annotate src/win32/stdafx.h @ 11651:723487d07aa0

[gaim-migrate @ 13935] Getting some stuff out of my tree. I think I mostly just added a "transient" boolean to savedstatuses. If a savedstatus is transient, it means it was created on the fly by Gaim when the user set himself to "away." Transient statuses will hang around for a few days in case the user wants to use it again, but eventually it'll disappear. They should also not appear in the saved status editor. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 13 Oct 2005 01:29:43 +0000
parents 94e4cf59bacb
children f588ced280bf
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1 // stdafx.h : include file for standard system include files,
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2 // or project specific include files that are used frequently, but
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3 // are changed infrequently
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4 //
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5
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6 #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
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7 #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
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8
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9 #if _MSC_VER > 1000
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10 #pragma once
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11 #endif // _MSC_VER > 1000
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12
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13 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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14
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15 #include <windows.h>
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16 #include <shellapi.h>
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17
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18
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19 // TODO: reference additional headers your program requires here
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20
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21 //{{AFX_INSERT_LOCATION}}
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22 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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23
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24 #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)