Mercurial > pidgin.yaz
annotate src/signals.c @ 9465:8a4797a608ae
[gaim-migrate @ 10290]
1) Fixes the parsing for Win32 clipboard format so that we more accurately
grab the right text
2) Revises our Win32 clipboard format conversion to act more like IE,
since this is as close as we will get to "the right way"
3) Makes clipboard pasting not paste HTML comments (this one effects
linux too, and fixes a problem i've seen pasting from oo.o)
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Wed, 07 Jul 2004 01:35:27 +0000 |
parents | f4d981c9c4ab |
children | 1fac0336890c |
rev | line source |
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6485 | 1 /** |
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2 * @file signals.c Signal API |
6485 | 3 * @ingroup core |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
6485 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
25 #include "internal.h" | |
26 | |
27 #include "debug.h" | |
28 #include "signals.h" | |
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29 #include "value.h" |
6485 | 30 |
9127 | 31 /* must include this to use G_VA_COPY */ |
32 #include <string.h> | |
33 | |
6485 | 34 typedef struct |
35 { | |
36 void *instance; | |
37 | |
38 GHashTable *signals; | |
39 size_t signal_count; | |
40 | |
41 gulong next_signal_id; | |
42 | |
43 } GaimInstanceData; | |
44 | |
45 typedef struct | |
46 { | |
47 gulong id; | |
48 | |
49 GaimSignalMarshalFunc marshal; | |
50 | |
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51 int num_values; |
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52 GaimValue **values; |
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53 GaimValue *ret_value; |
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54 |
6485 | 55 GList *handlers; |
56 size_t handler_count; | |
57 | |
58 gulong next_handler_id; | |
59 | |
60 } GaimSignalData; | |
61 | |
62 typedef struct | |
63 { | |
64 gulong id; | |
65 GaimCallback cb; | |
66 void *handle; | |
67 void *data; | |
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68 gboolean use_vargs; |
6485 | 69 |
70 } GaimSignalHandlerData; | |
71 | |
72 static GHashTable *instance_table = NULL; | |
73 | |
74 static void | |
75 destroy_instance_data(GaimInstanceData *instance_data) | |
76 { | |
77 g_hash_table_destroy(instance_data->signals); | |
78 | |
79 g_free(instance_data); | |
80 } | |
81 | |
82 static void | |
83 destroy_signal_data(GaimSignalData *signal_data) | |
84 { | |
85 GaimSignalHandlerData *handler_data; | |
86 GList *l; | |
87 | |
88 for (l = signal_data->handlers; l != NULL; l = l->next) | |
89 { | |
90 handler_data = (GaimSignalHandlerData *)l->data; | |
91 | |
92 g_free(l->data); | |
93 } | |
94 | |
95 g_list_free(signal_data->handlers); | |
96 | |
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97 if (signal_data->values != NULL) |
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98 { |
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99 int i; |
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100 |
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101 for (i = 0; i < signal_data->num_values; i++) |
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102 gaim_value_destroy((GaimValue *)signal_data->values[i]); |
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103 |
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104 g_free(signal_data->values); |
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105 } |
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106 |
6485 | 107 g_free(signal_data); |
108 } | |
109 | |
110 gulong | |
111 gaim_signal_register(void *instance, const char *signal, | |
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112 GaimSignalMarshalFunc marshal, |
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113 GaimValue *ret_value, int num_values, ...) |
6485 | 114 { |
115 GaimInstanceData *instance_data; | |
116 GaimSignalData *signal_data; | |
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117 va_list args; |
6485 | 118 |
119 g_return_val_if_fail(instance != NULL, 0); | |
120 g_return_val_if_fail(signal != NULL, 0); | |
121 g_return_val_if_fail(marshal != NULL, 0); | |
122 | |
123 instance_data = | |
124 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
125 | |
126 if (instance_data == NULL) | |
127 { | |
128 instance_data = g_new0(GaimInstanceData, 1); | |
129 | |
130 instance_data->instance = instance; | |
131 instance_data->next_signal_id = 1; | |
132 | |
133 instance_data->signals = | |
134 g_hash_table_new_full(g_str_hash, g_str_equal, g_free, | |
135 (GDestroyNotify)destroy_signal_data); | |
136 | |
137 g_hash_table_insert(instance_table, instance, instance_data); | |
138 } | |
139 | |
140 signal_data = g_new0(GaimSignalData, 1); | |
141 signal_data->id = instance_data->next_signal_id; | |
142 signal_data->marshal = marshal; | |
143 signal_data->next_handler_id = 1; | |
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144 signal_data->ret_value = ret_value; |
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145 signal_data->num_values = num_values; |
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146 |
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147 if (num_values > 0) |
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148 { |
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149 int i; |
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150 |
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151 signal_data->values = g_new0(GaimValue *, num_values); |
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152 |
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153 va_start(args, num_values); |
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154 |
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155 for (i = 0; i < num_values; i++) |
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156 signal_data->values[i] = va_arg(args, GaimValue *); |
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157 |
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158 va_end(args); |
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159 } |
6485 | 160 |
161 g_hash_table_insert(instance_data->signals, | |
162 g_strdup(signal), signal_data); | |
163 | |
164 instance_data->next_signal_id++; | |
165 instance_data->signal_count++; | |
166 | |
167 return signal_data->id; | |
168 } | |
169 | |
170 void | |
171 gaim_signal_unregister(void *instance, const char *signal) | |
172 { | |
173 GaimInstanceData *instance_data; | |
174 | |
175 g_return_if_fail(instance != NULL); | |
176 g_return_if_fail(signal != NULL); | |
177 | |
178 instance_data = | |
179 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
180 | |
181 g_return_if_fail(instance_data != NULL); | |
182 | |
183 g_hash_table_remove(instance_data->signals, signal); | |
184 | |
185 instance_data->signal_count--; | |
186 | |
187 if (instance_data->signal_count == 0) | |
188 { | |
189 /* Unregister the instance. */ | |
190 g_hash_table_remove(instance_table, instance); | |
191 } | |
192 } | |
193 | |
194 void | |
195 gaim_signals_unregister_by_instance(void *instance) | |
196 { | |
197 gboolean found; | |
198 | |
199 g_return_if_fail(instance != NULL); | |
200 | |
201 found = g_hash_table_remove(instance_table, instance); | |
202 | |
203 /* | |
204 * Makes things easier (more annoying?) for developers who don't have | |
205 * things registering and unregistering in the right order :) | |
206 */ | |
207 g_return_if_fail(found); | |
208 } | |
209 | |
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210 void |
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211 gaim_signal_get_values(void *instance, const char *signal, |
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212 GaimValue **ret_value, |
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213 int *num_values, GaimValue ***values) |
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214 { |
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215 GaimInstanceData *instance_data; |
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216 GaimSignalData *signal_data; |
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217 |
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218 g_return_if_fail(instance != NULL); |
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219 g_return_if_fail(signal != NULL); |
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220 g_return_if_fail(num_values != NULL); |
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221 g_return_if_fail(values != NULL); |
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222 |
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223 /* Get the instance data */ |
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224 instance_data = |
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225 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); |
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226 |
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227 g_return_if_fail(instance_data != NULL); |
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228 |
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229 /* Get the signal data */ |
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230 signal_data = |
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231 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); |
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232 |
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233 g_return_if_fail(signal_data != NULL); |
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234 |
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235 *num_values = signal_data->num_values; |
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236 *values = signal_data->values; |
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237 |
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238 if (ret_value != NULL) |
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239 *ret_value = signal_data->ret_value; |
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240 } |
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241 |
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242 static gulong |
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243 signal_connect_common(void *instance, const char *signal, void *handle, |
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244 GaimCallback func, void *data, gboolean use_vargs) |
6485 | 245 { |
246 GaimInstanceData *instance_data; | |
247 GaimSignalData *signal_data; | |
248 GaimSignalHandlerData *handler_data; | |
249 | |
250 g_return_val_if_fail(instance != NULL, 0); | |
251 g_return_val_if_fail(signal != NULL, 0); | |
252 g_return_val_if_fail(handle != NULL, 0); | |
253 g_return_val_if_fail(func != NULL, 0); | |
254 | |
255 /* Get the instance data */ | |
256 instance_data = | |
257 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
258 | |
259 g_return_val_if_fail(instance_data != NULL, 0); | |
260 | |
261 /* Get the signal data */ | |
262 signal_data = | |
263 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
264 | |
265 if (signal_data == NULL) | |
266 { | |
267 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
268 "Signal data for %s not found!\n", signal); | |
269 return 0; | |
270 } | |
271 | |
272 /* Create the signal handler data */ | |
273 handler_data = g_new0(GaimSignalHandlerData, 1); | |
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274 handler_data->id = signal_data->next_handler_id; |
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275 handler_data->cb = func; |
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276 handler_data->handle = handle; |
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277 handler_data->data = data; |
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278 handler_data->use_vargs = use_vargs; |
6485 | 279 |
280 signal_data->handlers = g_list_append(signal_data->handlers, handler_data); | |
281 signal_data->handler_count++; | |
282 signal_data->next_handler_id++; | |
283 | |
284 return handler_data->id; | |
285 } | |
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286 |
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287 gulong |
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288 gaim_signal_connect(void *instance, const char *signal, void *handle, |
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289 GaimCallback func, void *data) |
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290 { |
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291 return signal_connect_common(instance, signal, handle, func, data, FALSE); |
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292 } |
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293 |
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294 gulong |
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295 gaim_signal_connect_vargs(void *instance, const char *signal, void *handle, |
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296 GaimCallback func, void *data) |
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297 { |
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298 return signal_connect_common(instance, signal, handle, func, data, TRUE); |
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299 } |
6485 | 300 |
301 void | |
302 gaim_signal_disconnect(void *instance, const char *signal, | |
303 void *handle, GaimCallback func) | |
304 { | |
305 GaimInstanceData *instance_data; | |
306 GaimSignalData *signal_data; | |
307 GaimSignalHandlerData *handler_data; | |
308 GList *l; | |
309 gboolean found = FALSE; | |
310 | |
311 g_return_if_fail(instance != NULL); | |
312 g_return_if_fail(signal != NULL); | |
313 g_return_if_fail(handle != NULL); | |
314 g_return_if_fail(func != NULL); | |
315 | |
316 /* Get the instance data */ | |
317 instance_data = | |
318 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
319 | |
320 g_return_if_fail(instance_data != NULL); | |
321 | |
322 /* Get the signal data */ | |
323 signal_data = | |
324 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
325 | |
326 if (signal_data == NULL) | |
327 { | |
328 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
329 "Signal data for %s not found!\n", signal); | |
330 return; | |
331 } | |
332 | |
333 /* Find the handler data. */ | |
334 for (l = signal_data->handlers; l != NULL; l = l->next) | |
335 { | |
336 handler_data = (GaimSignalHandlerData *)l->data; | |
337 | |
338 if (handler_data->handle == handle && handler_data->cb == func) | |
339 { | |
340 g_free(handler_data); | |
341 | |
342 signal_data->handlers = g_list_remove(signal_data->handlers, | |
343 handler_data); | |
344 signal_data->handler_count--; | |
345 | |
346 found = TRUE; | |
347 | |
348 break; | |
349 } | |
350 } | |
351 | |
352 /* See note somewhere about this actually helping developers.. */ | |
353 g_return_if_fail(found); | |
354 } | |
355 | |
356 /* | |
357 * TODO: Make this all more efficient by storing a list of handlers, keyed | |
358 * to a handle. | |
359 */ | |
360 static void | |
361 disconnect_handle_from_signals(const char *signal, | |
362 GaimSignalData *signal_data, void *handle) | |
363 { | |
364 GList *l, *l_next; | |
365 GaimSignalHandlerData *handler_data; | |
366 | |
367 for (l = signal_data->handlers; l != NULL; l = l_next) | |
368 { | |
369 handler_data = (GaimSignalHandlerData *)l->data; | |
370 l_next = l->next; | |
371 | |
372 if (handler_data->handle == handle) | |
373 { | |
374 g_free(handler_data); | |
375 | |
376 signal_data->handler_count--; | |
377 signal_data->handlers = g_list_remove(signal_data->handlers, | |
378 handler_data); | |
379 } | |
380 } | |
381 } | |
382 | |
383 static void | |
384 disconnect_handle_from_instance(void *instance, | |
385 GaimInstanceData *instance_data, | |
386 void *handle) | |
387 { | |
388 g_hash_table_foreach(instance_data->signals, | |
389 (GHFunc)disconnect_handle_from_signals, handle); | |
390 } | |
391 | |
392 void | |
393 gaim_signals_disconnect_by_handle(void *handle) | |
394 { | |
395 g_return_if_fail(handle != NULL); | |
396 | |
397 g_hash_table_foreach(instance_table, | |
398 (GHFunc)disconnect_handle_from_instance, handle); | |
399 } | |
400 | |
401 void | |
402 gaim_signal_emit(void *instance, const char *signal, ...) | |
403 { | |
404 va_list args; | |
405 | |
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406 g_return_if_fail(instance != NULL); |
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407 g_return_if_fail(signal != NULL); |
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408 |
6485 | 409 va_start(args, signal); |
410 gaim_signal_emit_vargs(instance, signal, args); | |
411 va_end(args); | |
412 } | |
413 | |
414 void | |
415 gaim_signal_emit_vargs(void *instance, const char *signal, va_list args) | |
416 { | |
417 GaimInstanceData *instance_data; | |
418 GaimSignalData *signal_data; | |
419 GaimSignalHandlerData *handler_data; | |
8004
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420 GList *l, *l_next; |
8090 | 421 va_list tmp; |
6485 | 422 |
423 g_return_if_fail(instance != NULL); | |
424 g_return_if_fail(signal != NULL); | |
425 | |
426 instance_data = | |
427 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
428 | |
429 g_return_if_fail(instance_data != NULL); | |
430 | |
431 signal_data = | |
432 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
433 | |
434 if (signal_data == NULL) | |
435 { | |
436 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
437 "Signal data for %s not found!\n", signal); | |
438 return; | |
439 } | |
440 | |
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441 for (l = signal_data->handlers; l != NULL; l = l_next) |
6485 | 442 { |
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443 l_next = l->next; |
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444 |
6485 | 445 handler_data = (GaimSignalHandlerData *)l->data; |
446 | |
8090 | 447 /* This is necessary because a va_list may only be |
448 * evaluated once */ | |
8142 | 449 G_VA_COPY(tmp, args); |
8090 | 450 |
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451 if (handler_data->use_vargs) |
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452 { |
8090 | 453 ((void (*)(va_list, void *))handler_data->cb)(tmp, |
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454 handler_data->data); |
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455 } |
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456 else |
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457 { |
8090 | 458 signal_data->marshal(handler_data->cb, tmp, |
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459 handler_data->data, NULL); |
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460 } |
8090 | 461 |
462 va_end(tmp); | |
6485 | 463 } |
464 } | |
465 | |
466 void * | |
467 gaim_signal_emit_return_1(void *instance, const char *signal, ...) | |
468 { | |
469 void *ret_val; | |
470 va_list args; | |
471 | |
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472 g_return_val_if_fail(instance != NULL, NULL); |
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473 g_return_val_if_fail(signal != NULL, NULL); |
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474 |
6485 | 475 va_start(args, signal); |
476 ret_val = gaim_signal_emit_vargs_return_1(instance, signal, args); | |
477 va_end(args); | |
478 | |
479 return ret_val; | |
480 } | |
481 | |
482 void * | |
483 gaim_signal_emit_vargs_return_1(void *instance, const char *signal, | |
484 va_list args) | |
485 { | |
486 GaimInstanceData *instance_data; | |
487 GaimSignalData *signal_data; | |
488 GaimSignalHandlerData *handler_data; | |
489 void *ret_val = NULL; | |
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490 GList *l, *l_next; |
8140 | 491 va_list tmp; |
6485 | 492 |
493 g_return_val_if_fail(instance != NULL, NULL); | |
494 g_return_val_if_fail(signal != NULL, NULL); | |
495 | |
496 instance_data = | |
497 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
498 | |
499 g_return_val_if_fail(instance_data != NULL, NULL); | |
500 | |
501 signal_data = | |
502 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
503 | |
504 if (signal_data == NULL) | |
505 { | |
506 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
507 "Signal data for %s not found!\n", signal); | |
508 return 0; | |
509 } | |
510 | |
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511 for (l = signal_data->handlers; l != NULL; l = l_next) |
6485 | 512 { |
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513 l_next = l->next; |
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514 |
6485 | 515 handler_data = (GaimSignalHandlerData *)l->data; |
516 | |
8142 | 517 G_VA_COPY(tmp, args); |
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518 if (handler_data->use_vargs) |
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519 { |
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520 ret_val = ((void *(*)(va_list, void *))handler_data->cb)( |
8140 | 521 tmp, handler_data->data); |
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522 } |
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523 else |
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524 { |
8140 | 525 signal_data->marshal(handler_data->cb, tmp, |
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526 handler_data->data, &ret_val); |
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527 } |
8140 | 528 va_end(tmp); |
6485 | 529 } |
530 | |
531 return ret_val; | |
532 } | |
533 | |
534 void | |
535 gaim_signals_init() | |
536 { | |
537 g_return_if_fail(instance_table == NULL); | |
538 | |
539 instance_table = | |
540 g_hash_table_new_full(g_direct_hash, g_direct_equal, | |
541 NULL, (GDestroyNotify)destroy_instance_data); | |
542 } | |
543 | |
544 void | |
545 gaim_signals_uninit() | |
546 { | |
547 g_return_if_fail(instance_table != NULL); | |
548 | |
549 g_hash_table_destroy(instance_table); | |
550 instance_table = NULL; | |
551 } | |
552 | |
553 /************************************************************************** | |
554 * Marshallers | |
555 **************************************************************************/ | |
556 void | |
557 gaim_marshal_VOID(GaimCallback cb, va_list args, void *data, | |
558 void **return_val) | |
559 { | |
560 ((void (*)(void *))cb)(data); | |
561 } | |
562 | |
563 void | |
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564 gaim_marshal_VOID__INT(GaimCallback cb, va_list args, void *data, |
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565 void **return_val) |
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566 { |
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567 gint arg1 = va_arg(args, gint); |
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568 |
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569 ((void (*)(gint, void *))cb)(arg1, data); |
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570 } |
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571 |
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572 void |
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573 gaim_marshal_VOID__INT_INT(GaimCallback cb, va_list args, void *data, |
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574 void **return_val) |
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575 { |
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576 gint arg1 = va_arg(args, gint); |
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577 gint arg2 = va_arg(args, gint); |
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578 |
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579 ((void (*)(gint, gint, void *))cb)(arg1, arg2, data); |
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580 } |
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581 |
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582 void |
6485 | 583 gaim_marshal_VOID__POINTER(GaimCallback cb, va_list args, void *data, |
584 void **return_val) | |
585 { | |
6505 | 586 void *arg1 = va_arg(args, void *); |
587 | |
588 ((void (*)(void *, void *))cb)(arg1, data); | |
6485 | 589 } |
590 | |
591 void | |
592 gaim_marshal_VOID__POINTER_POINTER(GaimCallback cb, va_list args, | |
593 void *data, void **return_val) | |
594 { | |
6505 | 595 void *arg1 = va_arg(args, void *); |
596 void *arg2 = va_arg(args, void *); | |
597 | |
598 ((void (*)(void *, void *, void *))cb)(arg1, arg2, data); | |
6485 | 599 } |
600 | |
601 void | |
602 gaim_marshal_VOID__POINTER_POINTER_UINT(GaimCallback cb, va_list args, | |
603 void *data, void **return_val) | |
604 { | |
6505 | 605 void *arg1 = va_arg(args, void *); |
606 void *arg2 = va_arg(args, void *); | |
607 guint arg3 = va_arg(args, guint); | |
608 | |
609 ((void (*)(void *, void *, guint, void *))cb)(arg1, arg2, arg3, data); | |
6485 | 610 } |
611 | |
612 void | |
613 gaim_marshal_VOID__POINTER_POINTER_POINTER(GaimCallback cb, va_list args, | |
614 void *data, void **return_val) | |
615 { | |
6505 | 616 void *arg1 = va_arg(args, void *); |
617 void *arg2 = va_arg(args, void *); | |
618 void *arg3 = va_arg(args, void *); | |
619 | |
620 ((void (*)(void *, void *, void *, void *))cb)(arg1, arg2, arg3, data); | |
6485 | 621 } |
622 | |
623 void | |
624 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER(GaimCallback cb, | |
625 va_list args, | |
626 void *data, | |
627 void **return_val) | |
628 { | |
6505 | 629 void *arg1 = va_arg(args, void *); |
630 void *arg2 = va_arg(args, void *); | |
631 void *arg3 = va_arg(args, void *); | |
632 void *arg4 = va_arg(args, void *); | |
633 | |
634 ((void (*)(void *, void *, void *, void *, void *))cb)(arg1, arg2, arg3, arg4, data); | |
6485 | 635 } |
6509 | 636 |
637 void | |
638 gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT(GaimCallback cb, | |
639 va_list args, | |
640 void *data, | |
641 void **return_val) | |
642 { | |
643 void *arg1 = va_arg(args, void *); | |
644 void *arg2 = va_arg(args, void *); | |
645 void *arg3 = va_arg(args, void *); | |
646 guint arg4 = va_arg(args, guint); | |
647 | |
648 ((void (*)(void *, void *, void *, guint, void *))cb)(arg1, arg2, arg3, arg4, data); | |
649 } | |
650 | |
6485 | 651 void |
652 gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT_UINT(GaimCallback cb, | |
653 va_list args, | |
654 void *data, | |
655 void **return_val) | |
656 { | |
6505 | 657 void *arg1 = va_arg(args, void *); |
658 void *arg2 = va_arg(args, void *); | |
659 void *arg3 = va_arg(args, void *); | |
660 guint arg4 = va_arg(args, guint); | |
661 guint arg5 = va_arg(args, guint); | |
662 | |
6485 | 663 ((void (*)(void *, void *, void *, guint, guint, void *))cb)( |
6505 | 664 arg1, arg2, arg3, arg4, arg5, data); |
6485 | 665 } |
666 | |
667 void | |
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668 gaim_marshal_INT__INT(GaimCallback cb, va_list args, void *data, |
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669 void **return_val) |
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670 { |
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671 gint ret_val; |
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672 gint arg1 = va_arg(args, gint); |
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673 |
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674 ret_val = ((gint (*)(gint, void *))cb)(arg1, data); |
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675 |
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676 if (return_val != NULL) |
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677 *return_val = GINT_TO_POINTER(ret_val); |
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678 } |
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679 |
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680 void |
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681 gaim_marshal_INT__INT_INT(GaimCallback cb, va_list args, void *data, |
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682 void **return_val) |
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683 { |
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684 gint ret_val; |
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685 gint arg1 = va_arg(args, gint); |
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686 gint arg2 = va_arg(args, gint); |
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687 |
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688 ret_val = ((gint (*)(gint, gint, void *))cb)(arg1, arg2, data); |
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689 |
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690 if (return_val != NULL) |
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691 *return_val = GINT_TO_POINTER(ret_val); |
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692 } |
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693 |
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694 void |
6485 | 695 gaim_marshal_BOOLEAN__POINTER(GaimCallback cb, va_list args, void *data, |
696 void **return_val) | |
697 { | |
698 gboolean ret_val; | |
6505 | 699 void *arg1 = va_arg(args, void *); |
6485 | 700 |
6505 | 701 ret_val = ((gboolean (*)(void *, void *))cb)(arg1, data); |
6485 | 702 |
703 if (return_val != NULL) | |
704 *return_val = GINT_TO_POINTER(ret_val); | |
705 } | |
706 | |
707 void | |
708 gaim_marshal_BOOLEAN__POINTER_POINTER(GaimCallback cb, va_list args, | |
709 void *data, void **return_val) | |
710 { | |
711 gboolean ret_val; | |
6505 | 712 void *arg1 = va_arg(args, void *); |
713 void *arg2 = va_arg(args, void *); | |
6485 | 714 |
6505 | 715 ret_val = ((gboolean (*)(void *, void *, void *))cb)(arg1, arg2, data); |
6485 | 716 |
717 if (return_val != NULL) | |
718 *return_val = GINT_TO_POINTER(ret_val); | |
719 } | |
720 | |
721 void | |
6509 | 722 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER(GaimCallback cb, va_list args, |
723 void *data, void **return_val) | |
724 { | |
725 gboolean ret_val; | |
726 void *arg1 = va_arg(args, void *); | |
727 void *arg2 = va_arg(args, void *); | |
728 void *arg3 = va_arg(args, void *); | |
729 | |
730 ret_val = ((gboolean (*)(void *, void *, void *, void *))cb)(arg1, arg2, | |
731 arg3, data); | |
732 | |
733 if (return_val != NULL) | |
734 *return_val = GINT_TO_POINTER(ret_val); | |
735 } | |
736 | |
737 void | |
738 gaim_marshal_BOOLEAN__POINTER_POINTER_UINT(GaimCallback cb, | |
739 va_list args, | |
740 void *data, | |
741 void **return_val) | |
742 { | |
743 gboolean ret_val; | |
744 void *arg1 = va_arg(args, void *); | |
745 void *arg2 = va_arg(args, void *); | |
746 guint arg3 = va_arg(args, guint); | |
747 | |
748 ret_val = ((gboolean (*)(void *, void *, guint, void *))cb)( | |
749 arg1, arg2, arg3, data); | |
750 | |
751 if (return_val != NULL) | |
752 *return_val = GINT_TO_POINTER(ret_val); | |
753 } | |
754 | |
755 void | |
6485 | 756 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_UINT(GaimCallback cb, |
757 va_list args, | |
758 void *data, | |
759 void **return_val) | |
760 { | |
761 gboolean ret_val; | |
6505 | 762 void *arg1 = va_arg(args, void *); |
763 void *arg2 = va_arg(args, void *); | |
764 void *arg3 = va_arg(args, void *); | |
765 guint arg4 = va_arg(args, guint); | |
6485 | 766 |
767 ret_val = ((gboolean (*)(void *, void *, void *, guint, void *))cb)( | |
6505 | 768 arg1, arg2, arg3, arg4, data); |
6485 | 769 |
770 if (return_val != NULL) | |
771 *return_val = GINT_TO_POINTER(ret_val); | |
772 } | |
773 | |
774 void | |
775 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER(GaimCallback cb, | |
776 va_list args, | |
777 void *data, | |
778 void **return_val) | |
779 { | |
780 gboolean ret_val; | |
6505 | 781 void *arg1 = va_arg(args, void *); |
782 void *arg2 = va_arg(args, void *); | |
783 void *arg3 = va_arg(args, void *); | |
784 void *arg4 = va_arg(args, void *); | |
6485 | 785 |
786 ret_val = ((gboolean (*)(void *, void *, void *, void *, void *))cb)( | |
6505 | 787 arg1, arg2, arg3, arg4, data); |
6485 | 788 |
789 if (return_val != NULL) | |
790 *return_val = GINT_TO_POINTER(ret_val); | |
791 } | |
792 | |
793 void | |
794 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER( | |
795 GaimCallback cb, va_list args, void *data, void **return_val) | |
796 { | |
797 gboolean ret_val; | |
6505 | 798 void *arg1 = va_arg(args, void *); |
799 void *arg2 = va_arg(args, void *); | |
800 void *arg3 = va_arg(args, void *); | |
801 void *arg4 = va_arg(args, void *); | |
802 void *arg5 = va_arg(args, void *); | |
6485 | 803 |
804 ret_val = | |
805 ((gboolean (*)(void *, void *, void *, void *, void *, void *))cb)( | |
6505 | 806 arg1, arg2, arg3, arg4, arg5, data); |
6485 | 807 |
808 if (return_val != NULL) | |
809 *return_val = GINT_TO_POINTER(ret_val); | |
810 } |