Mercurial > pidgin.yaz
annotate doc/plugin-ids.dox @ 14195:902c3aa4950a
[gaim-migrate @ 16867]
Revamped the QQ proxy code.
Fixed an infinite loop that was occurring if we hit qq_input_pending() with an unexpected value of cond.
Rewrote part of qq_proxy.c so that we use Gaim's non-blocking dns lookups.
Quieted some warnings created by new code in proxy.c and passed appropriate error messages to _qq_got_login().
Added some extra error handling to qq_proxy_write().
I was beginning to do major clean-up on this this code when I realized that once that clean-up is done, I will have duplicated a very large amount of code from proxy.c. Therefore, I am submitting this working code now and will later submit a patch to gaim-devel that will add support for UDP proxying in proxy.c, thus eliminating the need for such code in the individual prpls.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Huetsch <markhuetsch> |
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date | Sat, 19 Aug 2006 02:32:55 +0000 |
parents | cf3eb9f311b2 |
children | 1414e0e01dc5 |
rev | line source |
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7335 | 1 /** @page plugin-ids Plugin IDs |
2 | |
3 @section Introduction | |
4 Every plugin contains a unique identifier to prevent duplicate plugin | |
5 loading and conflicts. This, which will be called a plugin ID from here | |
6 on, must follow a specific format. This format categorizes a plugin and | |
7 makes duplicate IDs unlikely. | |
8 | |
9 | |
10 @section Format | |
11 The basic format of a plugin ID is as follows: | |
12 | |
13 <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt> | |
14 | |
15 The @em type indicator specifies the type of plugin. This must be one | |
16 of the following: | |
17 | |
18 - core - Core plugin, capable of being loaded in any program using | |
19 libgaim. It must not use any UI-specific code. | |
20 - prpl - Protocol plugin, providing additional protocols to | |
21 connect to. | |
22 - lopl - Loader plugin, which loads scripts as plugins (like Perl | |
23 or TCL). | |
24 - gtk - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any | |
25 window toolkit code (such as X11 or Win32). | |
26 - gtk-x11 - GTK+ 2.x plugin using X11 code. | |
27 - gtk-win32 - GTK+ 2.x plugin using Win32 code. | |
28 - qpe - Gaim for Qtopia plugin. | |
29 | |
30 The @em username must be a unique identifier for that person. It | |
13863
cf3eb9f311b2
[gaim-migrate @ 16326]
Richard Laager <rlaager@wiktel.com>
parents:
7335
diff
changeset
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31 @em should be your SourceForge ID. Do @em not leave this field |
7335 | 32 blank. |
33 | |
34 The @em pluginname is the name of your plugin. It can be whatever you like, | |
35 though it's common to keep it all lowercase. Do not use spaces! If you | |
36 want a space, use a '-'. Please do not put a version indicator in the ID. | |
37 The GaimPlugin structure already has a field for this. | |
38 | |
39 | |
40 @section plugin-db Plugin Database | |
41 Although it doesn't exist yet, in time there will be a plugin database | |
42 on the Gaim website, where users can download and install new plugins. | |
43 Plugins will be accessed by your plugin ID, which is one reason why it | |
44 must be unique. | |
45 | |
46 */ | |
47 | |
48 // vim: syntax=c tw=75 et |