annotate README.CVS @ 6358:8ba58b296cc1

[gaim-migrate @ 6862] This should fix a problem I encountered when I realized again that Qt sucks and likes to crash when I have certain tags not closed. The format string conversion code in MSN was taken from the old MSN prpl, and that code didn't close tags. This should fix that problem. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 03 Aug 2003 02:16:15 +0000
parents 2cb2a49f4bbe
children 053b577e08f2
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1 If you plan to use gaim CVS, PLEASE read this message in its entirety!
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2
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3 Gaim is a fast-moving project with a regular release schedule. Due to
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4 the rate of gaim development, CVS undergoes frequent bursts of massive
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5 changes, often leaving behind brokenness and partial functionality
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6 while the responsible developers rewrite some portion of code or seek
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7 to add new features.
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8
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9 What this all boils down to is that CVS _WILL_ sometimes be broken.
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10 Because of this, we ask that users who are not interested in
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11 personally tracking down bugs and fixing them (without a lot of
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12 assistance from the developers!) avoid CVS and use releases. Since
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13 releases will be made often, this should not prevent anyone from using
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14 the newest, shiniest features -- but it will prevent users from having
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15 to deal with ugly development bugs that we already know about but
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16 haven't gotten around to fixing.
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17
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18 If you are interested in hacking on gaim, please read README and
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19 HACKING, and take note of the issues in PROGRAMMING_NOTES. (Note that
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20 they may be somewhat out of date at times.) Win32 developers, please
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21 read README.mingw.
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22
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23 By far the best documentation, however, is the documented code. Not
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24 all parts of gaim have yet been documented, but the major subsystems
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25 are falling fast. If you have doxygen, you can use the Doxyfile in
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26 the toplevel directory to generate pretty documentation. Otherwise
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27 (or even if you do!), the header files for each subsystem contain
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28 documentation for the functions they contain. For instance,
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29 conversation.h contains documentation for the entire
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30 gaim_conversation_* API, and account.h contains documentation for the
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31 gaim_account_* API.
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32
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33 If you have questions, please feel free to contact the gaim developers
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34 by email at gaim-devel@lists.sourceforge.net, on IRC at
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35 irc.freenode.net in #gaim, or via the sourceforge forums at
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36 http://www.sourceforge.net/projects/gaim. Please do as much homework
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37 as you can before contacting us; the more you know about your
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38 question, the faster and more effectively we can help you!
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39
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40 Send patches to gaim-devel@lists.sourceforge.net or post them in the
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41 Sourceforge forums at http://www.sourceforge.net/projects/gaim.