 * Emits a signal.
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159 *
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160 * @param instance The instance emitting the signal.
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161 * @param signal The signal being emitted.
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162 *
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163 * @see gaim_signal_connect()
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164 * @see gaim_signal_disconnect()
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165 */
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166 void gaim_signal_emit(void *instance, const char *signal, ...);
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167
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168 /**
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169 * Emits a signal, using a va_list of arguments.
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170 *
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171 * @param instance The instance emitting the signal.
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172 * @param signal The signal being emitted.
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173 * @param args The arguments list.
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174 *
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175 * @see gaim_signal_connect()
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176 * @see gaim_signal_disconnect()
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177 */
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178 void gaim_signal_emit_vargs(void *instance, const char *signal, va_list args);
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179
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180 /**
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181 * Emits a signal and returns the return value from the last handler.
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182 *
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183 * @param instance The instance emitting the signal.
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184 * @param signal The signal being emitted.
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185 *
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186 * @return The return value from the last handler.
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187 */
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188 void *gaim_signal_emit_return_1(void *instance, const char *signal, ...);
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189
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190 /**
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191 * Emits a signal and returns the return value from the last handler.
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192 *
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193 * @param instance The instance emitting the signal.
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194 * @param signal The signal being emitted.
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195 * @param args The arguments list.
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196 *
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197 * @return The return value from the last handler.
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198 */
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199 void *gaim_signal_emit_vargs_return_1(void *instance, const char *signal,
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200 va_list args);
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201
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202 /**
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203 * Initializes the signals subsystem.
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204 */
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205 void gaim_signals_init();
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206
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207 /**
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208 * Uninitializes the signals subsystem.
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209 */
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210 void gaim_signals_uninit();
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211
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212 /*@}*/
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213
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214 /**************************************************************************/
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215 /** @name Marshal Functions */
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216 /**************************************************************************/
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217 /*@{*/
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218
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219 void gaim_marshal_VOID(
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220 GaimCallback cb, va_list args, void *data, void **return_val);
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221 void gaim_marshal_VOID__POINTER(
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222 GaimCallback cb, va_list args, void *data, void **return_val);
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223 void gaim_marshal_VOID__POINTER_POINTER(
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224 GaimCallback cb, va_list args, void *data, void **return_val);
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225 void gaim_marshal_VOID__POINTER_POINTER_UINT(
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226 GaimCallback cb, va_list args, void *data, void **return_val);
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227 void gaim_marshal_VOID__POINTER_POINTER_POINTER(
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228 GaimCallback cb, va_list args, void *data, void **return_val);
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229 void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER(
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230 GaimCallback cb, va_list args, void *data, void **return_val);
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231 void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT_UINT(
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232 GaimCallback cb, va_list args, void *data, void **return_val);
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233
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234 void gaim_marshal_BOOLEAN__POINTER(
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235 GaimCallback cb, va_list args, void *data, void **return_val);
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236 void gaim_marshal_BOOLEAN__POINTER_POINTER(
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237 GaimCallback cb, va_list args, void *data, void **return_val);
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238 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_UINT(
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239 GaimCallback cb, va_list args, void *data, void **return_val);
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240 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER(
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241 GaimCallback cb, va_list args, void *data, void **return_val);
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242 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER(
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243 GaimCallback cb, va_list args, void *data, void **return_val);
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244
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245 /*@}*/
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246
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247 #ifdef __cplusplus
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248 }
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249 #endif
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250
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251 #endif /* _GAIM_SIGNAL_H_ */
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