Mercurial > pidgin.yaz
annotate src/connection.h @ 6516:7c14b35bc984
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reversed the last yahoo info patch and applied this one instead, which includes
msn info support. ChipX86: if this messes you up, tell me and i'll switch it
back.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
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date | Wed, 20 Aug 2003 02:45:31 +0000 |
parents | e5e8d21bd4d8 |
children | 0473a28ce807 |
rev | line source |
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5563 | 1 /** |
2 * @file connection.h Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> | |
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8 * |
5563 | 9 * This program is free software; you can redistribute it and/or modify |
10 * it under the terms of the GNU General Public License as published by | |
11 * the Free Software Foundation; either version 2 of the License, or | |
12 * (at your option) any later version. | |
13 * | |
14 * This program is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
17 * GNU General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU General Public License | |
20 * along with this program; if not, write to the Free Software | |
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
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22 * |
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23 * @signal signing-on (GaimConnection *gc) |
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24 * @signal signed-on (GaimConnection *gc) |
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25 * @signal signing-off (GaimConnection *gc) |
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26 * @signal signed-off (GaimConnection *gc) |
5563 | 27 */ |
28 #ifndef _GAIM_CONNECTION_H_ | |
29 #define _GAIM_CONNECTION_H_ | |
30 | |
31 #include <stdlib.h> | |
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32 #include <time.h> |
5563 | 33 |
34 typedef struct _GaimConnection GaimConnection; | |
35 | |
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36 #define OPT_CONN_HTML 0x00000001 |
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37 /* set this flag on a gc if you want serv_got_im to autoreply when away */ |
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38 #define OPT_CONN_AUTO_RESP 0x00000002 |
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39 |
5563 | 40 typedef enum |
41 { | |
42 GAIM_DISCONNECTED = 0, /**< Disconnected. */ | |
43 GAIM_CONNECTED, /**< Connected. */ | |
44 GAIM_CONNECTING /**< Connecting. */ | |
45 | |
46 } GaimConnectionState; | |
47 | |
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48 #include "account.h" |
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49 #include "plugin.h" |
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50 |
5563 | 51 typedef struct |
52 { | |
53 void (*connect_progress)(GaimConnection *gc, const char *text, | |
54 size_t step, size_t step_count); | |
55 void (*connected)(GaimConnection *gc); | |
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56 void (*disconnected)(GaimConnection *gc); |
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57 void (*notice)(GaimConnection *gc, const char *text); |
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58 void (*report_disconnect)(GaimConnection *gc, const char *text); |
5563 | 59 |
60 } GaimConnectionUiOps; | |
61 | |
62 struct _GaimConnection | |
63 { | |
64 GaimPlugin *prpl; /**< The protocol plugin. */ | |
65 guint32 flags; /**< Connection flags. */ | |
66 | |
67 GaimConnectionState state; /**< The connection state. */ | |
68 | |
69 GaimAccount *account; /**< The account being connected to. */ | |
70 int inpa; /**< The input watcher. */ | |
71 | |
72 GSList *buddy_chats; /**< A list of active chats. */ | |
73 void *proto_data; /**< Protocol-specific data. */ | |
74 | |
75 char *display_name; /**< The name displayed. */ | |
76 guint keep_alive; /**< Keep-alive. */ | |
77 | |
78 guint idle_timer; /**< The idle timer. */ | |
79 time_t login_time; /**< Time of login. */ | |
80 time_t login_time_official; /**< Official time of login. */ | |
81 time_t last_sent_time; /**< The time something was last sent. */ | |
82 int is_idle; /**< Idle state of the connection. */ | |
83 | |
84 char *away; /**< The current away message, or NULL */ | |
85 char *away_state; /**< The last away type. */ | |
86 gboolean is_auto_away; /**< Whether or not it's auto-away. */ | |
87 | |
88 int evil; /**< Warning level for AIM (why is | |
89 this here?) */ | |
90 | |
91 gboolean wants_to_die; /**< Wants to Die state. */ | |
6393 | 92 guint disconnect_timeout; /**< Timer used for nasty stack tricks */ |
5563 | 93 }; |
94 | |
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95 #ifdef __cplusplus |
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96 extern "C" { |
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97 #endif |
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98 |
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99 /**************************************************************************/ |
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100 /** @name Connection API */ |
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101 /**************************************************************************/ |
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102 /*@{*/ |
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103 |
5563 | 104 /** |
105 * Creates a connection to the specified account. | |
106 * | |
107 * @param account The account the connection should be connecting to. | |
108 * | |
109 * @return The gaim connection. | |
110 */ | |
111 GaimConnection *gaim_connection_new(GaimAccount *account); | |
112 | |
113 /** | |
114 * Destroys and closes a gaim connection. | |
115 * | |
116 * @param gc The gaim connection to destroy. | |
117 */ | |
118 void gaim_connection_destroy(GaimConnection *gc); | |
119 | |
120 /** | |
121 * Signs a connection on. | |
122 * | |
123 * @param gc The connection to sign on. | |
124 * | |
125 * @see gaim_connection_disconnect() | |
126 */ | |
127 void gaim_connection_connect(GaimConnection *gc); | |
128 | |
129 /** | |
130 * Signs a connection off. | |
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131 |
5563 | 132 * @param gc The connection to sign off. |
133 * | |
134 * @see gaim_connection_connect() | |
135 */ | |
136 void gaim_connection_disconnect(GaimConnection *gc); | |
137 | |
138 /** | |
139 * Sets the connection state. | |
140 * | |
141 * @param gc The connection. | |
142 * @param state The connection state. | |
143 */ | |
144 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state); | |
145 | |
146 /** | |
147 * Sets the connection's account. | |
148 * | |
149 * @param gc The connection. | |
150 * @param account The account. | |
151 */ | |
152 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account); | |
153 | |
154 /** | |
155 * Sets the connection's displayed name. | |
156 * | |
157 * @param gc The connection. | |
158 * @param name The displayed name. | |
159 */ | |
160 void gaim_connection_set_display_name(GaimConnection *gc, const char *name); | |
161 | |
162 /** | |
163 * Returns the connection state. | |
164 * | |
165 * @param gc The connection. | |
166 * | |
167 * @return The connection state. | |
168 */ | |
169 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc); | |
170 | |
171 /** | |
172 * Returns the connection's account. | |
173 * | |
174 * @param gc The connection. | |
175 * | |
176 * @return The connection's account. | |
177 */ | |
178 GaimAccount *gaim_connection_get_account(const GaimConnection *gc); | |
179 | |
180 /** | |
181 * Returns the connection's displayed name. | |
182 * | |
183 * @param gc The connection. | |
184 * | |
185 * @return The connection's displayed name. | |
186 */ | |
187 const char *gaim_connection_get_display_name(const GaimConnection *gc); | |
188 | |
189 /** | |
190 * Updates the connection progress. | |
191 * | |
192 * @param gc The connection. | |
193 * @param text Information on the current step. | |
194 * @param step The current step. | |
195 * @param count The total number of steps. | |
196 */ | |
197 void gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
198 size_t step, size_t count); | |
199 | |
200 /** | |
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201 * Displays a connection-specific notice. |
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202 * |
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203 * @param gc The connection. |
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204 * @param text The notice text. |
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205 */ |
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206 void gaim_connection_notice(GaimConnection *gc, const char *text); |
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207 |
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208 /** |
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209 * Closes a connection with an error. |
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210 * |
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211 * @param gc The connection. |
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212 * @param reason The error text. |
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213 */ |
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214 void gaim_connection_error(GaimConnection *gc, const char *reason); |
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215 |
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216 /*@}*/ |
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217 |
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218 /**************************************************************************/ |
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219 /** @name Connections API */ |
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220 /**************************************************************************/ |
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221 /*@{*/ |
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222 |
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223 /** |
5563 | 224 * Disconnects from all connections. |
225 */ | |
226 void gaim_connections_disconnect_all(void); | |
227 | |
228 /** | |
229 * Returns a list of all active connections. | |
230 * | |
231 * @return A list of all active connections. | |
232 */ | |
233 GList *gaim_connections_get_all(void); | |
234 | |
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235 /** |
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236 * Returns a list of all connections in the process of connecting. |
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237 * |
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238 * @return A list of connecting connections. |
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239 */ |
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240 GList *gaim_connections_get_connecting(void); |
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241 |
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242 /*@}*/ |
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243 |
5563 | 244 /**************************************************************************/ |
245 /** @name UI Operations API */ | |
246 /**************************************************************************/ | |
247 /*@{*/ | |
248 | |
249 /** | |
250 * Sets the UI operations structure to be used for connections. | |
251 * | |
252 * @param ops The UI operations structure. | |
253 */ | |
254 void gaim_set_connection_ui_ops(GaimConnectionUiOps *ops); | |
255 | |
256 /** | |
257 * Returns the UI operations structure used for connections. | |
258 * | |
259 * @return The UI operations structure in use. | |
260 */ | |
261 GaimConnectionUiOps *gaim_get_connection_ui_ops(void); | |
262 | |
263 /*@}*/ | |
264 | |
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265 /**************************************************************************/ |
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266 /** @name Connections Subsystem */ |
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267 /**************************************************************************/ |
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268 /*@{*/ |
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269 |
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270 /** |
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271 * Initializes the connections subsystem. |
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272 */ |
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273 void gaim_connections_init(void); |
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274 |
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275 /** |
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276 * Uninitializes the connections subsystem. |
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277 */ |
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278 void gaim_connections_uninit(void); |
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279 |
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280 /** |
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281 * Returns the handle to the connections subsystem. |
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282 * |
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283 * @return The connections subsystem handle. |
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284 */ |
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285 void *gaim_connections_get_handle(void); |
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286 |
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287 /*@}*/ |
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288 |
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289 |
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290 #ifdef __cplusplus |
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291 } |
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292 #endif |
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293 |
5563 | 294 #endif /* _GAIM_CONNECTION_H_ */ |