Mercurial > pidgin.yaz
annotate src/sound.c @ 5234:890b29f00b68
[gaim-migrate @ 5604]
Chats in the buddy list!
You can now put chat rooms in your buddy list, and double-click them to join
them, instead of having to do all that typing. I'm eventually gonna add
auto-join support, so that ugly hack involving pouncing can go away.
Someone should make some new artwork so we don't have 2 + icons next to
each other in the menus.
This also has some fixes to let gaim compile again, after the renaming of
the buddy list files.
This also fixes the problem with offline buddies not showing up in the list
sometimes for accounts that didn't log in at startup.
This probably fixes other stuff, but I can't remember any of it off the top
of my head.
I'm going to stop typing and let people play with this now.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Sat, 26 Apr 2003 20:30:43 +0000 |
parents | 0241d6b6702d |
children | eae93f3e46bd |
rev | line source |
---|---|
1 | 1 /* |
2 * gaim | |
3 * | |
4562 | 4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> |
4561 | 5 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> |
1 | 6 * |
7 * This program is free software; you can redistribute it and/or modify | |
8 * it under the terms of the GNU General Public License as published by | |
9 * the Free Software Foundation; either version 2 of the License, or | |
10 * (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, | |
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 * GNU General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU General Public License | |
18 * along with this program; if not, write to the Free Software | |
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
20 * | |
21 */ | |
22 | |
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23 #ifdef HAVE_CONFIG_H |
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24 #include <config.h> |
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25 #endif |
1 | 26 #include <stdio.h> |
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27 #include <stdlib.h> |
1 | 28 #include <string.h> |
3630 | 29 |
30 #ifndef _WIN32 | |
63 | 31 #include <unistd.h> |
3630 | 32 #else |
33 #include <windows.h> | |
34 #include <mmsystem.h> | |
35 #endif | |
36 | |
4592 | 37 #ifdef HAVE_ENDIAN_H |
38 #include <endian.h> | |
39 #endif | |
40 | |
4561 | 41 #ifdef USE_AO |
42 #include <ao/ao.h> | |
43 #include <audiofile.h> | |
44 #endif /* USE_AO */ | |
4581 | 45 #ifdef USE_NAS_AUDIO |
46 #include <audio/audiolib.h> | |
47 #include <audio/soundlib.h> | |
48 #endif /* USE_NAS_AUDIO */ | |
4012 | 49 |
1 | 50 #include "gaim.h" |
4561 | 51 #include "sound.h" |
1 | 52 |
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53 #ifdef _WIN32 |
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54 #include "win32dep.h" |
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55 #endif |
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56 |
4561 | 57 struct gaim_sound_event { |
58 char *label; | |
59 guint opt; | |
60 char *def; | |
61 }; | |
62 | |
63 #ifdef USE_AO | |
4581 | 64 static gboolean ao_initialized=FALSE; |
65 static int ao_driver = -1; | |
4561 | 66 #endif /* USE_AO */ |
67 | |
68 | |
69 static gboolean mute_login_sounds = FALSE; | |
70 static gboolean mute_sounds = FALSE; | |
71 static char *sound_cmd = NULL; | |
3319 | 72 |
4082 | 73 /* description, option bit, default sound file * |
74 * set the option bit to 0 to have it not display in prefs * | |
75 * the order here has to match the defines in gaim.h. * | |
76 * -Robot101 */ | |
4561 | 77 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { |
4013 | 78 {N_("Buddy logs in"), OPT_SOUND_LOGIN, "arrive.wav"}, |
79 {N_("Buddy logs out"), OPT_SOUND_LOGOUT, "leave.wav"}, | |
4012 | 80 {N_("Message received"), OPT_SOUND_RECV, "receive.wav"}, |
81 {N_("Message received begins conversation"), OPT_SOUND_FIRST_RCV, "receive.wav"}, | |
82 {N_("Message sent"), OPT_SOUND_SEND, "send.wav"}, | |
4013 | 83 {N_("Person enters chat"), OPT_SOUND_CHAT_JOIN, "arrive.wav"}, |
84 {N_("Person leaves chat"), OPT_SOUND_CHAT_PART, "leave.wav"}, | |
4012 | 85 {N_("You talk in chat"), OPT_SOUND_CHAT_YOU_SAY, "send.wav"}, |
86 {N_("Others talk in chat"), OPT_SOUND_CHAT_SAY, "receive.wav"}, | |
3326 | 87 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ |
4012 | 88 {NULL, 0, "redalert.wav"}, |
89 {N_("Someone says your name in chat"), OPT_SOUND_CHAT_NICK, "redalert.wav"} | |
3060 | 90 }; |
91 | |
4561 | 92 static char *sound_file[GAIM_NUM_SOUNDS]; |
4430 | 93 |
4581 | 94 |
95 #ifdef USE_AO | |
96 static void check_ao_init() | |
4430 | 97 { |
4581 | 98 if(!ao_initialized) { |
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99 gaim_debug(GAIM_DEBUG_INFO, "sound", |
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100 "Initializing sound output drivers.\n"); |
4581 | 101 ao_initialize(); |
102 ao_initialized = TRUE; | |
103 } | |
104 } | |
105 #endif /* USE_AO */ | |
4430 | 106 |
4581 | 107 void gaim_sound_change_output_method() { |
108 #ifdef USE_AO | |
109 ao_driver = -1; | |
4430 | 110 |
4581 | 111 if ((sound_options & OPT_SOUND_ESD) || (sound_options & OPT_SOUND_ARTS) || |
112 (sound_options & OPT_SOUND_NORMAL)) { | |
113 check_ao_init(); | |
114 if (ao_driver == -1 && (sound_options & OPT_SOUND_ESD)) { | |
115 ao_driver = ao_driver_id("esd"); | |
116 } | |
117 if(ao_driver == -1 && (sound_options & OPT_SOUND_ARTS)) { | |
118 ao_driver = ao_driver_id("arts"); | |
119 } | |
120 if (ao_driver == -1) { | |
121 ao_driver = ao_default_driver_id(); | |
122 } | |
123 } | |
124 if(ao_driver != -1) { | |
4561 | 125 ao_info *info = ao_driver_info(ao_driver); |
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126 gaim_debug(GAIM_DEBUG_INFO, "sound", |
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127 "Sound output driver loaded: %s\n", info->name); |
4430 | 128 } |
4581 | 129 #endif /* USE_AO */ |
130 #ifdef USE_NAS | |
131 if((sound_options & OPT_SOUND_NAS)) | |
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132 gaim_debug(GAIM_DEBUG_INFO, "sound", |
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133 "Sound output driver loaded: NAS output\n"); |
4581 | 134 #endif /* USE_NAS */ |
4430 | 135 } |
136 | |
4561 | 137 void gaim_sound_quit() |
4430 | 138 { |
4561 | 139 #ifdef USE_AO |
4581 | 140 if(ao_initialized) |
141 ao_shutdown(); | |
4561 | 142 #endif |
4430 | 143 } |
144 | |
4581 | 145 |
146 #ifdef USE_NAS_AUDIO | |
147 static gboolean play_file_nas(const char *filename) | |
148 { | |
149 AuServer *nas_serv; | |
150 gboolean ret = FALSE; | |
151 | |
152 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
153 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
154 AuCloseServer(nas_serv); | |
155 } | |
156 | |
157 return ret; | |
158 } | |
159 | |
160 #endif /* USE_NAS_AUDIO */ | |
161 | |
4561 | 162 void gaim_sound_play_file(char *filename) |
4430 | 163 { |
4581 | 164 #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
4561 | 165 pid_t pid; |
4581 | 166 #ifdef USE_AO |
167 AFfilehandle file; | |
168 #endif | |
169 #endif | |
4430 | 170 |
4561 | 171 if (mute_sounds) |
172 return; | |
4430 | 173 |
3901 | 174 if (awaymessage && !(sound_options & OPT_SOUND_WHEN_AWAY)) |
175 return; /* check here in case a buddy pounce plays a file while away */ | |
4561 | 176 |
3004 | 177 if (sound_options & OPT_SOUND_BEEP) { |
178 gdk_beep(); | |
179 return; | |
180 } | |
181 | |
4561 | 182 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { |
183 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen filename (%s) does not exist."), filename); | |
184 do_error_dialog(tmp, NULL, GAIM_ERROR); | |
185 g_free(tmp); | |
186 return; | |
3060 | 187 } |
4561 | 188 |
4430 | 189 #ifndef _WIN32 |
4561 | 190 if ((sound_options & OPT_SOUND_CMD)) { |
191 char *command; | |
192 GError *error = NULL; | |
193 | |
194 if(!sound_cmd) { | |
195 do_error_dialog(_("Unable to play sound because the 'Command' sound method has been chosen, but no command has been set."), NULL, GAIM_ERROR); | |
196 return; | |
197 } | |
198 | |
199 command = g_strdup_printf(sound_cmd, filename); | |
200 | |
201 if(!g_spawn_command_line_async(command, &error)) { | |
202 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
203 do_error_dialog(tmp, NULL, GAIM_ERROR); | |
204 g_free(tmp); | |
205 g_error_free(error); | |
206 } | |
207 | |
208 g_free(command); | |
209 return; | |
210 } | |
4581 | 211 #if defined(USE_NAS_AUDIO) || defined(USE_AO) |
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212 pid = fork(); |
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213 if (pid < 0) |
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214 return; |
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215 else if (pid == 0) { |
4581 | 216 #ifdef USE_NAS_AUDIO |
217 if ((sound_options & OPT_SOUND_NAS)) { | |
218 if (play_file_nas(filename)) | |
219 _exit(0); | |
220 } | |
221 #endif /* USE_NAS_AUDIO */ | |
222 | |
223 #ifdef USE_AO | |
224 file = afOpenFile(filename, "rb", NULL); | |
4561 | 225 if(file) { |
226 ao_device *device; | |
227 ao_sample_format format; | |
228 int in_fmt; | |
229 int bytes_per_frame; | |
4429 | 230 |
4561 | 231 format.rate = afGetRate(file, AF_DEFAULT_TRACK); |
232 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
233 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
234 &format.bits); | |
235 | |
4878 | 236 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll |
237 * let libaudiofile make them a bit better for us */ | |
238 if(format.bits == 8) | |
239 format.bits = 16; | |
240 | |
4561 | 241 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, |
242 AF_SAMPFMT_TWOSCOMP, format.bits); | |
4429 | 243 |
4592 | 244 #if __BYTE_ORDER == __BIG_ENDIAN |
245 format.byte_format = AO_FMT_BIG; | |
246 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
247 AF_BYTEORDER_BIGENDIAN); | |
248 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
249 format.byte_format = AO_FMT_LITTLE; | |
250 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
251 AF_BYTEORDER_LITTLEENDIAN); | |
252 #endif | |
4561 | 253 |
254 bytes_per_frame = format.bits * format.channels / 8; | |
255 | |
256 device = ao_open_live(ao_driver, &format, NULL); | |
257 | |
258 if(device) { | |
259 int frames_read; | |
260 char buf[4096]; | |
261 int buf_frames = sizeof(buf) / bytes_per_frame; | |
262 | |
263 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
264 buf, buf_frames))) { | |
265 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
266 break; | |
267 } | |
268 ao_close(device); | |
269 } | |
270 afCloseFile(file); | |
4430 | 271 } |
4581 | 272 ao_shutdown(); |
273 #endif /* USE_AO */ | |
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274 _exit(0); |
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275 } |
4581 | 276 #else /* USE_NAS_AUDIO || USE_AO */ |
4561 | 277 gdk_beep(); |
278 return; | |
4581 | 279 #endif /* USE_NAS_AUDIO || USE_AO */ |
3630 | 280 #else /* _WIN32 */ |
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281 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); |
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282 |
3630 | 283 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) |
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284 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); |
4561 | 285 #endif /* _WIN32 */ |
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286 } |
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287 |
4561 | 288 void gaim_sound_play_event(GaimSoundEventID event) |
1 | 289 { |
4561 | 290 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) |
3060 | 291 return; |
292 | |
4561 | 293 if (event >= GAIM_NUM_SOUNDS) { |
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294 gaim_debug(GAIM_DEBUG_MISC, "sound", |
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295 "got request for unknown sound: %d\n", event); |
3060 | 296 return; |
297 } | |
298 | |
299 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
4561 | 300 if ((sound_options & sounds[event].opt) || (sounds[event].opt == 0)) { |
301 if (sound_file[event]) { | |
302 gaim_sound_play_file(sound_file[event]); | |
3060 | 303 } else { |
4004 | 304 gchar *filename = NULL; |
305 | |
4561 | 306 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); |
307 gaim_sound_play_file(filename); | |
4004 | 308 g_free(filename); |
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309 } |
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310 } |
64 | 311 } |
4561 | 312 |
313 void gaim_sound_set_mute(gboolean mute) | |
314 { | |
315 mute_sounds = mute; | |
316 } | |
317 | |
318 gboolean gaim_sound_get_mute() | |
319 { | |
320 return mute_sounds; | |
321 } | |
322 | |
323 void gaim_sound_set_login_mute(gboolean mute) | |
324 { | |
325 mute_login_sounds = mute; | |
326 } | |
327 | |
328 void gaim_sound_set_event_file(GaimSoundEventID event, const char *filename) | |
329 { | |
330 if(event >= GAIM_NUM_SOUNDS) | |
331 return; | |
332 | |
333 if(sound_file[event]) | |
334 g_free(sound_file[event]); | |
335 | |
336 sound_file[event] = g_strdup(filename); | |
337 } | |
338 | |
339 | |
340 char *gaim_sound_get_event_file(GaimSoundEventID event) | |
341 { | |
342 if(event >= GAIM_NUM_SOUNDS) | |
343 return NULL; | |
344 | |
345 return sound_file[event]; | |
346 } | |
347 | |
348 guint gaim_sound_get_event_option(GaimSoundEventID event) | |
349 { | |
350 if(event >= GAIM_NUM_SOUNDS) | |
351 return 0; | |
352 | |
353 return sounds[event].opt; | |
354 } | |
355 | |
356 char *gaim_sound_get_event_label(GaimSoundEventID event) | |
357 { | |
358 if(event >= GAIM_NUM_SOUNDS) | |
359 return NULL; | |
360 | |
361 return sounds[event].label; | |
362 } | |
363 | |
364 | |
365 void gaim_sound_set_command(const char *cmd) | |
366 { | |
367 if(sound_cmd) | |
368 g_free(sound_cmd); | |
369 if(strlen(cmd) > 0) | |
370 sound_cmd = g_strdup(cmd); | |
371 else | |
372 sound_cmd = NULL; | |
373 } | |
374 | |
375 char *gaim_sound_get_command() | |
376 { | |
377 return sound_cmd; | |
378 } | |
379 |