14192
|
1 /**
|
|
2 * @file roomlist.h Room List API
|
|
3 * @ingroup core
|
|
4 *
|
|
5 * gaim
|
|
6 *
|
|
7 * Gaim is the legal property of its developers, whose names are too numerous
|
|
8 * to list here. Please refer to the COPYRIGHT file distributed with this
|
|
9 * source distribution.
|
|
10 *
|
|
11 * This program is free software; you can redistribute it and/or modify
|
|
12 * it under the terms of the GNU General Public License as published by
|
|
13 * the Free Software Foundation; either version 2 of the License, or
|
|
14 * (at your option) any later version.
|
|
15 *
|
|
16 * This program is distributed in the hope that it will be useful,
|
|
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
19 * GNU General Public License for more details.
|
|
20 *
|
|
21 * You should have received a copy of the GNU General Public License
|
|
22 * along with this program; if not, write to the Free Software
|
|
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
24 */
|
|
25
|
|
26 #ifndef _GAIM_ROOMLIST_H_
|
|
27 #define _GAIM_ROOMLIST_H_
|
|
28
|
|
29 typedef struct _GaimRoomlist GaimRoomlist;
|
|
30 typedef struct _GaimRoomlistRoom GaimRoomlistRoom;
|
|
31 typedef struct _GaimRoomlistField GaimRoomlistField;
|
|
32 typedef struct _GaimRoomlistUiOps GaimRoomlistUiOps;
|
|
33
|
|
34 /**
|
|
35 * The types of rooms.
|
|
36 *
|
|
37 * These are ORable flags.
|
|
38 */
|
|
39 typedef enum
|
|
40 {
|
|
41 GAIM_ROOMLIST_ROOMTYPE_CATEGORY = 0x01, /**< It's a category, but not a room you can join. */
|
|
42 GAIM_ROOMLIST_ROOMTYPE_ROOM = 0x02 /**< It's a room, like the kind you can join. */
|
|
43
|
|
44 } GaimRoomlistRoomType;
|
|
45
|
|
46 /**
|
|
47 * The types of fields.
|
|
48 */
|
|
49 typedef enum
|
|
50 {
|
|
51 GAIM_ROOMLIST_FIELD_BOOL,
|
|
52 GAIM_ROOMLIST_FIELD_INT,
|
|
53 GAIM_ROOMLIST_FIELD_STRING /**< We do a g_strdup on the passed value if it's this type. */
|
|
54
|
|
55 } GaimRoomlistFieldType;
|
|
56
|
|
57 #include "account.h"
|
|
58 #include "glib.h"
|
|
59
|
|
60 /**************************************************************************/
|
|
61 /** Data Structures */
|
|
62 /**************************************************************************/
|
|
63
|
|
64 /**
|
|
65 * Represents a list of rooms for a given connection on a given protocol.
|
|
66 */
|
|
67 struct _GaimRoomlist {
|
|
68 GaimAccount *account; /**< The account this list belongs to. */
|
|
69 GList *fields; /**< The fields. */
|
|
70 GList *rooms; /**< The list of rooms. */
|
|
71 gboolean in_progress; /**< The listing is in progress. */
|
|
72 gpointer ui_data; /**< UI private data. */
|
|
73 gpointer proto_data; /** Prpl private data. */
|
|
74 guint ref; /**< The reference count. */
|
|
75 };
|
|
76
|
|
77 /**
|
|
78 * Represents a room.
|
|
79 */
|
|
80 struct _GaimRoomlistRoom {
|
|
81 GaimRoomlistRoomType type; /**< The type of room. */
|
|
82 gchar *name; /**< The name of the room. */
|
|
83 GList *fields; /**< Other fields. */
|
|
84 GaimRoomlistRoom *parent; /**< The parent room, or NULL. */
|
|
85 gboolean expanded_once; /**< A flag the UI uses to avoid multiple expand prpl cbs. */
|
|
86 };
|
|
87
|
|
88 /**
|
|
89 * A field a room might have.
|
|
90 */
|
|
91 struct _GaimRoomlistField {
|
|
92 GaimRoomlistFieldType type; /**< The type of field. */
|
|
93 gchar *label; /**< The i18n user displayed name of the field. */
|
|
94 gchar *name; /**< The internal name of the field. */
|
|
95 gboolean hidden; /**< Hidden? */
|
|
96 };
|
|
97
|
|
98 /**
|
|
99 * The room list ops to be filled out by the UI.
|
|
100 */
|
|
101 struct _GaimRoomlistUiOps {
|
|
102 void (*show_with_account)(GaimAccount *account); /**< Force the ui to pop up a dialog and get the list */
|
|
103 void (*create)(GaimRoomlist *list); /**< A new list was created. */
|
|
104 void (*set_fields)(GaimRoomlist *list, GList *fields); /**< Sets the columns. */
|
|
105 void (*add_room)(GaimRoomlist *list, GaimRoomlistRoom *room); /**< Add a room to the list. */
|
|
106 void (*in_progress)(GaimRoomlist *list, gboolean flag); /**< Are we fetching stuff still? */
|
|
107 void (*destroy)(GaimRoomlist *list); /**< We're destroying list. */
|
|
108 };
|
|
109
|
|
110
|
|
111 #ifdef __cplusplus
|
|
112 extern "C" {
|
|
113 #endif
|
|
114
|
|
115 /**************************************************************************/
|
|
116 /** @name Room List API */
|
|
117 /**************************************************************************/
|
|
118 /*@{*/
|
|
119
|
|
120 /**
|
|
121 * This is used to get the room list on an account, asking the UI
|
|
122 * to pop up a dialog with the specified account already selected,
|
|
123 * and pretend the user clicked the get list button.
|
|
124 * While we're pretending, predend I didn't say anything about dialogs
|
|
125 * or buttons, since this is the core.
|
|
126 *
|
|
127 * @param account The account to get the list on.
|
|
128 */
|
|
129 void gaim_roomlist_show_with_account(GaimAccount *account);
|
|
130
|
|
131 /**
|
|
132 * Returns a newly created room list object.
|
|
133 *
|
|
134 * It has an initial reference count of 1.
|
|
135 *
|
|
136 * @param account The account that's listing rooms.
|
|
137 * @return The new room list handle.
|
|
138 */
|
|
139 GaimRoomlist *gaim_roomlist_new(GaimAccount *account);
|
|
140
|
|
141 /**
|
|
142 * Increases the reference count on the room list.
|
|
143 *
|
|
144 * @param list The object to ref.
|
|
145 */
|
|
146 void gaim_roomlist_ref(GaimRoomlist *list);
|
|
147
|
|
148 /**
|
|
149 * Decreases the reference count on the room list.
|
|
150 *
|
|
151 * The room list will be destroyed when this reaches 0.
|
|
152 *
|
|
153 * @param list The room list object to unref and possibly
|
|
154 * destroy.
|
|
155 */
|
|
156 void gaim_roomlist_unref(GaimRoomlist *list);
|
|
157
|
|
158 /**
|
|
159 * Set the different field types and their names for this protocol.
|
|
160 *
|
|
161 * This must be called before gaim_roomlist_room_add().
|
|
162 *
|
|
163 * @param list The room list.
|
|
164 * @param fields A GList of GaimRoomlistField's. UI's are encouraged
|
|
165 * to default to displaying them in the order given.
|
|
166 */
|
|
167 void gaim_roomlist_set_fields(GaimRoomlist *list, GList *fields);
|
|
168
|
|
169 /**
|
|
170 * Set the "in progress" state of the room list.
|
|
171 *
|
|
172 * The UI is encouraged to somehow hint to the user
|
|
173 * whether or not we're busy downloading a room list or not.
|
|
174 *
|
|
175 * @param list The room list.
|
|
176 * @param in_progress We're downloading it, or we're not.
|
|
177 */
|
|
178 void gaim_roomlist_set_in_progress(GaimRoomlist *list, gboolean in_progress);
|
|
179
|
|
180 /**
|
|
181 * Gets the "in progress" state of the room list.
|
|
182 *
|
|
183 * The UI is encouraged to somehow hint to the user
|
|
184 * whether or not we're busy downloading a room list or not.
|
|
185 *
|
|
186 * @param list The room list.
|
|
187 * @return True if we're downloading it, or false if we're not.
|
|
188 */
|
|
189 gboolean gaim_roomlist_get_in_progress(GaimRoomlist *list);
|
|
190
|
|
191 /**
|
|
192 * Adds a room to the list of them.
|
|
193 *
|
|
194 * @param list The room list.
|
|
195 * @param room The room to add to the list. The GList of fields must be in the same
|
|
196 order as was given in gaim_roomlist_set_fields().
|
|
197 */
|
|
198 void gaim_roomlist_room_add(GaimRoomlist *list, GaimRoomlistRoom *room);
|
|
199
|
|
200 /**
|
|
201 * Returns a GaimRoomlist structure from the prpl, and
|
|
202 * instructs the prpl to start fetching the list.
|
|
203 *
|
|
204 * @param gc The GaimConnection to have get a list.
|
|
205 *
|
|
206 * @return A GaimRoomlist* or @c NULL if the protocol
|
|
207 * doesn't support that.
|
|
208 */
|
|
209 GaimRoomlist *gaim_roomlist_get_list(GaimConnection *gc);
|
|
210
|
|
211 /**
|
|
212 * Tells the prpl to stop fetching the list.
|
|
213 * If this is possible and done, the prpl will
|
|
214 * call set_in_progress with @c FALSE and possibly
|
|
215 * unref the list if it took a reference.
|
|
216 *
|
|
217 * @param list The room list to cancel a get_list on.
|
|
218 */
|
|
219 void gaim_roomlist_cancel_get_list(GaimRoomlist *list);
|
|
220
|
|
221 /**
|
|
222 * Tells the prpl that a category was expanded.
|
|
223 *
|
|
224 * On some protocols, the rooms in the category
|
|
225 * won't be fetched until this is called.
|
|
226 *
|
|
227 * @param list The room list.
|
|
228 * @param category The category that was expanded. The expression
|
|
229 * (category->type & GAIM_ROOMLIST_ROOMTYPE_CATEGORY)
|
|
230 * must be true.
|
|
231 */
|
|
232 void gaim_roomlist_expand_category(GaimRoomlist *list, GaimRoomlistRoom *category);
|
|
233
|
|
234 /*@}*/
|
|
235
|
|
236 /**************************************************************************/
|
|
237 /** @name Room API */
|
|
238 /**************************************************************************/
|
|
239 /*@{*/
|
|
240
|
|
241 /**
|
|
242 * Creates a new room, to be added to the list.
|
|
243 *
|
|
244 * @param type The type of room.
|
|
245 * @param name The name of the room.
|
|
246 * @param parent The room's parent, if any.
|
|
247 *
|
|
248 * @return A new room.
|
|
249 */
|
|
250 GaimRoomlistRoom *gaim_roomlist_room_new(GaimRoomlistRoomType type, const gchar *name,
|
|
251 GaimRoomlistRoom *parent);
|
|
252
|
|
253 /**
|
|
254 * Adds a field to a room.
|
|
255 *
|
|
256 * @param list The room list the room belongs to.
|
|
257 * @param room The room.
|
|
258 * @param field The field to append. Strings get g_strdup'd internally.
|
|
259 */
|
|
260 void gaim_roomlist_room_add_field(GaimRoomlist *list, GaimRoomlistRoom *room, gconstpointer field);
|
|
261
|
|
262 /**
|
|
263 * Join a room, given a GaimRoomlistRoom and it's associated GaimRoomlist.
|
|
264 *
|
|
265 * @param list The room list the room belongs to.
|
|
266 * @param room The room to join.
|
|
267 */
|
|
268 void gaim_roomlist_room_join(GaimRoomlist *list, GaimRoomlistRoom *room);
|
|
269
|
|
270 /*@}*/
|
|
271
|
|
272 /**************************************************************************/
|
|
273 /** @name Room Field API */
|
|
274 /**************************************************************************/
|
|
275 /*@{*/
|
|
276
|
|
277 /**
|
|
278 * Creates a new field.
|
|
279 *
|
|
280 * @param type The type of the field.
|
|
281 * @param label The i18n'ed, user displayable name.
|
|
282 * @param name The internal name of the field.
|
|
283 * @param hidden Hide the field.
|
|
284 *
|
|
285 * @return A new GaimRoomlistField, ready to be added to a GList and passed to
|
|
286 * gaim_roomlist_set_fields().
|
|
287 */
|
|
288 GaimRoomlistField *gaim_roomlist_field_new(GaimRoomlistFieldType type,
|
|
289 const gchar *label, const gchar *name,
|
|
290 gboolean hidden);
|
|
291 /*@}*/
|
|
292
|
|
293 /**************************************************************************/
|
|
294 /** @name UI Registration Functions */
|
|
295 /**************************************************************************/
|
|
296 /*@{*/
|
|
297
|
|
298 /**
|
|
299 * Sets the UI operations structure to be used in all gaim room lists.
|
|
300 *
|
|
301 * @param ops The UI operations structure.
|
|
302 */
|
|
303 void gaim_roomlist_set_ui_ops(GaimRoomlistUiOps *ops);
|
|
304
|
|
305 /**
|
|
306 * Returns the gaim window UI operations structure to be used in
|
|
307 * new windows.
|
|
308 *
|
|
309 * @return A filled-out GaimRoomlistUiOps structure.
|
|
310 */
|
|
311 GaimRoomlistUiOps *gaim_roomlist_get_ui_ops(void);
|
|
312
|
|
313 /*@}*/
|
|
314
|
|
315 #ifdef __cplusplus
|
|
316 }
|
|
317 #endif
|
|
318
|
|
319 #endif /* _GAIM_ROOMLIST_H_ */
|