Mercurial > pidgin.yaz
annotate src/blist.c @ 10376:7196933335d9
[gaim-migrate @ 11601]
Of course, though, I meant this.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Wed, 15 Dec 2004 01:56:10 +0000 |
parents | ffb5f76d6188 |
children | 28135f8c226d |
rev | line source |
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5228 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
5228 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
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23 #include "internal.h" |
5228 | 24 #include "blist.h" |
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25 #include "conversation.h" |
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26 #include "debug.h" |
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27 #include "notify.h" |
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28 #include "prefs.h" |
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29 #include "privacy.h" |
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30 #include "prpl.h" |
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31 #include "server.h" |
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32 #include "signals.h" |
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33 #include "util.h" |
7132 | 34 #include "xmlnode.h" |
5228 | 35 |
36 #define PATHSIZE 1024 | |
37 | |
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38 GaimBuddyList *gaimbuddylist = NULL; |
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39 static GaimBlistUiOps *blist_ui_ops = NULL; |
9285 | 40 static guint blist_save_timer = 0; |
5228 | 41 |
7693 | 42 struct gaim_blist_node_setting { |
43 enum { | |
44 GAIM_BLIST_NODE_SETTING_BOOL, | |
45 GAIM_BLIST_NODE_SETTING_INT, | |
46 GAIM_BLIST_NODE_SETTING_STRING | |
47 } type; | |
48 union { | |
49 gboolean boolean; | |
50 int integer; | |
51 char *string; | |
52 } value; | |
53 }; | |
54 | |
55 | |
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56 |
5228 | 57 /***************************************************************************** |
58 * Private Utility functions * | |
59 *****************************************************************************/ | |
60 static GaimBlistNode *gaim_blist_get_last_sibling(GaimBlistNode *node) | |
61 { | |
62 GaimBlistNode *n = node; | |
63 if (!n) | |
64 return NULL; | |
65 while (n->next) | |
66 n = n->next; | |
67 return n; | |
68 } | |
6695 | 69 |
5228 | 70 static GaimBlistNode *gaim_blist_get_last_child(GaimBlistNode *node) |
71 { | |
72 if (!node) | |
73 return NULL; | |
74 return gaim_blist_get_last_sibling(node->child); | |
75 } | |
76 | |
5247 | 77 struct _gaim_hbuddy { |
78 char *name; | |
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79 GaimAccount *account; |
5758 | 80 GaimBlistNode *group; |
5247 | 81 }; |
82 | |
9285 | 83 static guint _gaim_blist_hbuddy_hash(struct _gaim_hbuddy *hb) |
5247 | 84 { |
85 return g_str_hash(hb->name); | |
86 } | |
87 | |
9285 | 88 static guint _gaim_blist_hbuddy_equal(struct _gaim_hbuddy *hb1, struct _gaim_hbuddy *hb2) |
5247 | 89 { |
5758 | 90 return ((!strcmp(hb1->name, hb2->name)) && hb1->account == hb2->account && hb1->group == hb2->group); |
5247 | 91 } |
92 | |
6742 | 93 static void _gaim_blist_hbuddy_free_key(struct _gaim_hbuddy *hb) |
94 { | |
95 g_free(hb->name); | |
96 g_free(hb); | |
97 } | |
98 | |
9285 | 99 static void blist_pref_cb(const char *name, GaimPrefType type, gpointer value, gpointer data) |
6006 | 100 { |
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101 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 102 GaimBlistNode *gnode, *cnode, *bnode; |
6012 | 103 |
9285 | 104 if (!ops || !ops->update) |
6012 | 105 return; |
106 | |
9285 | 107 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { |
108 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
6012 | 109 continue; |
9285 | 110 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
111 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
112 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
113 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
6695 | 114 continue; |
115 ops->update(gaimbuddylist, bnode); | |
116 } | |
9285 | 117 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
6695 | 118 ops->update(gaimbuddylist, cnode); |
119 } | |
6012 | 120 } |
121 } | |
6006 | 122 } |
123 | |
9949 | 124 void gaim_contact_compute_priority_buddy(GaimContact *contact) |
6843 | 125 { |
126 GaimBlistNode *bnode; | |
9949 | 127 GaimBuddy *new_priority = NULL; |
9285 | 128 |
129 g_return_if_fail(contact != NULL); | |
130 | |
6870 | 131 contact->priority = NULL; |
9949 | 132 for (bnode = ((GaimBlistNode*)contact)->child; |
133 bnode != NULL; | |
134 bnode = bnode->next) | |
135 { | |
6843 | 136 GaimBuddy *buddy; |
7420 | 137 |
9285 | 138 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) |
6843 | 139 continue; |
9949 | 140 |
6843 | 141 buddy = (GaimBuddy*)bnode; |
9949 | 142 |
9285 | 143 if (!gaim_account_is_connected(buddy->account)) |
6843 | 144 continue; |
9949 | 145 if (new_priority == NULL) |
146 new_priority = buddy; | |
147 else | |
148 { | |
149 int cmp; | |
150 | |
10368 | 151 cmp = gaim_presence_compare(gaim_buddy_get_presence(new_priority), |
152 gaim_buddy_get_presence(buddy)); | |
9949 | 153 |
154 if (cmp > 0 || (cmp == 0 && | |
10368 | 155 gaim_prefs_get_bool("/core/contact/last_match"))) |
9949 | 156 { |
157 new_priority = buddy; | |
158 } | |
159 } | |
6843 | 160 } |
9949 | 161 |
162 contact->priority = new_priority; | |
6843 | 163 } |
164 | |
9285 | 165 static gboolean blist_save_callback(gpointer data) |
166 { | |
167 gaim_blist_sync(); | |
168 blist_save_timer = 0; | |
169 return FALSE; | |
170 } | |
171 | |
9741 | 172 static void schedule_blist_save() |
9285 | 173 { |
174 if (blist_save_timer != 0) | |
175 gaim_timeout_remove(blist_save_timer); | |
176 blist_save_timer = gaim_timeout_add(1000, blist_save_callback, NULL); | |
177 } | |
178 | |
6843 | 179 |
5228 | 180 /***************************************************************************** |
181 * Public API functions * | |
182 *****************************************************************************/ | |
183 | |
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184 GaimBuddyList *gaim_blist_new() |
5228 | 185 { |
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186 GaimBuddyList *gbl = g_new0(GaimBuddyList, 1); |
5228 | 187 |
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188 gbl->ui_ops = gaim_blist_get_ui_ops(); |
5228 | 189 |
6742 | 190 gbl->buddies = g_hash_table_new_full((GHashFunc)_gaim_blist_hbuddy_hash, |
191 (GEqualFunc)_gaim_blist_hbuddy_equal, | |
192 (GDestroyNotify)_gaim_blist_hbuddy_free_key, NULL); | |
5247 | 193 |
5228 | 194 if (gbl->ui_ops != NULL && gbl->ui_ops->new_list != NULL) |
195 gbl->ui_ops->new_list(gbl); | |
196 | |
10087 | 197 gaim_prefs_connect_callback(gaim_blist_get_handle(), "/core/buddies/use_server_alias", |
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198 blist_pref_cb, NULL); |
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199 |
5228 | 200 return gbl; |
201 } | |
202 | |
203 void | |
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204 gaim_set_blist(GaimBuddyList *list) |
5228 | 205 { |
206 gaimbuddylist = list; | |
207 } | |
208 | |
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209 GaimBuddyList * |
9285 | 210 gaim_get_blist() |
5228 | 211 { |
212 return gaimbuddylist; | |
213 } | |
214 | |
9285 | 215 void gaim_blist_show() |
5228 | 216 { |
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217 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 218 |
219 if (ops && ops->show) | |
5228 | 220 ops->show(gaimbuddylist); |
221 } | |
222 | |
223 void gaim_blist_destroy() | |
224 { | |
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225 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 226 |
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227 gaim_debug(GAIM_DEBUG_INFO, "blist", "Destroying\n"); |
9285 | 228 |
229 if (ops && ops->destroy) | |
5228 | 230 ops->destroy(gaimbuddylist); |
231 } | |
232 | |
9285 | 233 void gaim_blist_set_visible(gboolean show) |
5228 | 234 { |
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235 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 236 |
237 if (ops && ops->set_visible) | |
5228 | 238 ops->set_visible(gaimbuddylist, show); |
239 } | |
240 | |
9285 | 241 static gboolean presence_update_timeout_cb(GaimBuddy *buddy) |
242 { | |
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243 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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244 GaimConversation *conv; |
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245 |
9285 | 246 g_return_val_if_fail(buddy != NULL, FALSE); |
247 | |
248 if (buddy->present == GAIM_BUDDY_SIGNING_ON) { | |
5228 | 249 buddy->present = GAIM_BUDDY_ONLINE; |
9285 | 250 } else if (buddy->present == GAIM_BUDDY_SIGNING_OFF) { |
5228 | 251 buddy->present = GAIM_BUDDY_OFFLINE; |
6860 | 252 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online--; |
9285 | 253 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 0) |
6860 | 254 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online--; |
5228 | 255 } |
256 | |
257 buddy->timer = 0; | |
258 | |
9285 | 259 if (ops && ops->update) |
5228 | 260 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
261 | |
10246 | 262 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
263 buddy->account); | |
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264 if (conv) { |
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265 if (buddy->present == GAIM_BUDDY_ONLINE) |
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266 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_ONLINE); |
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267 else if (buddy->present == GAIM_BUDDY_OFFLINE) |
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268 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_OFFLINE); |
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269 } |
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270 |
5228 | 271 return FALSE; |
272 } | |
273 | |
10052 | 274 void |
275 gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status) | |
9285 | 276 { |
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277 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
10052 | 278 GaimPresence *presence; |
279 GaimStatus *status; | |
9285 | 280 |
281 g_return_if_fail(buddy != NULL); | |
5228 | 282 |
10052 | 283 presence = gaim_buddy_get_presence(buddy); |
284 status = gaim_presence_get_active_status(presence); | |
285 | |
286 gaim_debug_info("blist", "Updating buddy status\n"); | |
287 | |
288 if (gaim_status_is_online(status) && | |
289 !gaim_status_is_online(old_status)) { | |
6901 | 290 int old_present = buddy->present; |
10052 | 291 |
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292 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-on", buddy); |
9285 | 293 if (old_present != GAIM_BUDDY_SIGNING_OFF) { |
6901 | 294 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online++; |
9285 | 295 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 1) |
6901 | 296 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online++; |
297 } | |
10052 | 298 if (buddy->timer > 0) |
299 gaim_timeout_remove(buddy->timer); | |
300 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
301 | |
302 } else if (!gaim_status_is_online(status) && | |
303 gaim_status_is_online(old_status)) { | |
5228 | 304 buddy->present = GAIM_BUDDY_SIGNING_OFF; |
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305 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-off", buddy); |
10052 | 306 if (buddy->timer > 0) |
307 gaim_timeout_remove(buddy->timer); | |
308 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
309 | |
310 } else if (gaim_status_is_available(status) && | |
311 !gaim_status_is_available(old_status)) { | |
312 gaim_signal_emit(gaim_blist_get_handle(), "buddy-back", buddy); | |
313 | |
314 } else if (!gaim_status_is_available(status) && | |
315 gaim_status_is_available(old_status)) { | |
316 gaim_signal_emit(gaim_blist_get_handle(), "buddy-away", buddy); | |
317 | |
5228 | 318 } |
319 | |
10205 | 320 /* |
321 * This function used to only call the following two functions if one of | |
322 * the above signals had been triggered, but that's not good, because | |
323 * if someone's away message changes and they don't go from away to back | |
324 * to away then no signal is triggered. | |
325 * | |
326 * It's a safe assumption that SOMETHING called this function. PROBABLY | |
327 * because something, somewhere changed. Calling the stuff below | |
328 * certainly won't hurt anything. Unless you're on a K6-2 300. | |
329 */ | |
330 gaim_contact_compute_priority_buddy(gaim_buddy_get_contact(buddy)); | |
331 if (ops && ops->update) | |
332 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 333 } |
334 | |
9285 | 335 void gaim_blist_update_buddy_signon(GaimBuddy *buddy, time_t signon) |
7950 | 336 { |
337 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; | |
9285 | 338 |
339 g_return_if_fail(buddy != NULL); | |
340 | |
341 if (buddy->signon == signon) | |
7950 | 342 return; |
343 | |
344 buddy->signon = signon; | |
9285 | 345 |
346 if (ops && ops->update) | |
347 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
7950 | 348 } |
5228 | 349 |
9285 | 350 void gaim_blist_update_buddy_icon(GaimBuddy *buddy) |
5228 | 351 { |
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352 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 353 |
354 g_return_if_fail(buddy != NULL); | |
355 | |
356 if (ops && ops->update) | |
357 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
358 } | |
359 | |
360 /* | |
361 * XXX - Maybe remove the call to this from server.c and call it | |
362 * from oscar.c and toc.c instead? | |
363 */ | |
364 void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name) | |
365 { | |
366 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; | |
367 struct _gaim_hbuddy *hb; | |
368 | |
369 g_return_if_fail(buddy != NULL); | |
370 | |
371 hb = g_new(struct _gaim_hbuddy, 1); | |
8675 | 372 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
373 hb->account = buddy->account; | |
374 hb->group = ((GaimBlistNode *)buddy)->parent->parent; | |
375 g_hash_table_remove(gaimbuddylist->buddies, hb); | |
376 | |
377 g_free(hb->name); | |
378 hb->name = g_strdup(gaim_normalize(buddy->account, name)); | |
379 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); | |
380 | |
5634 | 381 g_free(buddy->name); |
5228 | 382 buddy->name = g_strdup(name); |
9285 | 383 |
384 schedule_blist_save(); | |
385 | |
386 if (ops && ops->update) | |
387 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 388 } |
5234 | 389 |
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390 void gaim_blist_alias_chat(GaimChat *chat, const char *alias) |
5234 | 391 { |
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392 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5234 | 393 |
9285 | 394 g_return_if_fail(chat != NULL); |
395 | |
5237 | 396 g_free(chat->alias); |
9285 | 397 if ((alias != NULL) && (*alias != '\0')) |
5237 | 398 chat->alias = g_strdup(alias); |
399 else | |
400 chat->alias = NULL; | |
401 | |
9285 | 402 schedule_blist_save(); |
403 | |
404 if (ops && ops->update) | |
405 ops->update(gaimbuddylist, (GaimBlistNode *)chat); | |
5234 | 406 } |
407 | |
9285 | 408 void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias) |
5228 | 409 { |
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410 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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411 GaimConversation *conv; |
5228 | 412 |
9285 | 413 g_return_if_fail(buddy != NULL); |
414 | |
5228 | 415 g_free(buddy->alias); |
9285 | 416 if ((alias != NULL) && (*alias != '\0')) |
5228 | 417 buddy->alias = g_strdup(alias); |
418 else | |
419 buddy->alias = NULL; | |
420 | |
9285 | 421 schedule_blist_save(); |
422 | |
423 if (ops && ops->update) | |
424 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 425 |
10246 | 426 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
427 buddy->account); | |
5228 | 428 if (conv) |
429 gaim_conversation_autoset_title(conv); | |
430 } | |
431 | |
9285 | 432 void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias) |
6058 | 433 { |
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434 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6058 | 435 GaimConversation *conv; |
436 | |
9285 | 437 g_return_if_fail(buddy != NULL); |
438 | |
6058 | 439 g_free(buddy->server_alias); |
9285 | 440 if ((alias != NULL) && (*alias != '\0') && g_utf8_validate(alias, -1, NULL)) |
6058 | 441 buddy->server_alias = g_strdup(alias); |
442 else | |
443 buddy->server_alias = NULL; | |
444 | |
9285 | 445 schedule_blist_save(); |
446 | |
447 if (ops && ops->update) | |
448 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
6058 | 449 |
10246 | 450 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
451 buddy->account); | |
6058 | 452 if (conv) |
453 gaim_conversation_autoset_title(conv); | |
454 } | |
455 | |
9285 | 456 /* |
457 * XXX - If merging, prompt the user if they want to merge. | |
458 */ | |
459 void gaim_blist_rename_group(GaimGroup *source, const char *new_name) | |
5228 | 460 { |
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461 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 462 GaimGroup *dest; |
463 gchar *old_name; | |
464 GList *moved_buddies = NULL; | |
5346 | 465 GSList *accts; |
466 | |
9285 | 467 g_return_if_fail(source != NULL); |
468 g_return_if_fail(new_name != NULL); | |
469 | |
470 if (*new_name == '\0' || !strcmp(new_name, source->name)) | |
5346 | 471 return; |
9285 | 472 |
473 dest = gaim_find_group(new_name); | |
474 if (dest != NULL) { | |
475 /* We're merging two groups */ | |
476 GaimBlistNode *prev, *child, *next; | |
477 | |
478 prev = gaim_blist_get_last_child((GaimBlistNode*)dest); | |
479 child = ((GaimBlistNode*)source)->child; | |
480 | |
481 /* | |
482 * XXX - This seems like a dumb way to do this... why not just | |
483 * append all children from the old group to the end of the new | |
484 * one? PRPLs might be expecting to receive an add_buddy() for | |
485 * each moved buddy... | |
486 */ | |
487 while (child) | |
5346 | 488 { |
489 next = child->next; | |
9285 | 490 if (GAIM_BLIST_NODE_IS_CONTACT(child)) { |
6695 | 491 GaimBlistNode *bnode; |
9285 | 492 gaim_blist_add_contact((GaimContact *)child, dest, prev); |
493 for (bnode = child->child; bnode != NULL; bnode = bnode->next) { | |
494 gaim_blist_add_buddy((GaimBuddy *)bnode, (GaimContact *)child, | |
6695 | 495 NULL, bnode->prev); |
9285 | 496 moved_buddies = g_list_append(moved_buddies, bnode); |
497 } | |
5346 | 498 prev = child; |
9285 | 499 } else if (GAIM_BLIST_NODE_IS_CHAT(child)) { |
500 gaim_blist_add_chat((GaimChat *)child, dest, prev); | |
5346 | 501 prev = child; |
502 } else { | |
503 gaim_debug(GAIM_DEBUG_ERROR, "blist", | |
9285 | 504 "Unknown child type in group %s\n", source->name); |
5346 | 505 } |
506 child = next; | |
507 } | |
9285 | 508 |
509 /* Make a copy of the old group name and then delete the old group */ | |
510 old_name = g_strdup(source->name); | |
511 gaim_blist_remove_group(source); | |
5346 | 512 } else { |
9285 | 513 /* A simple rename */ |
514 GaimBlistNode *cnode, *bnode; | |
515 | |
516 /* Build a GList of all buddies in this group */ | |
517 for (cnode = ((GaimBlistNode *)source)->child; cnode != NULL; cnode = cnode->next) { | |
518 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
519 for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) | |
520 moved_buddies = g_list_append(moved_buddies, bnode); | |
5346 | 521 } |
9285 | 522 |
523 old_name = source->name; | |
524 source->name = g_strdup(new_name); | |
525 | |
5346 | 526 } |
9285 | 527 |
528 /* Save our changes */ | |
529 schedule_blist_save(); | |
530 | |
531 /* Update the UI */ | |
532 if (ops && ops->update) | |
533 ops->update(gaimbuddylist, (GaimBlistNode*)source); | |
534 | |
535 /* Notify all PRPLs */ | |
536 for (accts = gaim_group_get_accounts(source); accts; accts = g_slist_remove(accts, accts->data)) { | |
537 GaimAccount *account = accts->data; | |
538 serv_rename_group(account->gc, old_name, source, moved_buddies); | |
539 } | |
540 g_list_free(moved_buddies); | |
541 g_free(old_name); | |
5228 | 542 } |
5234 | 543 |
9285 | 544 static void gaim_blist_node_initialize_settings(GaimBlistNode *node); |
7693 | 545 |
7125 | 546 GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components) |
5234 | 547 { |
9285 | 548 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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549 GaimChat *chat; |
9285 | 550 |
551 g_return_val_if_fail(account != NULL, FALSE); | |
552 g_return_val_if_fail(components != NULL, FALSE); | |
5234 | 553 |
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554 chat = g_new0(GaimChat, 1); |
5234 | 555 chat->account = account; |
9285 | 556 if ((alias != NULL) && (*alias != '\0')) |
5237 | 557 chat->alias = g_strdup(alias); |
5234 | 558 chat->components = components; |
9285 | 559 gaim_blist_node_initialize_settings((GaimBlistNode *)chat); |
560 ((GaimBlistNode *)chat)->type = GAIM_BLIST_CHAT_NODE; | |
5234 | 561 |
562 if (ops != NULL && ops->new_node != NULL) | |
563 ops->new_node((GaimBlistNode *)chat); | |
564 | |
565 return chat; | |
566 } | |
567 | |
7125 | 568 char *gaim_chat_get_display_name(GaimChat *chat) |
6034 | 569 { |
570 char *name; | |
571 | |
9285 | 572 g_return_val_if_fail(chat != NULL, FALSE); |
573 | |
574 if (chat->alias != NULL) { | |
6034 | 575 name = g_strdup(chat->alias); |
9285 | 576 } else { |
6034 | 577 GList *parts; |
578 GaimPlugin *prpl; | |
579 GaimPluginProtocolInfo *prpl_info; | |
580 struct proto_chat_entry *pce; | |
581 | |
7956 | 582 prpl = gaim_find_prpl(gaim_account_get_protocol_id(chat->account)); |
6034 | 583 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); |
584 | |
585 parts = prpl_info->chat_info(chat->account->gc); | |
586 | |
587 pce = parts->data; | |
588 name = g_markup_escape_text(g_hash_table_lookup(chat->components, | |
589 pce->identifier), -1); | |
590 g_list_free(parts); | |
591 } | |
592 | |
593 return name; | |
594 } | |
595 | |
6695 | 596 GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias) |
5228 | 597 { |
9285 | 598 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
599 GaimBuddy *buddy; | |
600 | |
601 g_return_val_if_fail(account != NULL, FALSE); | |
602 g_return_val_if_fail(screenname != NULL, FALSE); | |
603 | |
604 buddy = g_new0(GaimBuddy, 1); | |
9949 | 605 buddy->account = account; |
606 buddy->name = g_strdup(screenname); | |
607 buddy->alias = g_strdup(alias); | |
608 buddy->presence = gaim_presence_new_for_buddy(buddy); | |
609 | |
10052 | 610 gaim_presence_set_status_active(buddy->presence, "offline", TRUE); |
611 | |
9285 | 612 gaim_blist_node_initialize_settings((GaimBlistNode *)buddy); |
613 ((GaimBlistNode *)buddy)->type = GAIM_BLIST_BUDDY_NODE; | |
614 | |
615 if (ops && ops->new_node) | |
616 ops->new_node((GaimBlistNode *)buddy); | |
617 | |
618 return buddy; | |
5228 | 619 } |
5634 | 620 |
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621 void |
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622 gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon) |
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623 { |
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624 g_return_if_fail(buddy != NULL); |
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625 |
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626 if (buddy->icon != icon) |
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627 { |
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628 if (buddy->icon != NULL) |
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629 gaim_buddy_icon_unref(buddy->icon); |
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630 |
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631 buddy->icon = (icon == NULL ? NULL : gaim_buddy_icon_ref(icon)); |
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632 } |
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633 |
9324 | 634 if (buddy->icon) |
635 gaim_buddy_icon_cache(icon, buddy); | |
636 else | |
637 gaim_blist_node_remove_setting((GaimBlistNode *)buddy, "buddy_icon"); | |
9299 | 638 |
639 schedule_blist_save(); | |
9926 | 640 |
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641 gaim_blist_update_buddy_icon(buddy); |
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642 } |
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643 |
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644 GaimAccount * |
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645 gaim_buddy_get_account(const GaimBuddy *buddy) |
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646 { |
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647 g_return_val_if_fail(buddy != NULL, NULL); |
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648 |
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649 return buddy->account; |
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650 } |
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651 |
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652 const char * |
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653 gaim_buddy_get_name(const GaimBuddy *buddy) |
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654 { |
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655 g_return_val_if_fail(buddy != NULL, NULL); |
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656 |
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657 return buddy->name; |
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658 } |
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659 |
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660 GaimBuddyIcon * |
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661 gaim_buddy_get_icon(const GaimBuddy *buddy) |
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662 { |
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663 g_return_val_if_fail(buddy != NULL, NULL); |
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664 |
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665 return buddy->icon; |
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666 } |
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667 |
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668 void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node) |
5234 | 669 { |
9285 | 670 GaimBlistNode *cnode = (GaimBlistNode*)chat; |
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671 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6774 | 672 |
673 g_return_if_fail(chat != NULL); | |
9285 | 674 g_return_if_fail(GAIM_BLIST_NODE_IS_CHAT((GaimBlistNode *)chat)); |
675 | |
676 if (node == NULL) { | |
677 if (group == NULL) { | |
678 group = gaim_group_new(_("Chats")); | |
679 gaim_blist_add_group(group, | |
5634 | 680 gaim_blist_get_last_sibling(gaimbuddylist->root)); |
5234 | 681 } |
682 } else { | |
9285 | 683 group = (GaimGroup*)node->parent; |
5234 | 684 } |
685 | |
686 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 687 if (cnode == node) |
5234 | 688 return; |
689 | |
690 if (cnode->parent) { | |
691 /* This chat was already in the list and is | |
692 * being moved. | |
693 */ | |
6695 | 694 ((GaimGroup *)cnode->parent)->totalsize--; |
5855 | 695 if (gaim_account_is_connected(chat->account)) { |
6695 | 696 ((GaimGroup *)cnode->parent)->online--; |
697 ((GaimGroup *)cnode->parent)->currentsize--; | |
5287 | 698 } |
9285 | 699 if (cnode->next) |
5234 | 700 cnode->next->prev = cnode->prev; |
9285 | 701 if (cnode->prev) |
5234 | 702 cnode->prev->next = cnode->next; |
9285 | 703 if (cnode->parent->child == cnode) |
5234 | 704 cnode->parent->child = cnode->next; |
705 | |
706 ops->remove(gaimbuddylist, cnode); | |
707 | |
9285 | 708 schedule_blist_save(); |
5234 | 709 } |
710 | |
9285 | 711 if (node != NULL) { |
712 if (node->next) | |
713 node->next->prev = cnode; | |
714 cnode->next = node->next; | |
715 cnode->prev = node; | |
716 cnode->parent = node->parent; | |
717 node->next = cnode; | |
718 ((GaimGroup *)node->parent)->totalsize++; | |
5855 | 719 if (gaim_account_is_connected(chat->account)) { |
9285 | 720 ((GaimGroup *)node->parent)->online++; |
721 ((GaimGroup *)node->parent)->currentsize++; | |
5287 | 722 } |
5234 | 723 } else { |
9285 | 724 if (((GaimBlistNode *)group)->child) |
725 ((GaimBlistNode *)group)->child->prev = cnode; | |
726 cnode->next = ((GaimBlistNode *)group)->child; | |
5634 | 727 cnode->prev = NULL; |
9285 | 728 ((GaimBlistNode *)group)->child = cnode; |
729 cnode->parent = (GaimBlistNode *)group; | |
730 group->totalsize++; | |
5855 | 731 if (gaim_account_is_connected(chat->account)) { |
9285 | 732 group->online++; |
733 group->currentsize++; | |
5287 | 734 } |
5234 | 735 } |
736 | |
9285 | 737 schedule_blist_save(); |
738 | |
739 if (ops && ops->update) | |
740 ops->update(gaimbuddylist, (GaimBlistNode *)cnode); | |
5234 | 741 } |
742 | |
7879 | 743 void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
5228 | 744 { |
6695 | 745 GaimBlistNode *cnode, *bnode; |
746 GaimGroup *g; | |
747 GaimContact *c; | |
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748 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5247 | 749 struct _gaim_hbuddy *hb; |
6695 | 750 |
751 g_return_if_fail(buddy != NULL); | |
6774 | 752 g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY((GaimBlistNode*)buddy)); |
6695 | 753 |
754 bnode = (GaimBlistNode *)buddy; | |
5228 | 755 |
6695 | 756 /* if we're moving to overtop of ourselves, do nothing */ |
9285 | 757 if (bnode == node || (!node && bnode->parent && |
6695 | 758 contact && bnode->parent == (GaimBlistNode*)contact |
759 && bnode == bnode->parent->child)) | |
760 return; | |
761 | |
9285 | 762 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
6695 | 763 c = (GaimContact*)node->parent; |
764 g = (GaimGroup*)node->parent->parent; | |
9285 | 765 } else if (contact) { |
6695 | 766 c = contact; |
9285 | 767 g = (GaimGroup *)((GaimBlistNode *)c)->parent; |
768 } else { | |
769 if (group) { | |
6695 | 770 g = group; |
771 } else { | |
5228 | 772 g = gaim_group_new(_("Buddies")); |
5634 | 773 gaim_blist_add_group(g, |
774 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
5228 | 775 } |
6695 | 776 c = gaim_contact_new(); |
777 gaim_blist_add_contact(c, g, | |
778 gaim_blist_get_last_child((GaimBlistNode*)g)); | |
5228 | 779 } |
780 | |
6695 | 781 cnode = (GaimBlistNode *)c; |
5228 | 782 |
9285 | 783 if (bnode->parent) { |
784 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
6695 | 785 ((GaimContact*)bnode->parent)->online--; |
9285 | 786 if (((GaimContact*)bnode->parent)->online == 0) |
6695 | 787 ((GaimGroup*)bnode->parent->parent)->online--; |
788 } | |
9285 | 789 if (gaim_account_is_connected(buddy->account)) { |
6695 | 790 ((GaimContact*)bnode->parent)->currentsize--; |
9285 | 791 if (((GaimContact*)bnode->parent)->currentsize == 0) |
6695 | 792 ((GaimGroup*)bnode->parent->parent)->currentsize--; |
793 } | |
794 ((GaimContact*)bnode->parent)->totalsize--; | |
795 /* the group totalsize will be taken care of by remove_contact below */ | |
796 | |
9285 | 797 if (bnode->parent->parent != (GaimBlistNode*)g) |
6695 | 798 serv_move_buddy(buddy, (GaimGroup *)bnode->parent->parent, g); |
5277 | 799 |
9285 | 800 if (bnode->next) |
5228 | 801 bnode->next->prev = bnode->prev; |
9285 | 802 if (bnode->prev) |
5228 | 803 bnode->prev->next = bnode->next; |
9285 | 804 if (bnode->parent->child == bnode) |
5228 | 805 bnode->parent->child = bnode->next; |
806 | |
807 ops->remove(gaimbuddylist, bnode); | |
808 | |
9285 | 809 schedule_blist_save(); |
810 | |
811 if (bnode->parent->parent != (GaimBlistNode*)g) { | |
6742 | 812 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 813 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
6742 | 814 hb->account = buddy->account; |
815 hb->group = bnode->parent->parent; | |
6775 | 816 g_hash_table_remove(gaimbuddylist->buddies, hb); |
7162 | 817 g_free(hb->name); |
6742 | 818 g_free(hb); |
819 } | |
6794 | 820 |
9285 | 821 if (!bnode->parent->child) { |
6794 | 822 gaim_blist_remove_contact((GaimContact*)bnode->parent); |
7003 | 823 } else { |
824 gaim_contact_compute_priority_buddy((GaimContact*)bnode->parent); | |
825 ops->update(gaimbuddylist, bnode->parent); | |
826 } | |
5228 | 827 } |
828 | |
9285 | 829 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
830 if (node->next) | |
6695 | 831 node->next->prev = bnode; |
832 bnode->next = node->next; | |
833 bnode->prev = node; | |
834 bnode->parent = node->parent; | |
835 node->next = bnode; | |
5228 | 836 } else { |
9285 | 837 if (cnode->child) |
6695 | 838 cnode->child->prev = bnode; |
839 bnode->prev = NULL; | |
840 bnode->next = cnode->child; | |
841 cnode->child = bnode; | |
842 bnode->parent = cnode; | |
5228 | 843 } |
844 | |
9285 | 845 if (GAIM_BUDDY_IS_ONLINE(buddy)) { |
6695 | 846 ((GaimContact*)bnode->parent)->online++; |
9285 | 847 if (((GaimContact*)bnode->parent)->online == 1) |
6695 | 848 ((GaimGroup*)bnode->parent->parent)->online++; |
849 } | |
9285 | 850 if (gaim_account_is_connected(buddy->account)) { |
6695 | 851 ((GaimContact*)bnode->parent)->currentsize++; |
9285 | 852 if (((GaimContact*)bnode->parent)->currentsize == 1) |
6695 | 853 ((GaimGroup*)bnode->parent->parent)->currentsize++; |
854 } | |
855 ((GaimContact*)bnode->parent)->totalsize++; | |
856 | |
6742 | 857 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 858 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 859 hb->account = buddy->account; |
6695 | 860 hb->group = ((GaimBlistNode*)buddy)->parent->parent; |
5247 | 861 |
6742 | 862 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); |
5247 | 863 |
6843 | 864 gaim_contact_compute_priority_buddy(gaim_buddy_get_contact(buddy)); |
9285 | 865 |
866 schedule_blist_save(); | |
867 | |
868 if (ops && ops->update) | |
5228 | 869 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
870 } | |
871 | |
6695 | 872 GaimContact *gaim_contact_new() |
5228 | 873 { |
9285 | 874 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
875 | |
876 GaimContact *contact = g_new0(GaimContact, 1); | |
877 contact->totalsize = 0; | |
878 contact->currentsize = 0; | |
879 contact->online = 0; | |
880 gaim_blist_node_initialize_settings((GaimBlistNode *)contact); | |
881 ((GaimBlistNode *)contact)->type = GAIM_BLIST_CONTACT_NODE; | |
882 | |
883 if (ops && ops->new_node) | |
884 ops->new_node((GaimBlistNode *)contact); | |
885 | |
886 return contact; | |
6695 | 887 } |
888 | |
9285 | 889 void gaim_contact_set_alias(GaimContact *contact, const char *alias) |
6755 | 890 { |
7245 | 891 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
892 | |
6755 | 893 g_return_if_fail(contact != NULL); |
894 | |
9285 | 895 if (contact->alias != NULL) |
6755 | 896 g_free(contact->alias); |
897 | |
9285 | 898 if ((alias != NULL) && (*alias != '\0')) |
7245 | 899 contact->alias = g_strdup(alias); |
900 else | |
901 contact->alias = NULL; | |
902 | |
9285 | 903 schedule_blist_save(); |
904 | |
905 if (ops && ops->update) | |
7245 | 906 ops->update(gaimbuddylist, (GaimBlistNode*)contact); |
6755 | 907 } |
908 | |
909 const char *gaim_contact_get_alias(GaimContact* contact) | |
910 { | |
9285 | 911 g_return_val_if_fail(contact != NULL, NULL); |
912 | |
913 if (contact->alias) | |
7312 | 914 return contact->alias; |
915 | |
9620 | 916 return gaim_buddy_get_alias(contact->priority); |
6755 | 917 } |
918 | |
9787 | 919 gboolean gaim_contact_on_account(GaimContact *c, GaimAccount *account) |
920 { | |
921 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) c; | |
922 | |
923 g_return_val_if_fail(c != NULL, FALSE); | |
924 g_return_val_if_fail(account != NULL, FALSE); | |
925 | |
926 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
927 GaimBuddy *buddy; | |
928 | |
929 if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
930 continue; | |
931 | |
932 buddy = (GaimBuddy *)bnode; | |
933 if (buddy->account == account) | |
934 return TRUE; | |
935 } | |
936 return FALSE; | |
937 } | |
938 | |
6695 | 939 GaimGroup *gaim_group_new(const char *name) |
940 { | |
9285 | 941 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
942 GaimGroup *group = gaim_find_group(name); | |
943 | |
944 if (group != NULL) | |
945 return group; | |
946 | |
947 group = g_new0(GaimGroup, 1); | |
948 group->name = g_strdup(name); | |
949 group->totalsize = 0; | |
950 group->currentsize = 0; | |
951 group->online = 0; | |
952 gaim_blist_node_initialize_settings((GaimBlistNode *)group); | |
953 ((GaimBlistNode *)group)->type = GAIM_BLIST_GROUP_NODE; | |
954 | |
955 if (ops && ops->new_node) | |
956 ops->new_node((GaimBlistNode *)group); | |
957 | |
958 return group; | |
5228 | 959 } |
960 | |
6695 | 961 void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
962 { | |
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963 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 964 GaimGroup *g; |
6742 | 965 GaimBlistNode *gnode, *cnode, *bnode; |
6695 | 966 |
6774 | 967 g_return_if_fail(contact != NULL); |
968 g_return_if_fail(GAIM_BLIST_NODE_IS_CONTACT((GaimBlistNode*)contact)); | |
6695 | 969 |
9285 | 970 if ((GaimBlistNode*)contact == node) |
6975 | 971 return; |
972 | |
9285 | 973 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 974 GAIM_BLIST_NODE_IS_CHAT(node))) |
975 g = (GaimGroup*)node->parent; | |
9285 | 976 else if (group) |
6695 | 977 g = group; |
978 else { | |
979 g = gaim_group_new(_("Buddies")); | |
980 gaim_blist_add_group(g, | |
981 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
982 } | |
983 | |
984 gnode = (GaimBlistNode*)g; | |
985 cnode = (GaimBlistNode*)contact; | |
986 | |
9285 | 987 if (cnode->parent) { |
988 if (cnode->parent->child == cnode) | |
6731 | 989 cnode->parent->child = cnode->next; |
9285 | 990 if (cnode->prev) |
6695 | 991 cnode->prev->next = cnode->next; |
9285 | 992 if (cnode->next) |
6695 | 993 cnode->next->prev = cnode->prev; |
994 | |
9285 | 995 if (cnode->parent != gnode) { |
9928 | 996 bnode = cnode->child; |
997 while (bnode) { | |
998 GaimBlistNode *next_bnode = bnode->next; | |
6742 | 999 GaimBuddy *b = (GaimBuddy*)bnode; |
1000 | |
1001 struct _gaim_hbuddy *hb = g_new(struct _gaim_hbuddy, 1); | |
7261 | 1002 hb->name = g_strdup(gaim_normalize(b->account, b->name)); |
6742 | 1003 hb->account = b->account; |
1004 hb->group = cnode->parent; | |
1005 | |
6776 | 1006 g_hash_table_remove(gaimbuddylist->buddies, hb); |
6742 | 1007 |
9285 | 1008 if (!gaim_find_buddy_in_group(b->account, b->name, g)) { |
8328 | 1009 hb->group = gnode; |
1010 g_hash_table_replace(gaimbuddylist->buddies, hb, b); | |
1011 | |
9285 | 1012 if (b->account->gc) |
1013 serv_move_buddy(b, (GaimGroup *)cnode->parent, g); | |
8328 | 1014 } else { |
9928 | 1015 gboolean empty_contact = FALSE; |
1016 | |
8328 | 1017 /* this buddy already exists in the group, so we're |
1018 * gonna delete it instead */ | |
1019 g_free(hb->name); | |
1020 g_free(hb); | |
9285 | 1021 if (b->account->gc) |
1022 serv_remove_buddy(b->account->gc, b, (GaimGroup *)cnode->parent); | |
1023 | |
1024 if (!cnode->child->next) | |
8328 | 1025 empty_contact = TRUE; |
1026 gaim_blist_remove_buddy(b); | |
9928 | 1027 |
1028 /** in gaim_blist_remove_buddy(), if the last buddy in a | |
1029 * contact is removed, the contact is cleaned up and | |
1030 * g_free'd, so we mustn't try to reference bnode->next */ | |
1031 if (empty_contact) | |
1032 return; | |
8328 | 1033 } |
9928 | 1034 bnode = next_bnode; |
6742 | 1035 } |
1036 } | |
9928 | 1037 |
1038 if (contact->online > 0) | |
1039 ((GaimGroup*)cnode->parent)->online--; | |
1040 if (contact->currentsize > 0) | |
1041 ((GaimGroup*)cnode->parent)->currentsize--; | |
1042 ((GaimGroup*)cnode->parent)->totalsize--; | |
1043 | |
1044 ops->remove(gaimbuddylist, cnode); | |
1045 | |
1046 schedule_blist_save(); | |
6695 | 1047 } |
1048 | |
9285 | 1049 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 1050 GAIM_BLIST_NODE_IS_CHAT(node))) { |
9285 | 1051 if (node->next) |
6695 | 1052 node->next->prev = cnode; |
1053 cnode->next = node->next; | |
1054 cnode->prev = node; | |
1055 cnode->parent = node->parent; | |
1056 node->next = cnode; | |
1057 } else { | |
9285 | 1058 if (gnode->child) |
6695 | 1059 gnode->child->prev = cnode; |
1060 cnode->prev = NULL; | |
1061 cnode->next = gnode->child; | |
1062 gnode->child = cnode; | |
1063 cnode->parent = gnode; | |
1064 } | |
1065 | |
9285 | 1066 if (contact->online > 0) |
6695 | 1067 g->online++; |
9285 | 1068 if (contact->currentsize > 0) |
6695 | 1069 g->currentsize++; |
1070 g->totalsize++; | |
1071 | |
9285 | 1072 schedule_blist_save(); |
1073 | |
1074 if (ops && cnode->child) | |
6695 | 1075 ops->update(gaimbuddylist, cnode); |
6775 | 1076 |
9285 | 1077 for (bnode = cnode->child; bnode; bnode = bnode->next) |
6775 | 1078 ops->update(gaimbuddylist, bnode); |
6695 | 1079 } |
1080 | |
7246 | 1081 void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node) |
6965 | 1082 { |
1083 GaimBlistNode *sourcenode = (GaimBlistNode*)source; | |
7246 | 1084 GaimBlistNode *targetnode; |
1085 GaimBlistNode *prev, *cur, *next; | |
1086 GaimContact *target; | |
1087 | |
9285 | 1088 g_return_if_fail(source != NULL); |
1089 g_return_if_fail(node != NULL); | |
1090 | |
1091 if (GAIM_BLIST_NODE_IS_CONTACT(node)) { | |
1092 target = (GaimContact *)node; | |
7246 | 1093 prev = gaim_blist_get_last_child(node); |
9285 | 1094 } else if (GAIM_BLIST_NODE_IS_BUDDY(node)) { |
1095 target = (GaimContact *)node->parent; | |
7246 | 1096 prev = node; |
1097 } else { | |
6965 | 1098 return; |
7246 | 1099 } |
1100 | |
9285 | 1101 if (source == target || !target) |
7246 | 1102 return; |
1103 | |
9285 | 1104 targetnode = (GaimBlistNode *)target; |
7246 | 1105 next = sourcenode->child; |
1106 | |
9285 | 1107 while (next) { |
7246 | 1108 cur = next; |
1109 next = cur->next; | |
9285 | 1110 if (GAIM_BLIST_NODE_IS_BUDDY(cur)) { |
1111 gaim_blist_add_buddy((GaimBuddy *)cur, target, NULL, prev); | |
7246 | 1112 prev = cur; |
1113 } | |
6965 | 1114 } |
1115 } | |
1116 | |
9285 | 1117 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node) |
5228 | 1118 { |
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1119 GaimBlistUiOps *ops; |
5228 | 1120 GaimBlistNode *gnode = (GaimBlistNode*)group; |
1121 | |
6774 | 1122 g_return_if_fail(group != NULL); |
9285 | 1123 g_return_if_fail(GAIM_BLIST_NODE_IS_GROUP((GaimBlistNode *)group)); |
1124 | |
5228 | 1125 ops = gaimbuddylist->ui_ops; |
1126 | |
1127 if (!gaimbuddylist->root) { | |
1128 gaimbuddylist->root = gnode; | |
1129 return; | |
1130 } | |
1131 | |
1132 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 1133 if (gnode == node) |
5228 | 1134 return; |
1135 | |
1136 if (gaim_find_group(group->name)) { | |
1137 /* This is just being moved */ | |
1138 | |
9285 | 1139 ops->remove(gaimbuddylist, (GaimBlistNode *)group); |
1140 | |
1141 if (gnode == gaimbuddylist->root) | |
5228 | 1142 gaimbuddylist->root = gnode->next; |
9285 | 1143 if (gnode->prev) |
5228 | 1144 gnode->prev->next = gnode->next; |
9285 | 1145 if (gnode->next) |
5228 | 1146 gnode->next->prev = gnode->prev; |
1147 } | |
1148 | |
6695 | 1149 if (node && GAIM_BLIST_NODE_IS_GROUP(node)) { |
5634 | 1150 gnode->next = node->next; |
1151 gnode->prev = node; | |
9285 | 1152 if (node->next) |
5634 | 1153 node->next->prev = gnode; |
1154 node->next = gnode; | |
1155 } else { | |
9285 | 1156 if (gaimbuddylist->root) |
6807 | 1157 gaimbuddylist->root->prev = gnode; |
5634 | 1158 gnode->next = gaimbuddylist->root; |
1159 gnode->prev = NULL; | |
1160 gaimbuddylist->root = gnode; | |
1161 } | |
1162 | |
9285 | 1163 schedule_blist_save(); |
1164 | |
1165 if (ops && ops->update) { | |
5228 | 1166 ops->update(gaimbuddylist, gnode); |
9285 | 1167 for (node = gnode->child; node; node = node->next) |
5228 | 1168 ops->update(gaimbuddylist, node); |
1169 } | |
1170 } | |
1171 | |
9285 | 1172 void gaim_blist_remove_contact(GaimContact *contact) |
5228 | 1173 { |
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1174 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1175 GaimBlistNode *node, *gnode; |
1176 | |
1177 g_return_if_fail(contact != NULL); | |
1178 | |
1179 node = (GaimBlistNode *)contact; | |
1180 gnode = node->parent; | |
1181 | |
1182 if (node->child) { | |
1183 /* | |
1184 * If this contact has children then remove them. When the last | |
10166 | 1185 * buddy is removed from the contact, the contact is automatically |
1186 * deleted. | |
9285 | 1187 */ |
10166 | 1188 while (node->child->next) { |
9285 | 1189 gaim_blist_remove_buddy((GaimBuddy*)node->child); |
6695 | 1190 } |
10166 | 1191 /* |
1192 * Remove the last buddy and trigger the deletion of the contact. | |
1193 * It would probably be cleaner if contact-deletion was done after | |
1194 * a timeout? Or if it had to be done manually, like below? | |
1195 */ | |
1196 gaim_blist_remove_buddy((GaimBuddy*)node->child); | |
6695 | 1197 } else { |
9285 | 1198 /* Remove the node from its parent */ |
1199 if (gnode->child == node) | |
1200 gnode->child = node->next; | |
1201 if (node->prev) | |
1202 node->prev->next = node->next; | |
1203 if (node->next) | |
1204 node->next->prev = node->prev; | |
1205 | |
1206 schedule_blist_save(); | |
1207 | |
1208 /* Update the UI */ | |
1209 if (ops && ops->remove) | |
1210 ops->remove(gaimbuddylist, node); | |
1211 | |
1212 /* Delete the node */ | |
6695 | 1213 g_free(contact); |
1214 } | |
1215 } | |
1216 | |
9285 | 1217 void gaim_blist_remove_buddy(GaimBuddy *buddy) |
6695 | 1218 { |
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1219 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1220 GaimBlistNode *node, *cnode, *gnode; |
1221 GaimContact *contact; | |
6695 | 1222 GaimGroup *group; |
6742 | 1223 struct _gaim_hbuddy hb; |
5228 | 1224 |
9285 | 1225 g_return_if_fail(buddy != NULL); |
1226 | |
1227 node = (GaimBlistNode *)buddy; | |
6695 | 1228 cnode = node->parent; |
9285 | 1229 gnode = cnode->parent; |
1230 contact = (GaimContact *)cnode; | |
1231 group = (GaimGroup *)gnode; | |
1232 | |
1233 /* Remove the node from its parent */ | |
5228 | 1234 if (node->prev) |
1235 node->prev->next = node->next; | |
1236 if (node->next) | |
1237 node->next->prev = node->prev; | |
9285 | 1238 if (cnode->child == node) |
6695 | 1239 cnode->child = node->next; |
9285 | 1240 |
1241 /* Adjust size counts */ | |
1242 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
1243 contact->online--; | |
1244 if (contact->online == 0) | |
1245 group->online--; | |
6695 | 1246 } |
9285 | 1247 if (gaim_account_is_connected(buddy->account)) { |
1248 contact->currentsize--; | |
1249 if (contact->currentsize == 0) | |
1250 group->currentsize--; | |
8194 | 1251 } |
9285 | 1252 contact->totalsize--; |
1253 | |
1254 schedule_blist_save(); | |
1255 | |
1256 /* Re-sort the contact */ | |
1257 if (contact->priority == buddy) { | |
1258 gaim_contact_compute_priority_buddy(contact); | |
1259 if (ops && ops->update) | |
1260 ops->update(gaimbuddylist, cnode); | |
1261 } | |
1262 | |
1263 /* Remove this buddy from the buddies hash table */ | |
7261 | 1264 hb.name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 1265 hb.account = buddy->account; |
6695 | 1266 hb.group = ((GaimBlistNode*)buddy)->parent->parent; |
6742 | 1267 g_hash_table_remove(gaimbuddylist->buddies, &hb); |
7162 | 1268 g_free(hb.name); |
5247 | 1269 |
9285 | 1270 /* Update the UI */ |
1271 if (ops && ops->remove) | |
1272 ops->remove(gaimbuddylist, node); | |
1273 | |
1274 /* Delete the node */ | |
1275 if (buddy->timer > 0) | |
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1276 gaim_timeout_remove(buddy->timer); |
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1277 if (buddy->icon != NULL) |
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1278 gaim_buddy_icon_unref(buddy->icon); |
7693 | 1279 g_hash_table_destroy(buddy->node.settings); |
9944 | 1280 gaim_presence_remove_buddy(buddy->presence, buddy); |
1281 gaim_presence_destroy(buddy->presence); | |
5228 | 1282 g_free(buddy->name); |
1283 g_free(buddy->alias); | |
1284 g_free(buddy); | |
6755 | 1285 |
9285 | 1286 /* If the contact is empty then remove it */ |
1287 if (!cnode->child) | |
1288 gaim_blist_remove_contact(contact); | |
5228 | 1289 } |
1290 | |
9285 | 1291 void gaim_blist_remove_chat(GaimChat *chat) |
5234 | 1292 { |
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1293 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1294 GaimBlistNode *node, *gnode; |
6695 | 1295 GaimGroup *group; |
5234 | 1296 |
9285 | 1297 g_return_if_fail(chat != NULL); |
1298 | |
1299 node = (GaimBlistNode *)chat; | |
5234 | 1300 gnode = node->parent; |
6695 | 1301 group = (GaimGroup *)gnode; |
5234 | 1302 |
9285 | 1303 /* Remove the node from its parent */ |
1304 if (gnode->child == node) | |
5234 | 1305 gnode->child = node->next; |
1306 if (node->prev) | |
1307 node->prev->next = node->next; | |
1308 if (node->next) | |
1309 node->next->prev = node->prev; | |
9285 | 1310 |
1311 /* Adjust size counts */ | |
5855 | 1312 if (gaim_account_is_connected(chat->account)) { |
5394 | 1313 group->online--; |
9285 | 1314 group->currentsize--; |
5394 | 1315 } |
9285 | 1316 group->totalsize--; |
1317 | |
1318 schedule_blist_save(); | |
1319 | |
1320 /* Update the UI */ | |
1321 if (ops && ops->remove) | |
1322 ops->remove(gaimbuddylist, node); | |
1323 | |
1324 /* Delete the node */ | |
5234 | 1325 g_hash_table_destroy(chat->components); |
1326 g_free(chat->alias); | |
1327 g_free(chat); | |
1328 } | |
1329 | |
9285 | 1330 void gaim_blist_remove_group(GaimGroup *group) |
5228 | 1331 { |
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1332 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1333 GaimBlistNode *node; |
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1334 GList *l; |
5228 | 1335 |
9285 | 1336 g_return_if_fail(group != NULL); |
1337 | |
1338 node = (GaimBlistNode *)group; | |
1339 | |
1340 /* Make sure the group is empty */ | |
1341 if (node->child) { | |
5228 | 1342 char *buf; |
1343 int count = 0; | |
9285 | 1344 GaimBlistNode *child; |
1345 | |
1346 for (child = node->child; child != NULL; child = child->next) | |
5228 | 1347 count++; |
1348 | |
6308 | 1349 buf = g_strdup_printf(ngettext("%d buddy from group %s was not removed " |
1350 "because its account was not logged in." | |
1351 " This buddy and the group were not " | |
1352 "removed.\n", | |
1353 "%d buddies from group %s were not " | |
1354 "removed because their accounts were " | |
6336 | 1355 "not logged in. These buddies and " |
1356 "the group were not removed.\n", count), | |
6308 | 1357 count, group->name); |
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1358 gaim_notify_error(NULL, NULL, _("Group not removed"), buf); |
5228 | 1359 g_free(buf); |
1360 return; | |
1361 } | |
1362 | |
9285 | 1363 /* Remove the node from its parent */ |
1364 if (gaimbuddylist->root == node) | |
5228 | 1365 gaimbuddylist->root = node->next; |
1366 if (node->prev) | |
1367 node->prev->next = node->next; | |
1368 if (node->next) | |
1369 node->next->prev = node->prev; | |
1370 | |
9285 | 1371 schedule_blist_save(); |
1372 | |
1373 /* Update the UI */ | |
1374 if (ops && ops->remove) | |
1375 ops->remove(gaimbuddylist, node); | |
1376 | |
1377 /* Remove the group from all accounts that are online */ | |
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1378 for (l = gaim_connections_get_all(); l != NULL; l = l->next) |
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1379 { |
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1380 GaimConnection *gc = (GaimConnection *)l->data; |
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1381 |
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1382 if (gaim_connection_get_state(gc) == GAIM_CONNECTED) |
9285 | 1383 serv_remove_group(gc, group); |
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1384 } |
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1385 |
9285 | 1386 /* Delete the node */ |
5228 | 1387 g_free(group->name); |
1388 g_free(group); | |
1389 } | |
1390 | |
9285 | 1391 GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact) |
1392 { | |
1393 g_return_val_if_fail(contact != NULL, NULL); | |
1394 | |
6843 | 1395 return contact->priority; |
6695 | 1396 } |
1397 | |
9620 | 1398 const char *gaim_buddy_get_alias_only(GaimBuddy *buddy) |
9285 | 1399 { |
1400 g_return_val_if_fail(buddy != NULL, NULL); | |
1401 | |
1402 if ((buddy->alias != NULL) && (*buddy->alias != '\0')) { | |
1403 return buddy->alias; | |
1404 } else if ((buddy->server_alias != NULL) && | |
1405 (*buddy->server_alias != '\0') && | |
1406 (gaim_prefs_get_bool("/core/buddies/use_server_alias"))) { | |
1407 | |
1408 return buddy->server_alias; | |
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1409 } |
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1410 |
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1411 return NULL; |
5228 | 1412 } |
1413 | |
9620 | 1414 |
1415 const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy) | |
5228 | 1416 { |
9620 | 1417 GaimContact *c; |
1418 | |
1419 g_return_val_if_fail(buddy != NULL, NULL); | |
1420 | |
1421 /* Search for an alias for the buddy. In order of precedence: */ | |
1422 /* The buddy alias */ | |
1423 if (buddy->alias != NULL) | |
1424 return buddy->alias; | |
1425 | |
1426 /* The contact alias */ | |
1427 c = gaim_buddy_get_contact(buddy); | |
1428 if ((c != NULL) && (c->alias != NULL)) | |
1429 return c->alias; | |
1430 | |
10349 | 1431 /* The server alias */ |
1432 if ((buddy->server_alias) && (*buddy->server_alias)) | |
9620 | 1433 return buddy->server_alias; |
1434 | |
1435 /* The buddy's user name (i.e. no alias) */ | |
1436 return buddy->name; | |
5228 | 1437 } |
1438 | |
9620 | 1439 |
1440 const char *gaim_buddy_get_alias(GaimBuddy *buddy) | |
1441 { | |
1442 g_return_val_if_fail(buddy != NULL, NULL); | |
1443 | |
1444 /* Search for an alias for the buddy. In order of precedence: */ | |
1445 /* The buddy alias */ | |
1446 if (buddy->alias != NULL) | |
1447 return buddy->alias; | |
1448 | |
1449 /* The server alias, if preferences say so */ | |
1450 if ((buddy->server_alias) && (*buddy->server_alias) && | |
1451 (gaim_prefs_get_bool("/core/buddies/use_server_alias"))) | |
1452 return buddy->server_alias; | |
1453 | |
1454 /* The buddy's user name (i.e. no alias) */ | |
1455 return buddy->name; | |
1456 } | |
1457 | |
10349 | 1458 const char *gaim_buddy_get_local_alias(GaimBuddy *buddy) |
1459 { | |
1460 GaimContact *c; | |
1461 | |
1462 g_return_val_if_fail(buddy != NULL, NULL); | |
1463 | |
1464 /* Search for an alias for the buddy. In order of precedence: */ | |
1465 /* The buddy alias */ | |
1466 if (buddy->alias != NULL) | |
1467 return buddy->alias; | |
1468 | |
1469 /* The contact alias */ | |
1470 c = gaim_buddy_get_contact(buddy); | |
1471 if ((c != NULL) && (c->alias != NULL)) | |
1472 return c->alias; | |
1473 | |
1474 /* The buddy's user name (i.e. no alias) */ | |
1475 return buddy->name; | |
1476 } | |
9620 | 1477 |
7125 | 1478 const char *gaim_chat_get_name(GaimChat *chat) |
6744 | 1479 { |
9285 | 1480 struct proto_chat_entry *pce; |
1481 GList *parts, *tmp; | |
1482 char *ret; | |
1483 | |
1484 g_return_val_if_fail(chat != NULL, NULL); | |
1485 | |
1486 if ((chat->alias != NULL) && (*chat->alias != '\0')) | |
6744 | 1487 return chat->alias; |
9285 | 1488 |
1489 parts = GAIM_PLUGIN_PROTOCOL_INFO(chat->account->gc->prpl)->chat_info(chat->account->gc); | |
1490 pce = parts->data; | |
1491 ret = g_hash_table_lookup(chat->components, pce->identifier); | |
1492 for (tmp = parts; tmp; tmp = tmp->next) | |
1493 g_free(tmp->data); | |
1494 g_list_free(parts); | |
1495 | |
1496 return ret; | |
6744 | 1497 } |
1498 | |
6695 | 1499 GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name) |
5228 | 1500 { |
6695 | 1501 GaimBuddy *buddy; |
5247 | 1502 struct _gaim_hbuddy hb; |
5758 | 1503 GaimBlistNode *group; |
5228 | 1504 |
9285 | 1505 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1506 g_return_val_if_fail(account != NULL, NULL); | |
1507 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
5228 | 1508 |
7429 | 1509 hb.account = account; |
7261 | 1510 hb.name = g_strdup(gaim_normalize(account, name)); |
7429 | 1511 |
9285 | 1512 for (group = gaimbuddylist->root; group; group = group->next) { |
5758 | 1513 hb.group = group; |
7162 | 1514 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb))) { |
1515 g_free(hb.name); | |
5758 | 1516 return buddy; |
7162 | 1517 } |
5758 | 1518 } |
7162 | 1519 g_free(hb.name); |
9285 | 1520 |
5758 | 1521 return NULL; |
5228 | 1522 } |
1523 | |
6872 | 1524 GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, |
1525 GaimGroup *group) | |
1526 { | |
1527 struct _gaim_hbuddy hb; | |
7162 | 1528 GaimBuddy *ret; |
6872 | 1529 |
9285 | 1530 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1531 g_return_val_if_fail(account != NULL, NULL); | |
1532 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6872 | 1533 |
7261 | 1534 hb.name = g_strdup(gaim_normalize(account, name)); |
6872 | 1535 hb.account = account; |
1536 hb.group = (GaimBlistNode*)group; | |
1537 | |
7162 | 1538 ret = g_hash_table_lookup(gaimbuddylist->buddies, &hb); |
1539 g_free(hb.name); | |
9285 | 1540 |
7162 | 1541 return ret; |
6872 | 1542 } |
1543 | |
6245 | 1544 GSList *gaim_find_buddies(GaimAccount *account, const char *name) |
1545 { | |
1546 struct buddy *buddy; | |
1547 struct _gaim_hbuddy hb; | |
9285 | 1548 GaimBlistNode *node; |
6245 | 1549 GSList *ret = NULL; |
1550 | |
9285 | 1551 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1552 g_return_val_if_fail(account != NULL, NULL); | |
1553 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6245 | 1554 |
7261 | 1555 hb.name = g_strdup(gaim_normalize(account, name)); |
6245 | 1556 hb.account = account; |
1557 | |
9285 | 1558 for (node = gaimbuddylist->root; node != NULL; node = node->next) { |
1559 hb.group = node; | |
6245 | 1560 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb)) != NULL) |
1561 ret = g_slist_append(ret, buddy); | |
1562 } | |
7162 | 1563 g_free(hb.name); |
9285 | 1564 |
6245 | 1565 return ret; |
1566 } | |
1567 | |
6695 | 1568 GaimGroup *gaim_find_group(const char *name) |
5228 | 1569 { |
1570 GaimBlistNode *node; | |
9285 | 1571 |
1572 g_return_val_if_fail(gaimbuddylist != NULL, NULL); | |
1573 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
1574 | |
1575 for (node = gaimbuddylist->root; node != NULL; node = node->next) { | |
6695 | 1576 if (!strcmp(((GaimGroup *)node)->name, name)) |
1577 return (GaimGroup *)node; | |
5228 | 1578 } |
9285 | 1579 |
5228 | 1580 return NULL; |
1581 } | |
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1582 |
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1583 GaimChat * |
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1584 gaim_blist_find_chat(GaimAccount *account, const char *name) |
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1585 { |
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1586 char *chat_name; |
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1587 GaimChat *chat; |
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1588 GaimPlugin *prpl; |
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1589 GaimPluginProtocolInfo *prpl_info = NULL; |
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1590 struct proto_chat_entry *pce; |
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1591 GaimBlistNode *node, *group; |
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1592 GList *parts; |
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1593 |
9285 | 1594 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1595 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
1596 | |
1597 if (!gaim_account_is_connected(account)) | |
7970 | 1598 return NULL; |
1599 | |
7999 | 1600 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
1601 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
1602 | |
9285 | 1603 if (prpl_info->find_blist_chat != NULL) |
7999 | 1604 return prpl_info->find_blist_chat(account, name); |
1605 | |
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1606 for (group = gaimbuddylist->root; group != NULL; group = group->next) { |
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1607 for (node = group->child; node != NULL; node = node->next) { |
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1608 if (GAIM_BLIST_NODE_IS_CHAT(node)) { |
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1609 |
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1610 chat = (GaimChat*)node; |
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1611 |
9285 | 1612 if (account != chat->account) |
7970 | 1613 continue; |
1614 | |
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1615 parts = prpl_info->chat_info( |
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1616 gaim_account_get_connection(chat->account)); |
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1617 |
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1618 pce = parts->data; |
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1619 chat_name = g_hash_table_lookup(chat->components, |
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1620 pce->identifier); |
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1621 |
9153 | 1622 if (chat->account == account && chat_name != NULL && |
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1623 name != NULL && !strcmp(chat_name, name)) { |
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1624 |
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1625 return chat; |
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1626 } |
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1627 } |
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1628 } |
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1629 } |
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1630 |
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1631 return NULL; |
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1632 } |
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1633 |
6695 | 1634 GaimGroup * |
7125 | 1635 gaim_chat_get_group(GaimChat *chat) |
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1636 { |
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1637 g_return_val_if_fail(chat != NULL, NULL); |
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1638 |
6695 | 1639 return (GaimGroup *)(((GaimBlistNode *)chat)->parent); |
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1640 } |
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1641 |
9285 | 1642 GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy) |
1643 { | |
1644 g_return_val_if_fail(buddy != NULL, NULL); | |
1645 | |
1646 return (GaimContact*)((GaimBlistNode*)buddy)->parent; | |
1647 } | |
1648 | |
9949 | 1649 GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy) |
1650 { | |
1651 g_return_val_if_fail(buddy != NULL, NULL); | |
1652 return buddy->presence; | |
1653 } | |
1654 | |
1655 | |
6695 | 1656 GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy) |
5228 | 1657 { |
9285 | 1658 g_return_val_if_fail(buddy != NULL, NULL); |
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1659 |
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1660 if (((GaimBlistNode *)buddy)->parent == NULL) |
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1661 return NULL; |
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1662 |
6695 | 1663 return (GaimGroup *)(((GaimBlistNode*)buddy)->parent->parent); |
5228 | 1664 } |
1665 | |
9285 | 1666 GSList *gaim_group_get_accounts(GaimGroup *group) |
5228 | 1667 { |
1668 GSList *l = NULL; | |
6695 | 1669 GaimBlistNode *gnode, *cnode, *bnode; |
1670 | |
9285 | 1671 gnode = (GaimBlistNode *)group; |
1672 | |
1673 for (cnode = gnode->child; cnode; cnode = cnode->next) { | |
6695 | 1674 if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
9285 | 1675 if (!g_slist_find(l, ((GaimChat *)cnode)->account)) |
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1676 l = g_slist_append(l, ((GaimChat *)cnode)->account); |
9285 | 1677 } else if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { |
1678 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
1679 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
1680 if (!g_slist_find(l, ((GaimBuddy *)bnode)->account)) | |
6695 | 1681 l = g_slist_append(l, ((GaimBuddy *)bnode)->account); |
1682 } | |
1683 } | |
1684 } | |
5228 | 1685 } |
6695 | 1686 |
5228 | 1687 return l; |
1688 } | |
1689 | |
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1690 void gaim_blist_add_account(GaimAccount *account) |
5234 | 1691 { |
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1692 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 1693 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 1694 |
9285 | 1695 g_return_if_fail(gaimbuddylist != NULL); |
1696 | |
1697 if (!ops || !ops->update) | |
6695 | 1698 return; |
1699 | |
9285 | 1700 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { |
1701 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 1702 continue; |
9285 | 1703 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
1704 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6956 | 1705 gboolean recompute = FALSE; |
9285 | 1706 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
1707 if (GAIM_BLIST_NODE_IS_BUDDY(bnode) && | |
6695 | 1708 ((GaimBuddy*)bnode)->account == account) { |
6956 | 1709 recompute = TRUE; |
6695 | 1710 ((GaimContact*)cnode)->currentsize++; |
9285 | 1711 if (((GaimContact*)cnode)->currentsize == 1) |
6695 | 1712 ((GaimGroup*)gnode)->currentsize++; |
1713 ops->update(gaimbuddylist, bnode); | |
1714 } | |
1715 } | |
9285 | 1716 if (recompute || |
8960 | 1717 gaim_blist_node_get_bool(cnode, "show_offline")) { |
6956 | 1718 gaim_contact_compute_priority_buddy((GaimContact*)cnode); |
1719 ops->update(gaimbuddylist, cnode); | |
1720 } | |
9285 | 1721 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
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1722 ((GaimChat*)cnode)->account == account) { |
6901 | 1723 ((GaimGroup *)gnode)->online++; |
1724 ((GaimGroup *)gnode)->currentsize++; | |
1725 ops->update(gaimbuddylist, cnode); | |
5234 | 1726 } |
1727 } | |
6695 | 1728 ops->update(gaimbuddylist, gnode); |
5234 | 1729 } |
1730 } | |
1731 | |
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1732 void gaim_blist_remove_account(GaimAccount *account) |
5228 | 1733 { |
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1734 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 1735 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 1736 |
9285 | 1737 g_return_if_fail(gaimbuddylist != NULL); |
1738 | |
1739 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { | |
1740 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 1741 continue; |
9285 | 1742 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
1743 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6957 | 1744 gboolean recompute = FALSE; |
9285 | 1745 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
1746 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
6695 | 1747 continue; |
9285 | 1748 if (account == ((GaimBuddy *)bnode)->account) { |
6957 | 1749 recompute = TRUE; |
9285 | 1750 if (((GaimBuddy*)bnode)->present == GAIM_BUDDY_ONLINE || |
6695 | 1751 ((GaimBuddy*)bnode)->present == GAIM_BUDDY_SIGNING_ON) { |
1752 ((GaimContact*)cnode)->online--; | |
9285 | 1753 if (((GaimContact*)cnode)->online == 0) |
6695 | 1754 ((GaimGroup*)gnode)->online--; |
1755 } | |
1756 ((GaimContact*)cnode)->currentsize--; | |
9285 | 1757 if (((GaimContact*)cnode)->currentsize == 0) |
6695 | 1758 ((GaimGroup*)gnode)->currentsize--; |
1759 | |
1760 ((GaimBuddy*)bnode)->present = GAIM_BUDDY_OFFLINE; | |
1761 | |
6803 | 1762 ((GaimBuddy*)bnode)->uc = 0; |
9944 | 1763 /* XXX ((GaimBuddy*)bnode)->idle = 0; */ |
6803 | 1764 |
6945 | 1765 |
9285 | 1766 if (ops && ops->remove) |
6695 | 1767 ops->remove(gaimbuddylist, bnode); |
1768 } | |
5234 | 1769 } |
9285 | 1770 if (recompute) { |
6959 | 1771 gaim_contact_compute_priority_buddy((GaimContact*)cnode); |
9285 | 1772 if (ops && ops->update) |
6983 | 1773 ops->update(gaimbuddylist, cnode); |
1774 } | |
9285 | 1775 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
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1776 ((GaimChat*)cnode)->account == account) { |
6695 | 1777 ((GaimGroup*)gnode)->currentsize--; |
1778 ((GaimGroup*)gnode)->online--; | |
9285 | 1779 if (ops && ops->remove) |
6695 | 1780 ops->remove(gaimbuddylist, cnode); |
5228 | 1781 } |
1782 } | |
1783 } | |
1784 } | |
1785 | |
9285 | 1786 gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account) |
1787 { | |
9787 | 1788 GaimBlistNode *cnode; |
9285 | 1789 for (cnode = ((GaimBlistNode *)g)->child; cnode; cnode = cnode->next) { |
1790 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
9787 | 1791 if(gaim_contact_on_account((GaimContact *) cnode, account)) |
1792 return TRUE; | |
9285 | 1793 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
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1794 GaimChat *chat = (GaimChat *)cnode; |
9285 | 1795 if ((!account && gaim_account_is_connected(chat->account)) |
6695 | 1796 || chat->account == account) |
1797 return TRUE; | |
1798 } | |
5228 | 1799 } |
1800 return FALSE; | |
1801 } | |
1802 | |
1803 static gboolean blist_safe_to_write = FALSE; | |
1804 | |
7132 | 1805 static void parse_setting(GaimBlistNode *node, xmlnode *setting) |
1806 { | |
1807 const char *name = xmlnode_get_attrib(setting, "name"); | |
7693 | 1808 const char *type = xmlnode_get_attrib(setting, "type"); |
7132 | 1809 char *value = xmlnode_get_data(setting); |
1810 | |
9285 | 1811 if (!value) |
7693 | 1812 return; |
1813 | |
9285 | 1814 if (!type || !strcmp(type, "string")) |
7693 | 1815 gaim_blist_node_set_string(node, name, value); |
9285 | 1816 else if (!strcmp(type, "bool")) |
7693 | 1817 gaim_blist_node_set_bool(node, name, atoi(value)); |
9285 | 1818 else if (!strcmp(type, "int")) |
7693 | 1819 gaim_blist_node_set_int(node, name, atoi(value)); |
7132 | 1820 |
1821 g_free(value); | |
1822 } | |
1823 | |
1824 static void parse_buddy(GaimGroup *group, GaimContact *contact, xmlnode *bnode) | |
1825 { | |
1826 GaimAccount *account; | |
1827 GaimBuddy *buddy; | |
7727 | 1828 char *name = NULL, *alias = NULL; |
7153 | 1829 const char *acct_name, *proto, *protocol; |
7132 | 1830 xmlnode *x; |
1831 | |
1832 acct_name = xmlnode_get_attrib(bnode, "account"); | |
7153 | 1833 protocol = xmlnode_get_attrib(bnode, "protocol"); |
1834 proto = xmlnode_get_attrib(bnode, "proto"); | |
1835 | |
9285 | 1836 if (!acct_name || (!proto && !protocol)) |
7132 | 1837 return; |
1838 | |
7153 | 1839 account = gaim_accounts_find(acct_name, proto ? proto : protocol); |
7132 | 1840 |
9285 | 1841 if (!account) |
7132 | 1842 return; |
1843 | |
9285 | 1844 if ((x = xmlnode_get_child(bnode, "name"))) |
7132 | 1845 name = xmlnode_get_data(x); |
1846 | |
9285 | 1847 if (!name) |
7132 | 1848 return; |
1849 | |
9285 | 1850 if ((x = xmlnode_get_child(bnode, "alias"))) |
7132 | 1851 alias = xmlnode_get_data(x); |
1852 | |
1853 buddy = gaim_buddy_new(account, name, alias); | |
1854 gaim_blist_add_buddy(buddy, contact, group, | |
1855 gaim_blist_get_last_child((GaimBlistNode*)contact)); | |
1856 | |
9285 | 1857 for (x = xmlnode_get_child(bnode, "setting"); x; x = xmlnode_get_next_twin(x)) { |
7132 | 1858 parse_setting((GaimBlistNode*)buddy, x); |
1859 } | |
1860 | |
1861 g_free(name); | |
9285 | 1862 if (alias) |
7132 | 1863 g_free(alias); |
1864 } | |
1865 | |
1866 static void parse_contact(GaimGroup *group, xmlnode *cnode) | |
1867 { | |
1868 GaimContact *contact = gaim_contact_new(); | |
1869 xmlnode *x; | |
7245 | 1870 const char *alias; |
7132 | 1871 |
1872 gaim_blist_add_contact(contact, group, | |
1873 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
1874 | |
9285 | 1875 if ((alias = xmlnode_get_attrib(cnode, "alias"))) { |
7132 | 1876 gaim_contact_set_alias(contact, alias); |
1877 } | |
1878 | |
9285 | 1879 for (x = cnode->child; x; x = x->next) { |
1880 if (x->type != XMLNODE_TYPE_TAG) | |
7132 | 1881 continue; |
9285 | 1882 if (!strcmp(x->name, "buddy")) |
7132 | 1883 parse_buddy(group, contact, x); |
9285 | 1884 else if (!strcmp(x->name, "setting")) |
7132 | 1885 parse_setting((GaimBlistNode*)contact, x); |
5228 | 1886 } |
7825 | 1887 |
1888 /* if the contact is empty, don't keep it around. it causes problems */ | |
9285 | 1889 if (!((GaimBlistNode*)contact)->child) |
7825 | 1890 gaim_blist_remove_contact(contact); |
5228 | 1891 } |
1892 | |
7132 | 1893 static void parse_chat(GaimGroup *group, xmlnode *cnode) |
1894 { | |
1895 GaimChat *chat; | |
1896 GaimAccount *account; | |
7153 | 1897 const char *acct_name, *proto, *protocol; |
7132 | 1898 xmlnode *x; |
1899 char *alias = NULL; | |
1900 GHashTable *components; | |
1901 | |
1902 acct_name = xmlnode_get_attrib(cnode, "account"); | |
7153 | 1903 protocol = xmlnode_get_attrib(cnode, "protocol"); |
1904 proto = xmlnode_get_attrib(cnode, "proto"); | |
1905 | |
9285 | 1906 if (!acct_name || (!proto && !protocol)) |
7132 | 1907 return; |
1908 | |
7153 | 1909 account = gaim_accounts_find(acct_name, proto ? proto : protocol); |
7132 | 1910 |
9285 | 1911 if (!account) |
7132 | 1912 return; |
1913 | |
9285 | 1914 if ((x = xmlnode_get_child(cnode, "alias"))) |
7132 | 1915 alias = xmlnode_get_data(x); |
1916 | |
1917 components = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free); | |
1918 | |
9285 | 1919 for (x = xmlnode_get_child(cnode, "component"); x; x = xmlnode_get_next_twin(x)) { |
7132 | 1920 const char *name; |
1921 char *value; | |
1922 | |
1923 name = xmlnode_get_attrib(x, "name"); | |
1924 value = xmlnode_get_data(x); | |
1925 g_hash_table_replace(components, g_strdup(name), value); | |
1926 } | |
1927 | |
1928 chat = gaim_chat_new(account, alias, components); | |
7151 | 1929 gaim_blist_add_chat(chat, group, |
1930 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
7132 | 1931 |
9285 | 1932 for (x = xmlnode_get_child(cnode, "setting"); x; x = xmlnode_get_next_twin(x)) { |
7132 | 1933 parse_setting((GaimBlistNode*)chat, x); |
1934 } | |
1935 | |
9285 | 1936 if (alias) |
7132 | 1937 g_free(alias); |
1938 } | |
1939 | |
1940 | |
1941 static void parse_group(xmlnode *groupnode) | |
1942 { | |
1943 const char *name = xmlnode_get_attrib(groupnode, "name"); | |
1944 GaimGroup *group; | |
1945 xmlnode *cnode; | |
1946 | |
9285 | 1947 if (!name) |
7132 | 1948 name = _("Buddies"); |
1949 | |
1950 group = gaim_group_new(name); | |
1951 gaim_blist_add_group(group, | |
1952 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
1953 | |
9285 | 1954 for (cnode = groupnode->child; cnode; cnode = cnode->next) { |
1955 if (cnode->type != XMLNODE_TYPE_TAG) | |
7132 | 1956 continue; |
9285 | 1957 if (!strcmp(cnode->name, "setting")) |
7132 | 1958 parse_setting((GaimBlistNode*)group, cnode); |
9285 | 1959 else if (!strcmp(cnode->name, "contact") || |
7132 | 1960 !strcmp(cnode->name, "person")) |
1961 parse_contact(group, cnode); | |
9285 | 1962 else if (!strcmp(cnode->name, "chat")) |
7132 | 1963 parse_chat(group, cnode); |
5228 | 1964 } |
1965 } | |
1966 | |
9285 | 1967 static gboolean gaim_blist_read(const char *filename) |
1968 { | |
7132 | 1969 GError *error; |
5228 | 1970 gchar *contents = NULL; |
1971 gsize length; | |
7132 | 1972 xmlnode *gaim, *blist, *privacy; |
5228 | 1973 |
10337 | 1974 gaim_debug_info("blist", "Reading %s\n", filename); |
1975 | |
9285 | 1976 if (!g_file_get_contents(filename, &contents, &length, &error)) { |
10343 | 1977 gaim_debug_error("blist", "Error reading buddy list: %s\n", |
10337 | 1978 error->message); |
5228 | 1979 g_error_free(error); |
1980 return FALSE; | |
1981 } | |
1982 | |
7132 | 1983 gaim = xmlnode_from_str(contents, length); |
10337 | 1984 |
1985 if (gaim == NULL) { | |
8826 | 1986 FILE *backup; |
1987 char *name; | |
10343 | 1988 gaim_debug_error("blist", "Error parsing buddy list\n"); |
1989 name = g_strdup_printf("%s~", filename); | |
9285 | 1990 if ((backup = fopen(name, "w"))) { |
8826 | 1991 fwrite(contents, length, 1, backup); |
1992 fclose(backup); | |
1993 chmod(name, S_IRUSR | S_IWUSR); | |
1994 } else { | |
10337 | 1995 gaim_debug_error("blist", "Unable to write backup %s\n", name); |
8826 | 1996 } |
1997 g_free(name); | |
1998 g_free(contents); | |
5228 | 1999 return FALSE; |
2000 } | |
10337 | 2001 |
8826 | 2002 g_free(contents); |
10337 | 2003 |
7132 | 2004 blist = xmlnode_get_child(gaim, "blist"); |
9285 | 2005 if (blist) { |
7132 | 2006 xmlnode *groupnode; |
10337 | 2007 for (groupnode = xmlnode_get_child(blist, "group"); groupnode != NULL; |
8135 | 2008 groupnode = xmlnode_get_next_twin(groupnode)) { |
7132 | 2009 parse_group(groupnode); |
2010 } | |
5228 | 2011 } |
2012 | |
7132 | 2013 privacy = xmlnode_get_child(gaim, "privacy"); |
9285 | 2014 if (privacy) { |
7132 | 2015 xmlnode *anode; |
9285 | 2016 for (anode = privacy->child; anode; anode = anode->next) { |
7132 | 2017 xmlnode *x; |
2018 GaimAccount *account; | |
7153 | 2019 const char *acct_name, *proto, *mode, *protocol; |
7132 | 2020 |
2021 acct_name = xmlnode_get_attrib(anode, "name"); | |
7153 | 2022 protocol = xmlnode_get_attrib(anode, "protocol"); |
2023 proto = xmlnode_get_attrib(anode, "proto"); | |
7132 | 2024 mode = xmlnode_get_attrib(anode, "mode"); |
2025 | |
9285 | 2026 if (!acct_name || (!proto && !protocol) || !mode) |
7132 | 2027 continue; |
2028 | |
7153 | 2029 account = gaim_accounts_find(acct_name, proto ? proto : protocol); |
7132 | 2030 |
9285 | 2031 if (!account) |
7132 | 2032 continue; |
2033 | |
2034 account->perm_deny = atoi(mode); | |
2035 | |
9285 | 2036 for (x = anode->child; x; x = x->next) { |
7132 | 2037 char *name; |
9285 | 2038 if (x->type != XMLNODE_TYPE_TAG) |
7132 | 2039 continue; |
2040 | |
9285 | 2041 if (!strcmp(x->name, "permit")) { |
7132 | 2042 name = xmlnode_get_data(x); |
2043 gaim_privacy_permit_add(account, name, TRUE); | |
2044 g_free(name); | |
9285 | 2045 } else if (!strcmp(x->name, "block")) { |
7132 | 2046 name = xmlnode_get_data(x); |
2047 gaim_privacy_deny_add(account, name, TRUE); | |
2048 g_free(name); | |
2049 } | |
2050 } | |
2051 } | |
2052 } | |
5228 | 2053 |
10343 | 2054 gaim_debug_info("blist", "Finished reading buddy list\n"); |
5228 | 2055 |
8200 | 2056 xmlnode_free(gaim); |
10337 | 2057 |
5228 | 2058 return TRUE; |
2059 } | |
2060 | |
9285 | 2061 void gaim_blist_load() |
2062 { | |
10332 | 2063 const char *user_dir = gaim_user_dir(); |
10337 | 2064 gchar *filename; |
2065 gchar *msg; | |
5228 | 2066 |
2067 blist_safe_to_write = TRUE; | |
2068 | |
10337 | 2069 if (user_dir == NULL) |
5228 | 2070 return; |
2071 | |
2072 filename = g_build_filename(user_dir, "blist.xml", NULL); | |
2073 | |
9285 | 2074 if (g_file_test(filename, G_FILE_TEST_EXISTS)) { |
2075 if (!gaim_blist_read(filename)) { | |
10337 | 2076 msg = g_strdup_printf(_("An error was encountered parsing the " |
2077 "file containing your buddy list (%s). It has not " | |
2078 "been loaded, and the old file has been renamed " | |
2079 "to blist.xml~."), filename); | |
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2080 gaim_notify_error(NULL, NULL, _("Buddy List Error"), msg); |
5228 | 2081 g_free(msg); |
2082 } | |
2083 } | |
2084 | |
2085 g_free(filename); | |
2086 } | |
2087 | |
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2088 void |
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2089 gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
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2090 const char *group, const char *alias) |
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2091 { |
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2092 GaimBlistUiOps *ui_ops; |
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2093 |
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2094 ui_ops = gaim_blist_get_ui_ops(); |
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2095 |
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2096 if (ui_ops != NULL && ui_ops->request_add_buddy != NULL) |
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2097 ui_ops->request_add_buddy(account, username, group, alias); |
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2098 } |
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2099 |
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2100 void |
9754 | 2101 gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
2102 const char *alias, const char *name) | |
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2103 { |
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2104 GaimBlistUiOps *ui_ops; |
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2105 |
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2106 ui_ops = gaim_blist_get_ui_ops(); |
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2107 |
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2108 if (ui_ops != NULL && ui_ops->request_add_chat != NULL) |
9754 | 2109 ui_ops->request_add_chat(account, group, alias, name); |
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2110 } |
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2111 |
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2112 void |
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|
2113 gaim_blist_request_add_group(void) |
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2114 { |
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2115 GaimBlistUiOps *ui_ops; |
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2116 |
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2117 ui_ops = gaim_blist_get_ui_ops(); |
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2118 |
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2119 if (ui_ops != NULL && ui_ops->request_add_group != NULL) |
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2120 ui_ops->request_add_group(); |
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2121 } |
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2122 |
7693 | 2123 static void blist_print_setting(const char *key, |
2124 struct gaim_blist_node_setting *setting, FILE *file, int indent) | |
2125 { | |
2126 char *key_val, *data_val = NULL; | |
2127 const char *type = NULL; | |
2128 int i; | |
2129 | |
9285 | 2130 if (!key) |
7693 | 2131 return; |
2132 | |
2133 switch(setting->type) { | |
2134 case GAIM_BLIST_NODE_SETTING_BOOL: | |
2135 type = "bool"; | |
2136 data_val = g_strdup_printf("%d", setting->value.boolean); | |
2137 break; | |
2138 case GAIM_BLIST_NODE_SETTING_INT: | |
2139 type = "int"; | |
2140 data_val = g_strdup_printf("%d", setting->value.integer); | |
2141 break; | |
2142 case GAIM_BLIST_NODE_SETTING_STRING: | |
9285 | 2143 if (!setting->value.string) |
7693 | 2144 return; |
2145 | |
2146 type = "string"; | |
2147 data_val = g_markup_escape_text(setting->value.string, -1); | |
2148 break; | |
2149 } | |
2150 | |
2151 /* this can't happen */ | |
9285 | 2152 if (!type || !data_val) |
7693 | 2153 return; |
2154 | |
9285 | 2155 for (i=0; i<indent; i++) fprintf(file, "\t"); |
7693 | 2156 |
2157 key_val = g_markup_escape_text(key, -1); | |
2158 fprintf(file, "<setting name=\"%s\" type=\"%s\">%s</setting>\n", key_val, type, | |
2159 data_val); | |
2160 | |
2161 g_free(key_val); | |
2162 g_free(data_val); | |
2163 } | |
2164 | |
5228 | 2165 static void blist_print_group_settings(gpointer key, gpointer data, |
9285 | 2166 gpointer user_data) |
2167 { | |
7693 | 2168 blist_print_setting(key, data, user_data, 3); |
5228 | 2169 } |
2170 | |
2171 static void blist_print_buddy_settings(gpointer key, gpointer data, | |
9285 | 2172 gpointer user_data) |
2173 { | |
7693 | 2174 blist_print_setting(key, data, user_data, 5); |
5228 | 2175 } |
2176 | |
6695 | 2177 static void blist_print_cnode_settings(gpointer key, gpointer data, |
9285 | 2178 gpointer user_data) |
2179 { | |
7693 | 2180 blist_print_setting(key, data, user_data, 4); |
6695 | 2181 } |
2182 | |
5234 | 2183 static void blist_print_chat_components(gpointer key, gpointer data, |
2184 gpointer user_data) { | |
2185 char *key_val; | |
2186 char *data_val; | |
2187 FILE *file = user_data; | |
2188 | |
9285 | 2189 if (!key || !data) |
5234 | 2190 return; |
2191 | |
2192 key_val = g_markup_escape_text(key, -1); | |
2193 data_val = g_markup_escape_text(data, -1); | |
2194 | |
2195 fprintf(file, "\t\t\t\t<component name=\"%s\">%s</component>\n", key_val, | |
2196 data_val); | |
2197 g_free(key_val); | |
2198 g_free(data_val); | |
2199 } | |
2200 | |
9285 | 2201 static void print_buddy(FILE *file, GaimBuddy *buddy) |
2202 { | |
6695 | 2203 char *bud_name = g_markup_escape_text(buddy->name, -1); |
2204 char *bud_alias = NULL; | |
2205 char *acct_name = g_markup_escape_text(buddy->account->username, -1); | |
9285 | 2206 if (buddy->alias) |
6695 | 2207 bud_alias= g_markup_escape_text(buddy->alias, -1); |
9460 | 2208 fprintf(file, "\t\t\t\t<buddy account=\"%s\" proto=\"%s\">\n", acct_name, |
7153 | 2209 gaim_account_get_protocol_id(buddy->account)); |
2210 | |
6695 | 2211 fprintf(file, "\t\t\t\t\t<name>%s</name>\n", bud_name); |
9285 | 2212 if (bud_alias) { |
6695 | 2213 fprintf(file, "\t\t\t\t\t<alias>%s</alias>\n", bud_alias); |
2214 } | |
7726 | 2215 g_hash_table_foreach(buddy->node.settings, blist_print_buddy_settings, file); |
6695 | 2216 fprintf(file, "\t\t\t\t</buddy>\n"); |
2217 g_free(bud_name); | |
2218 g_free(bud_alias); | |
2219 g_free(acct_name); | |
2220 } | |
2221 | |
9787 | 2222 |
2223 /* check for flagging and account exclusion on buddy */ | |
2224 static gboolean blist_buddy_should_save(GaimAccount *exp_acct, GaimBuddy *buddy) | |
2225 { | |
2226 if (! GAIM_BLIST_NODE_SHOULD_SAVE((GaimBlistNode *) buddy)) | |
2227 return FALSE; | |
2228 | |
2229 if (exp_acct && buddy->account != exp_acct) | |
2230 return FALSE; | |
2231 | |
2232 return TRUE; | |
2233 } | |
2234 | |
2235 | |
2236 static void blist_write_buddy(FILE *file, GaimAccount *exp_acct, GaimBuddy *buddy) | |
2237 { | |
2238 if (blist_buddy_should_save(exp_acct, buddy)) | |
2239 print_buddy(file, buddy); | |
2240 } | |
2241 | |
2242 | |
2243 /* check for flagging and account exclusion on contact and all members */ | |
2244 static gboolean blist_contact_should_save(GaimAccount *exp_acct, GaimContact *contact) | |
2245 { | |
2246 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) contact; | |
2247 | |
2248 if (! GAIM_BLIST_NODE_SHOULD_SAVE(cnode)) | |
2249 return FALSE; | |
2250 | |
2251 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
2252 if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
2253 continue; | |
2254 | |
2255 if (blist_buddy_should_save(exp_acct, (GaimBuddy *) bnode)) | |
2256 return TRUE; | |
2257 } | |
2258 | |
2259 return FALSE; | |
2260 } | |
2261 | |
2262 | |
2263 static void blist_write_contact(FILE *file, GaimAccount *exp_acct, GaimContact *contact) | |
2264 { | |
2265 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) contact; | |
2266 | |
2267 if (! blist_contact_should_save(exp_acct, contact)) | |
2268 return; | |
2269 | |
2270 fprintf(file, "\t\t\t<contact"); | |
2271 if (contact->alias) { | |
2272 char *alias = g_markup_escape_text(contact->alias, -1); | |
2273 fprintf(file, " alias=\"%s\"", alias); | |
2274 g_free(alias); | |
2275 } | |
2276 fprintf(file, ">\n"); | |
2277 | |
2278 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
2279 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
2280 blist_write_buddy(file, exp_acct, (GaimBuddy *) bnode); | |
2281 } | |
2282 } | |
2283 | |
2284 g_hash_table_foreach(cnode->settings, blist_print_cnode_settings, file); | |
2285 fprintf(file, "\t\t\t</contact>\n"); | |
2286 } | |
2287 | |
2288 | |
2289 static void blist_write_chat(FILE *file, GaimAccount *exp_acct, GaimChat *chat) | |
2290 { | |
2291 char *acct_name; | |
2292 | |
2293 if (! GAIM_BLIST_NODE_SHOULD_SAVE((GaimBlistNode *) chat)) | |
2294 return; | |
2295 | |
2296 if (exp_acct && chat->account != exp_acct) | |
2297 return; | |
10343 | 2298 |
9787 | 2299 acct_name = g_markup_escape_text(chat->account->username, -1); |
2300 fprintf(file, "\t\t\t<chat proto=\"%s\" account=\"%s\">\n", | |
2301 gaim_account_get_protocol_id(chat->account), acct_name); | |
2302 g_free(acct_name); | |
2303 | |
2304 if (chat->alias) { | |
2305 char *chat_alias = g_markup_escape_text(chat->alias, -1); | |
2306 fprintf(file, "\t\t\t\t<alias>%s</alias>\n", chat_alias); | |
2307 g_free(chat_alias); | |
2308 } | |
2309 | |
2310 g_hash_table_foreach(chat->components, blist_print_chat_components, file); | |
2311 g_hash_table_foreach(chat->node.settings, blist_print_cnode_settings, file); | |
2312 | |
2313 fprintf(file, "\t\t\t</chat>\n"); | |
2314 } | |
2315 | |
2316 | |
2317 static void blist_write_group(FILE *file, GaimAccount *exp_acct, GaimGroup *group) | |
2318 { | |
2319 GaimBlistNode *cnode, *gnode = (GaimBlistNode *) group; | |
2320 char *group_name; | |
2321 | |
2322 if (! GAIM_BLIST_NODE_SHOULD_SAVE(gnode)) | |
2323 return; | |
2324 | |
2325 if (exp_acct && ! gaim_group_on_account(group, exp_acct)) | |
2326 return; | |
2327 | |
2328 group_name = g_markup_escape_text(group->name, -1); | |
2329 fprintf(file, "\t\t<group name=\"%s\">\n", group_name); | |
2330 g_free(group_name); | |
2331 | |
2332 g_hash_table_foreach(group->node.settings, | |
2333 blist_print_group_settings, file); | |
2334 | |
2335 for (cnode = gnode->child; cnode; cnode = cnode->next) { | |
2336 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
2337 blist_write_contact(file, exp_acct, (GaimContact *) cnode); | |
2338 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { | |
2339 blist_write_chat(file, exp_acct, (GaimChat *) cnode); | |
2340 } | |
2341 } | |
2342 | |
2343 fprintf(file, "\t\t</group>\n"); | |
2344 } | |
2345 | |
2346 | |
2347 static void blist_write_privacy_account(FILE *file, GaimAccount *exp_acct, GaimAccount *account) | |
2348 { | |
2349 char *acct_name; | |
2350 GSList *buds; | |
2351 | |
2352 if(exp_acct && exp_acct != account) | |
2353 return; | |
2354 | |
2355 acct_name = g_markup_escape_text(account->username, -1); | |
2356 fprintf(file, "\t\t<account proto=\"%s\" name=\"%s\" mode=\"%d\">\n", | |
2357 gaim_account_get_protocol_id(account), | |
2358 acct_name, account->perm_deny); | |
2359 g_free(acct_name); | |
2360 | |
2361 for (buds = account->permit; buds; buds = buds->next) { | |
2362 char *bud_name = g_markup_escape_text(buds->data, -1); | |
2363 fprintf(file, "\t\t\t<permit>%s</permit>\n", bud_name); | |
2364 g_free(bud_name); | |
2365 } | |
2366 | |
2367 for (buds = account->deny; buds; buds = buds->next) { | |
2368 char *bud_name = g_markup_escape_text(buds->data, -1); | |
2369 fprintf(file, "\t\t\t<block>%s</block>\n", bud_name); | |
2370 g_free(bud_name); | |
2371 } | |
2372 | |
2373 fprintf(file, "\t\t</account>\n"); | |
2374 } | |
2375 | |
2376 | |
9285 | 2377 static void gaim_blist_write(FILE *file, GaimAccount *exp_acct) |
2378 { | |
5580
86456ec3ca25
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parents:
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diff
changeset
|
2379 GList *accounts; |
9787 | 2380 GaimBlistNode *gnode; |
2381 | |
5228 | 2382 fprintf(file, "<?xml version='1.0' encoding='UTF-8' ?>\n"); |
2383 fprintf(file, "<gaim version=\"1\">\n"); | |
2384 fprintf(file, "\t<blist>\n"); | |
2385 | |
9285 | 2386 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { |
9787 | 2387 if (GAIM_BLIST_NODE_IS_GROUP(gnode)) |
2388 blist_write_group(file, exp_acct, (GaimGroup *) gnode); | |
5228 | 2389 } |
2390 | |
2391 fprintf(file, "\t</blist>\n"); | |
2392 fprintf(file, "\t<privacy>\n"); | |
2393 | |
9787 | 2394 for (accounts = gaim_accounts_get_all(); accounts; accounts = accounts->next) { |
2395 blist_write_privacy_account(file, exp_acct, (GaimAccount *) accounts->data); | |
5228 | 2396 } |
2397 | |
2398 fprintf(file, "\t</privacy>\n"); | |
2399 fprintf(file, "</gaim>\n"); | |
2400 } | |
2401 | |
9787 | 2402 |
9285 | 2403 void gaim_blist_sync() |
2404 { | |
5228 | 2405 FILE *file; |
10332 | 2406 const char *user_dir = gaim_user_dir(); |
5228 | 2407 char *filename; |
2408 char *filename_real; | |
2409 | |
9285 | 2410 if (!user_dir) |
5228 | 2411 return; |
9285 | 2412 |
2413 if (!blist_safe_to_write) { | |
5228 | 2414 gaim_debug(GAIM_DEBUG_WARNING, "blist save", |
2415 "AHH!! Tried to write the blist before we read it!\n"); | |
2416 return; | |
2417 } | |
2418 | |
2419 file = fopen(user_dir, "r"); | |
9285 | 2420 if (!file) |
5228 | 2421 mkdir(user_dir, S_IRUSR | S_IWUSR | S_IXUSR); |
2422 else | |
2423 fclose(file); | |
2424 | |
2425 filename = g_build_filename(user_dir, "blist.xml.save", NULL); | |
2426 | |
9285 | 2427 if ((file = fopen(filename, "w"))) { |
5228 | 2428 gaim_blist_write(file, NULL); |
2429 fclose(file); | |
2430 chmod(filename, S_IRUSR | S_IWUSR); | |
2431 } else { | |
2432 gaim_debug(GAIM_DEBUG_ERROR, "blist save", "Unable to write %s\n", | |
2433 filename); | |
8549 | 2434 g_free(filename); |
2435 return; | |
5228 | 2436 } |
2437 | |
2438 filename_real = g_build_filename(user_dir, "blist.xml", NULL); | |
2439 | |
9285 | 2440 if (rename(filename, filename_real) < 0) |
5228 | 2441 gaim_debug(GAIM_DEBUG_ERROR, "blist save", |
2442 "Error renaming %s to %s\n", filename, filename_real); | |
2443 | |
2444 | |
2445 g_free(filename); | |
2446 g_free(filename_real); | |
2447 } | |
2448 | |
7693 | 2449 |
2450 static void gaim_blist_node_setting_free(struct gaim_blist_node_setting *setting) | |
2451 { | |
2452 switch(setting->type) { | |
2453 case GAIM_BLIST_NODE_SETTING_BOOL: | |
2454 case GAIM_BLIST_NODE_SETTING_INT: | |
2455 break; | |
2456 case GAIM_BLIST_NODE_SETTING_STRING: | |
2457 g_free(setting->value.string); | |
2458 break; | |
2459 } | |
8020 | 2460 g_free(setting); |
7693 | 2461 } |
2462 | |
9285 | 2463 static void gaim_blist_node_initialize_settings(GaimBlistNode *node) |
7693 | 2464 { |
9285 | 2465 if (node->settings) |
5228 | 2466 return; |
7693 | 2467 |
2468 node->settings = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, | |
2469 (GDestroyNotify)gaim_blist_node_setting_free); | |
2470 } | |
2471 | |
2472 void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key) | |
2473 { | |
2474 g_return_if_fail(node != NULL); | |
2475 g_return_if_fail(node->settings != NULL); | |
2476 g_return_if_fail(key != NULL); | |
2477 | |
2478 g_hash_table_remove(node->settings, key); | |
9285 | 2479 |
2480 schedule_blist_save(); | |
5228 | 2481 } |
2482 | |
7693 | 2483 |
2484 void gaim_blist_node_set_bool(GaimBlistNode* node, const char *key, gboolean value) | |
2485 { | |
2486 struct gaim_blist_node_setting *setting; | |
2487 | |
2488 g_return_if_fail(node != NULL); | |
2489 g_return_if_fail(node->settings != NULL); | |
2490 g_return_if_fail(key != NULL); | |
2491 | |
2492 setting = g_new0(struct gaim_blist_node_setting, 1); | |
2493 setting->type = GAIM_BLIST_NODE_SETTING_BOOL; | |
2494 setting->value.boolean = value; | |
2495 | |
2496 g_hash_table_replace(node->settings, g_strdup(key), setting); | |
9285 | 2497 |
2498 schedule_blist_save(); | |
7693 | 2499 } |
2500 | |
2501 gboolean gaim_blist_node_get_bool(GaimBlistNode* node, const char *key) | |
2502 { | |
2503 struct gaim_blist_node_setting *setting; | |
2504 | |
2505 g_return_val_if_fail(node != NULL, FALSE); | |
2506 g_return_val_if_fail(node->settings != NULL, FALSE); | |
2507 g_return_val_if_fail(key != NULL, FALSE); | |
2508 | |
2509 setting = g_hash_table_lookup(node->settings, key); | |
2510 | |
9285 | 2511 if (!setting) |
7849 | 2512 return FALSE; |
2513 | |
7848 | 2514 g_return_val_if_fail(setting->type == GAIM_BLIST_NODE_SETTING_BOOL, FALSE); |
2515 | |
2516 return setting->value.boolean; | |
5228 | 2517 } |
2518 | |
7693 | 2519 void gaim_blist_node_set_int(GaimBlistNode* node, const char *key, int value) |
2520 { | |
2521 struct gaim_blist_node_setting *setting; | |
2522 | |
2523 g_return_if_fail(node != NULL); | |
2524 g_return_if_fail(node->settings != NULL); | |
2525 g_return_if_fail(key != NULL); | |
2526 | |
2527 setting = g_new0(struct gaim_blist_node_setting, 1); | |
8071 | 2528 setting->type = GAIM_BLIST_NODE_SETTING_INT; |
7693 | 2529 setting->value.integer = value; |
2530 | |
2531 g_hash_table_replace(node->settings, g_strdup(key), setting); | |
9285 | 2532 |
2533 schedule_blist_save(); | |
7693 | 2534 } |
2535 | |
2536 int gaim_blist_node_get_int(GaimBlistNode* node, const char *key) | |
2537 { | |
2538 struct gaim_blist_node_setting *setting; | |
2539 | |
2540 g_return_val_if_fail(node != NULL, 0); | |
2541 g_return_val_if_fail(node->settings != NULL, 0); | |
2542 g_return_val_if_fail(key != NULL, 0); | |
2543 | |
2544 setting = g_hash_table_lookup(node->settings, key); | |
2545 | |
9285 | 2546 if (!setting) |
7849 | 2547 return 0; |
2548 | |
7848 | 2549 g_return_val_if_fail(setting->type == GAIM_BLIST_NODE_SETTING_INT, 0); |
2550 | |
2551 return setting->value.integer; | |
7693 | 2552 } |
2553 | |
2554 void gaim_blist_node_set_string(GaimBlistNode* node, const char *key, | |
5906 | 2555 const char *value) |
2556 { | |
7693 | 2557 struct gaim_blist_node_setting *setting; |
2558 | |
2559 g_return_if_fail(node != NULL); | |
2560 g_return_if_fail(node->settings != NULL); | |
2561 g_return_if_fail(key != NULL); | |
2562 | |
2563 setting = g_new0(struct gaim_blist_node_setting, 1); | |
2564 setting->type = GAIM_BLIST_NODE_SETTING_STRING; | |
2565 setting->value.string = g_strdup(value); | |
2566 | |
2567 g_hash_table_replace(node->settings, g_strdup(key), setting); | |
9285 | 2568 |
2569 schedule_blist_save(); | |
7693 | 2570 } |
2571 | |
2572 const char *gaim_blist_node_get_string(GaimBlistNode* node, const char *key) | |
2573 { | |
2574 struct gaim_blist_node_setting *setting; | |
2575 | |
2576 g_return_val_if_fail(node != NULL, NULL); | |
2577 g_return_val_if_fail(node->settings != NULL, NULL); | |
2578 g_return_val_if_fail(key != NULL, NULL); | |
2579 | |
2580 setting = g_hash_table_lookup(node->settings, key); | |
2581 | |
9285 | 2582 if (!setting) |
7849 | 2583 return NULL; |
2584 | |
7848 | 2585 g_return_val_if_fail(setting->type == GAIM_BLIST_NODE_SETTING_STRING, NULL); |
2586 | |
2587 return setting->value.string; | |
7693 | 2588 } |
2589 | |
9285 | 2590 GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n) |
7693 | 2591 { |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2592 GList *menu = NULL; |
9030 | 2593 |
2594 g_return_val_if_fail(n, NULL); | |
2595 | |
2596 gaim_signal_emit(gaim_blist_get_handle(), | |
2597 "blist-node-extended-menu", | |
2598 n, &menu); | |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2599 return menu; |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2600 } |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2601 |
9030 | 2602 |
2603 GaimBlistNodeAction * | |
2604 gaim_blist_node_action_new(char *label, | |
2605 void (*callback)(GaimBlistNode *, gpointer), | |
2606 gpointer data) | |
2607 { | |
2608 GaimBlistNodeAction *act = g_new0(GaimBlistNodeAction, 1); | |
2609 act->label = label; | |
2610 act->callback = callback; | |
2611 act->data = data; | |
2612 return act; | |
8952 | 2613 } |
2614 | |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2615 |
9285 | 2616 int gaim_blist_get_group_size(GaimGroup *group, gboolean offline) |
2617 { | |
2618 if (!group) | |
5228 | 2619 return 0; |
2620 | |
5277 | 2621 return offline ? group->totalsize : group->currentsize; |
5228 | 2622 } |
2623 | |
9285 | 2624 int gaim_blist_get_group_online_count(GaimGroup *group) |
2625 { | |
2626 if (!group) | |
5228 | 2627 return 0; |
2628 | |
5277 | 2629 return group->online; |
5228 | 2630 } |
2631 | |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2632 void |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
7060
diff
changeset
|
2633 gaim_blist_set_ui_ops(GaimBlistUiOps *ops) |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2634 { |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2635 blist_ui_ops = ops; |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2636 } |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2637 |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
7060
diff
changeset
|
2638 GaimBlistUiOps * |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2639 gaim_blist_get_ui_ops(void) |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2640 { |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2641 return blist_ui_ops; |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2642 } |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2643 |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2644 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2645 void * |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2646 gaim_blist_get_handle(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2647 { |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2648 static int handle; |
5228 | 2649 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2650 return &handle; |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2651 } |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2652 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2653 void |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2654 gaim_blist_init(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2655 { |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2656 void *handle = gaim_blist_get_handle(); |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2657 |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2658 gaim_signal_register(handle, "buddy-away", |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2659 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2660 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2661 GAIM_SUBTYPE_BLIST_BUDDY)); |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2662 |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2663 gaim_signal_register(handle, "buddy-back", |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2664 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2665 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2666 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2667 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2668 gaim_signal_register(handle, "buddy-idle", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2669 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2670 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2671 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2672 gaim_signal_register(handle, "buddy-unidle", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2673 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2674 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2675 GAIM_SUBTYPE_BLIST_BUDDY)); |
9109
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2676 gaim_signal_register(handle, "buddy-idle-updated", |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2677 gaim_marshal_VOID__POINTER, NULL, 1, |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2678 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2679 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2680 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2681 gaim_signal_register(handle, "buddy-signed-on", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2682 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2683 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2684 GAIM_SUBTYPE_BLIST_BUDDY)); |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2685 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2686 gaim_signal_register(handle, "buddy-signed-off", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2687 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2688 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2689 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2690 |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2691 gaim_signal_register(handle, "update-idle", gaim_marshal_VOID, NULL, 0); |
9030 | 2692 |
2693 gaim_signal_register(handle, "blist-node-extended-menu", | |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2694 gaim_marshal_VOID__POINTER_POINTER, NULL, 2, |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2695 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9030 | 2696 GAIM_SUBTYPE_BLIST_NODE), |
8952 | 2697 gaim_value_new(GAIM_TYPE_BOXED, "GList **")); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2698 } |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2699 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2700 void |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2701 gaim_blist_uninit(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2702 { |
9285 | 2703 if (blist_save_timer != 0) { |
2704 gaim_timeout_remove(blist_save_timer); | |
2705 blist_save_timer = 0; | |
2706 gaim_blist_sync(); | |
2707 } | |
2708 | |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2709 gaim_signals_unregister_by_instance(gaim_blist_get_handle()); |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2710 } |